/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _SV_SALBTYPE_HXX #define _SV_SALBTYPE_HXX #include #include #include #include #include #include #include #include #include #include // ---------- // - Memory - // ---------- typedef sal_uInt8* HPBYTE; typedef HPBYTE Scanline; typedef const sal_uInt8* ConstHPBYTE; typedef ConstHPBYTE ConstScanline; // ------------------ // - Bitmap formats - // ------------------ #define BMP_FORMAT_BOTTOM_UP 0x00000000UL #define BMP_FORMAT_TOP_DOWN 0x80000000UL #define BMP_FORMAT_1BIT_MSB_PAL 0x00000001UL #define BMP_FORMAT_1BIT_LSB_PAL 0x00000002UL #define BMP_FORMAT_4BIT_MSN_PAL 0x00000004UL #define BMP_FORMAT_4BIT_LSN_PAL 0x00000008UL #define BMP_FORMAT_8BIT_PAL 0x00000010UL #define BMP_FORMAT_8BIT_TC_MASK 0x00000020UL // #define BMP_FORMAT_16BIT_TC_MASK 0x00000040UL #define BMP_FORMAT_24BIT_TC_BGR 0x00000080UL #define BMP_FORMAT_24BIT_TC_RGB 0x00000100UL #define BMP_FORMAT_24BIT_TC_MASK 0x00000200UL #define BMP_FORMAT_32BIT_TC_ABGR 0x00000400UL #define BMP_FORMAT_32BIT_TC_ARGB 0x00000800UL #define BMP_FORMAT_32BIT_TC_BGRA 0x00001000UL #define BMP_FORMAT_32BIT_TC_RGBA 0x00002000UL #define BMP_FORMAT_32BIT_TC_MASK 0x00004000UL #define BMP_FORMAT_16BIT_TC_MSB_MASK 0x00008000UL #define BMP_FORMAT_16BIT_TC_LSB_MASK 0x00010000UL #define BMP_SCANLINE_ADJUSTMENT( Mac_nBmpFormat ) ( (Mac_nBmpFormat) & 0x80000000UL ) #define BMP_SCANLINE_FORMAT( Mac_nBmpFormat ) ( (Mac_nBmpFormat) & 0x7FFFFFFFUL ) // ------------------------------------------------------------------ #define MASK_TO_COLOR( d_nVal, d_RM, d_GM, d_BM, d_RS, d_GS, d_BS, d_Col ) \ sal_uLong _def_cR = (sal_uInt8) ( d_RS < 0L ? ( (d_nVal) & d_RM ) << -d_RS : ( (d_nVal) & d_RM ) >> d_RS ); \ sal_uLong _def_cG = (sal_uInt8) ( d_GS < 0L ? ( (d_nVal) & d_GM ) << -d_GS : ( (d_nVal) & d_GM ) >> d_GS ); \ sal_uLong _def_cB = (sal_uInt8) ( d_BS < 0L ? ( (d_nVal) & d_BM ) << -d_BS : ( (d_nVal) & d_BM ) >> d_BS ); \ d_Col = BitmapColor( (sal_uInt8) ( _def_cR | ( ( _def_cR & mnROr ) >> mnROrShift ) ), \ (sal_uInt8) ( _def_cG | ( ( _def_cG & mnGOr ) >> mnGOrShift ) ), \ (sal_uInt8) ( _def_cB | ( ( _def_cB & mnBOr ) >> mnBOrShift ) ) ); // ------------------------------------------------------------------ #define COLOR_TO_MASK( d_rCol, d_RM, d_GM, d_BM, d_RS, d_GS, d_BS ) \ ( ( ( ( d_RS < 0L ) ? ( (sal_uInt32) (d_rCol).GetRed() >> -d_RS ) : \ ( (sal_uInt32) (d_rCol).GetRed() << d_RS ) ) & d_RM ) | \ ( ( ( d_GS < 0L ) ? ( (sal_uInt32) (d_rCol).GetGreen() >> -d_GS ) : \ ( (sal_uInt32) (d_rCol).GetGreen() << d_GS ) ) & d_GM ) | \ ( ( ( d_BS < 0L ) ? ( (sal_uInt32) (d_rCol).GetBlue() >> -d_BS ) : \ ( (sal_uInt32) (d_rCol).GetBlue() << d_BS ) ) & d_BM ) ) // --------------- // - BitmapColor - // --------------- class Color; class VCL_DLLPUBLIC BitmapColor { private: // !!! Achtung: // !!! da auf die Member dieser Klasse via memcpy // !!! zugegriffen wird, darf diese Klasse weder // !!! in der Groesse noch der Reihenfolge der // !!! Member veraendert werden (KA 02.09.97) sal_uInt8 mcBlueOrIndex; sal_uInt8 mcGreen; sal_uInt8 mcRed; sal_uInt8 mbIndex; public: inline BitmapColor(); inline BitmapColor( const BitmapColor& rBitmapColor ); inline BitmapColor( sal_uInt8 cRed, sal_uInt8 cGreen, sal_uInt8 cBlue ); inline BitmapColor( const Color& rColor ); inline BitmapColor( sal_uInt8 cIndex ); inline ~BitmapColor() {}; inline sal_Bool operator==( const BitmapColor& rBitmapColor ) const; inline sal_Bool operator!=( const BitmapColor& rBitmapColor ) const; inline BitmapColor& operator=( const BitmapColor& rBitmapColor ); inline sal_Bool IsIndex() const; inline sal_uInt8 GetRed() const; inline void SetRed( sal_uInt8 cRed ); inline sal_uInt8 GetGreen() const; inline void SetGreen( sal_uInt8 cGreen ); inline sal_uInt8 GetBlue() const; inline void SetBlue( sal_uInt8 cBlue ); inline sal_uInt8 GetIndex() const; inline void SetIndex( sal_uInt8 cIndex ); operator Color() const; inline operator sal_uInt8() const; inline sal_uInt8 GetBlueOrIndex() const; inline BitmapColor& Invert(); inline sal_uInt8 GetLuminance() const; inline BitmapColor& IncreaseLuminance( sal_uInt8 cGreyInc ); inline BitmapColor& DecreaseLuminance( sal_uInt8 cGreyDec ); inline BitmapColor& Merge( const BitmapColor& rColor, sal_uInt8 cTransparency ); inline BitmapColor& Merge( sal_uInt8 cR, sal_uInt8 cG, sal_uInt8 cB, sal_uInt8 cTransparency ); inline sal_uLong GetColorError( const BitmapColor& rBitmapColor ) const; }; // --------------- // - BitmapPalette - // --------------- class Palette; class VCL_DLLPUBLIC BitmapPalette { friend class SalBitmap; friend class BitmapAccess; private: BitmapColor* mpBitmapColor; sal_uInt16 mnCount; public: SAL_DLLPRIVATE inline BitmapColor* ImplGetColorBuffer() const; public: inline BitmapPalette(); inline BitmapPalette( const BitmapPalette& rBitmapPalette ); inline BitmapPalette( sal_uInt16 nCount ); inline ~BitmapPalette(); inline BitmapPalette& operator=( const BitmapPalette& rBitmapPalette ); inline sal_Bool operator==( const BitmapPalette& rBitmapPalette ) const; inline sal_Bool operator!=( const BitmapPalette& rBitmapPalette ) const; inline sal_Bool operator!(); inline sal_uInt16 GetEntryCount() const; inline void SetEntryCount( sal_uInt16 nCount ); inline const BitmapColor& operator[]( sal_uInt16 nIndex ) const; inline BitmapColor& operator[]( sal_uInt16 nIndex ); inline sal_uInt16 GetBestIndex( const BitmapColor& rCol ) const; bool IsGreyPalette() const; }; // --------------- // - ColorMask - // --------------- class VCL_DLLPUBLIC ColorMask { sal_uLong mnRMask; sal_uLong mnGMask; sal_uLong mnBMask; long mnRShift; long mnGShift; long mnBShift; sal_uLong mnROrShift; sal_uLong mnGOrShift; sal_uLong mnBOrShift; sal_uLong mnROr; sal_uLong mnGOr; sal_uLong mnBOr; SAL_DLLPRIVATE inline long ImplCalcMaskShift( sal_uLong nMask, sal_uLong& rOr, sal_uLong& rOrShift ) const; public: inline ColorMask( sal_uLong nRedMask = 0UL, sal_uLong nGreenMask = 0UL, sal_uLong nBlueMask = 0UL ); inline ~ColorMask() {} inline sal_uLong GetRedMask() const; inline sal_uLong GetGreenMask() const; inline sal_uLong GetBlueMask() const; inline void GetColorFor8Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const; inline void SetColorFor8Bit( const BitmapColor& rColor, HPBYTE pPixel ) const; inline void GetColorFor16BitMSB( BitmapColor& rColor, ConstHPBYTE pPixel ) const; inline void SetColorFor16BitMSB( const BitmapColor& rColor, HPBYTE pPixel ) const; inline void GetColorFor16BitLSB( BitmapColor& rColor, ConstHPBYTE pPixel ) const; inline void SetColorFor16BitLSB( const BitmapColor& rColor, HPBYTE pPixel ) const; inline void GetColorFor24Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const; inline void SetColorFor24Bit( const BitmapColor& rColor, HPBYTE pPixel ) const; inline void GetColorFor32Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const; inline void SetColorFor32Bit( const BitmapColor& rColor, HPBYTE pPixel ) const; }; // --------------- // - BitmapBuffer - // --------------- struct VCL_DLLPUBLIC BitmapBuffer { sal_uLong mnFormat; long mnWidth; long mnHeight; long mnScanlineSize; sal_uInt16 mnBitCount; ColorMask maColorMask; BitmapPalette maPalette; sal_uInt8* mpBits; BitmapBuffer(){} ~BitmapBuffer() {} }; // --------------------- // - StretchAndConvert - // --------------------- VCL_DLLPUBLIC BitmapBuffer* StretchAndConvert( const BitmapBuffer& rSrcBuffer, const SalTwoRect& rTwoRect, sal_uLong nDstBitmapFormat, BitmapPalette* pDstPal = NULL, ColorMask* pDstMask = NULL ); // ------------------------------------------------------------------ inline BitmapColor::BitmapColor() : mcBlueOrIndex ( 0 ), mcGreen ( 0 ), mcRed ( 0 ), mbIndex ( sal_False ) { } // ------------------------------------------------------------------ inline BitmapColor::BitmapColor( sal_uInt8 cRed, sal_uInt8 cGreen, sal_uInt8 cBlue ) : mcBlueOrIndex ( cBlue ), mcGreen ( cGreen ), mcRed ( cRed ), mbIndex ( sal_False ) { } // ------------------------------------------------------------------ inline BitmapColor::BitmapColor( const BitmapColor& rBitmapColor ) : mcBlueOrIndex ( rBitmapColor.mcBlueOrIndex ), mcGreen ( rBitmapColor.mcGreen ), mcRed ( rBitmapColor.mcRed ), mbIndex ( rBitmapColor.mbIndex ) { } // ------------------------------------------------------------------ inline BitmapColor::BitmapColor( const Color& rColor ) : mcBlueOrIndex ( rColor.GetBlue() ), mcGreen ( rColor.GetGreen() ), mcRed ( rColor.GetRed() ), mbIndex ( 0 ) { } // ------------------------------------------------------------------ inline BitmapColor::BitmapColor( sal_uInt8 cIndex ) : mcBlueOrIndex ( cIndex ), mcGreen ( 0 ), mcRed ( 0 ), mbIndex ( sal_True ) { } // ------------------------------------------------------------------ inline sal_Bool BitmapColor::operator==( const BitmapColor& rBitmapColor ) const { return( ( mcBlueOrIndex == rBitmapColor.mcBlueOrIndex ) && ( mbIndex ? rBitmapColor.mbIndex : ( mcGreen == rBitmapColor.mcGreen && mcRed == rBitmapColor.mcRed ) ) ); } // ------------------------------------------------------------------ inline sal_Bool BitmapColor::operator!=( const BitmapColor& rBitmapColor ) const { return !( *this == rBitmapColor ); } // ------------------------------------------------------------------ inline BitmapColor& BitmapColor::operator=( const BitmapColor& rBitmapColor ) { mcBlueOrIndex = rBitmapColor.mcBlueOrIndex; mcGreen = rBitmapColor.mcGreen; mcRed = rBitmapColor.mcRed; mbIndex = rBitmapColor.mbIndex; return *this; } // ------------------------------------------------------------------ inline sal_Bool BitmapColor::IsIndex() const { return mbIndex; } // ------------------------------------------------------------------ inline sal_uInt8 BitmapColor::GetRed() const { DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" ); return mcRed; } // ------------------------------------------------------------------ inline void BitmapColor::SetRed( sal_uInt8 cRed ) { DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" ); mcRed = cRed; } // ------------------------------------------------------------------ inline sal_uInt8 BitmapColor::GetGreen() const { DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" ); return mcGreen; } // ------------------------------------------------------------------ inline void BitmapColor::SetGreen( sal_uInt8 cGreen ) { DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" ); mcGreen = cGreen; } // ------------------------------------------------------------------ inline sal_uInt8 BitmapColor::GetBlue() const { DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" ); return mcBlueOrIndex; } // ------------------------------------------------------------------ inline void BitmapColor::SetBlue( sal_uInt8 cBlue ) { DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" ); mcBlueOrIndex = cBlue; } // ------------------------------------------------------------------ inline sal_uInt8 BitmapColor::GetIndex() const { DBG_ASSERT( mbIndex, "Pixel represents color values!" ); return mcBlueOrIndex; } // ------------------------------------------------------------------ inline void BitmapColor::SetIndex( sal_uInt8 cIndex ) { DBG_ASSERT( mbIndex, "Pixel represents color values!" ); mcBlueOrIndex = cIndex; } // ------------------------------------------------------------------ inline BitmapColor::operator Color() const { DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" ); return Color( mcRed, mcGreen, mcBlueOrIndex ); } // ------------------------------------------------------------------ inline BitmapColor::operator sal_uInt8() const { DBG_ASSERT( mbIndex, "Pixel represents color values!" ); return mcBlueOrIndex; } // ------------------------------------------------------------------ inline sal_uInt8 BitmapColor::GetBlueOrIndex() const { // #i47518# Yield a value regardless of mbIndex return mcBlueOrIndex; } // ------------------------------------------------------------------ inline BitmapColor& BitmapColor::Invert() { DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" ); mcBlueOrIndex = ~mcBlueOrIndex, mcGreen = ~mcGreen, mcRed = ~mcRed; return *this; } // ------------------------------------------------------------------ inline sal_uInt8 BitmapColor::GetLuminance() const { DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" ); return( (sal_uInt8) ( ( mcBlueOrIndex * 28UL + mcGreen * 151UL + mcRed * 77UL ) >> 8UL ) ); } // ------------------------------------------------------------------ inline BitmapColor& BitmapColor::IncreaseLuminance( sal_uInt8 cGreyInc ) { DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" ); mcBlueOrIndex = (sal_uInt8) MinMax( (long) mcBlueOrIndex + cGreyInc, 0L, 255L ); mcGreen = (sal_uInt8) MinMax( (long) mcGreen + cGreyInc, 0L, 255L ); mcRed = (sal_uInt8) MinMax( (long) mcRed + cGreyInc, 0L, 255L ); return *this; } // ------------------------------------------------------------------ inline BitmapColor& BitmapColor::DecreaseLuminance( sal_uInt8 cGreyDec ) { DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" ); mcBlueOrIndex = (sal_uInt8) MinMax( (long) mcBlueOrIndex - cGreyDec, 0L, 255L ); mcGreen = (sal_uInt8) MinMax( (long) mcGreen - cGreyDec, 0L, 255L ); mcRed = (sal_uInt8) MinMax( (long) mcRed - cGreyDec, 0L, 255L ); return *this; } // ------------------------------------------------------------------ inline BitmapColor& BitmapColor::Merge( const BitmapColor& rBitmapColor, sal_uInt8 cTransparency ) { DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" ); DBG_ASSERT( !rBitmapColor.mbIndex, "Pixel represents index into colortable!" ); mcBlueOrIndex = COLOR_CHANNEL_MERGE( mcBlueOrIndex, rBitmapColor.mcBlueOrIndex, cTransparency ); mcGreen = COLOR_CHANNEL_MERGE( mcGreen, rBitmapColor.mcGreen, cTransparency ); mcRed = COLOR_CHANNEL_MERGE( mcRed, rBitmapColor.mcRed, cTransparency ); return *this; } // ------------------------------------------------------------------ inline BitmapColor& BitmapColor::Merge( sal_uInt8 cR, sal_uInt8 cG, sal_uInt8 cB, sal_uInt8 cTransparency ) { DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" ); mcBlueOrIndex = COLOR_CHANNEL_MERGE( mcBlueOrIndex, cB, cTransparency ); mcGreen = COLOR_CHANNEL_MERGE( mcGreen, cG, cTransparency ); mcRed = COLOR_CHANNEL_MERGE( mcRed, cR, cTransparency ); return *this; } // ------------------------------------------------------------------ inline sal_uLong BitmapColor::GetColorError( const BitmapColor& rBitmapColor ) const { DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" ); DBG_ASSERT( !rBitmapColor.mbIndex, "Pixel represents index into colortable!" ); return( (sal_uLong) ( labs( mcBlueOrIndex - rBitmapColor.mcBlueOrIndex ) + labs( mcGreen - rBitmapColor.mcGreen ) + labs( mcRed - rBitmapColor.mcRed ) ) ); } // ------------------------------------------------------------------ inline BitmapPalette::BitmapPalette() : mpBitmapColor ( NULL ), mnCount ( 0 ) { } // ------------------------------------------------------------------ inline BitmapPalette::BitmapPalette( const BitmapPalette& rBitmapPalette ) : mnCount( rBitmapPalette.mnCount ) { if( mnCount ) { const sal_uLong nSize = mnCount * sizeof( BitmapColor ); mpBitmapColor = (BitmapColor*) new sal_uInt8[ nSize ]; memcpy( mpBitmapColor, rBitmapPalette.mpBitmapColor, nSize ); } else mpBitmapColor = NULL; } // ------------------------------------------------------------------ inline BitmapPalette::BitmapPalette( sal_uInt16 nCount ) : mnCount( nCount ) { if( mnCount ) { const sal_uLong nSize = mnCount * sizeof( BitmapColor ); mpBitmapColor = (BitmapColor*) new sal_uInt8[ nSize ]; memset( mpBitmapColor, 0, nSize ); } else mpBitmapColor = NULL; } // ------------------------------------------------------------------ inline BitmapPalette::~BitmapPalette() { delete[] (sal_uInt8*) mpBitmapColor; } // ------------------------------------------------------------------ inline BitmapPalette& BitmapPalette::operator=( const BitmapPalette& rBitmapPalette ) { delete[] (sal_uInt8*) mpBitmapColor; mnCount = rBitmapPalette.mnCount; if( mnCount ) { const sal_uLong nSize = mnCount * sizeof( BitmapColor ); mpBitmapColor = (BitmapColor*) new sal_uInt8[ nSize ]; memcpy( mpBitmapColor, rBitmapPalette.mpBitmapColor, nSize ); } else mpBitmapColor = NULL; return *this; } // ------------------------------------------------------------------ inline sal_Bool BitmapPalette::operator==( const BitmapPalette& rBitmapPalette ) const { sal_Bool bRet = sal_False; if( rBitmapPalette.mnCount == mnCount ) { bRet = sal_True; for( sal_uInt16 i = 0; i < mnCount; i++ ) { if( mpBitmapColor[ i ] != rBitmapPalette.mpBitmapColor[ i ] ) { bRet = sal_False; break; } } } return bRet; } // ------------------------------------------------------------------ inline sal_Bool BitmapPalette::operator!=( const BitmapPalette& rBitmapPalette ) const { return !( *this == rBitmapPalette ); } // ------------------------------------------------------------------ inline sal_Bool BitmapPalette::operator!() { return( !mnCount || !mpBitmapColor ); } // ------------------------------------------------------------------ inline sal_uInt16 BitmapPalette::GetEntryCount() const { return mnCount; } // ------------------------------------------------------------------ inline void BitmapPalette::SetEntryCount( sal_uInt16 nCount ) { if( !nCount ) { delete[] (sal_uInt8*) mpBitmapColor; mpBitmapColor = NULL; mnCount = 0; } else if( nCount != mnCount ) { const sal_uLong nNewSize = nCount * sizeof( BitmapColor ); const sal_uLong nMinSize = Min( mnCount, nCount ) * sizeof( BitmapColor ); sal_uInt8* pNewColor = new sal_uInt8[ nNewSize ]; if ( nMinSize && mpBitmapColor ) memcpy( pNewColor, mpBitmapColor, nMinSize ); delete[] (sal_uInt8*) mpBitmapColor; memset( pNewColor + nMinSize, 0, nNewSize - nMinSize ); mpBitmapColor = (BitmapColor*) pNewColor; mnCount = nCount; } } // ------------------------------------------------------------------ inline const BitmapColor& BitmapPalette::operator[]( sal_uInt16 nIndex ) const { DBG_ASSERT( nIndex < mnCount, "Palette index is out of range!" ); return mpBitmapColor[ nIndex ]; } // ------------------------------------------------------------------ inline BitmapColor& BitmapPalette::operator[]( sal_uInt16 nIndex ) { DBG_ASSERT( nIndex < mnCount, "Palette index is out of range!" ); return mpBitmapColor[ nIndex ]; } // ------------------------------------------------------------------ inline BitmapColor* BitmapPalette::ImplGetColorBuffer() const { DBG_ASSERT( mpBitmapColor, "No color buffer available!" ); return mpBitmapColor; } // ------------------------------------------------------------------ inline sal_uInt16 BitmapPalette::GetBestIndex( const BitmapColor& rCol ) const { sal_uInt16 nRetIndex = 0; if( mpBitmapColor && mnCount ) { sal_Bool bFound = sal_False; for( long j = 0L; ( j < mnCount ) && !bFound; j++ ) if( rCol == mpBitmapColor[ j ] ) nRetIndex = ( (sal_uInt16) j ), bFound = sal_True; if( !bFound ) { long nActErr, nLastErr = rCol.GetColorError( mpBitmapColor[ nRetIndex = mnCount - 1 ] ); for( long i = nRetIndex - 1; i >= 0L; i-- ) if ( ( nActErr = rCol.GetColorError( mpBitmapColor[ i ] ) ) < nLastErr ) nLastErr = nActErr, nRetIndex = (sal_uInt16) i; } } return nRetIndex; } // ------------------------------------------------------------------ inline ColorMask::ColorMask( sal_uLong nRedMask, sal_uLong nGreenMask, sal_uLong nBlueMask ) : mnRMask( nRedMask ), mnGMask( nGreenMask ), mnBMask( nBlueMask ), mnROrShift( 0L ), mnGOrShift( 0L ), mnBOrShift( 0L ), mnROr( 0L ), mnGOr( 0L ), mnBOr( 0L ) { mnRShift = ( mnRMask ? ImplCalcMaskShift( mnRMask, mnROr, mnROrShift ) : 0L ); mnGShift = ( mnGMask ? ImplCalcMaskShift( mnGMask, mnGOr, mnGOrShift ) : 0L ); mnBShift = ( mnBMask ? ImplCalcMaskShift( mnBMask, mnBOr, mnBOrShift ) : 0L ); } // ------------------------------------------------------------------ inline long ColorMask::ImplCalcMaskShift( sal_uLong nMask, sal_uLong& rOr, sal_uLong& rOrShift ) const { long nShift; long nRet; sal_uLong nLen = 0UL; // bei welchen Bits faengt die Maske an for( nShift = 31L; ( nShift >= 0L ) && !( nMask & ( 1 << (sal_uLong) nShift ) ); nShift-- ) {} nRet = nShift; // XXX Anzahl der gesetzten Bits ermitteln => nach rechts bis Null laufen while( ( nShift >= 0L ) && ( nMask & ( 1 << (sal_uLong) nShift ) ) ) { nShift--; nLen++; } rOrShift = 8L - nLen; rOr = (sal_uInt8) ( ( 0xffUL >> nLen ) << rOrShift ); return( nRet -= 7 ); } // ------------------------------------------------------------------ inline sal_uLong ColorMask::GetRedMask() const { return mnRMask; } // ------------------------------------------------------------------ inline sal_uLong ColorMask::GetGreenMask() const { return mnGMask; } // ------------------------------------------------------------------ inline sal_uLong ColorMask::GetBlueMask() const { return mnBMask; } // ------------------------------------------------------------------ inline void ColorMask::GetColorFor8Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const { const sal_uInt32 nVal = *pPixel; MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor ); } // ------------------------------------------------------------------ inline void ColorMask::SetColorFor8Bit( const BitmapColor& rColor, HPBYTE pPixel ) const { *pPixel = (sal_uInt8) COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift ); } // ------------------------------------------------------------------ inline void ColorMask::GetColorFor16BitMSB( BitmapColor& rColor, ConstHPBYTE pPixel ) const { #ifdef OSL_BIGENDIAN const sal_uInt32 nVal = *(sal_uInt16*) pPixel; #else const sal_uInt32 nVal = pPixel[ 1 ] | ( (sal_uInt32) pPixel[ 0 ] << 8UL ); #endif MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor ); } // ------------------------------------------------------------------ inline void ColorMask::SetColorFor16BitMSB( const BitmapColor& rColor, HPBYTE pPixel ) const { const sal_uInt16 nVal = (sal_uInt16)COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift ); #ifdef OSL_BIGENDIAN *(sal_uInt16*) pPixel = nVal; #else pPixel[ 0 ] = (sal_uInt8)(nVal >> 8U); pPixel[ 1 ] = (sal_uInt8) nVal; #endif } // ------------------------------------------------------------------ inline void ColorMask::GetColorFor16BitLSB( BitmapColor& rColor, ConstHPBYTE pPixel ) const { #ifdef OSL_BIGENDIAN const sal_uInt32 nVal = pPixel[ 0 ] | ( (sal_uInt32) pPixel[ 1 ] << 8UL ); #else const sal_uInt32 nVal = *(sal_uInt16*) pPixel; #endif MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor ); } // ------------------------------------------------------------------ inline void ColorMask::SetColorFor16BitLSB( const BitmapColor& rColor, HPBYTE pPixel ) const { const sal_uInt16 nVal = (sal_uInt16)COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift ); #ifdef OSL_BIGENDIAN pPixel[ 0 ] = (sal_uInt8) nVal; pPixel[ 1 ] = (sal_uInt8)(nVal >> 8U); #else *(sal_uInt16*) pPixel = nVal; #endif } // ------------------------------------------------------------------ inline void ColorMask::GetColorFor24Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const { const sal_uInt32 nVal = pPixel[ 0 ] | ( (sal_uInt32) pPixel[ 1 ] << 8UL ) | ( (sal_uInt32) pPixel[ 2 ] << 16UL ); MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor ); } // ------------------------------------------------------------------ inline void ColorMask::SetColorFor24Bit( const BitmapColor& rColor, HPBYTE pPixel ) const { const sal_uInt32 nVal = COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift ); pPixel[ 0 ] = (sal_uInt8) nVal; pPixel[ 1 ] = (sal_uInt8) ( nVal >> 8UL ); pPixel[ 2 ] = (sal_uInt8) ( nVal >> 16UL ); } // ------------------------------------------------------------------ inline void ColorMask::GetColorFor32Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const { #ifdef OSL_BIGENDIAN const sal_uInt32 nVal = (sal_uInt32) pPixel[ 0 ] | ( (sal_uInt32) pPixel[ 1 ] << 8UL ) | ( (sal_uInt32) pPixel[ 2 ] << 16UL ) | ( (sal_uInt32) pPixel[ 3 ] << 24UL ); #else const sal_uInt32 nVal = *(sal_uInt32*) pPixel; #endif MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor ); } // ------------------------------------------------------------------ inline void ColorMask::SetColorFor32Bit( const BitmapColor& rColor, HPBYTE pPixel ) const { #ifdef OSL_BIGENDIAN const sal_uInt32 nVal = COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift ); pPixel[ 0 ] = (sal_uInt8) nVal; pPixel[ 1 ] = (sal_uInt8) ( nVal >> 8UL ); pPixel[ 2 ] = (sal_uInt8) ( nVal >> 16UL ); pPixel[ 3 ] = (sal_uInt8) ( nVal >> 24UL ); #else *(sal_uInt32*) pPixel = COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift ); #endif } #endif // _SV_SALBTYPE_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */