/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _VCL_CANVASTOOLS_HXX #define _VCL_CANVASTOOLS_HXX #include #include #include #include #include class Point; class Size; class Rectangle; class Polygon; class PolyPolygon; class Bitmap; class BitmapEx; class Color; namespace basegfx { class B2DVector; class B2DPoint; class B2DRange; class B2IVector; class B2IPoint; class B2IRange; class B2DPolygon; class B2DPolyPolygon; } namespace com { namespace sun { namespace star { namespace geometry { struct RealPoint2D; struct RealSize2D; struct RealRectangle2D; struct IntegerPoint2D; struct IntegerSize2D; struct IntegerRectangle2D; struct RealBezierSegment2D; } } } } namespace com { namespace sun { namespace star { namespace rendering { class XGraphicDevice; class XBitmap; class XIntegerBitmap; class XIntegerReadOnlyBitmap; class XPolyPolygon2D; } } } } namespace vcl { namespace unotools { // Bitmap conversions // =================================================================== /** Create an XBitmap from VCL BitmapEx */ ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > VCL_DLLPUBLIC xBitmapFromBitmapEx( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& xGraphicDevice, const ::BitmapEx& inputBitmap ); /** Create a BitmapEx from an XBitmap */ ::BitmapEx VCL_DLLPUBLIC bitmapExFromXBitmap( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XIntegerReadOnlyBitmap >& xInputBitmap ); // Color conversions (vcl/tools Color <-> canvas standard color space) // =================================================================== /** Convert color to device color sequence @param rColor Color to convert @param xColorSpace Color space to convert into */ ::com::sun::star::uno::Sequence< double > VCL_DLLPUBLIC colorToDoubleSequence( const Color& rColor, const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XColorSpace >& xColorSpace ); /** Convert from standard device color space to VCL/Tools color Note that this method assumes a color space equivalent to the one returned from createStandardColorSpace() */ Color VCL_DLLPUBLIC stdColorSpaceSequenceToColor( const ::com::sun::star::uno::Sequence< double >& rColor ); /** Convert color to device color sequence @param rColor Color sequence to convert from @param xColorSpace Color space to convert from */ Color VCL_DLLPUBLIC doubleSequenceToColor( const ::com::sun::star::uno::Sequence< double > rColor, const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XColorSpace >& xColorSpace ); /// Convert [0,1] double value to [0,255] int inline sal_Int8 toByteColor( double val ) { return sal::static_int_cast( basegfx::fround(val*255.0)); } /// Convert [0,255] int value to [0,1] double value inline double toDoubleColor( sal_uInt8 val ) { return val / 255.0; } /// Create a standard color space suitable for VCL RGB color ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XColorSpace> VCL_DLLPUBLIC createStandardColorSpace(); // Geometry conversions (vcl/tools <-> x) // =================================================================== // geometry::Real ::com::sun::star::geometry::RealSize2D VCL_DLLPUBLIC size2DFromSize( const Size& ); Size VCL_DLLPUBLIC sizeFromRealSize2D( const ::com::sun::star::geometry::RealSize2D& ); // geometry::Integer ::com::sun::star::geometry::IntegerSize2D VCL_DLLPUBLIC integerSize2DFromSize( const Size& ); Size VCL_DLLPUBLIC sizeFromIntegerSize2D( const ::com::sun::star::geometry::IntegerSize2D& ); Point VCL_DLLPUBLIC pointFromIntegerPoint2D( const ::com::sun::star::geometry::IntegerPoint2D& ); Rectangle VCL_DLLPUBLIC rectangleFromIntegerRectangle2D( const ::com::sun::star::geometry::IntegerRectangle2D& ); // basegfx::B2D Size VCL_DLLPUBLIC sizeFromB2DSize( const ::basegfx::B2DVector& ); Point VCL_DLLPUBLIC pointFromB2DPoint( const ::basegfx::B2DPoint& ); Rectangle VCL_DLLPUBLIC rectangleFromB2DRectangle( const ::basegfx::B2DRange& ); basegfx::B2DVector VCL_DLLPUBLIC b2DSizeFromSize( const Size& ); basegfx::B2DPoint VCL_DLLPUBLIC b2DPointFromPoint( const Point& ); basegfx::B2DRange VCL_DLLPUBLIC b2DRectangleFromRectangle( const Rectangle& ); // basegfx::B2I Point VCL_DLLPUBLIC pointFromB2IPoint( const ::basegfx::B2IPoint& ); Rectangle VCL_DLLPUBLIC rectangleFromB2IRectangle( const ::basegfx::B2IRange& ); } } #endif /* _VCL_CANVASTOOLS_HXX */ /* vim:set shiftwidth=4 softtabstop=4 expandtab: */