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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _VCL_PSPGRAPHICS_H #define _VCL_PSPGRAPHICS_H #include "vcl/fontmanager.hxx" #include "vclpluginapi.h" #include "salgdi.hxx" #include "sallayout.hxx" namespace psp { struct JobData; class PrinterGfx; } class ServerFont; class ImplDevFontAttributes; class SalInfoPrinter; class VCLPLUG_GEN_PUBLIC PspGraphics : public SalGraphics { psp::JobData* m_pJobData; psp::PrinterGfx* m_pPrinterGfx; String* m_pPhoneNr; bool m_bSwallowFaxNo; String m_aPhoneCollection; bool m_bPhoneCollectionActive; ServerFont* m_pServerFont[ MAX_FALLBACK ]; bool m_bFontVertical; SalInfoPrinter* m_pInfoPrinter; public: PspGraphics( psp::JobData* pJob, psp::PrinterGfx* pGfx, String* pPhone, bool bSwallow, SalInfoPrinter* pInfoPrinter ) : m_pJobData( pJob ), m_pPrinterGfx( pGfx ), m_pPhoneNr( pPhone ), m_bSwallowFaxNo( bSwallow ), m_bPhoneCollectionActive( false ), m_bFontVertical( false ), m_pInfoPrinter( pInfoPrinter ) { for( int i = 0; i < MAX_FALLBACK; i++ ) m_pServerFont[i] = 0; } virtual ~PspGraphics(); // helper methods for sharing with X11SalGraphics static const void* DoGetEmbedFontData( psp::fontID aFont, const sal_Ucs* pUnicodes, sal_Int32* pWidths, FontSubsetInfo& rInfo, long* pDataLen ); static void DoFreeEmbedFontData( const void* pData, long nLen ); static const Ucs2SIntMap* DoGetFontEncodingVector( psp::fontID aFont, const Ucs2OStrMap** pNonEncoded ); static void DoGetGlyphWidths( psp::fontID aFont, bool bVertical, Int32Vector& rWidths, Ucs2UIntMap& rUnicodeEnc ); static ImplDevFontAttributes Info2DevFontAttributes( const psp::FastPrintFontInfo& ); static void AnnounceFonts( ImplDevFontList*, const psp::FastPrintFontInfo& ); static FontWidth ToFontWidth (psp::width::type eWidth); static FontWeight ToFontWeight (psp::weight::type eWeight); static FontPitch ToFontPitch (psp::pitch::type ePitch); static FontItalic ToFontItalic (psp::italic::type eItalic); static FontFamily ToFontFamily (psp::family::type eFamily); // overload all pure virtual methods virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ); virtual sal_uInt16 GetBitCount(); virtual long GetGraphicsWidth() const; virtual void ResetClipRegion(); virtual bool setClipRegion( const Region& ); virtual void SetLineColor(); virtual void SetLineColor( SalColor nSalColor ); virtual void SetFillColor(); virtual void SetFillColor( SalColor nSalColor ); virtual void SetXORMode( bool bSet, bool ); virtual void SetROPLineColor( SalROPColor nROPColor ); virtual void SetROPFillColor( SalROPColor nROPColor ); virtual void SetTextColor( SalColor nSalColor ); virtual sal_uInt16 SetFont( ImplFontSelectData*, int nFallbackLevel ); virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel ); virtual sal_uLong GetKernPairs( sal_uLong nMaxPairs, ImplKernPairData* ); virtual const ImplFontCharMap* GetImplFontCharMap() const; virtual void GetDevFontList( ImplDevFontList* ); virtual void GetDevFontSubstList( OutputDevice* ); virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName ); virtual sal_Bool CreateFontSubset( const rtl::OUString& rToFile, const ImplFontData*, sal_Int32* pGlyphIDs, sal_uInt8* pEncoding, sal_Int32* pWidths, int nGlyphs, FontSubsetInfo& rInfo ); virtual const Ucs2SIntMap* GetFontEncodingVector( const ImplFontData*, const Ucs2OStrMap** ppNonEncoded ); virtual const void* GetEmbedFontData( const ImplFontData*, const sal_Ucs* pUnicodes, sal_Int32* pWidths, FontSubsetInfo& rInfo, long* pDataLen ); virtual void FreeEmbedFontData( const void* pData, long nDataLen ); virtual void GetGlyphWidths( const ImplFontData*, bool bVertical, Int32Vector& rWidths, Ucs2UIntMap& rUnicodeEnc ); virtual sal_Bool GetGlyphBoundRect( long nIndex, Rectangle& ); virtual sal_Bool GetGlyphOutline( long nIndex, ::basegfx::B2DPolyPolygon& ); virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ); virtual void DrawServerFontLayout( const ServerFontLayout& ); virtual bool supportsOperation( OutDevSupportType ) const; virtual void drawPixel( long nX, long nY ); virtual void drawPixel( long nX, long nY, SalColor nSalColor ); virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ); virtual void drawRect( long nX, long nY, long nWidth, long nHeight ); virtual void drawPolyLine( sal_uIntPtr nPoints, const SalPoint* pPtAry ); virtual void drawPolygon( sal_uIntPtr nPoints, const SalPoint* pPtAry ); virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ); virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ); virtual bool drawPolyLine( const basegfx::B2DPolygon&, double fTransparency, const basegfx::B2DVector& rLineWidths, basegfx::B2DLineJoin); virtual sal_Bool drawPolyLineBezier( sal_uIntPtr nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ); virtual sal_Bool drawPolygonBezier( sal_uIntPtr nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ); virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const sal_uInt8* const* pFlgAry ); virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth, long nSrcHeight, sal_uInt16 nFlags ); virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics ); virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap ); virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, SalColor nTransparentColor ); virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, const SalBitmap& rTransparentBitmap ); virtual void drawMask( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, SalColor nMaskColor ); virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ); virtual SalColor getPixel( long nX, long nY ); virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags ); virtual void invert( sal_uIntPtr nPoints, const SalPoint* pPtAry, SalInvert nFlags ); virtual sal_Bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uIntPtr nSize ); virtual bool filterText( const String& rOrigText, String& rNewText, xub_StrLen nIndex, xub_StrLen& rLen, xub_StrLen& rCutStart, xub_StrLen& rCutStop ); virtual bool drawAlphaBitmap( const SalTwoRect&, const SalBitmap& rSourceBitmap, const SalBitmap& rAlphaBitmap ); virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency ); virtual SystemGraphicsData GetGraphicsData() const; virtual SystemFontData GetSysFontData( int nFallbacklevel ) const; }; #endif // _VCL_PSPGRAPHICS_H