/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _SV_SALMENU_HXX #define _SV_SALMENU_HXX #include #include "vcl/dllapi.h" #include #include #include struct SystemMenuData; class FloatingWindow; class SalFrame; struct SalItemParams { sal_uInt16 nId; // item Id MenuItemType eType; // MenuItem-Type MenuItemBits nBits; // MenuItem-Bits Menu* pMenu; // Pointer to Menu rtl::OUString aText; // Menu-Text Image aImage; // Image }; struct SalMenuButtonItem { sal_uInt16 mnId; Image maImage; rtl::OUString maToolTipText; SalMenuButtonItem() : mnId( 0 ) {} SalMenuButtonItem( sal_uInt16 i_nId, const Image& rImg, const rtl::OUString& i_rTTText = rtl::OUString() ) : mnId( i_nId ), maImage( rImg ), maToolTipText( i_rTTText ) {} }; class VCL_PLUGIN_PUBLIC SalMenuItem { public: SalMenuItem() {} virtual ~SalMenuItem(); }; class VCL_PLUGIN_PUBLIC SalMenu { public: SalMenu() {} virtual ~SalMenu(); virtual sal_Bool VisibleMenuBar() = 0; // must return sal_True to actually DISPLAY native menu bars // otherwise only menu messages are processed (eg, OLE on Windows) virtual void InsertItem( SalMenuItem* pSalMenuItem, unsigned nPos ) = 0; virtual void RemoveItem( unsigned nPos ) = 0; virtual void SetSubMenu( SalMenuItem* pSalMenuItem, SalMenu* pSubMenu, unsigned nPos ) = 0; virtual void SetFrame( const SalFrame* pFrame ) = 0; virtual void CheckItem( unsigned nPos, sal_Bool bCheck ) = 0; virtual void EnableItem( unsigned nPos, sal_Bool bEnable ) = 0; virtual void SetItemText( unsigned nPos, SalMenuItem* pSalMenuItem, const rtl::OUString& rText )= 0; virtual void SetItemImage( unsigned nPos, SalMenuItem* pSalMenuItem, const Image& rImage ) = 0; virtual void SetAccelerator( unsigned nPos, SalMenuItem* pSalMenuItem, const KeyCode& rKeyCode, const rtl::OUString& rKeyName ) = 0; virtual void GetSystemMenuData( SystemMenuData* pData ) = 0; virtual bool ShowNativePopupMenu(FloatingWindow * pWin, const Rectangle& rRect, sal_uLong nFlags); virtual bool AddMenuBarButton( const SalMenuButtonItem& ); // return false if not implemented or failure virtual void RemoveMenuBarButton( sal_uInt16 nId ); // return an empty rectangle if not implemented // return Rectangle( Point( -1, -1 ), Size( 1, 1 ) ) if menu bar buttons implemented // but rectangle cannot be determined virtual Rectangle GetMenuBarButtonRectPixel( sal_uInt16 i_nItemId, SalFrame* i_pReferenceFrame ); }; #endif // _SV_SALMENU_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */