/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_INC_QUARTZ_SALBMP_H #define INCLUDED_VCL_INC_QUARTZ_SALBMP_H #include "tools/gen.hxx" #include "basebmp/bitmapdevice.hxx" #include "vcl/salbtype.hxx" #ifdef MACOSX #include "quartz/salgdi.h" #else #include "headless/svpgdi.hxx" #endif #include "salinst.hxx" #include "salvd.hxx" #include "salbmp.hxx" // - SalBitmap - struct BitmapBuffer; class BitmapPalette; class QuartzSalBitmap : public SalBitmap { public: CGContextRef mxGraphicContext; mutable CGImageRef mxCachedImage; BitmapPalette maPalette; basebmp::RawMemorySharedArray maUserBuffer; basebmp::RawMemorySharedArray maContextBuffer; sal_uInt16 mnBits; int mnWidth; int mnHeight; sal_uInt32 mnBytesPerRow; public: QuartzSalBitmap(); virtual ~QuartzSalBitmap(); public: // SalBitmap methods bool Create( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal ) SAL_OVERRIDE; bool Create( const SalBitmap& rSalBmp ) SAL_OVERRIDE; bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics ) SAL_OVERRIDE; bool Create( const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount ) SAL_OVERRIDE; virtual bool Create( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmapCanvas > xBitmapCanvas, Size& rSize, bool bMask = false ) SAL_OVERRIDE; void Destroy() SAL_OVERRIDE; Size GetSize() const SAL_OVERRIDE; sal_uInt16 GetBitCount() const SAL_OVERRIDE; BitmapBuffer *AcquireBuffer( bool bReadOnly ) SAL_OVERRIDE; void ReleaseBuffer( BitmapBuffer* pBuffer, bool bReadOnly ) SAL_OVERRIDE; bool GetSystemData( BitmapSystemData& rData ) SAL_OVERRIDE; bool Crop( const Rectangle& rRectPixel ) SAL_OVERRIDE; bool Erase( const Color& rFillColor ) SAL_OVERRIDE; bool Scale( const double& rScaleX, const double& rScaleY, sal_uInt32 nScaleFlag ) SAL_OVERRIDE; private: // quartz helper bool CreateContext(); void DestroyContext(); bool AllocateUserData(); void ConvertBitmapData( sal_uInt32 nWidth, sal_uInt32 nHeight, sal_uInt16 nDestBits, sal_uInt32 nDestBytesPerRow, const BitmapPalette& rDestPalette, sal_uInt8* pDestData, sal_uInt16 nSrcBits, sal_uInt32 nSrcBytesPerRow, const BitmapPalette& rSrcPalette, sal_uInt8* pSrcData ); public: bool Create( CGLayerRef xLayer, int nBitCount, int nX, int nY, int nWidth, int nHeight ); public: CGImageRef CreateWithMask( const QuartzSalBitmap& rMask, int nX, int nY, int nWidth, int nHeight ) const; CGImageRef CreateColorMask( int nX, int nY, int nWidth, int nHeight, SalColor nMaskColor ) const; CGImageRef CreateCroppedImage( int nX, int nY, int nWidth, int nHeight ) const; }; #endif // INCLUDED_VCL_INC_QUARTZ_SALBMP_H /* vim:set shiftwidth=4 softtabstop=4 expandtab: */