/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_INC_OPENGL_SALBMP_H #define INCLUDED_VCL_INC_OPENGL_SALBMP_H #include #include #include "vcl/salbtype.hxx" #include "opengl/bmpop.hxx" #include "opengl/texture.hxx" #include #include // - SalBitmap - struct BitmapBuffer; class BitmapPalette; class VCL_PLUGIN_PUBLIC OpenGLSalBitmap : public SalBitmap { private: OpenGLContext* mpContext; OpenGLTexture maTexture; bool mbDirtyTexture; BitmapPalette maPalette; basebmp::RawMemorySharedArray maUserBuffer; sal_uInt16 mnBits; sal_uInt16 mnBytesPerRow; int mnWidth; int mnHeight; int mnBufWidth; int mnBufHeight; std::deque< OpenGLSalBitmapOp* > maPendingOps; public: OpenGLSalBitmap(); virtual ~OpenGLSalBitmap(); public: // SalBitmap methods bool Create( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal ) SAL_OVERRIDE; bool Create( const SalBitmap& rSalBmp ) SAL_OVERRIDE; bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics ) SAL_OVERRIDE; bool Create( const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount ) SAL_OVERRIDE; virtual bool Create( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmapCanvas > xBitmapCanvas, Size& rSize, bool bMask = false ) SAL_OVERRIDE; void Destroy() SAL_OVERRIDE; Size GetSize() const SAL_OVERRIDE; sal_uInt16 GetBitCount() const SAL_OVERRIDE; BitmapBuffer *AcquireBuffer( bool bReadOnly ) SAL_OVERRIDE; void ReleaseBuffer( BitmapBuffer* pBuffer, bool bReadOnly ) SAL_OVERRIDE; bool GetSystemData( BitmapSystemData& rData ) SAL_OVERRIDE; bool Scale( const double& rScaleX, const double& rScaleY, sal_uInt32 nScaleFlag ) SAL_OVERRIDE; public: bool Create( OpenGLContext& rContext, const OpenGLTexture& rTex, long nX, long nY, long nWidth, long nHeight ); OpenGLTexture& GetTexture( OpenGLContext& rContext ) const; private: GLuint CreateTexture(); void DeleteTexture(); void DrawTexture( GLuint nTexture, const SalTwoRect& rPosAry ); bool AllocateUserData(); bool ReadTexture(); private: GLuint ImplGetTextureProgram(); GLuint mnTexProgram; GLuint mnTexSamplerUniform; GLuint ImplGetConvolutionProgram(); GLuint mnConvProgram; GLuint mnConvSamplerUniform; GLuint mnConvKernelUniform; GLuint mnConvKernelSizeUniform; GLuint mnConvOffsetsUniform; bool ImplScaleFilter( const double& rScaleX, const double& rScaleY, GLenum nFilter ); void ImplCreateKernel( const double& fScale, const Kernel& rKernel, GLfloat*& pWeights, sal_uInt32& aKernelSize ); bool ImplScaleConvolution( const double& rScaleX, const double& rScaleY, const Kernel& aKernel ); public: bool ImplScale( const double& rScaleX, const double& rScaleY, sal_uInt32 nScaleFlag ); }; #endif // INCLUDED_VCL_INC_OPENGL_SALBMP_H /* vim:set shiftwidth=4 softtabstop=4 expandtab: */