/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_INC_OPENGL_SALBMP_H #define INCLUDED_VCL_INC_OPENGL_SALBMP_H #include #include #include "vcl/salbtype.hxx" #include "opengl/bmpop.hxx" #include "opengl/texture.hxx" #include #include // - SalBitmap - struct BitmapBuffer; class BitmapPalette; class VCL_PLUGIN_PUBLIC OpenGLSalBitmap : public SalBitmap { private: OpenGLTexture maTexture; bool mbDirtyTexture; BitmapPalette maPalette; basebmp::RawMemorySharedArray maUserBuffer; sal_uInt16 mnBits; sal_uInt16 mnBytesPerRow; int mnWidth; int mnHeight; std::deque< OpenGLSalBitmapOp* > maPendingOps; virtual void updateChecksum() const override; bool calcChecksumGL(OpenGLTexture& rInputTexture, ChecksumType& rChecksum) const; public: OpenGLSalBitmap(); virtual ~OpenGLSalBitmap(); public: // SalBitmap methods bool Create( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal ) override; bool Create( const SalBitmap& rSalBmp ) override; bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics ) override; bool Create( const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount ) override; virtual bool Create( const css::uno::Reference< css::rendering::XBitmapCanvas >& rBitmapCanvas, Size& rSize, bool bMask = false ) override; void Destroy() override; Size GetSize() const override; sal_uInt16 GetBitCount() const override; BitmapBuffer *AcquireBuffer( BitmapAccessMode nMode ) override; void ReleaseBuffer( BitmapBuffer* pBuffer, BitmapAccessMode nMode ) override; bool GetSystemData( BitmapSystemData& rData ) override; bool Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag ) override; bool Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uLong nTol ) override; bool ConvertToGreyscale() override; public: bool Create( const OpenGLTexture& rTex, long nX, long nY, long nWidth, long nHeight ); OpenGLTexture& GetTexture() const; static rtl::Reference GetBitmapContext(); private: void ExecuteOperations(); GLuint CreateTexture(); bool AllocateUserData(); bool ReadTexture(); private: bool ImplScaleFilter( const rtl::Reference< OpenGLContext > &xContext, const double& rScaleX, const double& rScaleY, GLenum nFilter ); static void ImplCreateKernel( const double& fScale, const vcl::Kernel& rKernel, GLfloat*& pWeights, sal_uInt32& aKernelSize ); bool ImplScaleConvolution(const rtl::Reference< OpenGLContext > &xContext, const double& rScaleX, const double& rScaleY, const vcl::Kernel& rKernel); bool ImplScaleArea( const rtl::Reference< OpenGLContext > &xContext, double rScaleX, double rScaleY ); public: bool ImplScale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag ); }; #endif // INCLUDED_VCL_INC_OPENGL_SALBMP_H /* vim:set shiftwidth=4 softtabstop=4 expandtab: */