/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _SV_SALBMP_H #define _SV_SALBMP_H #include "tools/gen.hxx" #include "basebmp/bitmapdevice.hxx" #include "vcl/salbtype.hxx" #include "ios/salconst.h" #include "ios/salgdi.h" #include "saldata.hxx" #include "salinst.hxx" #include "salvd.hxx" #include "salbmp.hxx" #include "salcolorutils.hxx" // -------------- // - SalBitmap - // -------------- struct BitmapBuffer; class BitmapColor; class BitmapPalette; class IosSalVirtualDevice; class IosSalGraphics; class IosSalBitmap : public SalBitmap { public: CGContextRef mxGraphicContext; mutable CGImageRef mxCachedImage; BitmapPalette maPalette; basebmp::RawMemorySharedArray maUserBuffer; basebmp::RawMemorySharedArray maContextBuffer; sal_uInt16 mnBits; int mnWidth; int mnHeight; sal_uInt32 mnBytesPerRow; public: IosSalBitmap(); virtual ~IosSalBitmap(); public: // SalBitmap methods bool Create( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal ); bool Create( const SalBitmap& rSalBmp ); bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics ); bool Create( const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount ); virtual bool Create( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmapCanvas > xBitmapCanvas, Size& rSize, bool bMask = false ); void Destroy(); Size GetSize() const; sal_uInt16 GetBitCount() const; BitmapBuffer *AcquireBuffer( bool bReadOnly ); void ReleaseBuffer( BitmapBuffer* pBuffer, bool bReadOnly ); bool GetSystemData( BitmapSystemData& rData ); private: // quartz helper bool CreateContext(); void DestroyContext(); bool AllocateUserData(); void ConvertBitmapData( sal_uInt32 nWidth, sal_uInt32 nHeight, sal_uInt16 nDestBits, sal_uInt32 nDestBytesPerRow, const BitmapPalette& rDestPalette, sal_uInt8* pDestData, sal_uInt16 nSrcBits, sal_uInt32 nSrcBytesPerRow, const BitmapPalette& rSrcPalette, sal_uInt8* pSrcData ); public: bool Create( CGLayerRef xLayer, int nBitCount, int nX, int nY, int nWidth, int nHeight, bool bMirrorVert = true ); public: CGImageRef CreateWithMask( const IosSalBitmap& rMask, int nX, int nY, int nWidth, int nHeight ) const; CGImageRef CreateColorMask( int nX, int nY, int nWidth, int nHeight, SalColor nMaskColor ) const; CGImageRef CreateCroppedImage( int nX, int nY, int nWidth, int nHeight ) const; }; #endif // _SV_SALBMP_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */