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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _SV_GRAPHITELAYOUT_HXX #define _SV_GRAPHITELAYOUT_HXX // Description: An implementation of the SalLayout interface that uses the // Graphite engine. // We need this to enable namespace support in libgrengine headers. #define GR_NAMESPACE // Standard Library #include #include #include #include // Libraries #include #include // Platform #include #include // Module // Module type definitions and forward declarations. // class TextSourceAdaptor; class GraphiteFontAdaptor; class GrSegRecord; // SAL/VCL types class ServerFont; // Graphite types namespace grutils { class GrFeatureParser; } class GraphiteFaceWrapper { public: typedef std::map GrFontMap; GraphiteFaceWrapper(gr_face * pFace) : m_pFace(pFace) {} ~GraphiteFaceWrapper() { GrFontMap::iterator i = m_fonts.begin(); while (i != m_fonts.end()) gr_font_destroy((*i++).second); m_fonts.clear(); gr_face_destroy(m_pFace); } const gr_face * face() const { return m_pFace; } gr_font * font(int ppm) const { GrFontMap::const_iterator i = m_fonts.find(ppm); if (i != m_fonts.end()) return i->second; return NULL; }; void addFont(int ppm, gr_font * pFont) { if (m_fonts[ppm]) gr_font_destroy(m_fonts[ppm]); m_fonts[ppm] = pFont; } private: gr_face * m_pFace; GrFontMap m_fonts; }; // This class uses the SIL Graphite engine to provide complex text layout services to the VCL // @author tse // class VCL_PLUGIN_PUBLIC GraphiteLayout : public SalLayout { public: class Glyphs : public std::vector { public: typedef std::pair iterator_pair_t; }; mutable Glyphs mvGlyphs; void clear(); private: const gr_face * mpFace; // not owned by layout gr_font * mpFont; // not owned by layout int mnSegCharOffset; // relative to ImplLayoutArgs::mpStr long mnWidth; std::vector mvChar2BaseGlyph; std::vector mvGlyph2Char; std::vector mvCharDxs; std::vector mvCharBreaks; float mfScaling; const grutils::GrFeatureParser * mpFeatures; public: GraphiteLayout(const gr_face * pFace, gr_font * pFont = NULL, const grutils::GrFeatureParser * features = NULL) throw(); // used by upper layers virtual bool LayoutText( ImplLayoutArgs& ); // first step of layout // split into two stages to allow dc to be restored on the segment gr_segment * CreateSegment(ImplLayoutArgs& rArgs); bool LayoutGlyphs(ImplLayoutArgs& rArgs, gr_segment * pSegment); virtual void AdjustLayout( ImplLayoutArgs& ); // adjusting positions // methods using string indexing virtual int GetTextBreak( long nMaxWidth, long nCharExtra=0, int nFactor=1 ) const; virtual long FillDXArray( sal_Int32* pDXArray ) const; virtual void ApplyDXArray(ImplLayoutArgs &rArgs, std::vector & rDeltaWidth); virtual void GetCaretPositions( int nArraySize, sal_Int32* pCaretXArray ) const; // methods using glyph indexing virtual int GetNextGlyphs(int nLen, sal_GlyphId* pGlyphIdxAry, ::Point & rPos, int&, sal_Int32* pGlyphAdvAry = 0, int* pCharPosAry = 0 ) const; // used by glyph+font+script fallback virtual void MoveGlyph( int nStart, long nNewXPos ); virtual void DropGlyph( int nStart ); virtual void Simplify( bool bIsBase ); // Dummy implementation so layout can be shared between Linux/Windows virtual void DrawText(SalGraphics&) const {}; virtual ~GraphiteLayout() throw(); void SetFont(gr_font * pFont) { mpFont = pFont; } gr_font * GetFont() { return mpFont; } void SetFeatures(grutils::GrFeatureParser * aFeature) { mpFeatures = aFeature; } void SetFontScale(float s) { mfScaling = s; }; virtual sal_GlyphId getKashidaGlyph(int & width) = 0; void kashidaJustify(std::vector & rDeltaWidth, sal_GlyphId, int width); static const int EXTRA_CONTEXT_LENGTH; private: void expandOrCondense(ImplLayoutArgs &rArgs); void fillFrom(gr_segment * rSeg, ImplLayoutArgs & rArgs, float fScaling); float append(gr_segment * pSeg, ImplLayoutArgs & rArgs, const gr_slot * pSlot, float gOrigin, float nextGlyphOrigin, float fScaling, long & rDXOffset, bool bIsBase, int baseChar); }; #endif // _SV_GRAPHITELAYOUT_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */