/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_unotools.hxx" #include #include #include #include #include #include #include //_________________________________________________________________________________________________________________ // namespaces //_________________________________________________________________________________________________________________ using namespace ::utl ; using namespace ::rtl ; using namespace ::osl ; using namespace ::com::sun::star::uno ; //_________________________________________________________________________________________________________________ // const //_________________________________________________________________________________________________________________ #define ROOTNODE_WORKINGSET OUString(RTL_CONSTASCII_USTRINGPARAM("Office.Common/WorkingSet")) #define DEFAULT_WINDOWLIST Sequence< OUString >() #define PROPERTYNAME_WINDOWLIST OUString(RTL_CONSTASCII_USTRINGPARAM("WindowList" )) #define PROPERTYHANDLE_WINDOWLIST 0 #define PROPERTYCOUNT 1 //_________________________________________________________________________________________________________________ // private declarations! //_________________________________________________________________________________________________________________ class SvtWorkingSetOptions_Impl : public ConfigItem { //------------------------------------------------------------------------------------------------------------- // public methods //------------------------------------------------------------------------------------------------------------- public: //--------------------------------------------------------------------------------------------------------- // constructor / destructor //--------------------------------------------------------------------------------------------------------- SvtWorkingSetOptions_Impl(); ~SvtWorkingSetOptions_Impl(); //--------------------------------------------------------------------------------------------------------- // overloaded methods of baseclass //--------------------------------------------------------------------------------------------------------- /*-****************************************************************************************************//** @short called for notify of configmanager @descr These method is called from the ConfigManager before application ends or from the PropertyChangeListener if the sub tree broadcasts changes. You must update your internal values. @seealso baseclass ConfigItem @param "seqPropertyNames" is the list of properties which should be updated. @return - @onerror - *//*-*****************************************************************************************************/ virtual void Notify( const Sequence< OUString >& seqPropertyNames ); /*-****************************************************************************************************//** @short write changes to configuration @descr These method writes the changed values into the sub tree and should always called in our destructor to guarantee consistency of config data. @seealso baseclass ConfigItem @param - @return - @onerror - *//*-*****************************************************************************************************/ virtual void Commit(); //--------------------------------------------------------------------------------------------------------- // public interface //--------------------------------------------------------------------------------------------------------- /*-****************************************************************************************************//** @short access method to get internal values @descr These method give us a chance to regulate acces to ouer internal values. It's not used in the moment - but it's possible for the feature! @seealso - @param - @return - @onerror - *//*-*****************************************************************************************************/ Sequence< OUString > GetWindowList( ) const ; void SetWindowList( const Sequence< OUString >& seqWindowList ) ; //------------------------------------------------------------------------------------------------------------- // private methods //------------------------------------------------------------------------------------------------------------- private: /*-****************************************************************************************************//** @short return list of key names of ouer configuration management which represent oue module tree @descr These methods return a static const list of key names. We need it to get needed values from our configuration management. @seealso - @param - @return A list of needed configuration keys is returned. @onerror - *//*-*****************************************************************************************************/ static Sequence< OUString > GetPropertyNames(); //------------------------------------------------------------------------------------------------------------- // private member //------------------------------------------------------------------------------------------------------------- private: Sequence< OUString > m_seqWindowList ; }; //_________________________________________________________________________________________________________________ // definitions //_________________________________________________________________________________________________________________ //***************************************************************************************************************** // constructor //***************************************************************************************************************** SvtWorkingSetOptions_Impl::SvtWorkingSetOptions_Impl() // Init baseclasses first : ConfigItem ( ROOTNODE_WORKINGSET ) // Init member then. , m_seqWindowList ( DEFAULT_WINDOWLIST ) { // Use our static list of configuration keys to get his values. Sequence< OUString > seqNames = GetPropertyNames ( ); Sequence< Any > seqValues = GetProperties ( seqNames ); // Safe impossible cases. // We need values from ALL configuration keys. // Follow assignment use order of values in relation to our list of key names! DBG_ASSERT( !(seqNames.getLength()!=seqValues.getLength()), "SvtWorkingSetOptions_Impl::SvtWorkingSetOptions_Impl()\nI miss some values of configuration keys!\n" ); // Copy values from list in right order to ouer internal member. sal_Int32 nPropertyCount = seqValues.getLength(); for( sal_Int32 nProperty=0; nProperty>= m_seqWindowList; } break; } } // Enable notification mechanism of ouer baseclass. // We need it to get information about changes outside these class on ouer used configuration keys! EnableNotification( seqNames ); } //***************************************************************************************************************** // destructor //***************************************************************************************************************** SvtWorkingSetOptions_Impl::~SvtWorkingSetOptions_Impl() { // We must save our current values .. if user forget it! if( IsModified() == sal_True ) { Commit(); } } //***************************************************************************************************************** // public method //***************************************************************************************************************** void SvtWorkingSetOptions_Impl::Notify( const Sequence< OUString >& seqPropertyNames ) { // Use given list of updated properties to get his values from configuration directly! Sequence< Any > seqValues = GetProperties( seqPropertyNames ); // Safe impossible cases. // We need values from ALL notified configuration keys. DBG_ASSERT( !(seqPropertyNames.getLength()!=seqValues.getLength()), "SvtWorkingSetOptions_Impl::Notify()\nI miss some values of configuration keys!\n" ); // Step over list of property names and get right value from coreesponding value list to set it on internal members! sal_Int32 nCount = seqPropertyNames.getLength(); for( sal_Int32 nProperty=0; nProperty>= m_seqWindowList; } #if OSL_DEBUG_LEVEL > 1 else DBG_ASSERT( sal_False, "SvtWorkingSetOptions_Impl::Notify()\nUnkown property detected ... I can't handle these!\n" ); #endif } } //***************************************************************************************************************** // public method //***************************************************************************************************************** void SvtWorkingSetOptions_Impl::Commit() { // Get names of supported properties, create a list for values and copy current values to it. Sequence< OUString > seqNames = GetPropertyNames (); sal_Int32 nCount = seqNames.getLength(); Sequence< Any > seqValues ( nCount ); for( sal_Int32 nProperty=0; nProperty SvtWorkingSetOptions_Impl::GetWindowList() const { return m_seqWindowList; } //***************************************************************************************************************** // public method //***************************************************************************************************************** void SvtWorkingSetOptions_Impl::SetWindowList( const Sequence< OUString >& seqWindowList ) { m_seqWindowList = seqWindowList; SetModified(); } //***************************************************************************************************************** // private method //***************************************************************************************************************** Sequence< OUString > SvtWorkingSetOptions_Impl::GetPropertyNames() { // Build static list of configuration key names. static const OUString pProperties[] = { PROPERTYNAME_WINDOWLIST , }; // Initialize return sequence with these list ... static const Sequence< OUString > seqPropertyNames( pProperties, PROPERTYCOUNT ); // ... and return it. return seqPropertyNames; } //***************************************************************************************************************** // initialize static member // DON'T DO IT IN YOUR HEADER! // see definition for further informations //***************************************************************************************************************** SvtWorkingSetOptions_Impl* SvtWorkingSetOptions::m_pDataContainer = NULL ; sal_Int32 SvtWorkingSetOptions::m_nRefCount = 0 ; //***************************************************************************************************************** // constructor //***************************************************************************************************************** SvtWorkingSetOptions::SvtWorkingSetOptions() { // Global access, must be guarded (multithreading!). MutexGuard aGuard( GetOwnStaticMutex() ); // Increase ouer refcount ... ++m_nRefCount; // ... and initialize ouer data container only if it not already exist! if( m_pDataContainer == NULL ) { m_pDataContainer = new SvtWorkingSetOptions_Impl; ItemHolder1::holdConfigItem(E_WORKINGSETOPTIONS); } } //***************************************************************************************************************** // destructor //***************************************************************************************************************** SvtWorkingSetOptions::~SvtWorkingSetOptions() { // Global access, must be guarded (multithreading!) MutexGuard aGuard( GetOwnStaticMutex() ); // Decrease ouer refcount. --m_nRefCount; // If last instance was deleted ... // we must destroy ouer static data container! if( m_nRefCount <= 0 ) { delete m_pDataContainer; m_pDataContainer = NULL; } } //***************************************************************************************************************** // public method //***************************************************************************************************************** Sequence< OUString > SvtWorkingSetOptions::GetWindowList() const { MutexGuard aGuard( GetOwnStaticMutex() ); return m_pDataContainer->GetWindowList(); } //***************************************************************************************************************** // public method //***************************************************************************************************************** void SvtWorkingSetOptions::SetWindowList( const Sequence< OUString >& seqWindowList ) { MutexGuard aGuard( GetOwnStaticMutex() ); m_pDataContainer->SetWindowList( seqWindowList ); } //***************************************************************************************************************** // private method //***************************************************************************************************************** Mutex& SvtWorkingSetOptions::GetOwnStaticMutex() { // Initialize static mutex only for one time! static Mutex* pMutex = NULL; // If these method first called (Mutex not already exist!) ... if( pMutex == NULL ) { // ... we must create a new one. Protect follow code with the global mutex - // It must be - we create a static variable! MutexGuard aGuard( Mutex::getGlobalMutex() ); // We must check our pointer again - because it can be that another instance of ouer class will be fastr then these! if( pMutex == NULL ) { // Create the new mutex and set it for return on static variable. static Mutex aMutex; pMutex = &aMutex; } } // Return new created or already existing mutex object. return *pMutex; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */