/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _UNOTOOLS_FONTCVT_HXX #define _UNOTOOLS_FONTCVT_HXX #include #include // ------------------ // - FontToSubsFont - // ------------------ #define FONTTOSUBSFONT_IMPORT ((ULONG)0x00000001) #define FONTTOSUBSFONT_EXPORT ((ULONG)0x00000002) #define FONTTOSUBSFONT_ONLYOLDSOSYMBOLFONTS ((ULONG)0x00000004) typedef void* FontToSubsFontConverter; UNOTOOLS_DLLPUBLIC FontToSubsFontConverter CreateFontToSubsFontConverter( const String& rFontName, ULONG nFlags ); UNOTOOLS_DLLPUBLIC void DestroyFontToSubsFontConverter( FontToSubsFontConverter hConverter ); UNOTOOLS_DLLPUBLIC sal_Unicode ConvertFontToSubsFontChar( FontToSubsFontConverter hConverter, sal_Unicode c ); UNOTOOLS_DLLPUBLIC String GetFontToSubsFontName( FontToSubsFontConverter hConverter ); // --------------------------- // - StarSymbolToMSMultiFont - // --------------------------- class UNOTOOLS_DLLPUBLIC StarSymbolToMSMultiFont { public: //Returns the name of the best windows symbol font which this char can be //mapped to. Sets rChar to the correct position for that font. If no //match found, then no name is returned, and rChar is unchanged. If you //want to convert a string, you don't want to use this. virtual String ConvertChar(sal_Unicode &rChar) = 0; //Starts converting the string at position rIndex. It converts as much of //the string that can be converted to the same symbol font and returns the //name of that font. rIndex is modified to the last index that was //converted. Typically you call if continously until rIndex == //rString.Len() and handle each section as seperate 8bit strings using //seperate fonts. Will return an empty string for a continous section //that has no possible mapping. virtual String ConvertString(String &rString, xub_StrLen &rIndex) = 0; virtual ~StarSymbolToMSMultiFont() {} }; //with bPerfect set the converter will only try and convert symbols which have //perfect mappings to the windows symbols fonts. With it not set, it will //allow somewhat more dubious transformations that are nevertheless //recognizably similiar. Even in this mode there will be characters that fail. //The users of this might want to make a distinction between failed characters //which were inside and those outside the unicode private area. UNOTOOLS_DLLPUBLIC StarSymbolToMSMultiFont *CreateStarSymbolToMSMultiFont(bool bPerfectOnly=false); #endif // _UNOTOOLS_FONTCVT_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */