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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_toolkit.hxx" #include "toolkit/awt/xsimpleanimation.hxx" #include "toolkit/helper/property.hxx" #include "toolkit/helper/throbberimpl.hxx" #include //........................................................................ namespace toolkit { //........................................................................ using namespace ::com::sun::star; //==================================================================== //= XSimpleAnimation //==================================================================== DBG_NAME( XSimpleAnimation ) //-------------------------------------------------------------------- XSimpleAnimation::XSimpleAnimation() { DBG_CTOR( XSimpleAnimation, NULL ); mbRepeat = sal_True; mnStepTime = 100; mpThrobber = new Throbber_Impl( this, mnStepTime, mbRepeat ); } //-------------------------------------------------------------------- XSimpleAnimation::~XSimpleAnimation() { DBG_DTOR( XSimpleAnimation, NULL ); delete mpThrobber; } //-------------------------------------------------------------------- IMPLEMENT_FORWARD_XINTERFACE2( XSimpleAnimation, VCLXWindow, XSimpleAnimation_Base ) //-------------------------------------------------------------------- IMPLEMENT_FORWARD_XTYPEPROVIDER2( XSimpleAnimation, VCLXWindow, XSimpleAnimation_Base ) //-------------------------------------------------------------------- void SAL_CALL XSimpleAnimation::start() throw ( uno::RuntimeException ) { mpThrobber->start(); } //-------------------------------------------------------------------- void SAL_CALL XSimpleAnimation::stop() throw ( uno::RuntimeException ) { mpThrobber->stop(); } //-------------------------------------------------------------------- void SAL_CALL XSimpleAnimation::setImageList( const uno::Sequence< uno::Reference< graphic::XGraphic > >& rImageList ) throw ( uno::RuntimeException ) { mpThrobber->setImageList( rImageList ); } //-------------------------------------------------------------------- void XSimpleAnimation::ProcessWindowEvent( const VclWindowEvent& _rVclWindowEvent ) { // TODO: XSimpleAnimation::ProcessWindowEvent //Reference< XSimpleAnimation > xKeepAlive( this ); //SpinButton* pSpinButton = static_cast< SpinButton* >( GetWindow() ); //if ( !pSpinButton ) // return; VCLXWindow::ProcessWindowEvent( _rVclWindowEvent ); } //-------------------------------------------------------------------- void SAL_CALL XSimpleAnimation::setProperty( const ::rtl::OUString& PropertyName, const uno::Any& Value ) throw( uno::RuntimeException ) { ::osl::SolarGuard aGuard( GetMutex() ); if ( GetWindow() ) { sal_uInt16 nPropertyId = GetPropertyId( PropertyName ); switch ( nPropertyId ) { case BASEPROPERTY_STEP_TIME: { sal_Int32 nStepTime( 0 ); if ( Value >>= nStepTime ) { mnStepTime = nStepTime; mpThrobber->setStepTime( mnStepTime ); } break; } case BASEPROPERTY_REPEAT: { sal_Bool bRepeat( sal_True ); if ( Value >>= bRepeat ) { mbRepeat = bRepeat; mpThrobber->setRepeat( mbRepeat ); } break; } default: VCLXWindow::setProperty( PropertyName, Value ); } } } //-------------------------------------------------------------------- uno::Any SAL_CALL XSimpleAnimation::getProperty( const ::rtl::OUString& PropertyName ) throw( uno::RuntimeException ) { ::osl::SolarGuard aGuard( GetMutex() ); uno::Any aReturn; if ( GetWindow() ) { sal_uInt16 nPropertyId = GetPropertyId( PropertyName ); switch ( nPropertyId ) { case BASEPROPERTY_STEP_TIME: aReturn <<= mnStepTime; break; case BASEPROPERTY_REPEAT: aReturn <<= mbRepeat; break; default: aReturn = VCLXWindow::getProperty( PropertyName ); } } return aReturn; } //........................................................................ } // namespace toolkit //........................................................................ /* vim:set shiftwidth=4 softtabstop=4 expandtab: */