/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include "ShadowOverlayObject.hxx" #include #include #include #include #include #include #include namespace sw { namespace sidebarwindows { // helper SwPostItShadowPrimitive // Used to allow view-dependent primitive definition. For that purpose, the // initially created primitive (this one) always has to be view-independent, // but the decomposition is made view-dependent. Very simple primitive which // just remembers the discrete data and applies it at decomposition time. class ShadowPrimitive : public drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D { private: basegfx::B2DPoint maBasePosition; basegfx::B2DPoint maSecondPosition; ShadowState maShadowState; protected: virtual void create2DDecomposition( drawinglayer::primitive2d::Primitive2DContainer& rContainer, const drawinglayer::geometry::ViewInformation2D& rViewInformation) const override; public: ShadowPrimitive( const basegfx::B2DPoint& rBasePosition, const basegfx::B2DPoint& rSecondPosition, ShadowState aShadowState) : drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D(), maBasePosition(rBasePosition), maSecondPosition(rSecondPosition), maShadowState(aShadowState) {} // data access const basegfx::B2DPoint& getSecondPosition() const { return maSecondPosition; } virtual bool operator==( const drawinglayer::primitive2d::BasePrimitive2D& rPrimitive ) const override; DeclPrimitive2DIDBlock() }; void ShadowPrimitive::create2DDecomposition( drawinglayer::primitive2d::Primitive2DContainer& rContainer, const drawinglayer::geometry::ViewInformation2D& /*rViewInformation*/) const { // get logic sizes in object coordinate system basegfx::B2DRange aRange(maBasePosition); switch(maShadowState) { case SS_NORMAL: { aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (2.0 * getDiscreteUnit()))); const ::drawinglayer::attribute::FillGradientAttribute aFillGradientAttribute( drawinglayer::attribute::GradientStyle::Linear, 0.0, 0.5, 0.5, 1800.0 * F_PI1800, basegfx::BColor(230.0/255.0,230.0/255.0,230.0/255.0), basegfx::BColor(180.0/255.0,180.0/255.0,180.0/255.0), 2); rContainer.push_back( new drawinglayer::primitive2d::FillGradientPrimitive2D( aRange, aFillGradientAttribute)); break; } case SS_VIEW: { aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (4.0 * getDiscreteUnit()))); const drawinglayer::attribute::FillGradientAttribute aFillGradientAttribute( drawinglayer::attribute::GradientStyle::Linear, 0.0, 0.5, 0.5, 1800.0 * F_PI1800, basegfx::BColor(230.0/255.0,230.0/255.0,230.0/255.0), basegfx::BColor(180.0/255.0,180.0/255.0,180.0/255.0), 4); rContainer.push_back( new drawinglayer::primitive2d::FillGradientPrimitive2D( aRange, aFillGradientAttribute)); break; } case SS_EDIT: { aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (4.0 * getDiscreteUnit()))); const drawinglayer::attribute::FillGradientAttribute aFillGradientAttribute( drawinglayer::attribute::GradientStyle::Linear, 0.0, 0.5, 0.5, 1800.0 * F_PI1800, basegfx::BColor(230.0/255.0,230.0/255.0,230.0/255.0), basegfx::BColor(83.0/255.0,83.0/255.0,83.0/255.0), 4); rContainer.push_back( new drawinglayer::primitive2d::FillGradientPrimitive2D( aRange, aFillGradientAttribute)); break; } default: { break; } } } bool ShadowPrimitive::operator==( const drawinglayer::primitive2d::BasePrimitive2D& rPrimitive ) const { if(drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D::operator==(rPrimitive)) { const ShadowPrimitive& rCompare = static_cast< const ShadowPrimitive& >(rPrimitive); return (maBasePosition == rCompare.maBasePosition && getSecondPosition() == rCompare.getSecondPosition() && maShadowState == rCompare.maShadowState); } return false; } ImplPrimitive2DIDBlock(ShadowPrimitive, PRIMITIVE2D_ID_SWSIDEBARSHADOWPRIMITIVE) /* static */ ShadowOverlayObject* ShadowOverlayObject::CreateShadowOverlayObject( SwView const & rDocView ) { ShadowOverlayObject* pShadowOverlayObject( nullptr ); if ( rDocView.GetDrawView() ) { SdrPaintWindow* pPaintWindow = rDocView.GetDrawView()->GetPaintWindow(0); if( pPaintWindow ) { rtl::Reference< sdr::overlay::OverlayManager > xOverlayManager = pPaintWindow->GetOverlayManager(); if ( xOverlayManager.is() ) { pShadowOverlayObject = new ShadowOverlayObject( basegfx::B2DPoint(0,0), basegfx::B2DPoint(0,0), Color(0,0,0) ); xOverlayManager->add(*pShadowOverlayObject); } } } return pShadowOverlayObject; } /* static */ void ShadowOverlayObject::DestroyShadowOverlayObject( ShadowOverlayObject* pShadow ) { if ( pShadow ) { if ( pShadow->getOverlayManager() ) { pShadow->getOverlayManager()->remove(*pShadow); } delete pShadow; } } ShadowOverlayObject::ShadowOverlayObject( const basegfx::B2DPoint& rBasePos, const basegfx::B2DPoint& rSecondPosition, Color aBaseColor ) : OverlayObjectWithBasePosition(rBasePos, aBaseColor) , maSecondPosition(rSecondPosition) , mShadowState(SS_NORMAL) { } ShadowOverlayObject::~ShadowOverlayObject() { } drawinglayer::primitive2d::Primitive2DContainer ShadowOverlayObject::createOverlayObjectPrimitive2DSequence() { const drawinglayer::primitive2d::Primitive2DReference aReference( new ShadowPrimitive( getBasePosition(), maSecondPosition, GetShadowState() ) ); return drawinglayer::primitive2d::Primitive2DContainer { aReference }; } void ShadowOverlayObject::SetShadowState(ShadowState aState) { if (mShadowState != aState) { mShadowState = aState; objectChange(); } } void ShadowOverlayObject::SetPosition( const basegfx::B2DPoint& rPoint1, const basegfx::B2DPoint& rPoint2) { if(!rPoint1.equal(getBasePosition()) || !rPoint2.equal(maSecondPosition)) { maBasePosition = rPoint1; maSecondPosition = rPoint2; objectChange(); } } } } // end of namespace sw::sidebarwindows /* vim:set shiftwidth=4 softtabstop=4 expandtab: */