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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ /* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil -*- */ #ifndef _WW8STRUC_HXX #define _WW8STRUC_HXX #include #include #include #include #if defined OSL_BIGENDIAN || SAL_TYPES_ALIGNMENT4 > 2 || defined UNX # define __WW8_NEEDS_COPY #endif #ifdef SAL_W32 # pragma pack(push, 2) #elif defined(SAL_OS2) # pragma pack(2) #endif inline void Set_UInt8( BYTE *& p, UINT8 n ) { ByteToSVBT8( n, *(SVBT8*)p ); p+= 1; } inline void Set_UInt16( BYTE *& p, UINT16 n ) { ShortToSVBT16( n, *(SVBT16*)p ); p+= 2; } inline void Set_UInt32( BYTE *& p, UINT32 n ) { UInt32ToSVBT32( n, *(SVBT32*)p ); p+= 4; } struct Word2CHPX { sal_uInt16 fBold:1; sal_uInt16 fItalic:1; sal_uInt16 fRMarkDel:1; sal_uInt16 fOutline:1; sal_uInt16 fFldVanish:1; sal_uInt16 fSmallCaps:1; sal_uInt16 fCaps:1; sal_uInt16 fVanish:1; sal_uInt16 fRMark:1; sal_uInt16 fSpec:1; sal_uInt16 fStrike:1; sal_uInt16 fObj:1; sal_uInt16 fBoldBi:1; sal_uInt16 fItalicBi:1; sal_uInt16 fBiDi:1; sal_uInt16 fDiacUSico:1; sal_uInt16 fsIco:1; sal_uInt16 fsFtc:1; sal_uInt16 fsHps:1; sal_uInt16 fsKul:1; sal_uInt16 fsPos:1; sal_uInt16 fsSpace:1; sal_uInt16 fsLid:1; sal_uInt16 fsIcoBi:1; sal_uInt16 fsFtcBi:1; sal_uInt16 fsHpsBi:1; sal_uInt16 fsLidBi:1; sal_uInt16 ftc; sal_uInt16 hps; sal_uInt8 qpsSpace:6; sal_uInt8 fSysVanish:1; sal_uInt8 fNumRun:1; sal_uInt8 ico:5; sal_uInt8 kul:3; sal_uInt8 hpsPos; sal_uInt8 icoBi; sal_uInt16 lid; sal_uInt16 ftcBi; sal_uInt16 hpsBi; sal_uInt16 lidBi; sal_uInt32 fcPic; Word2CHPX() { fBold = 0; fItalic = 0; fRMarkDel = 0; fOutline = 0; fFldVanish = 0; fSmallCaps = 0; fCaps = 0; fVanish = 0; fRMark = 0; fSpec = 0; fStrike = 0; fObj = 0; fBoldBi = 0; fItalicBi = 0; fBiDi = 0; fDiacUSico = 0; fsIco = 0; fsFtc = 0; fsHps = 0; fsKul = 0; fsPos = 0; fsSpace = 0; fsLid = 0; fsIcoBi = 0; fsFtcBi = 0; fsHpsBi = 0; fsLidBi = 0; ftc = 0; hps = 0; qpsSpace = 0; fSysVanish = 0; fNumRun = 0; ico = 0; kul = 0; hpsPos = 0; icoBi = 0; lid = 0; ftcBi = 0; hpsBi = 0; lidBi = 0; fcPic = 0; } }; typedef sal_Int16 WW8_PN; typedef sal_Int32 WW8_FC; typedef sal_Int32 WW8_CP; const WW8_FC WW8_FC_MAX = SAL_MAX_INT32; const WW8_CP WW8_CP_MAX = SAL_MAX_INT32; /** STD - STyle Definition The STD contains the entire definition of a style. It has two parts, a fixed-length base (cbSTDBase bytes long) and a variable length remainder holding the name, and the upx and upe arrays (a upx and upe for each type stored in the style, std.cupx) Note that new fields can be added to the BASE of the STD without invalidating the file format, because the STSHI contains the length that is stored in the file. When reading STDs from an older version, new fields will be zero. */ struct WW8_STD { // Base part of STD: UINT16 sti : 12; // invariant style identifier UINT16 fScratch : 1; // spare field for any temporary use, // always reset back to zero! UINT16 fInvalHeight : 1; // PHEs of all text with this style are wrong UINT16 fHasUpe : 1; // UPEs have been generated UINT16 fMassCopy : 1; // std has been mass-copied; if unused at // save time, style should be deleted UINT16 sgc : 4; // style type code UINT16 istdBase : 12; // base style UINT16 cupx : 4; // # of UPXs (and UPEs) UINT16 istdNext : 12; // next style UINT16 bchUpe; // offset to end of upx's, start of upe's //-------- jetzt neu: // ab Ver8 gibts zwei Felder mehr: UINT16 fAutoRedef : 1; /* auto redefine style when appropriate */ UINT16 fHidden : 1; /* hidden from UI? */ UINT16 : 14; /* unused bits */ // Variable length part of STD: // UINT8 stzName[2]; /* sub-names are separated by chDelimStyle // char grupx[]; // the UPEs are not stored on the file; they are a cache of the based-on // chain // char grupe[]; }; /** Basis zum Einlesen UND zum Arbeiten (wird jeweils unter schiedlich beerbt) */ struct WW8_FFN_BASE // Font Descriptor { // ab Ver6 BYTE cbFfnM1; // 0x0 total length of FFN - 1. BYTE prg: 2; // 0x1:03 pitch request BYTE fTrueType : 1; // 0x1:04 when 1, font is a TrueType font // 0x1:08 reserved BYTE ff : 3; // 0x1:70 font family id // 0x1:80 reserved short wWeight; // 0x2 base weight of font BYTE chs; // 0x4 character set identifier BYTE ibszAlt; // 0x5 index into ffn.szFfn to the name of the alternate font }; /** Hiermit arbeiten wir im Parser (und Dumper) */ struct WW8_FFN : public WW8_FFN_BASE { // ab Ver8 als Unicode String sFontname;// 0x6 bzw. 0x40 ab Ver8 zero terminated string that // records name of font. // Maximal size of szFfn is 65 characters. // Vorsicht: Dieses Array kann auch kleiner sein!!! // Possibly followed by a second sz which records the // name of an alternate font to use if the first named // font does not exist on this system. }; struct WW8_BRCVer6 // alter Border Code { SVBT16 aBits1; // UINT16 dxpLineWidth : 3;// 0007 When dxpLineWidth is 0, 1, 2, 3, 4, or 5, this field is the width of // a single line of border in units of 0.75 points // Must be nonzero when brcType is nonzero. // 6 == dotted, 7 == dashed. // UINT16 brcType : 2; // 0018 border type code: 0 == none, 1 == single, 2 == thick, 3 == double // UINT16 fShadow : 1; // 0020 when 1, border is drawn with shadow. Must be 0 when BRC is a substructure of the TC // UINT16 ico : 5; // 07C0 color code (see chp.ico) // UINT16 dxpSpace : 5; // F800 width of space to maintain between border and text within border. // Must be 0 when BRC is a substructure of the TC. Stored in points for Windows. }; class WW8_BRC // Border Code { public: SVBT16 aBits1; SVBT16 aBits2; // UINT16 dxpLineWidth : 3;// 0007 When dxpLineWidth is 0, 1, 2, 3, 4, or 5, this field is the width of // a single line of border in units of 0.75 points // Must be nonzero when brcType is nonzero. // 6 == dotted, 7 == dashed. // UINT16 brcType : 2; // 0018 border type code: 0 == none, 1 == single, 2 == thick, 3 == double // UINT16 fShadow : 1; // 0020 when 1, border is drawn with shadow. Must be 0 when BRC is a substructure of the TC // UINT16 ico : 5; // 07C0 color code (see chp.ico) // UINT16 dxpSpace : 5; // F800 width of space to maintain between border and text within border. // Must be 0 when BRC is a substructure of the TC. Stored in points for Windows. WW8_BRC() { memset(aBits1, 0, sizeof(aBits1)); memset(aBits2, 0, sizeof(aBits2)); } short DetermineBorderProperties (bool bVer67, short *pSpace=0, BYTE *pCol=0, short *pIdx=0) const; bool IsEmpty(bool bVer67) const; bool IsZeroed(bool bVer67) const; bool IsBlank() const; }; typedef WW8_BRC WW8_BRC5[5]; // 5 * Border Code enum BRC_Sides { WW8_TOP = 0, WW8_LEFT = 1, WW8_BOT = 2, WW8_RIGHT = 3, WW8_BETW = 4 }; class WW8_BordersSO // for StarOffice-Border Code { public: USHORT mnOut; USHORT mnIn; USHORT mnDist; SvxBorderStyle mnType; public: enum eBorderCode { single0, single1, single2, single3, single4, single5, double0, double1, double2, double3, double4, double5, double6, double7, double8, double9, double10, dashed, dotted, none }; static const WW8_BordersSO &Get0x01LineMatch(eBorderCode nIdx); }; /* Document Typography Info (DOPTYPOGRAPHY) These options are Far East only, and are accessible through the Typography tab of the Tools/Options dialog. */ class WW8DopTypography { public: void ReadFromMem(BYTE *&pData); void WriteToMem(BYTE *&pData) const; //Maps what I think is the language this is to affect to the OOo language USHORT GetConvertedLang() const; UINT16 fKerningPunct : 1; // true if we're kerning punctuation UINT16 iJustification : 2; // Kinsoku method of justification: // 0 = always expand // 1 = compress punctuation // 2 = compress punctuation and kana. UINT16 iLevelOfKinsoku : 2; // Level of Kinsoku: // 0 = Level 1 // 1 = Level 2 // 2 = Custom UINT16 f2on1 : 1; // 2-page-on-1 feature is turned on. UINT16 reserved1 : 4; // in 97 its marked as reserved BUT UINT16 reserved2 : 6; // reserved ? //we find that the following applies, //2 == Japanese //4 == Chinese (VR... //6 == Korean //8 == Chinese (Ta... //perhaps a bit field where the DOP can possibly relate to more than //one language at a time, nevertheless MS seems to have painted //themselves into a small corner with one DopTypography for the //full document, might not matter all that much though ? enum RuleLengths {nMaxFollowing = 101, nMaxLeading = 51}; static const sal_Unicode * GetJapanNotBeginLevel1(); static const sal_Unicode * GetJapanNotEndLevel1(); INT16 cchFollowingPunct; // length of rgxchFPunct INT16 cchLeadingPunct; // length of rgxchLPunct // array of characters that should never appear at the start of a line sal_Unicode rgxchFPunct[nMaxFollowing]; // array of characters that should never appear at the end of a line sal_Unicode rgxchLPunct[nMaxLeading]; }; struct WW8_DOGRID { short xaGrid; // x-coord of the upper left-hand corner of the grid short yaGrid; // y-coord of the upper left-hand corner of the grid short dxaGrid; // width of each grid square short dyaGrid; // height of each grid square /* a c h t u n g : es duerfen keine solchen Bitfelder ueber einen eingelesenes Byte-Array gelegt werden!! stattdessen ist ein aBits1 darueber zu legen, das mit & auszulesen ist GRUND: Compiler auf Intel und Sparc sortieren die Bits unterschiedlich */ short dyGridDisplay:7; // the number of grid squares (in the y direction) // between each gridline drawn on the screen. 0 means // don't display any gridlines in the y direction. short fTurnItOff :1; // suppress display of gridlines short dxGridDisplay:7; // the number of grid squares (in the x direction) // between each gridline drawn on the screen. 0 means // don't display any gridlines in the y direction. short fFollowMargins:1; // if true, the grid will start at the left and top // margins and ignore xaGrid and yaGrid. }; struct WW8_PIC { INT32 lcb; // 0x0 number of bytes in the PIC structure plus size of following picture data which may be a Window's metafile, a bitmap, or the filename of a TIFF file. UINT16 cbHeader; // 0x4 number of bytes in the PIC (to allow for future expansion). struct { INT16 mm; // 0x6 int INT16 xExt; // 0x8 int INT16 yExt; // 0xa int INT16 hMF; // 0xc int }MFP; // BYTE bm[14]; // 0xe BITMAP(14 bytes) Window's bitmap structure when PIC describes a BITMAP. BYTE rcWinMF[14]; // 0xe rc (rectangle - 8 bytes) rect for window origin // and extents when metafile is stored -- ignored if 0 INT16 dxaGoal; // 0x1c horizontal measurement in twips of the rectangle the picture should be imaged within. INT16 dyaGoal; // 0x1e vertical measurement in twips of the rectangle the picture should be imaged within. UINT16 mx; // 0x20 horizontal scaling factor supplied by user in .1% units. UINT16 my; // 0x22 vertical scaling factor supplied by user in .1% units. INT16 dxaCropLeft; // 0x24 the amount the picture has been cropped on the left in twips. INT16 dyaCropTop; // 0x26 the amount the picture has been cropped on the top in twips. INT16 dxaCropRight; // 0x28 the amount the picture has been cropped on the right in twips. INT16 dyaCropBottom;// 0x2a the amount the picture has been cropped on the bottom in twips. INT16 brcl : 4; // 000F Obsolete, superseded by brcTop, etc. In INT16 fFrameEmpty : 1; // 0010 picture consists of a single frame INT16 fBitmap : 1; // 0020 ==1, when picture is just a bitmap INT16 fDrawHatch : 1; // 0040 ==1, when picture is an active OLE object INT16 fError : 1; // 0080 ==1, when picture is just an error message INT16 bpp : 8; // FF00 bits per pixel, 0 = unknown WW8_BRC rgbrc[4]; // BRC brcTop; // 0x2e specification for border above picture // BRC brcLeft; // 0x30 specification for border to the left // BRC brcBottom; // 0x32 specification for border below picture // BRC brcRight; // 0x34 specification for border to the right INT16 dxaOrigin; // 0x36 horizontal offset of hand annotation origin INT16 dyaOrigin; // 0x38 vertical offset of hand annotation origin // BYTE rgb[]; // 0x3a variable array of bytes containing Window's metafile, bitmap or TIFF file filename. }; struct WW8_PIC_SHADOW { SVBT32 lcb; // 0x0 number of bytes in the PIC structure plus size of following picture data which may be a Window's metafile, a bitmap, or the filename of a TIFF file. SVBT16 cbHeader; // 0x4 number of bytes in the PIC (to allow for future expansion). struct { SVBT16 mm; // 0x6 int SVBT16 xExt; // 0x8 int SVBT16 yExt; // 0xa int SVBT16 hMF; // 0xc int }MFP; // SVBT8 bm[14]; // 0xe BITMAP(14 bytes) Window's bitmap structure when PIC describes a BITMAP. SVBT8 rcWinMF[14]; // 0xe rc (rectangle - 8 bytes) rect for window origin // and extents when metafile is stored -- ignored if 0 SVBT16 dxaGoal; // 0x1c horizontal measurement in twips of the rectangle the picture should be imaged within. SVBT16 dyaGoal; // 0x1e vertical measurement in twips of the rectangle the picture should be imaged within. SVBT16 mx; // 0x20 horizontal scaling factor supplied by user in .1% units. SVBT16 my; // 0x22 vertical scaling factor supplied by user in .1% units. SVBT16 dxaCropLeft; // 0x24 the amount the picture has been cropped on the left in twips. SVBT16 dyaCropTop; // 0x26 the amount the picture has been cropped on the top in twips. SVBT16 dxaCropRight; // 0x28 the amount the picture has been cropped on the right in twips. SVBT16 dyaCropBottom;// 0x2a the amount the picture has been cropped on the bottom in twips. SVBT8 aBits1; //0x2c SVBT8 aBits2; // WW8_BRC rgbrc[4]; // BRC brcTop; // 0x2e specification for border above picture // BRC brcLeft; // 0x30 specification for border to the left // BRC brcBottom; // 0x32 specification for border below picture // BRC brcRight; // 0x34 specification for border to the right // SVBT16 dxaOrigin; // 0x36 horizontal offset of hand annotation origin // SVBT16 dyaOrigin; // 0x38 vertical offset of hand annotation origin // SVBT8 rgb[]; // 0x3a variable array of bytes containing Window's metafile, bitmap or TIFF file filename. }; struct WW8_TBD { SVBT8 aBits1; // BYTE jc : 3; // 0x07 justification code: 0=left tab, 1=centered tab, 2=right tab, 3=decimal tab, 4=bar // BYTE tlc : 3; // 0x38 tab leader code: 0=no leader, 1=dotted leader, // 2=hyphenated leader, 3=single line leader, 4=heavy line leader // * int :2 C0 reserved }; struct WW8_TCell // hiermit wird weitergearbeitet (entspricht weitestgehend dem Ver8-Format) { BYTE bFirstMerged : 1;// 0001 set to 1 when cell is first cell of a range of cells that have been merged. BYTE bMerged : 1;// 0002 set to 1 when cell has been merged with preceding cell. BYTE bVertical : 1;// set to 1 when cell has vertical text flow BYTE bBackward : 1;// for a vertical table cell, text flow is bottom to top when 1 and is bottom to top when 0. BYTE bRotateFont : 1;// set to 1 when cell has rotated characters (i.e. uses @font) BYTE bVertMerge : 1;// set to 1 when cell is vertically merged with the cell(s) above and/or below. When cells are vertically merged, the display area of the merged cells are consolidated. The consolidated area is used to display the contents of the first vertically merged cell (the cell with fVertRestart set to 1), and all other vertically merged cells (those with fVertRestart set to 0) must be empty. Cells can only be merged vertically if their left and right boundaries are (nearly) identical (i.e. if corresponding entries in rgdxaCenter of the table rows differ by at most 3). BYTE bVertRestart : 1;// set to 1 when the cell is the first of a set of vertically merged cells. The contents of a cell with fVertStart set to 1 are displayed in the consolidated area belonging to the entire set of vertically merged cells. Vertically merged cells with fVertRestart set to 0 must be empty. BYTE nVertAlign : 2;// specifies the alignment of the cell contents relative to text flow (e.g. in a cell with bottom to top text flow and bottom vertical alignment, the text is shifted horizontally to match the cell's right boundary): // 0 top // 1 center // 2 bottom UINT16 fUnused : 7;// reserved - nicht loeschen: macht das UINT16 voll !! WW8_BRC rgbrc[4]; // border codes //notational convenience for referring to brcTop, brcLeft, etc fields. // BRC brcTop; // specification of the top border of a table cell // BRC brcLeft; // specification of left border of table row // BRC brcBottom; // specification of bottom border of table row // BRC brcRight; // specification of right border of table row. }; // cbTC (count of bytes of a TC) is 18(decimal), 12(hex). struct WW8_TCellVer6 // wird aus der Datei gelesen { SVBT8 aBits1Ver6; SVBT8 aBits2Ver6; // UINT16 fFirstMerged : 1;// 0001 set to 1 when cell is first cell of a range of cells that have been merged. // UINT16 fMerged : 1; // 0002 set to 1 when cell has been merged with preceding cell. // UINT16 fUnused : 14; // FFFC reserved WW8_BRCVer6 rgbrcVer6[4]; // notational convenience for referring to brcTop, brcLeft, etc fields: // BRC brcTop; // specification of the top border of a table cell // BRC brcLeft; // specification of left border of table row // BRC brcBottom; // specification of bottom border of table row // BRC brcRight; // specification of right border of table row. }; // cbTC (count of bytes of a TC) is 10(decimal), A(hex). struct WW8_TCellVer8 // wird aus der Datei gelesen { SVBT16 aBits1Ver8; // Dokumentation siehe oben unter WW8_TCell SVBT16 aUnused; // reserve WW8_BRC rgbrcVer8[4]; // Dokumentation siehe oben unter WW8_TCell }; // cbTC (count of bytes of a TC) is 20(decimal), 14(hex). struct WW8_SHD // struct SHD fehlt in der Beschreibung { private: UINT16 maBits; // UINT16 nFore : 5; // 0x001f ForegroundColor // UINT16 nBack : 5; // 0x03e0 BackgroundColor // UINT16 nStyle : 5; // 0x7c00 Percentage and Style // UINT16 nDontKnow : 1; // 0x8000 ??? ab Ver8: ebenfalls fuer Style public: WW8_SHD() : maBits(0) {} BYTE GetFore() const { return (BYTE)( maBits & 0x1f); } BYTE GetBack() const { return (BYTE)((maBits >> 5 ) & 0x1f); } BYTE GetStyle(bool bVer67) const { return (BYTE)((maBits >> 10) & ( bVer67 ? 0x1f : 0x3f ) ); } UINT16 GetValue() const { return maBits; } void SetValue(UINT16 nVal) { maBits = nVal; } void SetWWValue(SVBT16 nVal) { maBits = SVBT16ToShort(nVal); } void SetFore(BYTE nVal) { maBits &= 0xffe0; maBits |= (nVal & 0x1f); } void SetBack(BYTE nVal) { maBits &= 0xfc1f; maBits |= (nVal & 0x1f) << 5; } void SetStyle(bool bVer67, BYTE nVal) { if (bVer67) { maBits &= 0x83ff; maBits |= (nVal & 0x1f) << 10; } else { maBits &= 0x03ff; maBits |= (nVal & 0x2f) << 10; } } }; struct WW8_ANLV { SVBT8 nfc; // 0 number format code, 0=Arabic, 1=Upper case Roman, 2=Lower case Roman // 3=Upper case Letter, 4=Lower case letter, 5=Ordinal SVBT8 cbTextBefore; // 1 offset into anld.rgch limit of prefix text SVBT8 cbTextAfter; // 2 SVBT8 aBits1; // BYTE jc : 2; // 3 : 0x03 justification code, 0=left, 1=center, 2=right, 3=left and right justify // BYTE fPrev : 1; // 0x04 when ==1, include previous levels // BYTE fHang : 1; // 0x08 when ==1, number will be displayed using a hanging indent // BYTE fSetBold : 1; // 0x10 when ==1, boldness of number will be determined by anld.fBold. // BYTE fSetItalic : 1;// 0x20 when ==1, italicness of number will be determined by anld.fItalic // BYTE fSetSmallCaps : 1;// 0x40 when ==1, anld.fSmallCaps will determine whether number will be displayed in small caps or not. // BYTE fSetCaps : 1; // 0x80 when ==1, anld.fCaps will determine whether number will be displayed capitalized or not SVBT8 aBits2; // BYTE fSetStrike : 1;// 4 : 0x01 when ==1, anld.fStrike will determine whether the number will be displayed using strikethrough or not. // BYTE fSetKul : 1; // 0x02 when ==1, anld.kul will determine the underlining state of the autonumber. // BYTE fPrevSpace : 1;// 0x04 when ==1, autonumber will be displayed with a single prefixing space character // BYTE fBold : 1; // 0x08 determines boldness of autonumber when anld.fSetBold == 1. // BYTE fItalic : 1; // 0x10 determines italicness of autonumber when anld.fSetItalic == 1. // BYTE fSmallCaps : 1;// 0x20 determines whether autonumber will be displayed using small caps when anld.fSetSmallCaps == 1. // BYTE fCaps : 1; // 0x40 determines whether autonumber will be displayed using caps when anld.fSetCaps == 1. // BYTE fStrike : 1; // 0x80 determines whether autonumber will be displayed using caps when anld.fSetStrike == 1. SVBT8 aBits3; // BYTE kul : 3; // 5 : 0x07 determines whether autonumber will be displayed with underlining when anld.fSetKul == 1. // BYTE ico : 5; // 0xF1 color of autonumber SVBT16 ftc; // 6 font code of autonumber SVBT16 hps; // 8 font half point size (or 0=auto) SVBT16 iStartAt; // 0x0a starting value (0 to 65535) SVBT16 dxaIndent; // 0x0c *short?* *USHORT?* width of prefix text (same as indent) SVBT16 dxaSpace; // 0x0e minimum space between number and paragraph }; // *cbANLV (count of bytes of ANLV) is 16 (decimal), 10(hex). struct WW8_ANLD { WW8_ANLV eAnlv; // 0 SVBT8 fNumber1; // 0x10 number only 1 item per table cell SVBT8 fNumberAcross; // 0x11 number across cells in table rows(instead of down) SVBT8 fRestartHdn; // 0x12 restart heading number on section boundary SVBT8 fSpareX; // 0x13 unused( should be 0) BYTE rgchAnld[32]; // 0x14 characters displayed before/after autonumber }; struct WW8_OLST { WW8_ANLV rganlv[9]; // 0 an array of 9 ANLV structures (heading levels) SVBT8 fRestartHdr; // 0x90 when ==1, restart heading on section break SVBT8 fSpareOlst2; // 0x91 reserved SVBT8 fSpareOlst3; // 0x92 reserved SVBT8 fSpareOlst4; // 0x93 reserved BYTE rgch[64]; // 0x94 array of 64 chars text before/after number }; // cbOLST is 212(decimal), D4(hex). #if 0 struct ANLV { ALNV(); void ReadFromMem(const sal_uInt8 *&pData); sal_uInt8 nfc; sal_uInt8 cbTextBefore; sal_uInt8 cbTextAfter; sal_uInt8 jc : 2; sal_uInt8 fPrev : 1; sal_uInt8 fHang : 1; sal_uInt8 fSetBold : 1; sal_uInt8 fSetItalic : 1; sal_uInt8 fSetSmallCaps : 1; sal_uInt8 fSetCaps : 1; sal_uInt8 fSetStrike : 1; sal_uInt8 fSetKul : 1; sal_uInt8 fPrevSpace : 1; sal_uInt8 fBold : 1; sal_uInt8 fItalic : 1; sal_uInt8 fSmallCaps : 1; sal_uInt8 fCaps : 1; sal_uInt8 fStrike : 1; sal_uInt8 kul : 3; sal_uInt8 ico : 5; sal_uInt16 ftc; sal_uInt16 hps; sal_uInt16 iStartAt; sal_uInt16 dxaIndent; sal_uInt16 dxaSpace; }; struct OLST { OLST(); void ReadFromMem(const sal_uInt8 *&pData, bool bVer67) ANLV rganlv[9]; // 0 an array of 9 ANLV structures (heading levels) sal_uInt8 fRestartHdr; // when ==1, restart heading on section break sal_uInt8 fSpareOlst2; // reserved sal_uInt8 fSpareOlst3; // reserved sal_uInt8 fSpareOlst4; // reserved sal_uInt16 rgxch[64]; // array of 64 chars text before/after number #if 0 sal_uInt16 rgxch[32]; // array of 32 chars text before/after number sal_uInt8 rgch[64]; // array of 64 chars text before/after number #endif }; #endif struct WW8_FDOA { SVBT32 fc; // 0 FC pointing to drawing object data SVBT16 ctxbx; // 4 count of textboxes in the drawing object }; struct WW8_DO { SVBT16 dok; // 0 Drawn Object Kind, currently this is always 0 SVBT16 cb; // 2 size (count of bytes) of the entire DO SVBT8 bx; // 4 x position relative to anchor CP SVBT8 by; // 5 y position relative to anchor CP SVBT16 dhgt; // 6 height of DO SVBT16 aBits1; // UINT16 fAnchorLock : 1; // 8 1 if the DO anchor is locked // BYTE[] rgdp; // 0xa variable length array of drawing primitives }; struct WW8_DPHEAD { SVBT16 dpk; // 0 Drawn Primitive Kind REVIEW davebu // 0=start of grouping, 1=line, 2=textbox, 3=rectangle, // 4=arc, 5=elipse, 6=polyline, 7=callout textbox, // 8=end of grouping, 9=sample primitve holding default values SVBT16 cb; // 2 size (count of bytes) of this DP SVBT16 xa; // 4 These 2 points describe the rectangle SVBT16 ya; // 6 enclosing this DP relative to the origin of SVBT16 dxa; // 8 the DO SVBT16 dya; // 0xa }; struct WW8_DP_LINETYPE { SVBT32 lnpc; // LiNe Property Color -- RGB color value SVBT16 lnpw; // line property weight in twips SVBT16 lnps; // line property style : 0=Solid, 1=Dashed // 2=Dotted, 3=Dash Dot, 4=Dash Dot Dot, 5=Hollow }; struct WW8_DP_SHADOW // Schattierung! { SVBT16 shdwpi; // Shadow Property Intensity SVBT16 xaOffset; // x offset of shadow SVBT16 yaOffset; // y offset of shadow }; struct WW8_DP_FILL { SVBT32 dlpcFg; // FiLl Property Color ForeGround -- RGB color value SVBT32 dlpcBg; // Property Color BackGround -- RGB color value SVBT16 flpp; // FiLl Property Pattern REVIEW davebu }; struct WW8_DP_LINEEND { SVBT16 aStartBits; // UINT16 eppsStart : 2; // Start EndPoint Property Style // 0=None, 1=Hollow, 2=Filled // UINT16 eppwStart : 2; // Start EndPoint Property Weight // UINT16 epplStart : 2; // Start EndPoint Property length // UINT16 dummyStart : 10; // Alignment SVBT16 aEndBits; // UINT16 eppsEnd : 2; // End EndPoint Property Style // UINT16 eppwEnd : 2; // End EndPoint Property Weight // UINT16 epplEnd : 2; // End EndPoint Property length // UINT16 dummyEnd : 10; // Alignment }; struct WW8_DP_LINE { // WW8_DPHEAD dphead; // 0 Common header for a drawing primitive SVBT16 xaStart; // starting point for line SVBT16 yaStart; // SVBT16 xaEnd; // ending point for line SVBT16 yaEnd; WW8_DP_LINETYPE aLnt; WW8_DP_LINEEND aEpp; WW8_DP_SHADOW aShd; }; struct WW8_DP_TXTBOX { WW8_DP_LINETYPE aLnt; WW8_DP_FILL aFill; WW8_DP_SHADOW aShd; SVBT16 aBits1; // UINT16 fRoundCorners : 1; //0x24 0001 1 if the textbox has rounded corners // UINT16 zaShape : 15; // 0x24 000e REVIEW davebu SVBT16 dzaInternalMargin; // 0x26 REVIEW davebu }; struct WW8_DP_RECT { WW8_DP_LINETYPE aLnt; WW8_DP_FILL aFill; WW8_DP_SHADOW aShd; SVBT16 aBits1; // UINT16 fRoundCorners : 1; // 0x24 0001 1 if the textbox has rounded corners // UINT16 zaShape : 15; // 0x24 000e REVIEW davebu }; struct WW8_DP_ARC { WW8_DP_LINETYPE aLnt; WW8_DP_FILL aFill; WW8_DP_SHADOW aShd; SVBT8 fLeft; // 0x24 00ff REVIEW davebu SVBT8 fUp; // 0x24 ff00 REVIEW davebu // UINT16 fLeft : 8; // 0x24 00ff REVIEW davebu // UINT16 fUp : 8; // 0x24 ff00 REVIEW davebu }; struct WW8_DP_ELIPSE { WW8_DP_LINETYPE aLnt; WW8_DP_FILL aFill; WW8_DP_SHADOW aShd; }; struct WW8_DP_POLYLINE { WW8_DP_LINETYPE aLnt; WW8_DP_FILL aFill; WW8_DP_LINEEND aEpp; WW8_DP_SHADOW aShd; SVBT16 aBits1; // UINT16 fPolygon : 1; // 0x28 0001 1 if this is a polygon // UINT16 cpt : 15; // 0x28 00fe count of points // short xaFirst; // 0x2a These are the endpoints of the first line. // short yaFirst; // 0x2c // short xaEnd; // 0x2e // short yaEnd; // 0x30 // short rgpta[]; // 0x32 An array of xa,ya pairs for the remaining points }; struct WW8_DP_CALLOUT_TXTBOX { SVBT16 flags; // 0x0c REVIEW davebu flags SVBT16 dzaOffset; // 0x0e REVIEW davebu SVBT16 dzaDescent; // 0x10 REVIEW davebu SVBT16 dzaLength; // 0x12 REVIEW davebu WW8_DPHEAD dpheadTxbx; // 0x14 DPHEAD for a textbox WW8_DP_TXTBOX dptxbx; // 0x20 DP for a textbox WW8_DPHEAD dpheadPolyLine; // 0x4c DPHEAD for a Polyline WW8_DP_POLYLINE dpPolyLine; // 0x48 DP for a polyline }; struct WW8_PCD { SVBT8 aBits1; // BYTE fNoParaLast : 1; // when 1, means that piece contains no end of paragraph marks. // BYTE fPaphNil : 1; // used internally by Word // BYTE fCopied : 1; // used internally by Word // * int :5 SVBT8 aBits2; // fn int:8, used internally by Word SVBT32 fc; // file offset of beginning of piece. The size of the // ithpiece can be determined by subtracting rgcp[i] of // the containing plcfpcd from its rgcp[i+1]. SVBT16 prm; // PRM contains either a single sprm or else an index number // of the grpprl which contains the sprms that modify the // properties of the piece. }; // AnnoTation Refernce Descriptor (ATRD) struct WW8_ATRD // fuer die 8-Version { SVBT16 xstUsrInitl[ 10 ]; // pascal-style String holding initials // of annotation author SVBT16 ibst; // index into GrpXstAtnOwners SVBT16 ak; // not used SVBT16 grfbmc; // not used SVBT32 ITagBkmk; // when not -1, this tag identifies the // annotation bookmark that locates the // range of CPs in the main document which // this annotation references. }; struct WW8_ATRDEXTRA { // --- Extended bit since Word 2002 --- // SVBT32 dttm; SVBT16 bf; SVBT32 cDepth; SVBT32 diatrdParent; SVBT32 Discussitem; }; struct WW67_ATRD // fuer die 6/7-Version { sal_Char xstUsrInitl[ 10 ]; // pascal-style String holding initials // of annotation author SVBT16 ibst; // index into GrpXstAtnOwners SVBT16 ak; // not used SVBT16 grfbmc; // not used SVBT32 ITagBkmk; // when not -1, this tag identifies the // annotation bookmark that locates the // range of CPs in the main document which // this annotation references. }; struct WW8_TablePos { INT16 nSp26; INT16 nSp27; INT16 nLeMgn; INT16 nRiMgn; INT16 nUpMgn; INT16 nLoMgn; BYTE nSp29; BYTE nSp37; }; struct WW8_FSPA { public: sal_Int32 nSpId; //Shape Identifier. Used in conjunction with the office art data (found via fcDggInfo in the FIB) to find the actual data for this shape. sal_Int32 nXaLeft; //left of rectangle enclosing shape relative to the origin of the shape sal_Int32 nYaTop; //top of rectangle enclosing shape relative to the origin of the shape sal_Int32 nXaRight; //right of rectangle enclosing shape relative to the origin of the shape sal_Int32 nYaBottom;//bottom of the rectangle enclosing shape relative to the origin of the shape sal_uInt16 bHdr:1; //0001 1 in the undo doc when shape is from the header doc, 0 otherwise (undefined when not in the undo doc) sal_uInt16 nbx:2; //0006 x position of shape relative to anchor CP //0 relative to page margin //1 relative to top of page //2 relative to text (column for horizontal text; paragraph for vertical text) //3 reserved for future use sal_uInt16 nby:2; //0018 y position of shape relative to anchor CP //0 relative to page margin //1 relative to top of page //2 relative to text (paragraph for horizontal text; column for vertical text) sal_uInt16 nwr:4; //01E0 text wrapping mode //0 like 2, but doesn't require absolute object //1 no text next to shape //2 wrap around absolute object //3 wrap as if no object present //4 wrap tightly around object //5 wrap tightly, but allow holes //6-15 reserved for future use sal_uInt16 nwrk:4; //1E00 text wrapping mode type (valid only for wrapping modes 2 and 4 //0 wrap both sides //1 wrap only on left //2 wrap only on right //3 wrap only on largest side sal_uInt16 bRcaSimple:1; //2000 when set, temporarily overrides bx, by, forcing the xaLeft, xaRight, yaTop, and yaBottom fields to all be page relative. sal_uInt16 bBelowText:1; //4000 //1 shape is below text //0 shape is above text sal_uInt16 bAnchorLock:1; //8000 1 anchor is locked // 0 anchor is not locked sal_Int32 nTxbx; //count of textboxes in shape (undo doc only) public: enum FSPAOrient {RelPgMargin, RelPageBorder, RelText}; }; struct WW8_FSPA_SHADOW // alle Member an gleicher Position und Groesse, { // wegen: pF = (WW8_FSPA*)pFS; SVBT32 nSpId; SVBT32 nXaLeft; SVBT32 nYaTop; SVBT32 nXaRight; SVBT32 nYaBottom; SVBT16 aBits1; SVBT32 nTxbx; }; struct WW8_TXBXS { SVBT32 cTxbx_iNextReuse; SVBT32 cReusable; SVBT16 fReusable; SVBT32 reserved; SVBT32 ShapeId; SVBT32 txidUndo; }; struct WW8_STRINGID { // M.M. This is the extra data stored in the SttbfFnm // For now I only need the String Id SVBT16 nStringId; SVBT16 reserved1; SVBT16 reserved2; SVBT16 reserved3; }; struct WW8_WKB { // M.M. This is the WkbPLCF struct // For now I only need the Link Id SVBT16 reserved1; SVBT16 reserved2; SVBT16 reserved3; SVBT16 nLinkId; SVBT16 reserved4; SVBT16 reserved5; }; #ifdef SAL_W32 # pragma pack(pop) #elif defined(SAL_OS2) # pragma pack() #endif struct SEPr { SEPr(); sal_uInt8 bkc; sal_uInt8 fTitlePage; sal_Int8 fAutoPgn; sal_uInt8 nfcPgn; sal_uInt8 fUnlocked; sal_uInt8 cnsPgn; sal_uInt8 fPgnRestart; sal_uInt8 fEndNote; sal_Int8 lnc; sal_Int8 grpfIhdt; sal_uInt16 nLnnMod; sal_Int32 dxaLnn; sal_Int16 dxaPgn; sal_Int16 dyaPgn; sal_Int8 fLBetween; sal_Int8 vjc; sal_uInt16 dmBinFirst; sal_uInt16 dmBinOther; sal_uInt16 dmPaperReq; #if 0 28 1C brcTop BRC top page border 32 20 brcLeft BRC left page border 36 24 brcBottom BRC bottom page border 40 28 brcRight BRC right page border #endif sal_Int16 fPropRMark; sal_Int16 ibstPropRMark; sal_Int32 dttmPropRMark; //DTTM sal_Int32 dxtCharSpace; sal_Int32 dyaLinePitch; sal_uInt16 clm; sal_Int16 reserved1; sal_uInt8 dmOrientPage; sal_uInt8 iHeadingPgn; sal_uInt16 pgnStart; sal_Int16 lnnMin; sal_uInt16 wTextFlow; sal_Int16 reserved2; sal_uInt16 pgbApplyTo:3; sal_uInt16 pgbPageDepth:2; sal_Int16 pgbOffsetFrom:3; sal_Int16 :8; sal_uInt32 xaPage; sal_uInt32 yaPage; sal_uInt32 xaPageNUp; sal_uInt32 yaPageNUp; sal_uInt32 dxaLeft; sal_uInt32 dxaRight; sal_Int32 dyaTop; sal_Int32 dyaBottom; sal_uInt32 dzaGutter; sal_uInt32 dyaHdrTop; sal_uInt32 dyaHdrBottom; sal_Int16 ccolM1; sal_Int8 fEvenlySpaced; sal_Int8 reserved3; sal_uInt8 fBiDi; sal_uInt8 fFacingCol; sal_uInt8 fRTLGutter; sal_uInt8 fRTLAlignment; sal_Int32 dxaColumns; sal_Int32 rgdxaColumnWidthSpacing[89]; sal_Int32 dxaColumnWidth; sal_uInt8 dmOrientFirst; sal_uInt8 fLayout; sal_Int16 reserved4; #if 0 OLST olstAnm; //currently unused #endif }; namespace wwUtility { sal_uInt32 BGRToRGB(sal_uInt32 nColour); inline sal_uInt32 RGBToBGR(sal_uInt32 nColour) { return BGRToRGB(nColour); } } #endif /* vi:set tabstop=4 shiftwidth=4 expandtab: */