/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include "pagefrm.hxx" #include "txtfrm.hxx" #include #include #include #include #include "frmtool.hxx" #include "dflyobj.hxx" #include "hints.hxx" #include #include #include #include #include "tabfrm.hxx" #include "flyfrms.hxx" #include "crstate.hxx" #include "sectfrm.hxx" #include #include #include #include #include #include using namespace ::com::sun::star; namespace { inline SwTwips lcl_GetTopForObjPos(const SwContentFrame* pCnt, const bool bVert, const bool bVertL2R) { if ( bVert ) { SwTwips aResult = pCnt->Frame().Left(); if ( bVertL2R ) aResult += pCnt->GetUpperSpaceAmountConsideredForPrevFrameAndPageGrid(); else aResult += pCnt->Frame().Width() - pCnt->GetUpperSpaceAmountConsideredForPrevFrameAndPageGrid(); return aResult; } else return pCnt->Frame().Top() + pCnt->GetUpperSpaceAmountConsideredForPrevFrameAndPageGrid(); } } SwFlyAtContentFrame::SwFlyAtContentFrame( SwFlyFrameFormat *pFormat, SwFrame* pSib, SwFrame *pAnch ) : SwFlyFreeFrame( pFormat, pSib, pAnch ) { m_bAtCnt = true; m_bAutoPosition = (RndStdIds::FLY_AT_CHAR == pFormat->GetAnchor().GetAnchorId()); } // #i28701# void SwFlyAtContentFrame::Modify( const SfxPoolItem* pOld, const SfxPoolItem *pNew ) { const sal_uInt16 nWhich = pNew ? pNew->Which() : 0; const SwFormatAnchor *pAnch = nullptr; if( RES_ATTRSET_CHG == nWhich && SfxItemState::SET == static_cast(pNew)->GetChgSet()->GetItemState( RES_ANCHOR, false, reinterpret_cast(&pAnch) )) ; // The anchor pointer is set at GetItemState! else if( RES_ANCHOR == nWhich ) { //Change anchor, I move myself to a new place. //The anchor type must not change, this is only possible using //SwFEShell. pAnch = static_cast(pNew); } if( pAnch ) { OSL_ENSURE( pAnch->GetAnchorId() == GetFormat()->GetAnchor().GetAnchorId(), "Illegal change of anchor type. " ); //Unregister, get hold of a new anchor and attach it SwRect aOld( GetObjRectWithSpaces() ); SwPageFrame *pOldPage = FindPageFrame(); const SwFrame *pOldAnchor = GetAnchorFrame(); SwContentFrame *pContent = const_cast(static_cast(GetAnchorFrame())); AnchorFrame()->RemoveFly( this ); const bool bBodyFootnote = (pContent->IsInDocBody() || pContent->IsInFootnote()); // Search the new anchor using the NodeIdx; the relation between old // and new NodeIdx determines the search direction const SwNodeIndex aNewIdx( pAnch->GetContentAnchor()->nNode ); SwNodeIndex aOldIdx( *pContent->GetNode() ); //fix: depending on which index was smaller, searching in the do-while //loop previously was done forward or backwards respectively. This however //could lead to an infinite loop. To at least avoid the loop, searching //is now done in only one direction. Getting hold of a frame from the node //is still possible if the new anchor could not be found. Chances are //good that this will be the correct one. const bool bNext = aOldIdx < aNewIdx; // consider the case that at found anchor frame candidate already a // fly frame of the given fly format is registered. // consider, that is the already // the new anchor frame. bool bFound( aOldIdx == aNewIdx ); while ( pContent && !bFound ) { do { if ( bNext ) pContent = pContent->GetNextContentFrame(); else pContent = pContent->GetPrevContentFrame(); } while ( pContent && !( bBodyFootnote == ( pContent->IsInDocBody() || pContent->IsInFootnote() ) ) ); if ( pContent ) aOldIdx = *pContent->GetNode(); // check, if at found anchor frame candidate already a fly frame // of the given fly frame format is registered. bFound = aOldIdx == aNewIdx; if (bFound && pContent && pContent->GetDrawObjs()) { SwFrameFormat* pMyFlyFrameFormat( &GetFrameFormat() ); SwSortedObjs &rObjs = *pContent->GetDrawObjs(); for(SwAnchoredObject* rObj : rObjs) { SwFlyFrame* pFlyFrame = dynamic_cast(rObj); if ( pFlyFrame && &(pFlyFrame->GetFrameFormat()) == pMyFlyFrameFormat ) { bFound = false; break; } } } } if ( !pContent ) { SwContentNode *pNode = aNewIdx.GetNode().GetContentNode(); pContent = pNode->getLayoutFrame( getRootFrame(), &pOldAnchor->Frame().Pos(), nullptr, false ); OSL_ENSURE( pContent, "New anchor not found" ); } //Flys are never attached to a follow, but always on the master which //we are going to search now. SwContentFrame* pFlow = pContent; while ( pFlow->IsFollow() ) pFlow = pFlow->FindMaster(); pContent = pFlow; //and *puff* it's attached... pContent->AppendFly( this ); if ( pOldPage && pOldPage != FindPageFrame() ) NotifyBackground( pOldPage, aOld, PREP_FLY_LEAVE ); //Fix(3495) InvalidatePos_(); InvalidatePage(); SetNotifyBack(); // #i28701# - reset member and // for to-character anchored objects. ClearCharRectAndTopOfLine(); } else SwFlyFrame::Modify( pOld, pNew ); } //We need some helper classes to monitor the oscillation and a few functions //to not get lost. // #i3317# - re-factoring of the position stack class SwOszControl { static const SwFlyFrame *pStack1; static const SwFlyFrame *pStack2; static const SwFlyFrame *pStack3; static const SwFlyFrame *pStack4; static const SwFlyFrame *pStack5; const SwFlyFrame *pFly; std::vector maObjPositions; public: explicit SwOszControl( const SwFlyFrame *pFrame ); ~SwOszControl(); bool ChkOsz(); static bool IsInProgress( const SwFlyFrame *pFly ); }; const SwFlyFrame *SwOszControl::pStack1 = nullptr; const SwFlyFrame *SwOszControl::pStack2 = nullptr; const SwFlyFrame *SwOszControl::pStack3 = nullptr; const SwFlyFrame *SwOszControl::pStack4 = nullptr; const SwFlyFrame *SwOszControl::pStack5 = nullptr; SwOszControl::SwOszControl( const SwFlyFrame *pFrame ) : pFly( pFrame ) { if ( !SwOszControl::pStack1 ) SwOszControl::pStack1 = pFly; else if ( !SwOszControl::pStack2 ) SwOszControl::pStack2 = pFly; else if ( !SwOszControl::pStack3 ) SwOszControl::pStack3 = pFly; else if ( !SwOszControl::pStack4 ) SwOszControl::pStack4 = pFly; else if ( !SwOszControl::pStack5 ) SwOszControl::pStack5 = pFly; } SwOszControl::~SwOszControl() { if ( SwOszControl::pStack1 == pFly ) SwOszControl::pStack1 = nullptr; else if ( SwOszControl::pStack2 == pFly ) SwOszControl::pStack2 = nullptr; else if ( SwOszControl::pStack3 == pFly ) SwOszControl::pStack3 = nullptr; else if ( SwOszControl::pStack4 == pFly ) SwOszControl::pStack4 = nullptr; else if ( SwOszControl::pStack5 == pFly ) SwOszControl::pStack5 = nullptr; // #i3317# while ( !maObjPositions.empty() ) { Point* pPos = maObjPositions.back(); delete pPos; maObjPositions.pop_back(); } } bool SwOszControl::IsInProgress( const SwFlyFrame *pFly ) { if ( SwOszControl::pStack1 && !pFly->IsLowerOf( SwOszControl::pStack1 ) ) return true; if ( SwOszControl::pStack2 && !pFly->IsLowerOf( SwOszControl::pStack2 ) ) return true; if ( SwOszControl::pStack3 && !pFly->IsLowerOf( SwOszControl::pStack3 ) ) return true; if ( SwOszControl::pStack4 && !pFly->IsLowerOf( SwOszControl::pStack4 ) ) return true; if ( SwOszControl::pStack5 && !pFly->IsLowerOf( SwOszControl::pStack5 ) ) return true; return false; } bool SwOszControl::ChkOsz() { bool bOscillationDetected = false; if ( maObjPositions.size() == 20 ) { // #i3317# position stack is full -> oscillation bOscillationDetected = true; } else { Point* pNewObjPos = new Point( pFly->GetObjRect().Pos() ); for ( std::vector::iterator aObjPosIter = maObjPositions.begin(); aObjPosIter != maObjPositions.end(); ++aObjPosIter ) { if ( *(pNewObjPos) == *(*aObjPosIter) ) { // position already occurred -> oscillation bOscillationDetected = true; delete pNewObjPos; break; } } if ( !bOscillationDetected ) { maObjPositions.push_back( pNewObjPos ); } } return bOscillationDetected; } /** |* With a paragraph-anchored fly it's absolutely possible that |* the anchor reacts to changes of the fly. To this reaction the fly must |* certainly react too. Sadly this can lead to oscillations; for example the |* fly wants to go down therefore the content can go up - this leads to a |* smaller TextFrame thus the fly needs to go up again whereby the text will |* get pushed down... |* To avoid such oscillations, a small position stack is built. If the fly |* reaches a position which it already had once, the action is stopped. |* To not run into problems, the stack is designed to hold five positions. |* If the stack flows over, the action is stopped too. |* Cancellation leads to the situation that the fly has a bad position in |* the end. In case of cancellation, the frame is set to automatic top |* alignment to not trigger a 'big oscillation' when calling from outside |* again. |*/ void SwFlyAtContentFrame::MakeAll(vcl::RenderContext* pRenderContext) { if ( !GetFormat()->GetDoc()->getIDocumentDrawModelAccess().IsVisibleLayerId( GetVirtDrawObj()->GetLayer() ) ) { return; } if ( !SwOszControl::IsInProgress( this ) && !IsLocked() && !IsColLocked() ) { // #i28701# - use new method if( !GetPageFrame() && GetAnchorFrame() && GetAnchorFrame()->IsInFly() ) { SwFlyFrame* pFly = AnchorFrame()->FindFlyFrame(); SwPageFrame *pTmpPage = pFly ? pFly->FindPageFrame() : nullptr; if( pTmpPage ) pTmpPage->AppendFlyToPage( this ); } // #i28701# - use new method if( GetPageFrame() ) { bSetCompletePaintOnInvalidate = true; { SwFlyFrameFormat *pFormat = GetFormat(); const SwFormatFrameSize &rFrameSz = GetFormat()->GetFrameSize(); if( rFrameSz.GetHeightPercent() != SwFormatFrameSize::SYNCED && rFrameSz.GetHeightPercent() >= 100 ) { pFormat->LockModify(); SwFormatSurround aMain( pFormat->GetSurround() ); if ( aMain.GetSurround() == css::text::WrapTextMode_NONE ) { aMain.SetSurround( css::text::WrapTextMode_THROUGH ); pFormat->SetFormatAttr( aMain ); } pFormat->UnlockModify(); } } SwOszControl aOszCntrl( this ); // #i43255# // #i50356# - format the anchor frame, which // contains the anchor position. E.g., for at-character anchored // object this can be the follow frame of the anchor frame. const bool bFormatAnchor = !static_cast( GetAnchorFrameContainingAnchPos() )->IsAnyJoinLocked() && !ConsiderObjWrapInfluenceOnObjPos() && !ConsiderObjWrapInfluenceOfOtherObjs(); const SwFrame* pFooter = GetAnchorFrame()->FindFooterOrHeader(); if( pFooter && !pFooter->IsFooterFrame() ) pFooter = nullptr; bool bOsz = false; bool bExtra = Lower() && Lower()->IsColumnFrame(); // #i3317# - boolean, to apply temporarily the // 'straightforward positioning process' for the frame due to its // overlapping with a previous column. bool bConsiderWrapInfluenceDueToOverlapPrevCol( false ); // #i35911# - boolean, to apply temporarily the // 'straightforward positioning process' for the frame due to fact // that it causes the complete content of its layout environment // to move forward. // #i40444# - extend usage of this boolean: // apply temporarily the 'straightforward positioning process' for // the frame due to the fact that the frame clears the area for // the anchor frame, thus it has to move forward. bool bConsiderWrapInfluenceDueToMovedFwdAnchor( false ); do { SwRectFnSet aRectFnSet(this); Point aOldPos( aRectFnSet.GetPos(Frame()) ); SwFlyFreeFrame::MakeAll(pRenderContext); const bool bPosChgDueToOwnFormat = aOldPos != aRectFnSet.GetPos(Frame()); // #i3317# if ( !ConsiderObjWrapInfluenceOnObjPos() && OverlapsPrevColumn() ) { bConsiderWrapInfluenceDueToOverlapPrevCol = true; } // #i28701# - no format of anchor frame, if // wrapping style influence is considered on object positioning if ( bFormatAnchor ) { SwTextFrame& rAnchPosAnchorFrame = dynamic_cast(*GetAnchorFrameContainingAnchPos()); // #i58182# - For the usage of new method // // to check move forward of anchor frame due to the object // positioning it's needed to know, if the object is anchored // at the master frame before the anchor frame is formatted. const bool bAnchoredAtMaster(!rAnchPosAnchorFrame.IsFollow()); // #i56300# // perform complete format of anchor text frame and its // previous frames, which have become invalid due to the // fly frame format. SwObjectFormatterTextFrame::FormatAnchorFrameAndItsPrevs( rAnchPosAnchorFrame ); // #i35911# // #i40444# // #i58182# - usage of new method // sal_uInt32 nToPageNum( 0L ); bool bDummy( false ); if ( SwObjectFormatterTextFrame::CheckMovedFwdCondition( *this, GetPageFrame()->GetPhyPageNum(), bAnchoredAtMaster, nToPageNum, bDummy ) ) { bConsiderWrapInfluenceDueToMovedFwdAnchor = true; // mark anchor text frame // directly, that it is moved forward by object positioning. SwTextFrame* pAnchorTextFrame( static_cast(AnchorFrame()) ); bool bInsert( true ); sal_uInt32 nAnchorFrameToPageNum( 0L ); const SwDoc& rDoc = *(GetFrameFormat().GetDoc()); if ( SwLayouter::FrameMovedFwdByObjPos( rDoc, *pAnchorTextFrame, nAnchorFrameToPageNum ) ) { if ( nAnchorFrameToPageNum < nToPageNum ) SwLayouter::RemoveMovedFwdFrame( rDoc, *pAnchorTextFrame ); else bInsert = false; } if ( bInsert ) { SwLayouter::InsertMovedFwdFrame( rDoc, *pAnchorTextFrame, nToPageNum ); } } } if ( aOldPos != aRectFnSet.GetPos(Frame()) || ( !GetValidPosFlag() && ( pFooter || bPosChgDueToOwnFormat ) ) ) { bOsz = aOszCntrl.ChkOsz(); // special loop prevention for dedicated document: if ( bOsz && HasFixSize() && IsClipped() && GetAnchorFrame()->GetUpper()->IsCellFrame() ) { SwFrameFormat* pFormat = GetFormat(); const SwFormatFrameSize& rFrameSz = pFormat->GetFrameSize(); if ( rFrameSz.GetWidthPercent() && rFrameSz.GetHeightPercent() == SwFormatFrameSize::SYNCED ) { SwFormatSurround aSurround( pFormat->GetSurround() ); if ( aSurround.GetSurround() == css::text::WrapTextMode_NONE ) { pFormat->LockModify(); aSurround.SetSurround( css::text::WrapTextMode_THROUGH ); pFormat->SetFormatAttr( aSurround ); pFormat->UnlockModify(); bOsz = false; OSL_FAIL( " - special loop prevention for dedicated document of b6403541 applied" ); } } } } if ( bExtra && Lower() && !Lower()->GetValidPosFlag() ) { // If a multi column frame leaves invalid columns because of // a position change, we loop once more and format // our content using FormatWidthCols again. InvalidateSize_(); bExtra = false; // Ensure only one additional loop run } } while ( !IsValid() && !bOsz && // #i3317# !bConsiderWrapInfluenceDueToOverlapPrevCol && // #i40444# !bConsiderWrapInfluenceDueToMovedFwdAnchor && GetFormat()->GetDoc()->getIDocumentDrawModelAccess().IsVisibleLayerId( GetVirtDrawObj()->GetLayer() ) ); // #i3317# - instead of attribute change apply // temporarily the 'straightforward positioning process'. // #i80924# // handle special case during splitting of table rows if ( bConsiderWrapInfluenceDueToMovedFwdAnchor && GetAnchorFrame()->IsInTab() && GetAnchorFrame()->IsInFollowFlowRow() ) { const SwFrame* pCellFrame = GetAnchorFrame(); while ( pCellFrame && !pCellFrame->IsCellFrame() ) { pCellFrame = pCellFrame->GetUpper(); } if ( pCellFrame ) { SwRectFnSet aRectFnSet(pCellFrame); if ( aRectFnSet.GetTop(pCellFrame->Frame()) == 0 && aRectFnSet.GetHeight(pCellFrame->Frame()) == 0 ) { bConsiderWrapInfluenceDueToMovedFwdAnchor = false; } } } if ( bOsz || bConsiderWrapInfluenceDueToOverlapPrevCol || // #i40444# bConsiderWrapInfluenceDueToMovedFwdAnchor ) { SetTmpConsiderWrapInfluence( true ); SetRestartLayoutProcess( true ); SetTmpConsiderWrapInfluenceOfOtherObjs(); } bSetCompletePaintOnInvalidate = false; } } } /** method to determine, if a on the Writer fly frame is possible #i28701# */ bool SwFlyAtContentFrame::IsFormatPossible() const { return SwFlyFreeFrame::IsFormatPossible() && !SwOszControl::IsInProgress( this ); } class SwDistance { public: SwTwips nMain, nSub; SwDistance() { nMain = nSub = 0; } SwDistance& operator=( const SwDistance &rTwo ) { nMain = rTwo.nMain; nSub = rTwo.nSub; return *this; } bool operator<( const SwDistance& rTwo ) const { return nMain < rTwo.nMain || ( nMain == rTwo.nMain && nSub && rTwo.nSub && nSub < rTwo.nSub ); } bool operator<=( const SwDistance& rTwo ) const { return nMain < rTwo.nMain || ( nMain == rTwo.nMain && ( !nSub || !rTwo.nSub || nSub <= rTwo.nSub ) ); } }; static const SwFrame * lcl_CalcDownDist( SwDistance &rRet, const Point &rPt, const SwContentFrame *pCnt ) { rRet.nSub = 0; //If the point stays inside the Cnt everything is clear already; the Content //automatically has a distance of 0. if ( pCnt->Frame().IsInside( rPt ) ) { rRet.nMain = 0; return pCnt; } else { const SwLayoutFrame *pUp = pCnt->IsInTab() ? pCnt->FindTabFrame()->GetUpper() : pCnt->GetUpper(); // single column sections need to interconnect to their upper while( pUp->IsSctFrame() ) pUp = pUp->GetUpper(); const bool bVert = pUp->IsVertical(); const bool bVertL2R = pUp->IsVertLR(); //Follow the text flow. // #i70582# // --> OD 2009-03-05 - adopted for Support for Classical Mongolian Script const SwTwips nTopForObjPos = lcl_GetTopForObjPos(pCnt, bVert, bVertL2R); if ( pUp->Frame().IsInside( rPt ) ) { // point is inside environment of given content frame // #i70582# if( bVert ) { if ( bVertL2R ) rRet.nMain = rPt.X() - nTopForObjPos; else rRet.nMain = nTopForObjPos - rPt.X(); } else rRet.nMain = rPt.Y() - nTopForObjPos; return pCnt; } else if ( rPt.Y() <= pUp->Frame().Top() ) { // point is above environment of given content frame // correct for vertical layout? rRet.nMain = LONG_MAX; } else if( rPt.X() < pUp->Frame().Left() && rPt.Y() <= ( bVert ? pUp->Frame().Top() : pUp->Frame().Bottom() ) ) { // point is left of environment of given content frame // seems not to be correct for vertical layout!? const SwFrame *pLay = pUp->GetLeaf( MAKEPAGE_NONE, false, pCnt ); if( !pLay || (bVert && (pLay->Frame().Top() + pLay->Prt().Bottom()) Frame().Left() + pLay->Prt().Right()) point is in left border of environment // #i70582# if( bVert ) { if ( bVertL2R ) rRet.nMain = rPt.X() - nTopForObjPos; else rRet.nMain = nTopForObjPos - rPt.X(); } else rRet.nMain = rPt.Y() - nTopForObjPos; return pCnt; } else rRet.nMain = LONG_MAX; } else { rRet.nMain = bVert ? ( bVertL2R ? ( (pUp->Frame().Left() + pUp->Prt().Right()) - nTopForObjPos ) : ( nTopForObjPos - (pUp->Frame().Left() + pUp->Prt().Left() ) ) ) : ( (pUp->Frame().Top() + pUp->Prt().Bottom()) - nTopForObjPos ); const SwFrame *pPre = pCnt; const SwFrame *pLay = pUp->GetLeaf( MAKEPAGE_NONE, true, pCnt ); SwTwips nFrameTop = 0; SwTwips nPrtHeight = 0; bool bSct = false; const SwSectionFrame *pSect = pUp->FindSctFrame(); if( pSect ) { rRet.nSub = rRet.nMain; rRet.nMain = 0; } if( pSect && !pSect->IsAnLower( pLay ) ) { bSct = false; const SwSectionFrame* pNxtSect = pLay ? pLay->FindSctFrame() : nullptr; if (pSect->IsAnFollow(pNxtSect) && pLay) { if( pLay->IsVertical() ) { if ( pLay->IsVertLR() ) nFrameTop = pLay->Frame().Left(); else nFrameTop = pLay->Frame().Left() + pLay->Frame().Width(); nPrtHeight = pLay->Prt().Width(); } else { nFrameTop = pLay->Frame().Top(); nPrtHeight = pLay->Prt().Height(); } pSect = pNxtSect; } else { pLay = pSect->GetUpper(); if( pLay->IsVertical() ) { if ( pLay->IsVertLR() ) { nFrameTop = pSect->Frame().Right(); nPrtHeight = pLay->Frame().Left() + pLay->Prt().Left() + pLay->Prt().Width() - pSect->Frame().Left() - pSect->Frame().Width(); } else { nFrameTop = pSect->Frame().Left(); nPrtHeight = pSect->Frame().Left() - pLay->Frame().Left() - pLay->Prt().Left(); } } else { nFrameTop = pSect->Frame().Bottom(); nPrtHeight = pLay->Frame().Top() + pLay->Prt().Top() + pLay->Prt().Height() - pSect->Frame().Top() - pSect->Frame().Height(); } pSect = nullptr; } } else if( pLay ) { if( pLay->IsVertical() ) { if ( pLay->IsVertLR() ) { nFrameTop = pLay->Frame().Left(); nPrtHeight = pLay->Prt().Width(); } else { nFrameTop = pLay->Frame().Left() + pLay->Frame().Width(); nPrtHeight = pLay->Prt().Width(); } } else { nFrameTop = pLay->Frame().Top(); nPrtHeight = pLay->Prt().Height(); } bSct = nullptr != pSect; } while ( pLay && !pLay->Frame().IsInside( rPt ) && ( pLay->Frame().Top() <= rPt.Y() || pLay->IsInFly() || ( pLay->IsInSct() && pLay->FindSctFrame()->GetUpper()->Frame().Top() <= rPt.Y())) ) { if ( pLay->IsFootnoteContFrame() ) { if ( !static_cast(pLay)->Lower() ) { SwFrame *pDel = const_cast(pLay); pDel->Cut(); SwFrame::DestroyFrame(pDel); return pPre; } return nullptr; } else { if( bSct || pSect ) rRet.nSub += nPrtHeight; else rRet.nMain += nPrtHeight; pPre = pLay; pLay = pLay->GetLeaf( MAKEPAGE_NONE, true, pCnt ); if( pSect && !pSect->IsAnLower( pLay ) ) { // If we're leaving a SwSectionFrame, the next Leaf-Frame // is the part of the upper below the SectionFrame. const SwSectionFrame* pNxtSect = pLay ? pLay->FindSctFrame() : nullptr; bSct = false; if (pLay && pSect->IsAnFollow(pNxtSect)) { pSect = pNxtSect; if( pLay->IsVertical() ) { if ( pLay->IsVertLR() ) { nFrameTop = pLay->Frame().Left(); nPrtHeight = pLay->Prt().Width(); } else { nFrameTop = pLay->Frame().Left() + pLay->Frame().Width(); nPrtHeight = pLay->Prt().Width(); } } else { nFrameTop = pLay->Frame().Top(); nPrtHeight = pLay->Prt().Height(); } } else { pLay = pSect->GetUpper(); if( pLay->IsVertical() ) { if ( pLay->IsVertLR() ) { nFrameTop = pSect->Frame().Right(); nPrtHeight = pLay->Frame().Left()+pLay->Prt().Left() + pLay->Prt().Width() - pSect->Frame().Left() - pSect->Frame().Width(); } else { nFrameTop = pSect->Frame().Left(); nPrtHeight = pSect->Frame().Left() - pLay->Frame().Left() - pLay->Prt().Left(); } } else { nFrameTop = pSect->Frame().Bottom(); nPrtHeight = pLay->Frame().Top()+pLay->Prt().Top() + pLay->Prt().Height() - pSect->Frame().Top() - pSect->Frame().Height(); } pSect = nullptr; } } else if( pLay ) { if( pLay->IsVertical() ) { if ( pLay->IsVertLR() ) { nFrameTop = pLay->Frame().Left(); nPrtHeight = pLay->Prt().Width(); } else { nFrameTop = pLay->Frame().Left() + pLay->Frame().Width(); nPrtHeight = pLay->Prt().Width(); } } else { nFrameTop = pLay->Frame().Top(); nPrtHeight = pLay->Prt().Height(); } bSct = nullptr != pSect; } } } if ( pLay ) { if ( pLay->Frame().IsInside( rPt ) ) { SwTwips nDiff = pLay->IsVertical() ? ( pLay->IsVertLR() ? ( rPt.X() - nFrameTop ) : ( nFrameTop - rPt.X() ) ) : ( rPt.Y() - nFrameTop ); if( bSct || pSect ) rRet.nSub += nDiff; else rRet.nMain += nDiff; } if ( pLay->IsFootnoteContFrame() && !static_cast(pLay)->Lower() ) { SwFrame *pDel = const_cast(pLay); pDel->Cut(); SwFrame::DestroyFrame(pDel); return nullptr; } return pLay; } else rRet.nMain = LONG_MAX; } } return nullptr; } static sal_uInt64 lcl_FindCntDiff( const Point &rPt, const SwLayoutFrame *pLay, const SwContentFrame *& rpCnt, const bool bBody, const bool bFootnote ) { // Searches below pLay the nearest Cnt to the point. The reference point of //the Contents is always the left upper corner. //The Cnt should preferably be above the point. rpCnt = nullptr; sal_uInt64 nDistance = SAL_MAX_UINT64; sal_uInt64 nNearest = SAL_MAX_UINT64; const SwContentFrame *pCnt = pLay ? pLay->ContainsContent() : nullptr; while ( pCnt && (bBody != pCnt->IsInDocBody() || bFootnote != pCnt->IsInFootnote())) { pCnt = pCnt->GetNextContentFrame(); if ( !pLay->IsAnLower( pCnt ) ) pCnt = nullptr; } const SwContentFrame *pNearest = pCnt; if ( pCnt ) { do { //Calculate the distance between those two points. //'delta' X^2 + 'delta' Y^2 = 'distance'^2 sal_uInt64 dX = std::max( pCnt->Frame().Left(), rPt.X() ) - std::min( pCnt->Frame().Left(), rPt.X() ), dY = std::max( pCnt->Frame().Top(), rPt.Y() ) - std::min( pCnt->Frame().Top(), rPt.Y() ); // square of the difference will do fine here const sal_uInt64 nDiff = (dX * dX) + (dY * dY); if ( pCnt->Frame().Top() <= rPt.Y() ) { if ( nDiff < nDistance ) { //This one is the nearer one nDistance = nNearest = nDiff; rpCnt = pNearest = pCnt; } } else if ( nDiff < nNearest ) { nNearest = nDiff; pNearest = pCnt; } pCnt = pCnt->GetNextContentFrame(); while ( pCnt && (bBody != pCnt->IsInDocBody() || bFootnote != pCnt->IsInFootnote())) pCnt = pCnt->GetNextContentFrame(); } while ( pCnt && pLay->IsAnLower( pCnt ) ); } if (nDistance == SAL_MAX_UINT64) { rpCnt = pNearest; return nNearest; } return nDistance; } static const SwContentFrame * lcl_FindCnt( const Point &rPt, const SwContentFrame *pCnt, const bool bBody, const bool bFootnote ) { //Starting from pCnt searches the ContentFrame whose left upper corner is the //nearest to the point. //Always returns a ContentFrame. //First the nearest Content inside the page which contains the Content is //searched. Starting from this page the pages in both directions need to //be considered. If possible a Content is returned whose Y-position is //above the point. const SwContentFrame *pRet, *pNew; const SwLayoutFrame *pLay = pCnt->FindPageFrame(); sal_uInt64 nDist; // not sure if a sal_Int32 would be enough? nDist = ::lcl_FindCntDiff( rPt, pLay, pNew, bBody, bFootnote ); if ( pNew ) pRet = pNew; else { pRet = pCnt; nDist = SAL_MAX_UINT64; } const SwContentFrame *pNearest = pRet; sal_uInt64 nNearest = nDist; if ( pLay ) { const SwLayoutFrame *pPge = pLay; sal_uInt64 nOldNew = SAL_MAX_UINT64; for ( int i = 0; pPge->GetPrev() && (i < 3); ++i ) { pPge = static_cast(pPge->GetPrev()); const sal_uInt64 nNew = ::lcl_FindCntDiff( rPt, pPge, pNew, bBody, bFootnote ); if ( nNew < nDist ) { if ( pNew->Frame().Top() <= rPt.Y() ) { pRet = pNearest = pNew; nDist = nNearest = nNew; } else if ( nNew < nNearest ) { pNearest = pNew; nNearest = nNew; } } else if (nOldNew != SAL_MAX_UINT64 && nNew > nOldNew) break; else nOldNew = nNew; } pPge = pLay; nOldNew = SAL_MAX_UINT64; for ( int j = 0; pPge->GetNext() && (j < 3); ++j ) { pPge = static_cast(pPge->GetNext()); const sal_uInt64 nNew = ::lcl_FindCntDiff( rPt, pPge, pNew, bBody, bFootnote ); if ( nNew < nDist ) { if ( pNew->Frame().Top() <= rPt.Y() ) { pRet = pNearest = pNew; nDist = nNearest = nNew; } else if ( nNew < nNearest ) { pNearest = pNew; nNearest = nNew; } } else if (nOldNew != SAL_MAX_UINT64 && nNew > nOldNew) break; else nOldNew = nNew; } } if ( (pRet->Frame().Top() > rPt.Y()) ) return pNearest; else return pRet; } static void lcl_PointToPrt( Point &rPoint, const SwFrame *pFrame ) { SwRect aTmp( pFrame->Prt() ); aTmp += pFrame->Frame().Pos(); if ( rPoint.getX() < aTmp.Left() ) rPoint.setX(aTmp.Left()); else if ( rPoint.getX() > aTmp.Right() ) rPoint.setX(aTmp.Right()); if ( rPoint.getY() < aTmp.Top() ) rPoint.setY(aTmp.Top()); else if ( rPoint.getY() > aTmp.Bottom() ) rPoint.setY(aTmp.Bottom()); } /** Searches an anchor for paragraph bound objects starting from pOldAnch. * * This is used to show anchors as well as changing anchors * when dragging paragraph bound objects. */ const SwContentFrame *FindAnchor( const SwFrame *pOldAnch, const Point &rNew, const bool bBodyOnly ) { //Search the nearest Cnt around the given document position in the text //flow. The given anchor is the starting Frame. const SwContentFrame* pCnt; if ( pOldAnch->IsContentFrame() ) { pCnt = static_cast(pOldAnch); } else { Point aTmp( rNew ); const SwLayoutFrame *pTmpLay = static_cast(pOldAnch); if( pTmpLay->IsRootFrame() ) { SwRect aTmpRect( aTmp, Size(0,0) ); pTmpLay = static_cast(::FindPage( aTmpRect, pTmpLay->Lower() )); } pCnt = pTmpLay->GetContentPos( aTmp, false, bBodyOnly ); } //Take care to use meaningful ranges during search. This means to not enter //or leave header/footer in this case. const bool bBody = pCnt->IsInDocBody() || bBodyOnly; const bool bFootnote = !bBodyOnly && pCnt->IsInFootnote(); Point aNew( rNew ); if ( bBody ) { //#38848 drag from page margin into the body. const SwFrame *pPage = pCnt->FindPageFrame(); ::lcl_PointToPrt( aNew, pPage->GetUpper() ); SwRect aTmp( aNew, Size( 0, 0 ) ); pPage = ::FindPage( aTmp, pPage ); ::lcl_PointToPrt( aNew, pPage ); } if ( pCnt->IsInDocBody() == bBody && pCnt->Frame().IsInside( aNew ) ) return pCnt; else if ( pOldAnch->IsInDocBody() || pOldAnch->IsPageFrame() ) { // Maybe the selected anchor is on the same page as the current anchor. // With this we won't run into problems with the columns. Point aTmp( aNew ); const SwContentFrame *pTmp = pCnt->FindPageFrame()-> GetContentPos( aTmp, false, true ); if ( pTmp && pTmp->Frame().IsInside( aNew ) ) return pTmp; } //Starting from the anchor we now search in both directions until we found //the nearest one respectively. //Not the direct distance is relevant but the distance which needs to be //traveled through the text flow. const SwContentFrame *pUpLst; const SwContentFrame *pUpFrame = pCnt; SwDistance nUp, nUpLst; ::lcl_CalcDownDist( nUp, aNew, pUpFrame ); SwDistance nDown = nUp; bool bNegAllowed = true;// Make it possible to leave the negative section once. do { pUpLst = pUpFrame; nUpLst = nUp; pUpFrame = pUpLst->GetPrevContentFrame(); while ( pUpFrame && (bBody != pUpFrame->IsInDocBody() || bFootnote != pUpFrame->IsInFootnote())) pUpFrame = pUpFrame->GetPrevContentFrame(); if ( pUpFrame ) { ::lcl_CalcDownDist( nUp, aNew, pUpFrame ); //It makes sense to search further, if the distance grows inside //a table. if ( pUpLst->IsInTab() && pUpFrame->IsInTab() ) { while ( pUpFrame && ((nUpLst < nUp && pUpFrame->IsInTab()) || bBody != pUpFrame->IsInDocBody()) ) { pUpFrame = pUpFrame->GetPrevContentFrame(); if ( pUpFrame ) ::lcl_CalcDownDist( nUp, aNew, pUpFrame ); } } } if ( !pUpFrame ) nUp.nMain = LONG_MAX; if ( nUp.nMain >= 0 && LONG_MAX != nUp.nMain ) { bNegAllowed = false; if ( nUpLst.nMain < 0 ) //don't take the wrong one, if the value //just changed from negative to positive. { pUpLst = pUpFrame; nUpLst = nUp; } } } while ( pUpFrame && ( ( bNegAllowed && nUp.nMain < 0 ) || ( nUp <= nUpLst ) ) ); const SwContentFrame *pDownLst; const SwContentFrame *pDownFrame = pCnt; SwDistance nDownLst; if ( nDown.nMain < 0 ) nDown.nMain = LONG_MAX; do { pDownLst = pDownFrame; nDownLst = nDown; pDownFrame = pDownLst->GetNextContentFrame(); while ( pDownFrame && (bBody != pDownFrame->IsInDocBody() || bFootnote != pDownFrame->IsInFootnote())) pDownFrame = pDownFrame->GetNextContentFrame(); if ( pDownFrame ) { ::lcl_CalcDownDist( nDown, aNew, pDownFrame ); if ( nDown.nMain < 0 ) nDown.nMain = LONG_MAX; //It makes sense to search further, if the distance grows inside //a table. if ( pDownLst->IsInTab() && pDownFrame->IsInTab() ) { while ( pDownFrame && ( ( nDown.nMain != LONG_MAX && pDownFrame->IsInTab()) || bBody != pDownFrame->IsInDocBody() ) ) { pDownFrame = pDownFrame->GetNextContentFrame(); if ( pDownFrame ) ::lcl_CalcDownDist( nDown, aNew, pDownFrame ); if ( nDown.nMain < 0 ) nDown.nMain = LONG_MAX; } } } if ( !pDownFrame ) nDown.nMain = LONG_MAX; } while ( pDownFrame && nDown <= nDownLst && nDown.nMain != LONG_MAX && nDownLst.nMain != LONG_MAX ); //If we couldn't find one in both directions, we'll search the Content whose //left upper corner is the nearest to the point. Such a situation may //happen, if the point doesn't lay in the text flow but in any margin. if ( nDownLst.nMain == LONG_MAX && nUpLst.nMain == LONG_MAX ) { // If an OLE objects, which is contained in a fly frame // is resized in inplace mode and the new Position is outside the // fly frame, we do not want to leave our fly frame. if ( pCnt->IsInFly() ) return pCnt; return ::lcl_FindCnt( aNew, pCnt, bBody, bFootnote ); } else return nDownLst < nUpLst ? pDownLst : pUpLst; } void SwFlyAtContentFrame::SetAbsPos( const Point &rNew ) { SwPageFrame *pOldPage = FindPageFrame(); const SwRect aOld( GetObjRectWithSpaces() ); Point aNew( rNew ); if( ( GetAnchorFrame()->IsVertical() && !GetAnchorFrame()->IsVertLR() ) || GetAnchorFrame()->IsRightToLeft() ) aNew.setX(aNew.getX() + Frame().Width()); SwContentFrame *pCnt = const_cast(::FindAnchor( GetAnchorFrame(), aNew )); if( pCnt->IsProtected() ) pCnt = const_cast(static_cast(GetAnchorFrame())); SwPageFrame *pTmpPage = nullptr; const bool bVert = pCnt->IsVertical(); const bool bVertL2R = pCnt->IsVertLR(); const bool bRTL = pCnt->IsRightToLeft(); if( ( !bVert != !GetAnchorFrame()->IsVertical() ) || ( !bRTL != !GetAnchorFrame()->IsRightToLeft() ) ) { if( bVert || bRTL ) aNew.setX(aNew.getX() + Frame().Width()); else aNew.setX(aNew.getX() - Frame().Width()); } if ( pCnt->IsInDocBody() ) { //#38848 drag from page margin into the body. pTmpPage = pCnt->FindPageFrame(); ::lcl_PointToPrt( aNew, pTmpPage->GetUpper() ); SwRect aTmp( aNew, Size( 0, 0 ) ); pTmpPage = const_cast(static_cast(::FindPage( aTmp, pTmpPage ))); ::lcl_PointToPrt( aNew, pTmpPage ); } //Setup RelPos, only invalidate if requested. //rNew is an absolute position. We need to calculate the distance from rNew //to the anchor inside the text flow to correctly set RelPos. //!!!!!We can optimize here: FindAnchor could also return RelPos! const SwFrame *pFrame = nullptr; SwTwips nY; if ( pCnt->Frame().IsInside( aNew ) ) { // #i70582# if ( bVert ) { nY = pCnt->Frame().Left() - rNew.X(); if ( bVertL2R ) nY = -nY; else nY += pCnt->Frame().Width() - Frame().Width(); nY -= pCnt->GetUpperSpaceAmountConsideredForPrevFrameAndPageGrid(); } else nY = rNew.Y() - pCnt->Frame().Top() - pCnt->GetUpperSpaceAmountConsideredForPrevFrameAndPageGrid(); } else { SwDistance aDist; pFrame = ::lcl_CalcDownDist( aDist, aNew, pCnt ); nY = aDist.nMain + aDist.nSub; } SwTwips nX = 0; if ( pCnt->IsFollow() ) { // Flys are never attached to the follow but always to the master, // which we're going to search now. const SwContentFrame *pOriginal = pCnt; const SwContentFrame *pFollow = pCnt; while ( pCnt->IsFollow() ) { do { SwContentFrame* pPrev = pCnt->GetPrevContentFrame(); if (!pPrev) { SAL_WARN("sw.core", "very unexpected missing PrevContentFrame"); break; } pCnt = pPrev; } while ( pCnt->GetFollow() != pFollow ); pFollow = pCnt; } SwTwips nDiff = 0; do { const SwFrame *pUp = pFollow->GetUpper(); if( pUp->IsVertical() ) { if ( pUp->IsVertLR() ) nDiff += pUp->Prt().Width() - pFollow->GetRelPos().getX(); else nDiff += pFollow->Frame().Left() + pFollow->Frame().Width() - pUp->Frame().Left() - pUp->Prt().Left(); } else nDiff += pUp->Prt().Height() - pFollow->GetRelPos().Y(); pFollow = pFollow->GetFollow(); } while ( pFollow != pOriginal ); nY += nDiff; if( bVert ) nX = pCnt->Frame().Top() - pOriginal->Frame().Top(); else nX = pCnt->Frame().Left() - pOriginal->Frame().Left(); } if ( nY == LONG_MAX ) { // #i70582# const SwTwips nTopForObjPos = lcl_GetTopForObjPos(pCnt, bVert, bVertL2R); if( bVert ) { if ( bVertL2R ) nY = rNew.X() - nTopForObjPos; else nY = nTopForObjPos - rNew.X(); } else { nY = rNew.Y() - nTopForObjPos; } } SwFlyFrameFormat *pFormat = GetFormat(); if( bVert ) { if( !pFrame ) nX += rNew.Y() - pCnt->Frame().Top(); else nX = rNew.Y() - pFrame->Frame().Top(); } else { if( !pFrame ) { if ( pCnt->IsRightToLeft() ) nX += pCnt->Frame().Right() - rNew.X() - Frame().Width(); else nX += rNew.X() - pCnt->Frame().Left(); } else { if ( pFrame->IsRightToLeft() ) nX += pFrame->Frame().Right() - rNew.X() - Frame().Width(); else nX = rNew.X() - pFrame->Frame().Left(); } } GetFormat()->GetDoc()->GetIDocumentUndoRedo().StartUndo( SwUndoId::START, nullptr ); if( pCnt != GetAnchorFrame() || ( IsAutoPos() && pCnt->IsTextFrame() && GetFormat()->getIDocumentSettingAccess().get(DocumentSettingId::HTML_MODE)) ) { //Set the anchor attribute according to the new Cnt. SwFormatAnchor aAnch( pFormat->GetAnchor() ); SwPosition pos = *aAnch.GetContentAnchor(); if( IsAutoPos() && pCnt->IsTextFrame() ) { SwCursorMoveState eTmpState( MV_SETONLYTEXT ); Point aPt( rNew ); if( pCnt->GetCursorOfst( &pos, aPt, &eTmpState ) && pos.nNode == *pCnt->GetNode() ) { if ( pCnt->GetNode()->GetTextNode() != nullptr ) { const SwTextAttr* pTextInputField = pCnt->GetNode()->GetTextNode()->GetTextAttrAt( pos.nContent.GetIndex(), RES_TXTATR_INPUTFIELD, SwTextNode::PARENT ); if ( pTextInputField != nullptr ) { pos.nContent = pTextInputField->GetStart(); } } ResetLastCharRectHeight(); if( text::RelOrientation::CHAR == pFormat->GetVertOrient().GetRelationOrient() ) nY = LONG_MAX; if( text::RelOrientation::CHAR == pFormat->GetHoriOrient().GetRelationOrient() ) nX = LONG_MAX; } else { pos.nNode = *pCnt->GetNode(); pos.nContent.Assign( pCnt->GetNode(), 0 ); } } else { pos.nNode = *pCnt->GetNode(); pos.nContent.Assign( pCnt->GetNode(), 0 ); } aAnch.SetAnchor( &pos ); // handle change of anchor node: // if count of the anchor frame also change, the fly frames have to be // re-created. Thus, delete all fly frames except the before the // anchor attribute is change and re-create them afterwards. { SwHandleAnchorNodeChg aHandleAnchorNodeChg( *pFormat, aAnch, this ); pFormat->GetDoc()->SetAttr( aAnch, *pFormat ); } } else if ( pTmpPage && pTmpPage != GetPageFrame() ) GetPageFrame()->MoveFly( this, pTmpPage ); const Point aRelPos = bVert ? Point( -nY, nX ) : Point( nX, nY ); ChgRelPos( aRelPos ); GetFormat()->GetDoc()->GetIDocumentUndoRedo().EndUndo( SwUndoId::END, nullptr ); if ( pOldPage != FindPageFrame() ) ::Notify_Background( GetVirtDrawObj(), pOldPage, aOld, PREP_FLY_LEAVE, false ); } /** method to assure that anchored object is registered at the correct page frame #i28701# takes over functionality of deleted method */ void SwFlyAtContentFrame::RegisterAtCorrectPage() { SwPageFrame* pPageFrame( nullptr ); if ( GetVertPosOrientFrame() ) { pPageFrame = const_cast(GetVertPosOrientFrame()->FindPageFrame()); } if ( pPageFrame && GetPageFrame() != pPageFrame ) { if ( GetPageFrame() ) GetPageFrame()->MoveFly( this, pPageFrame ); else pPageFrame->AppendFlyToPage( this ); } } // #i26791# void SwFlyAtContentFrame::MakeObjPos() { // if fly frame position is valid, nothing is to do. Thus, return if ( mbValidPos ) { return; } // #i26791# - validate position flag here. mbValidPos = true; // #i35911# - no calculation of new position, if // anchored object is marked that it clears its environment and its // environment is already cleared. // before checking for cleared environment // check, if member is set. if ( GetVertPosOrientFrame() && ClearedEnvironment() && HasClearedEnvironment() ) { return; } // use new class to position object objectpositioning::SwToContentAnchoredObjectPosition aObjPositioning( *GetVirtDrawObj() ); aObjPositioning.CalcPosition(); SetVertPosOrientFrame ( aObjPositioning.GetVertPosOrientFrame() ); } // #i28701# bool SwFlyAtContentFrame::InvalidationAllowed( const InvalidationType _nInvalid ) const { bool bAllowed( SwFlyFreeFrame::InvalidationAllowed( _nInvalid ) ); // forbiddance of base instance can't be over ruled. if ( bAllowed ) { if ( _nInvalid == INVALID_POS || _nInvalid == INVALID_ALL ) { bAllowed = InvalidationOfPosAllowed(); } } return bAllowed; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */