/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sw.hxx" #include #include "pagefrm.hxx" #include "rootfrm.hxx" #include "cntfrm.hxx" #include "flyfrm.hxx" #include "txtfrm.hxx" #include "doc.hxx" #include "viewsh.hxx" #include "viewimp.hxx" #include "pam.hxx" #include "frmfmt.hxx" #include "frmtool.hxx" #include "dflyobj.hxx" #include "hints.hxx" #include "ndtxt.hxx" #include "swundo.hxx" #include "errhdl.hxx" #include #include #include #include #include #include #include "tabfrm.hxx" #include "flyfrms.hxx" #include "crstate.hxx" #include "sectfrm.hxx" // OD 29.10.2003 #113049# #include // OD 2004-05-24 #i28701# #include #include // --> OD 2005-09-29 #125370#,#125957# #include // <-- // --> OD 2005-11-17 #i56300# #include // <-- // --> OD 2006-03-06 #125892# #include // <-- using namespace ::com::sun::star; /************************************************************************* |* |* SwFlyAtCntFrm::SwFlyAtCntFrm() |* |* Ersterstellung MA 11. Nov. 92 |* Letzte Aenderung MA 09. Apr. 99 |* |*************************************************************************/ SwFlyAtCntFrm::SwFlyAtCntFrm( SwFlyFrmFmt *pFmt, SwFrm *pAnch ) : SwFlyFreeFrm( pFmt, pAnch ) { bAtCnt = TRUE; bAutoPosition = (FLY_AT_CHAR == pFmt->GetAnchor().GetAnchorId()); } // --> OD 2004-06-29 #i28701# TYPEINIT1(SwFlyAtCntFrm,SwFlyFreeFrm); // <-- /************************************************************************* |* |* SwFlyAtCntFrm::Modify() |* |* Ersterstellung MA 08. Feb. 93 |* Letzte Aenderung MA 23. Nov. 94 |* |*************************************************************************/ void SwFlyAtCntFrm::Modify( SfxPoolItem *pOld, SfxPoolItem *pNew ) { USHORT nWhich = pNew ? pNew->Which() : 0; const SwFmtAnchor *pAnch = 0; if( RES_ATTRSET_CHG == nWhich && SFX_ITEM_SET == ((SwAttrSetChg*)pNew)->GetChgSet()->GetItemState( RES_ANCHOR, FALSE, (const SfxPoolItem**)&pAnch )) ; // Beim GetItemState wird der AnkerPointer gesetzt ! else if( RES_ANCHOR == nWhich ) { //Ankerwechsel, ich haenge mich selbst um. //Es darf sich nicht um einen Wechsel des Ankertyps handeln, //dies ist nur ueber die SwFEShell moeglich. pAnch = (const SwFmtAnchor*)pNew; } if( pAnch ) { ASSERT( pAnch->GetAnchorId() == GetFmt()->GetAnchor().GetAnchorId(), "Unzulaessiger Wechsel des Ankertyps." ); //Abmelden, neuen Anker besorgen und 'dranhaengen. SwRect aOld( GetObjRectWithSpaces() ); SwPageFrm *pOldPage = FindPageFrm(); const SwFrm *pOldAnchor = GetAnchorFrm(); SwCntntFrm *pCntnt = (SwCntntFrm*)GetAnchorFrm(); AnchorFrm()->RemoveFly( this ); const BOOL bBodyFtn = (pCntnt->IsInDocBody() || pCntnt->IsInFtn()); //Den neuen Anker anhand des NodeIdx suchen, am alten und //neuen NodeIdx kann auch erkannt werden, in welche Richtung //gesucht werden muss. const SwNodeIndex aNewIdx( pAnch->GetCntntAnchor()->nNode ); SwNodeIndex aOldIdx( *pCntnt->GetNode() ); //fix: Umstellung, ehemals wurde in der do-while-Schleife nach vorn bzw. //nach hinten gesucht; je nachdem wie welcher Index kleiner war. //Das kann aber u.U. zu einer Endlosschleife fuehren. Damit //wenigstens die Schleife unterbunden wird suchen wir nur in eine //Richtung. Wenn der neue Anker nicht gefunden wird koennen wir uns //immer noch vom Node einen Frame besorgen. Die Change, dass dies dann //der richtige ist, ist gut. const bool bNext = aOldIdx < aNewIdx; // --> OD 2006-02-28 #125892# // consider the case that at found anchor frame candidate already a // fly frame of the given fly format is registered. // --> OD 2006-03-15 #133407# - consider, that is the already // the new anchor frame. bool bFound( aOldIdx == aNewIdx ); // <-- while ( pCntnt && !bFound ) { do { if ( bNext ) pCntnt = pCntnt->GetNextCntntFrm(); else pCntnt = pCntnt->GetPrevCntntFrm(); } while ( pCntnt && !( bBodyFtn == ( pCntnt->IsInDocBody() || pCntnt->IsInFtn() ) ) ); if ( pCntnt ) aOldIdx = *pCntnt->GetNode(); // --> OD 2006-02-28 #125892# // check, if at found anchor frame candidate already a fly frame // of the given fly frame format is registered. bFound = aOldIdx == aNewIdx; if ( bFound && pCntnt->GetDrawObjs() ) { SwFrmFmt* pMyFlyFrmFmt( &GetFrmFmt() ); SwSortedObjs &rObjs = *pCntnt->GetDrawObjs(); for( sal_uInt16 i = 0; i < rObjs.Count(); ++i) { SwFlyFrm* pFlyFrm = dynamic_cast(rObjs[i]); if ( pFlyFrm && &(pFlyFrm->GetFrmFmt()) == pMyFlyFrmFmt ) { bFound = false; break; } } } // <-- } // <-- if ( !pCntnt ) { SwCntntNode *pNode = aNewIdx.GetNode().GetCntntNode(); pCntnt = pNode->GetFrm( &pOldAnchor->Frm().Pos(), 0, FALSE ); ASSERT( pCntnt, "Neuen Anker nicht gefunden" ); } //Flys haengen niemals an einem Follow sondern immer am //Master, den suchen wir uns jetzt. SwCntntFrm* pFlow = pCntnt; while ( pFlow->IsFollow() ) pFlow = pFlow->FindMaster(); pCntnt = pFlow; //und schwupp angehaengt das teil... pCntnt->AppendFly( this ); if ( pOldPage && pOldPage != FindPageFrm() ) NotifyBackground( pOldPage, aOld, PREP_FLY_LEAVE ); //Fix(3495) _InvalidatePos(); InvalidatePage(); SetNotifyBack(); // --> OD 2004-06-24 #i28701# - reset member and // for to-character anchored objects. ClearCharRectAndTopOfLine(); } else SwFlyFrm::Modify( pOld, pNew ); } /************************************************************************* |* |* SwFlyAtCntFrm::MakeAll() |* |* Beschreibung Bei einem Absatzgebunden Fly kann es durchaus sein, |* das der Anker auf die Veraenderung des Flys reagiert. Auf diese |* Reaktion hat der Fly natuerlich auch wieder zu reagieren. |* Leider kann dies zu Oszillationen fuehren z.b. Der Fly will nach |* unten, dadurch kann der Inhalt nach oben, der TxtFrm wird kleiner, |* der Fly muss wieder hoeher woduch der Text wieder nach unten |* verdraengt wird... |* Um derartige Oszillationen zu vermeiden, wird ein kleiner Positions- |* stack aufgebaut. Wenn der Fly ein Position erreicht, die er bereits |* einmal einnahm, so brechen wir den Vorgang ab. Um keine Risiken |* einzugehen, wird der Positionsstack so aufgebaut, dass er fuenf |* Positionen zurueckblickt. |* Wenn der Stack ueberlaeuft, wird ebenfalls abgebrochen. |* Der Abbruch fuer dazu, dass der Fly am Ende eine unguenste Position |* einnimmt. Damit es nicht durch einen wiederholten Aufruf von |* Aussen zu einer 'grossen Oszillation' kommen kann wird im Abbruch- |* fall das Attribut des Rahmens auf automatische Ausrichtung oben |* eingestellt. |* |* Ersterstellung MA 12. Nov. 92 |* Letzte Aenderung MA 20. Sep. 96 |* |*************************************************************************/ //Wir brauchen ein Paar Hilfsklassen zur Kontrolle der Ozillation und ein paar //Funktionen um die Uebersicht zu gewaehrleisten. // OD 2004-08-25 #i3317# - re-factoring of the position stack class SwOszControl { static const SwFlyFrm *pStk1; static const SwFlyFrm *pStk2; static const SwFlyFrm *pStk3; static const SwFlyFrm *pStk4; static const SwFlyFrm *pStk5; const SwFlyFrm *pFly; // --> OD 2004-08-25 #i3317# sal_uInt8 mnPosStackSize; std::vector maObjPositions; // <-- public: SwOszControl( const SwFlyFrm *pFrm ); ~SwOszControl(); bool ChkOsz(); static BOOL IsInProgress( const SwFlyFrm *pFly ); }; const SwFlyFrm *SwOszControl::pStk1 = 0; const SwFlyFrm *SwOszControl::pStk2 = 0; const SwFlyFrm *SwOszControl::pStk3 = 0; const SwFlyFrm *SwOszControl::pStk4 = 0; const SwFlyFrm *SwOszControl::pStk5 = 0; SwOszControl::SwOszControl( const SwFlyFrm *pFrm ) : pFly( pFrm ), // --> OD 2004-08-25 #i3317# mnPosStackSize( 20 ) // <-- { if ( !SwOszControl::pStk1 ) SwOszControl::pStk1 = pFly; else if ( !SwOszControl::pStk2 ) SwOszControl::pStk2 = pFly; else if ( !SwOszControl::pStk3 ) SwOszControl::pStk3 = pFly; else if ( !SwOszControl::pStk4 ) SwOszControl::pStk4 = pFly; else if ( !SwOszControl::pStk5 ) SwOszControl::pStk5 = pFly; } SwOszControl::~SwOszControl() { if ( SwOszControl::pStk1 == pFly ) SwOszControl::pStk1 = 0; else if ( SwOszControl::pStk2 == pFly ) SwOszControl::pStk2 = 0; else if ( SwOszControl::pStk3 == pFly ) SwOszControl::pStk3 = 0; else if ( SwOszControl::pStk4 == pFly ) SwOszControl::pStk4 = 0; else if ( SwOszControl::pStk5 == pFly ) SwOszControl::pStk5 = 0; // --> OD 2004-08-25 #i3317# while ( !maObjPositions.empty() ) { Point* pPos = maObjPositions.back(); delete pPos; maObjPositions.pop_back(); } // <-- } BOOL SwOszControl::IsInProgress( const SwFlyFrm *pFly ) { if ( SwOszControl::pStk1 && !pFly->IsLowerOf( SwOszControl::pStk1 ) ) return TRUE; if ( SwOszControl::pStk2 && !pFly->IsLowerOf( SwOszControl::pStk2 ) ) return TRUE; if ( SwOszControl::pStk3 && !pFly->IsLowerOf( SwOszControl::pStk3 ) ) return TRUE; if ( SwOszControl::pStk4 && !pFly->IsLowerOf( SwOszControl::pStk4 ) ) return TRUE; if ( SwOszControl::pStk5 && !pFly->IsLowerOf( SwOszControl::pStk5 ) ) return TRUE; return FALSE; } bool SwOszControl::ChkOsz() { bool bOscillationDetected = false; if ( maObjPositions.size() == mnPosStackSize ) { // position stack is full -> oscillation bOscillationDetected = true; } else { Point* pNewObjPos = new Point( pFly->GetObjRect().Pos() ); for ( std::vector::iterator aObjPosIter = maObjPositions.begin(); aObjPosIter != maObjPositions.end(); ++aObjPosIter ) { if ( *(pNewObjPos) == *(*aObjPosIter) ) { // position already occured -> oscillation bOscillationDetected = true; delete pNewObjPos; break; } } if ( !bOscillationDetected ) { maObjPositions.push_back( pNewObjPos ); } } return bOscillationDetected; } void SwFlyAtCntFrm::MakeAll() { // OD 2004-01-19 #110582# if ( !GetFmt()->GetDoc()->IsVisibleLayerId( GetVirtDrawObj()->GetLayer() ) ) { return; } if ( !SwOszControl::IsInProgress( this ) && !IsLocked() && !IsColLocked() ) { // --> OD 2004-06-30 #i28701# - use new method if( !GetPageFrm() && GetAnchorFrm() && GetAnchorFrm()->IsInFly() ) { SwFlyFrm* pFly = AnchorFrm()->FindFlyFrm(); SwPageFrm *pTmpPage = pFly ? pFly->FindPageFrm() : NULL; if( pTmpPage ) pTmpPage->AppendFlyToPage( this ); } // --> OD 2004-06-30 #i28701# - use new method if( GetPageFrm() ) { bSetCompletePaintOnInvalidate = TRUE; { SwFlyFrmFmt *pFmt = (SwFlyFrmFmt*)GetFmt(); const SwFmtFrmSize &rFrmSz = GetFmt()->GetFrmSize(); if( rFrmSz.GetHeightPercent() != 0xFF && rFrmSz.GetHeightPercent() >= 100 ) { pFmt->LockModify(); SwFmtSurround aMain( pFmt->GetSurround() ); if ( aMain.GetSurround() == SURROUND_NONE ) { aMain.SetSurround( SURROUND_THROUGHT ); pFmt->SetFmtAttr( aMain ); } pFmt->UnlockModify(); } } SwOszControl aOszCntrl( this ); // --> OD 2005-02-22 #i43255# // --> OD 2005-06-07 #i50356# - format the anchor frame, which // contains the anchor position. E.g., for at-character anchored // object this can be the follow frame of the anchor frame. const bool bFormatAnchor = !static_cast( GetAnchorFrmContainingAnchPos() )->IsAnyJoinLocked() && !ConsiderObjWrapInfluenceOnObjPos() && !ConsiderObjWrapInfluenceOfOtherObjs(); // <-- const SwFrm* pFooter = GetAnchorFrm()->FindFooterOrHeader(); if( pFooter && !pFooter->IsFooterFrm() ) pFooter = NULL; bool bOsz = false; BOOL bExtra = Lower() && Lower()->IsColumnFrm(); // --> OD 2004-08-25 #i3317# - boolean, to apply temporarly the // 'straightforward positioning process' for the frame due to its // overlapping with a previous column. bool bConsiderWrapInfluenceDueToOverlapPrevCol( false ); // <-- // --> OD 2004-10-22 #i35911# - boolean, to apply temporarly the // 'straightforward positioning process' for the frame due to fact // that it causes the complete content of its layout environment // to move forward. // --> OD 2005-01-14 #i40444# - extend usage of this boolean: // apply temporarly the 'straightforward positioning process' for // the frame due to the fact that the frame clears the area for // the anchor frame, thus it has to move forward. bool bConsiderWrapInfluenceDueToMovedFwdAnchor( false ); // <-- do { SWRECTFN( this ) Point aOldPos( (Frm().*fnRect->fnGetPos)() ); SwFlyFreeFrm::MakeAll(); const bool bPosChgDueToOwnFormat = aOldPos != (Frm().*fnRect->fnGetPos)(); // --> OD 2004-08-25 #i3317# if ( !ConsiderObjWrapInfluenceOnObjPos() && OverlapsPrevColumn() ) { bConsiderWrapInfluenceDueToOverlapPrevCol = true; } // <-- // OD 2004-05-12 #i28701# - no format of anchor frame, if // wrapping style influence is considered on object positioning if ( bFormatAnchor ) { SwTxtFrm* pAnchPosAnchorFrm = dynamic_cast(GetAnchorFrmContainingAnchPos()); ASSERT( pAnchPosAnchorFrm, " - anchor frame of wrong type -> crash" ); // --> OD 2006-01-27 #i58182# - For the usage of new method // // to check move forward of anchor frame due to the object // positioning it's needed to know, if the object is anchored // at the master frame before the anchor frame is formatted. const bool bAnchoredAtMaster( !pAnchPosAnchorFrm->IsFollow() ); // <-- // --> OD 2005-11-17 #i56300# // perform complete format of anchor text frame and its // previous frames, which have become invalid due to the // fly frame format. SwObjectFormatterTxtFrm::FormatAnchorFrmAndItsPrevs( *pAnchPosAnchorFrm ); // <-- // --> OD 2004-10-22 #i35911# // --> OD 2005-01-14 #i40444# // --> OD 2006-01-27 #i58182# - usage of new method // sal_uInt32 nToPageNum( 0L ); bool bDummy( false ); if ( SwObjectFormatterTxtFrm::CheckMovedFwdCondition( *this, GetPageFrm()->GetPhyPageNum(), bAnchoredAtMaster, nToPageNum, bDummy ) ) { bConsiderWrapInfluenceDueToMovedFwdAnchor = true; // --> OD 2005-09-29 #125370#,#125957# - mark anchor text frame // directly, that it is moved forward by object positioning. SwTxtFrm* pAnchorTxtFrm( static_cast(AnchorFrm()) ); bool bInsert( true ); sal_uInt32 nAnchorFrmToPageNum( 0L ); const SwDoc& rDoc = *(GetFrmFmt().GetDoc()); if ( SwLayouter::FrmMovedFwdByObjPos( rDoc, *pAnchorTxtFrm, nAnchorFrmToPageNum ) ) { if ( nAnchorFrmToPageNum < nToPageNum ) SwLayouter::RemoveMovedFwdFrm( rDoc, *pAnchorTxtFrm ); else bInsert = false; } if ( bInsert ) { SwLayouter::InsertMovedFwdFrm( rDoc, *pAnchorTxtFrm, nToPageNum ); } // <-- } // <-- } if ( aOldPos != (Frm().*fnRect->fnGetPos)() || ( !GetValidPosFlag() && ( pFooter || bPosChgDueToOwnFormat ) ) ) { bOsz = aOszCntrl.ChkOsz(); // --> OD 2006-04-13 #b6403541# // special loop prevention for dedicated document: if ( bOsz && HasFixSize() && IsClipped() && GetAnchorFrm()->GetUpper()->IsCellFrm() ) { SwFrmFmt* pFmt = GetFmt(); const SwFmtFrmSize& rFrmSz = pFmt->GetFrmSize(); if ( rFrmSz.GetWidthPercent() && rFrmSz.GetHeightPercent() == 0xFF ) { SwFmtSurround aSurround( pFmt->GetSurround() ); if ( aSurround.GetSurround() == SURROUND_NONE ) { pFmt->LockModify(); aSurround.SetSurround( SURROUND_THROUGHT ); pFmt->SetFmtAttr( aSurround ); pFmt->UnlockModify(); bOsz = false; #if OSL_DEBUG_LEVEL > 1 ASSERT( false, " - special loop prevention for dedicated document of b6403541 applied" ); #endif } } } // <-- } if ( bExtra && Lower() && !Lower()->GetValidPosFlag() ) { // Wenn ein mehrspaltiger Rahmen wg. Positionswechsel ungueltige // Spalten hinterlaesst, so drehen wir lieber hier eine weitere // Runde und formatieren unseren Inhalt via FormatWidthCols nochmal. _InvalidateSize(); bExtra = FALSE; // Sicherhaltshalber gibt es nur eine Ehrenrunde. } } while ( !IsValid() && !bOsz && // --> OD 2004-08-25 #i3317# !bConsiderWrapInfluenceDueToOverlapPrevCol && // <-- // --> OD 2005-01-14 #i40444# !bConsiderWrapInfluenceDueToMovedFwdAnchor && // <-- GetFmt()->GetDoc()->IsVisibleLayerId( GetVirtDrawObj()->GetLayer() ) ); // --> OD 2004-08-25 #i3317# - instead of attribute change apply // temporarly the 'straightforward positioning process'. // --> OD 2007-11-29 #i80924# // handle special case during splitting of table rows if ( bConsiderWrapInfluenceDueToMovedFwdAnchor && GetAnchorFrm()->IsInTab() && GetAnchorFrm()->IsInFollowFlowRow() ) { const SwFrm* pCellFrm = GetAnchorFrm(); while ( pCellFrm && !pCellFrm->IsCellFrm() ) { pCellFrm = pCellFrm->GetUpper(); } if ( pCellFrm ) { SWRECTFN( pCellFrm ) if ( (pCellFrm->Frm().*fnRect->fnGetTop)() == 0 && (pCellFrm->Frm().*fnRect->fnGetHeight)() == 0 ) { bConsiderWrapInfluenceDueToMovedFwdAnchor = false; } } } // <-- if ( bOsz || bConsiderWrapInfluenceDueToOverlapPrevCol || // --> OD 2005-01-14 #i40444# bConsiderWrapInfluenceDueToMovedFwdAnchor ) // <-- { SetTmpConsiderWrapInfluence( true ); SetRestartLayoutProcess( true ); // --> OD 2006-07-24 #b6449874# SetTmpConsiderWrapInfluenceOfOtherObjs( true ); // <-- } // <-- bSetCompletePaintOnInvalidate = FALSE; } } } /** method to determine, if a on the Writer fly frame is possible OD 2004-05-11 #i28701# @author OD */ bool SwFlyAtCntFrm::IsFormatPossible() const { return SwFlyFreeFrm::IsFormatPossible() && !SwOszControl::IsInProgress( this ); } /************************************************************************* |* |* FindAnchor() und Hilfsfunktionen. |* |* Beschreibung: Sucht ausgehend von pOldAnch einen Anker fuer |* Absatzgebundene Objekte. |* Wird beim Draggen von Absatzgebundenen Objekten zur Ankeranzeige sowie |* fuer Ankerwechsel benoetigt. |* Ersterstellung MA 22. Jun. 93 |* Letzte Aenderung MA 30. Jan. 95 |* |*************************************************************************/ class SwDistance { public: SwTwips nMain, nSub; SwDistance() { nMain = nSub = 0; } SwDistance& operator=( const SwDistance &rTwo ) { nMain = rTwo.nMain; nSub = rTwo.nSub; return *this; } BOOL operator<( const SwDistance& rTwo ) { return nMain < rTwo.nMain || ( nMain == rTwo.nMain && nSub && rTwo.nSub && nSub < rTwo.nSub ); } BOOL operator<=( const SwDistance& rTwo ) { return nMain < rTwo.nMain || ( nMain == rTwo.nMain && ( !nSub || !rTwo.nSub || nSub <= rTwo.nSub ) ); } }; const SwFrm * MA_FASTCALL lcl_CalcDownDist( SwDistance &rRet, const Point &rPt, const SwCntntFrm *pCnt ) { rRet.nSub = 0; //Wenn der Point direkt innerhalb des Cnt steht ist die Sache klar und //der Cntnt hat automatisch eine Entfernung von 0 if ( pCnt->Frm().IsInside( rPt ) ) { rRet.nMain = 0; return pCnt; } else { const SwLayoutFrm *pUp = pCnt->IsInTab() ? pCnt->FindTabFrm()->GetUpper() : pCnt->GetUpper(); // einspaltige Bereiche muessen zu ihrem Upper durchschalten while( pUp->IsSctFrm() ) pUp = pUp->GetUpper(); const bool bVert = pUp->IsVertical(); //Dem Textflus folgen. // --> OD 2009-01-12 #i70582# const SwTwips nTopForObjPos = bVert ? ( pCnt->Frm().Left() + pCnt->Frm().Width() - pCnt->GetUpperSpaceAmountConsideredForPrevFrmAndPageGrid() ) : ( pCnt->Frm().Top() + pCnt->GetUpperSpaceAmountConsideredForPrevFrmAndPageGrid() ); // <-- if ( pUp->Frm().IsInside( rPt ) ) { // OD 26.09.2003 - point is inside environment of given content frame // --> OD 2009-01-12 #i70582# if( bVert ) rRet.nMain = nTopForObjPos - rPt.X(); else rRet.nMain = rPt.Y() - nTopForObjPos; // <-- return pCnt; } else if ( rPt.Y() <= pUp->Frm().Top() ) { // OD 26.09.2003 - point is above environment of given content frame // OD: correct for vertical layout? rRet.nMain = LONG_MAX; } else if( rPt.X() < pUp->Frm().Left() && rPt.Y() <= ( bVert ? pUp->Frm().Top() : pUp->Frm().Bottom() ) ) { // OD 26.09.2003 - point is left of environment of given content frame // OD: seems not to be correct for vertical layout!? const SwFrm *pLay = pUp->GetLeaf( MAKEPAGE_NONE, FALSE, pCnt ); if( !pLay || (bVert && (pLay->Frm().Top() + pLay->Prt().Bottom()) Frm().Left() + pLay->Prt().Right()) point is in left border of environment // --> OD 2009-01-12 #i70582# if( bVert ) rRet.nMain = nTopForObjPos - rPt.X(); else rRet.nMain = rPt.Y() - nTopForObjPos; // <-- return pCnt; } else rRet.nMain = LONG_MAX; } else { // --> OD 2009-01-12 #i70582# rRet.nMain = bVert ? nTopForObjPos - (pUp->Frm().Left() + pUp->Prt().Left()) : (pUp->Frm().Top() + pUp->Prt().Bottom()) - nTopForObjPos; // <-- const SwFrm *pPre = pCnt; const SwFrm *pLay = pUp->GetLeaf( MAKEPAGE_NONE, TRUE, pCnt ); SwTwips nFrmTop = 0; SwTwips nPrtHeight = 0; BOOL bSct = FALSE; const SwSectionFrm *pSect = pUp->FindSctFrm(); if( pSect ) { rRet.nSub = rRet.nMain; rRet.nMain = 0; } if( pSect && !pSect->IsAnLower( pLay ) ) { bSct = FALSE; const SwSectionFrm* pNxtSect = pLay ? pLay->FindSctFrm() : 0; if( pSect->IsAnFollow( pNxtSect ) ) { if( pLay->IsVertical() ) { nFrmTop = pLay->Frm().Left() + pLay->Frm().Width(); nPrtHeight = pLay->Prt().Width(); } else { nFrmTop = pLay->Frm().Top(); nPrtHeight = pLay->Prt().Height(); } pSect = pNxtSect; } else { pLay = pSect->GetUpper(); if( pLay->IsVertical() ) { nFrmTop = pSect->Frm().Left(); nPrtHeight = pSect->Frm().Left() - pLay->Frm().Left() - pLay->Prt().Left(); } else { nFrmTop = pSect->Frm().Bottom(); nPrtHeight = pLay->Frm().Top() + pLay->Prt().Top() + pLay->Prt().Height() - pSect->Frm().Top() - pSect->Frm().Height(); } pSect = 0; } } else if( pLay ) { if( pLay->IsVertical() ) { nFrmTop = pLay->Frm().Left() + pLay->Frm().Width(); nPrtHeight = pLay->Prt().Width(); } else { nFrmTop = pLay->Frm().Top(); nPrtHeight = pLay->Prt().Height(); } bSct = 0 != pSect; } while ( pLay && !pLay->Frm().IsInside( rPt ) && ( pLay->Frm().Top() <= rPt.Y() || pLay->IsInFly() || ( pLay->IsInSct() && pLay->FindSctFrm()->GetUpper()->Frm().Top() <= rPt.Y())) ) { if ( pLay->IsFtnContFrm() ) { if ( !((SwLayoutFrm*)pLay)->Lower() ) { SwFrm *pDel = (SwFrm*)pLay; pDel->Cut(); delete pDel; return pPre; } return 0; } else { if( bSct || pSect ) rRet.nSub += nPrtHeight; else rRet.nMain += nPrtHeight; pPre = pLay; pLay = pLay->GetLeaf( MAKEPAGE_NONE, TRUE, pCnt ); if( pSect && !pSect->IsAnLower( pLay ) ) { // If we're leaving a SwSectionFrm, the next Leaf-Frm // is the part of the upper below the SectionFrm. const SwSectionFrm* pNxtSect = pLay ? pLay->FindSctFrm() : NULL; bSct = FALSE; if( pSect->IsAnFollow( pNxtSect ) ) { pSect = pNxtSect; if( pLay->IsVertical() ) { nFrmTop = pLay->Frm().Left() + pLay->Frm().Width(); nPrtHeight = pLay->Prt().Width(); } else { nFrmTop = pLay->Frm().Top(); nPrtHeight = pLay->Prt().Height(); } } else { pLay = pSect->GetUpper(); if( pLay->IsVertical() ) { nFrmTop = pSect->Frm().Left(); nPrtHeight = pSect->Frm().Left() - pLay->Frm().Left() - pLay->Prt().Left(); } else { nFrmTop = pSect->Frm().Bottom(); nPrtHeight = pLay->Frm().Top()+pLay->Prt().Top() + pLay->Prt().Height() - pSect->Frm().Top() - pSect->Frm().Height(); } pSect = 0; } } else if( pLay ) { if( pLay->IsVertical() ) { nFrmTop = pLay->Frm().Left() + pLay->Frm().Width(); nPrtHeight = pLay->Prt().Width(); } else { nFrmTop = pLay->Frm().Top(); nPrtHeight = pLay->Prt().Height(); } bSct = 0 != pSect; } } } if ( pLay ) { if ( pLay->Frm().IsInside( rPt ) ) { SwTwips nDiff = pLay->IsVertical() ? ( nFrmTop - rPt.X() ) : ( rPt.Y() - nFrmTop ); if( bSct || pSect ) rRet.nSub += nDiff; else rRet.nMain += nDiff; } if ( pLay->IsFtnContFrm() && !((SwLayoutFrm*)pLay)->Lower() ) { SwFrm *pDel = (SwFrm*)pLay; pDel->Cut(); delete pDel; return 0; } return pLay; } else rRet.nMain = LONG_MAX; } } return 0; } ULONG MA_FASTCALL lcl_FindCntDiff( const Point &rPt, const SwLayoutFrm *pLay, const SwCntntFrm *& rpCnt, const BOOL bBody, const BOOL bFtn ) { //Sucht unterhalb von pLay den dichtesten Cnt zum Point. Der Bezugspunkt //der Cntnts ist immer die linke obere Ecke. //Der Cnt soll moeglichst ueber dem Point liegen. #if OSL_DEBUG_LEVEL > 1 Point arPoint( rPt ); #endif rpCnt = 0; ULONG nDistance = ULONG_MAX; ULONG nNearest = ULONG_MAX; const SwCntntFrm *pCnt = pLay->ContainsCntnt(); while ( pCnt && (bBody != pCnt->IsInDocBody() || bFtn != pCnt->IsInFtn())) { pCnt = pCnt->GetNextCntntFrm(); if ( !pLay->IsAnLower( pCnt ) ) pCnt = 0; } const SwCntntFrm *pNearest = pCnt; if ( pCnt ) { do { //Jetzt die Entfernung zwischen den beiden Punkten berechnen. //'Delta' X^2 + 'Delta'Y^2 = 'Entfernung'^2 sal_uInt32 dX = Max( pCnt->Frm().Left(), rPt.X() ) - Min( pCnt->Frm().Left(), rPt.X() ), dY = Max( pCnt->Frm().Top(), rPt.Y() ) - Min( pCnt->Frm().Top(), rPt.Y() ); BigInt dX1( dX ), dY1( dY ); dX1 *= dX1; dY1 *= dY1; const ULONG nDiff = ::SqRt( dX1 + dY1 ); if ( pCnt->Frm().Top() <= rPt.Y() ) { if ( nDiff < nDistance ) { //Der ist dichter dran nDistance = nNearest = nDiff; rpCnt = pNearest = pCnt; } } else if ( nDiff < nNearest ) { nNearest = nDiff; pNearest = pCnt; } pCnt = pCnt->GetNextCntntFrm(); while ( pCnt && (bBody != pCnt->IsInDocBody() || bFtn != pCnt->IsInFtn())) pCnt = pCnt->GetNextCntntFrm(); } while ( pCnt && pLay->IsAnLower( pCnt ) ); } if ( nDistance == ULONG_MAX ) { rpCnt = pNearest; return nNearest; } return nDistance; } const SwCntntFrm * MA_FASTCALL lcl_FindCnt( const Point &rPt, const SwCntntFrm *pCnt, const BOOL bBody, const BOOL bFtn ) { //Sucht ausgehen von pCnt denjenigen CntntFrm, dessen linke obere //Ecke am dichtesten am Point liegt. //Liefert _immer_ einen CntntFrm zurueck. //Zunaechst wird versucht den dichtesten Cntnt innerhalt derjenigen //Seite zu suchen innerhalb derer der Cntnt steht. //Ausgehend von der Seite muessen die Seiten in beide //Richtungen beruecksichtigt werden. //Falls moeglich wird ein Cntnt geliefert, dessen Y-Position ueber der //des Point sitzt. const SwCntntFrm *pRet, *pNew; const SwLayoutFrm *pLay = pCnt->FindPageFrm(); ULONG nDist; nDist = ::lcl_FindCntDiff( rPt, pLay, pNew, bBody, bFtn ); if ( pNew ) pRet = pNew; else { pRet = pCnt; nDist = ULONG_MAX; } const SwCntntFrm *pNearest = pRet; ULONG nNearest = nDist; if ( pLay ) { const SwLayoutFrm *pPge = pLay; ULONG nOldNew = ULONG_MAX; for ( USHORT i = 0; pPge->GetPrev() && (i < 3); ++i ) { pPge = (SwLayoutFrm*)pPge->GetPrev(); const ULONG nNew = ::lcl_FindCntDiff( rPt, pPge, pNew, bBody, bFtn ); if ( nNew < nDist ) { if ( pNew->Frm().Top() <= rPt.Y() ) { pRet = pNearest = pNew; nDist = nNearest = nNew; } else if ( nNew < nNearest ) { pNearest = pNew; nNearest = nNew; } } else if ( nOldNew != ULONG_MAX && nNew > nOldNew ) break; else nOldNew = nNew; } pPge = pLay; nOldNew = ULONG_MAX; for ( USHORT j = 0; pPge->GetNext() && (j < 3); ++j ) { pPge = (SwLayoutFrm*)pPge->GetNext(); const ULONG nNew = ::lcl_FindCntDiff( rPt, pPge, pNew, bBody, bFtn ); if ( nNew < nDist ) { if ( pNew->Frm().Top() <= rPt.Y() ) { pRet = pNearest = pNew; nDist = nNearest = nNew; } else if ( nNew < nNearest ) { pNearest = pNew; nNearest = nNew; } } else if ( nOldNew != ULONG_MAX && nNew > nOldNew ) break; else nOldNew = nNew; } } if ( (pRet->Frm().Top() > rPt.Y()) ) return pNearest; else return pRet; } void lcl_PointToPrt( Point &rPoint, const SwFrm *pFrm ) { SwRect aTmp( pFrm->Prt() ); aTmp += pFrm->Frm().Pos(); if ( rPoint.X() < aTmp.Left() ) rPoint.X() = aTmp.Left(); else if ( rPoint.X() > aTmp.Right() ) rPoint.X() = aTmp.Right(); if ( rPoint.Y() < aTmp.Top() ) rPoint.Y() = aTmp.Top(); else if ( rPoint.Y() > aTmp.Bottom() ) rPoint.Y() = aTmp.Bottom(); } const SwCntntFrm *FindAnchor( const SwFrm *pOldAnch, const Point &rNew, const BOOL bBodyOnly ) { //Zu der angegebenen DokumentPosition wird der dichteste Cnt im //Textfluss gesucht. AusgangsFrm ist der uebergebene Anker. const SwCntntFrm* pCnt; if ( pOldAnch->IsCntntFrm() ) { pCnt = (const SwCntntFrm*)pOldAnch; } else { Point aTmp( rNew ); SwLayoutFrm *pTmpLay = (SwLayoutFrm*)pOldAnch; if( pTmpLay->IsRootFrm() ) { SwRect aTmpRect( aTmp, Size(0,0) ); pTmpLay = (SwLayoutFrm*)::FindPage( aTmpRect, pTmpLay->Lower() ); } pCnt = pTmpLay->GetCntntPos( aTmp, FALSE, bBodyOnly ); } //Beim Suchen darauf achten, dass die Bereiche sinnvoll erhalten //bleiben. D.h. in diesem Fall nicht in Header/Footer hinein und //nicht aus Header/Footer hinaus. const BOOL bBody = pCnt->IsInDocBody() || bBodyOnly; const BOOL bFtn = !bBodyOnly && pCnt->IsInFtn(); Point aNew( rNew ); if ( bBody ) { //#38848 Vom Seitenrand in den Body ziehen. const SwFrm *pPage = pCnt->FindPageFrm(); ::lcl_PointToPrt( aNew, pPage->GetUpper() ); SwRect aTmp( aNew, Size( 0, 0 ) ); pPage = ::FindPage( aTmp, pPage ); ::lcl_PointToPrt( aNew, pPage ); } if ( pCnt->IsInDocBody() == bBody && pCnt->Frm().IsInside( aNew ) ) return pCnt; else if ( pOldAnch->IsInDocBody() || pOldAnch->IsPageFrm() ) { //Vielleicht befindet sich der gewuenschte Anker ja auf derselben //Seite wie der aktuelle Anker. //So gibt es kein Problem mit Spalten. Point aTmp( aNew ); const SwCntntFrm *pTmp = pCnt->FindPageFrm()-> GetCntntPos( aTmp, FALSE, TRUE, FALSE ); if ( pTmp && pTmp->Frm().IsInside( aNew ) ) return pTmp; } //Ausgehend vom Anker suche ich jetzt in beide Richtungen bis ich //den jeweils dichtesten gefunden habe. //Nicht die direkte Entfernung ist relevant sondern die Strecke die //im Textfluss zurueckgelegt werden muss. const SwCntntFrm *pUpLst; const SwCntntFrm *pUpFrm = pCnt; SwDistance nUp, nUpLst; ::lcl_CalcDownDist( nUp, aNew, pUpFrm ); SwDistance nDown = nUp; BOOL bNegAllowed = TRUE;//Einmal aus dem negativen Bereich heraus lassen. do { pUpLst = pUpFrm; nUpLst = nUp; pUpFrm = pUpLst->GetPrevCntntFrm(); while ( pUpFrm && (bBody != pUpFrm->IsInDocBody() || bFtn != pUpFrm->IsInFtn())) pUpFrm = pUpFrm->GetPrevCntntFrm(); if ( pUpFrm ) { ::lcl_CalcDownDist( nUp, aNew, pUpFrm ); //Wenn die Distanz innnerhalb einer Tabelle waechst, so lohnt es //sich weiter zu suchen. if ( pUpLst->IsInTab() && pUpFrm->IsInTab() ) { while ( pUpFrm && ((nUpLst < nUp && pUpFrm->IsInTab()) || bBody != pUpFrm->IsInDocBody()) ) { pUpFrm = pUpFrm->GetPrevCntntFrm(); if ( pUpFrm ) ::lcl_CalcDownDist( nUp, aNew, pUpFrm ); } } } if ( !pUpFrm ) nUp.nMain = LONG_MAX; if ( nUp.nMain >= 0 && LONG_MAX != nUp.nMain ) { bNegAllowed = FALSE; if ( nUpLst.nMain < 0 ) //nicht den falschen erwischen, wenn der Wert //gerade von negativ auf positiv gekippt ist. { pUpLst = pUpFrm; nUpLst = nUp; } } } while ( pUpFrm && ( ( bNegAllowed && nUp.nMain < 0 ) || ( nUp <= nUpLst ) ) ); const SwCntntFrm *pDownLst; const SwCntntFrm *pDownFrm = pCnt; SwDistance nDownLst; if ( nDown.nMain < 0 ) nDown.nMain = LONG_MAX; do { pDownLst = pDownFrm; nDownLst = nDown; pDownFrm = pDownLst->GetNextCntntFrm(); while ( pDownFrm && (bBody != pDownFrm->IsInDocBody() || bFtn != pDownFrm->IsInFtn())) pDownFrm = pDownFrm->GetNextCntntFrm(); if ( pDownFrm ) { ::lcl_CalcDownDist( nDown, aNew, pDownFrm ); if ( nDown.nMain < 0 ) nDown.nMain = LONG_MAX; //Wenn die Distanz innnerhalb einer Tabelle waechst, so lohnt es //sich weiter zu suchen. if ( pDownLst->IsInTab() && pDownFrm->IsInTab() ) { while ( pDownFrm && ( ( nDown.nMain != LONG_MAX && nDownLst < nDownLst && pDownFrm->IsInTab()) || bBody != pDownFrm->IsInDocBody() ) ) { pDownFrm = pDownFrm->GetNextCntntFrm(); if ( pDownFrm ) ::lcl_CalcDownDist( nDown, aNew, pDownFrm ); if ( nDown.nMain < 0 ) nDown.nMain = LONG_MAX; } } } if ( !pDownFrm ) nDown.nMain = LONG_MAX; } while ( pDownFrm && nDown <= nDownLst && nDown.nMain != LONG_MAX && nDownLst.nMain != LONG_MAX ); //Wenn ich in beide Richtungen keinen gefunden habe, so suche ich mir //denjenigen Cntnt dessen linke obere Ecke dem Point am naechsten liegt. //Eine derartige Situation tritt z.b. auf, wenn der Point nicht im Text- //fluss sondern in irgendwelchen Raendern steht. if ( nDownLst.nMain == LONG_MAX && nUpLst.nMain == LONG_MAX ) { // #102861# If an OLE objects, which is contained in a fly frame // is resized in inplace mode and the new Position is outside the // fly frame, we do not want to leave our fly frame. if ( pCnt->IsInFly() ) return pCnt; return ::lcl_FindCnt( aNew, pCnt, bBody, bFtn ); } else return nDownLst < nUpLst ? pDownLst : pUpLst; } /************************************************************************* |* |* SwFlyAtCntFrm::SetAbsPos() |* |* Ersterstellung MA 22. Jun. 93 |* Letzte Aenderung MA 11. Sep. 98 |* |*************************************************************************/ void SwFlyAtCntFrm::SetAbsPos( const Point &rNew ) { SwPageFrm *pOldPage = FindPageFrm(); const SwRect aOld( GetObjRectWithSpaces() ); Point aNew( rNew ); if( GetAnchorFrm()->IsVertical() || GetAnchorFrm()->IsRightToLeft() ) aNew.X() += Frm().Width(); SwCntntFrm *pCnt = (SwCntntFrm*)::FindAnchor( GetAnchorFrm(), aNew ); if( pCnt->IsProtected() ) pCnt = (SwCntntFrm*)GetAnchorFrm(); SwPageFrm *pTmpPage = 0; const bool bVert = pCnt->IsVertical(); const sal_Bool bRTL = pCnt->IsRightToLeft(); if( ( !bVert != !GetAnchorFrm()->IsVertical() ) || ( !bRTL != !GetAnchorFrm()->IsRightToLeft() ) ) { if( bVert || bRTL ) aNew.X() += Frm().Width(); else aNew.X() -= Frm().Width(); } if ( pCnt->IsInDocBody() ) { //#38848 Vom Seitenrand in den Body ziehen. pTmpPage = pCnt->FindPageFrm(); ::lcl_PointToPrt( aNew, pTmpPage->GetUpper() ); SwRect aTmp( aNew, Size( 0, 0 ) ); pTmpPage = (SwPageFrm*)::FindPage( aTmp, pTmpPage ); ::lcl_PointToPrt( aNew, pTmpPage ); } //RelPos einstellen, nur auf Wunsch invalidieren. //rNew ist eine Absolute Position. Um die RelPos korrekt einzustellen //muessen wir uns die Entfernung von rNew zum Anker im Textfluss besorgen. //!!!!!Hier kann Optimiert werden: FindAnchor koennte die RelPos mitliefern! const SwFrm *pFrm = 0; SwTwips nY; if ( pCnt->Frm().IsInside( aNew ) ) { // --> OD 2009-01-12 #i70582# const SwTwips nTopForObjPos = bVert ? ( pCnt->Frm().Left() + pCnt->Frm().Width() - pCnt->GetUpperSpaceAmountConsideredForPrevFrmAndPageGrid() ) : ( pCnt->Frm().Top() + pCnt->GetUpperSpaceAmountConsideredForPrevFrmAndPageGrid() ); if ( bVert ) { nY = nTopForObjPos - rNew.X() - Frm().Width(); } else { nY = rNew.Y() - nTopForObjPos; } // <-- } else { SwDistance aDist; pFrm = ::lcl_CalcDownDist( aDist, aNew, pCnt ); nY = aDist.nMain + aDist.nSub; } SwTwips nX = 0; if ( pCnt->IsFollow() ) { //Flys haengen niemals an einem Follow sondern immer am //Master, den suchen wir uns jetzt. const SwCntntFrm *pOriginal = pCnt; const SwCntntFrm *pFollow = pCnt; while ( pCnt->IsFollow() ) { do { pCnt = pCnt->GetPrevCntntFrm(); } while ( pCnt->GetFollow() != pFollow ); pFollow = pCnt; } SwTwips nDiff = 0; do { const SwFrm *pUp = pFollow->GetUpper(); if( pUp->IsVertical() ) nDiff += pFollow->Frm().Left() + pFollow->Frm().Width() - pUp->Frm().Left() - pUp->Prt().Left(); else nDiff += pUp->Prt().Height() - pFollow->GetRelPos().Y(); pFollow = pFollow->GetFollow(); } while ( pFollow != pOriginal ); nY += nDiff; if( bVert ) nX = pCnt->Frm().Top() - pOriginal->Frm().Top(); else nX = pCnt->Frm().Left() - pOriginal->Frm().Left(); } if ( nY == LONG_MAX ) { // --> OD 2009-01-12 #i70582# const SwTwips nTopForObjPos = bVert ? ( pCnt->Frm().Left() + pCnt->Frm().Width() - pCnt->GetUpperSpaceAmountConsideredForPrevFrmAndPageGrid() ) : ( pCnt->Frm().Top() + pCnt->GetUpperSpaceAmountConsideredForPrevFrmAndPageGrid() ); if ( bVert ) { nY = nTopForObjPos - rNew.X(); } else { nY = rNew.Y() - nTopForObjPos; } // <-- } SwFlyFrmFmt *pFmt = (SwFlyFrmFmt*)GetFmt(); const SwFmtSurround& rSurround = pFmt->GetSurround(); const BOOL bWrapThrough = rSurround.GetSurround() == SURROUND_THROUGHT; SwTwips nBaseOfstForFly = 0; const SwFrm* pTmpFrm = pFrm ? pFrm : pCnt; if ( pTmpFrm->IsTxtFrm() ) nBaseOfstForFly = ((SwTxtFrm*)pTmpFrm)->GetBaseOfstForFly( !bWrapThrough ); if( bVert ) { if( !pFrm ) nX += rNew.Y() - pCnt->Frm().Top() - nBaseOfstForFly; else nX = rNew.Y() - pFrm->Frm().Top() - nBaseOfstForFly; } else { if( !pFrm ) { if ( pCnt->IsRightToLeft() ) nX += pCnt->Frm().Right() - rNew.X() - Frm().Width() + nBaseOfstForFly; else nX += rNew.X() - pCnt->Frm().Left() - nBaseOfstForFly; } else { if ( pFrm->IsRightToLeft() ) nX += pFrm->Frm().Right() - rNew.X() - Frm().Width() + nBaseOfstForFly; else nX = rNew.X() - pFrm->Frm().Left() - nBaseOfstForFly; } } GetFmt()->GetDoc()->StartUndo( UNDO_START, NULL ); if( pCnt != GetAnchorFrm() || ( IsAutoPos() && pCnt->IsTxtFrm() && GetFmt()->getIDocumentSettingAccess()->get(IDocumentSettingAccess::HTML_MODE)) ) { //Das Ankerattribut auf den neuen Cnt setzen. SwFmtAnchor aAnch( pFmt->GetAnchor() ); SwPosition *pPos = (SwPosition*)aAnch.GetCntntAnchor(); if( IsAutoPos() && pCnt->IsTxtFrm() ) { SwCrsrMoveState eTmpState( MV_SETONLYTEXT ); Point aPt( rNew ); if( pCnt->GetCrsrOfst( pPos, aPt, &eTmpState ) && pPos->nNode == *pCnt->GetNode() ) { ResetLastCharRectHeight(); if( text::RelOrientation::CHAR == pFmt->GetVertOrient().GetRelationOrient() ) nY = LONG_MAX; if( text::RelOrientation::CHAR == pFmt->GetHoriOrient().GetRelationOrient() ) nX = LONG_MAX; } else { pPos->nNode = *pCnt->GetNode(); pPos->nContent.Assign( pCnt->GetNode(), 0 ); } } else { pPos->nNode = *pCnt->GetNode(); pPos->nContent.Assign( pCnt->GetNode(), 0 ); } // --> OD 2006-02-27 #125892# // handle change of anchor node: // if count of the anchor frame also change, the fly frames have to be // re-created. Thus, delete all fly frames except the before the // anchor attribute is change and re-create them afterwards. { SwHandleAnchorNodeChg aHandleAnchorNodeChg( *pFmt, aAnch, this ); pFmt->GetDoc()->SetAttr( aAnch, *pFmt ); } // <-- } // --> OD 2004-06-30 #i28701# - use new method else if ( pTmpPage && pTmpPage != GetPageFrm() ) GetPageFrm()->MoveFly( this, pTmpPage ); const Point aRelPos = bVert ? Point( -nY, nX ) : Point( nX, nY ); ChgRelPos( aRelPos ); GetFmt()->GetDoc()->EndUndo( UNDO_END, NULL ); if ( pOldPage != FindPageFrm() ) ::Notify_Background( GetVirtDrawObj(), pOldPage, aOld, PREP_FLY_LEAVE, FALSE ); } // OD 2004-08-12 #i32795# - Note: method no longer used in //void DeepCalc( const SwFrm *pFrm ) //{ // if( pFrm->IsSctFrm() || // ( pFrm->IsFlyFrm() && ((SwFlyFrm*)pFrm)->IsFlyInCntFrm() ) ) // return; // const SwFlowFrm *pFlow = SwFlowFrm::CastFlowFrm( pFrm ); // if( pFlow && pFlow->IsAnyJoinLocked() ) // return; // USHORT nCnt = 0; // BOOL bContinue = FALSE; // do // { // if ( ++nCnt == 10 ) // { // ASSERT( !nCnt, "DeepCalc: Loop detected1?" ); // break; // } // const BOOL bSetComplete = !pFrm->IsValid(); // const SwRect aOldFrm( pFrm->Frm() ); // const SwRect aOldPrt( pFrm->Prt() ); // const SwFrm *pUp = pFrm->GetUpper(); // if ( pUp ) // { // //Nicht weiter wenn der Up ein Fly mit Spalten ist. // if( ( !pUp->IsFlyFrm() || !((SwLayoutFrm*)pUp)->Lower() || // !((SwLayoutFrm*)pUp)->Lower()->IsColumnFrm() ) && // !pUp->IsSctFrm() ) // { // SWRECTFN( pUp ) // const Point aPt( (pUp->Frm().*fnRect->fnGetPos)() ); // ::DeepCalc( pUp ); // bContinue = aPt != (pUp->Frm().*fnRect->fnGetPos)(); // } // } // else // pUp = pFrm; // pFrm->Calc(); // if ( bSetComplete && (aOldFrm != pFrm->Frm() || aOldPrt != pFrm->Prt())) // pFrm->SetCompletePaint(); // if ( pUp->IsFlyFrm() ) // { // if ( ((SwFlyFrm*)pUp)->IsLocked() || // (((SwFlyFrm*)pUp)->IsFlyAtCntFrm() && // SwOszControl::IsInProgress( (const SwFlyFrm*)pUp )) ) // { // bContinue = FALSE; // } // } // } while ( bContinue ); //} /** method to assure that anchored object is registered at the correct page frame OD 2004-07-02 #i28701# takes over functionality of deleted method @author OD */ void SwFlyAtCntFrm::RegisterAtCorrectPage() { SwPageFrm* pPageFrm( 0L ); if ( GetVertPosOrientFrm() ) { pPageFrm = const_cast(GetVertPosOrientFrm()->FindPageFrm()); } if ( pPageFrm && GetPageFrm() != pPageFrm ) { if ( GetPageFrm() ) GetPageFrm()->MoveFly( this, pPageFrm ); else pPageFrm->AppendFlyToPage( this ); } } // OD 2004-03-23 #i26791# //void SwFlyAtCntFrm::MakeFlyPos() void SwFlyAtCntFrm::MakeObjPos() { // OD 02.10.2002 #102646# // if fly frame position is valid, nothing is to do. Thus, return if ( bValidPos ) { return; } // OD 2004-03-24 #i26791# - validate position flag here. bValidPos = TRUE; // --> OD 2004-10-22 #i35911# - no calculation of new position, if // anchored object is marked that it clears its environment and its // environment is already cleared. // --> OD 2006-01-02 #125977# - before checking for cleared environment // check, if member is set. if ( GetVertPosOrientFrm() && ClearedEnvironment() && HasClearedEnvironment() ) { return; } // <-- // OD 29.10.2003 #113049# - use new class to position object objectpositioning::SwToCntntAnchoredObjectPosition aObjPositioning( *GetVirtDrawObj() ); aObjPositioning.CalcPosition(); SetVertPosOrientFrm ( aObjPositioning.GetVertPosOrientFrm() ); } // OD 2004-05-12 #i28701# bool SwFlyAtCntFrm::_InvalidationAllowed( const InvalidationType _nInvalid ) const { bool bAllowed( SwFlyFreeFrm::_InvalidationAllowed( _nInvalid ) ); // forbiddance of base instance can't be over ruled. if ( bAllowed ) { if ( _nInvalid == INVALID_POS || _nInvalid == INVALID_ALL ) { bAllowed = InvalidationOfPosAllowed(); } } return bAllowed; }