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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sw.hxx" #include #include #include #include #include #include #include #include #include #include #include #include #include "fesh.hxx" #include #include "accmap.hxx" #include "accframebase.hxx" using namespace ::com::sun::star; using namespace ::com::sun::star::accessibility; using ::rtl::OUString; sal_Bool SwAccessibleFrameBase::IsSelected() { sal_Bool bRet = sal_False; DBG_ASSERT( GetMap(), "no map?" ); const ViewShell *pVSh = GetMap()->GetShell(); DBG_ASSERT( pVSh, "no shell?" ); if( pVSh->ISA( SwFEShell ) ) { const SwFEShell *pFESh = static_cast< const SwFEShell * >( pVSh ); const SwFrm *pFlyFrm = pFESh->GetCurrFlyFrm(); if( pFlyFrm == GetFrm() ) bRet = sal_True; } return bRet; } void SwAccessibleFrameBase::GetStates( ::utl::AccessibleStateSetHelper& rStateSet ) { SwAccessibleContext::GetStates( rStateSet ); const ViewShell *pVSh = GetMap()->GetShell(); DBG_ASSERT( pVSh, "no shell?" ); sal_Bool bSelectable = pVSh->ISA( SwFEShell ); // SELECTABLE if( bSelectable ) rStateSet.AddState( AccessibleStateType::SELECTABLE ); // FOCUSABLE if( bSelectable ) rStateSet.AddState( AccessibleStateType::FOCUSABLE ); // SELECTED and FOCUSED if( IsSelected() ) { rStateSet.AddState( AccessibleStateType::SELECTED ); OSL_ENSURE( bIsSelected, "bSelected out of sync" ); ::rtl::Reference < SwAccessibleContext > xThis( this ); GetMap()->SetCursorContext( xThis ); Window *pWin = GetWindow(); if( pWin && pWin->HasFocus() ) rStateSet.AddState( AccessibleStateType::FOCUSED ); } } sal_uInt8 SwAccessibleFrameBase::GetNodeType( const SwFlyFrm *pFlyFrm ) { sal_uInt8 nType = ND_TEXTNODE; if( pFlyFrm->Lower() ) { if( pFlyFrm->Lower()->IsNoTxtFrm() ) { const SwCntntFrm *pCntFrm = static_cast( pFlyFrm->Lower() ); nType = pCntFrm->GetNode()->GetNodeType(); } } else { const SwFrmFmt *pFrmFmt = pFlyFrm->GetFmt(); const SwFmtCntnt& rCntnt = pFrmFmt->GetCntnt(); const SwNodeIndex *pNdIdx = rCntnt.GetCntntIdx(); if( pNdIdx ) { const SwCntntNode *pCNd = (pNdIdx->GetNodes())[pNdIdx->GetIndex()+1]->GetCntntNode(); if( pCNd ) nType = pCNd->GetNodeType(); } } return nType; } SwAccessibleFrameBase::SwAccessibleFrameBase( SwAccessibleMap* pInitMap, sal_Int16 nInitRole, const SwFlyFrm* pFlyFrm ) : SwAccessibleContext( pInitMap, nInitRole, pFlyFrm ), bIsSelected( sal_False ) { SolarMutexGuard aGuard; const SwFrmFmt *pFrmFmt = pFlyFrm->GetFmt(); const_cast< SwFrmFmt * >( pFrmFmt )->Add( this ); SetName( pFrmFmt->GetName() ); bIsSelected = IsSelected(); } void SwAccessibleFrameBase::_InvalidateCursorPos() { sal_Bool bNewSelected = IsSelected(); sal_Bool bOldSelected; { osl::MutexGuard aGuard( aMutex ); bOldSelected = bIsSelected; bIsSelected = bNewSelected; } if( bNewSelected ) { // remember that object as the one that has the caret. This is // neccessary to notify that object if the cursor leaves it. ::rtl::Reference < SwAccessibleContext > xThis( this ); GetMap()->SetCursorContext( xThis ); } if( bOldSelected != bNewSelected ) { Window *pWin = GetWindow(); if( pWin && pWin->HasFocus() && bNewSelected ) FireStateChangedEvent( AccessibleStateType::FOCUSED, bNewSelected ); FireStateChangedEvent( AccessibleStateType::SELECTED, bNewSelected ); if( pWin && pWin->HasFocus() && !bNewSelected ) FireStateChangedEvent( AccessibleStateType::FOCUSED, bNewSelected ); uno::Reference< XAccessible > xParent( GetWeakParent() ); if( xParent.is() ) { SwAccessibleContext *pAcc = static_cast ( xParent.get() ); AccessibleEventObject aEvent; aEvent.EventId = AccessibleEventId::SELECTION_CHANGED; pAcc->FireAccessibleEvent( aEvent ); } } } void SwAccessibleFrameBase::_InvalidateFocus() { Window *pWin = GetWindow(); if( pWin ) { sal_Bool bSelected; { osl::MutexGuard aGuard( aMutex ); bSelected = bIsSelected; } OSL_ENSURE( bSelected, "focus object should be selected" ); FireStateChangedEvent( AccessibleStateType::FOCUSED, pWin->HasFocus() && bSelected ); } } sal_Bool SwAccessibleFrameBase::HasCursor() { osl::MutexGuard aGuard( aMutex ); return bIsSelected; } SwAccessibleFrameBase::~SwAccessibleFrameBase() { } void SwAccessibleFrameBase::Modify( SfxPoolItem *pOld, SfxPoolItem *pNew) { sal_uInt16 nWhich = pOld ? pOld->Which() : pNew ? pNew->Which() : 0 ; const SwFlyFrm *pFlyFrm = static_cast< const SwFlyFrm * >( GetFrm() ); switch( nWhich ) { case RES_NAME_CHANGED: if( pFlyFrm ) { const SwFrmFmt *pFrmFmt = pFlyFrm->GetFmt(); OSL_ENSURE( pFrmFmt == GetRegisteredIn(), "invalid frame" ); OUString sOldName( GetName() ); OSL_ENSURE( !pOld || static_cast < SwStringMsgPoolItem * >( pOld )->GetString() == String( sOldName ), "invalid old name" ); const String& rNewName = pFrmFmt->GetName(); SetName( rNewName ); OSL_ENSURE( !pNew || static_cast < SwStringMsgPoolItem * >( pNew )->GetString() == rNewName, "invalid new name" ); if( sOldName != GetName() ) { AccessibleEventObject aEvent; aEvent.EventId = AccessibleEventId::NAME_CHANGED; aEvent.OldValue <<= sOldName; aEvent.NewValue <<= GetName(); FireAccessibleEvent( aEvent ); } } break; case RES_OBJECTDYING: if( GetRegisteredIn() == static_cast< SwModify *>( static_cast< SwPtrMsgPoolItem * >( pOld )->pObject ) ) pRegisteredIn->Remove( this ); break; case RES_FMT_CHG: if( static_cast< SwFmtChg * >(pNew)->pChangedFmt == GetRegisteredIn() && static_cast< SwFmtChg * >(pOld)->pChangedFmt->IsFmtInDTOR() ) pRegisteredIn->Remove( this ); break; default: SwClient::Modify( pOld, pNew ); break; } } void SwAccessibleFrameBase::Dispose( sal_Bool bRecursive ) { SolarMutexGuard aGuard; if( GetRegisteredIn() ) pRegisteredIn->Remove( this ); SwAccessibleContext::Dispose( bRecursive ); } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */