/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace sw::access; // Regarding visibility (or in terms of accessibility: regarding the showing // state): A frame is visible and therefore contained in the tree if its frame // size overlaps with the visible area. The bounding box however is the // frame's paint area. sal_Int32 SwAccessibleFrame::GetChildCount( SwAccessibleMap& rAccMap, const SwRect& rVisArea, const SwFrame *pFrame, bool bInPagePreview ) { sal_Int32 nCount = 0; const SwAccessibleChildSList aVisList( rVisArea, *pFrame, rAccMap ); SwAccessibleChildSList::const_iterator aIter( aVisList.begin() ); while( aIter != aVisList.end() ) { const SwAccessibleChild& rLower = *aIter; if( rLower.IsAccessible( bInPagePreview ) ) { nCount++; } else if( rLower.GetSwFrame() ) { // There are no unaccessible SdrObjects that count nCount += GetChildCount( rAccMap, rVisArea, rLower.GetSwFrame(), bInPagePreview ); } ++aIter; } return nCount; } SwAccessibleChild SwAccessibleFrame::GetChild( SwAccessibleMap& rAccMap, const SwRect& rVisArea, const SwFrame& rFrame, sal_Int32& rPos, bool bInPagePreview ) { SwAccessibleChild aRet; if( rPos >= 0 ) { if( SwAccessibleChildMap::IsSortingRequired( rFrame ) ) { // We need a sorted list here const SwAccessibleChildMap aVisMap( rVisArea, rFrame, rAccMap ); SwAccessibleChildMap::const_iterator aIter( aVisMap.cbegin() ); while( aIter != aVisMap.cend() && !aRet.IsValid() ) { const SwAccessibleChild& rLower = (*aIter).second; if( rLower.IsAccessible( bInPagePreview ) ) { if( 0 == rPos ) aRet = rLower; else rPos--; } else if( rLower.GetSwFrame() ) { // There are no unaccessible SdrObjects that count aRet = GetChild( rAccMap, rVisArea, *(rLower.GetSwFrame()), rPos, bInPagePreview ); } ++aIter; } } else { // The unsorted list is sorted enough, because it returns lower // frames in the correct order. const SwAccessibleChildSList aVisList( rVisArea, rFrame, rAccMap ); SwAccessibleChildSList::const_iterator aIter( aVisList.begin() ); while( aIter != aVisList.end() && !aRet.IsValid() ) { const SwAccessibleChild& rLower = *aIter; if( rLower.IsAccessible( bInPagePreview ) ) { if( 0 == rPos ) aRet = rLower; else rPos--; } else if( rLower.GetSwFrame() ) { // There are no unaccessible SdrObjects that count aRet = GetChild( rAccMap, rVisArea, *(rLower.GetSwFrame()), rPos, bInPagePreview ); } ++aIter; } } } return aRet; } bool SwAccessibleFrame::GetChildIndex( SwAccessibleMap& rAccMap, const SwRect& rVisArea, const SwFrame& rFrame, const SwAccessibleChild& rChild, sal_Int32& rPos, bool bInPagePreview ) { bool bFound = false; if( SwAccessibleChildMap::IsSortingRequired( rFrame ) ) { // We need a sorted list here const SwAccessibleChildMap aVisMap( rVisArea, rFrame, rAccMap ); SwAccessibleChildMap::const_iterator aIter( aVisMap.cbegin() ); while( aIter != aVisMap.cend() && !bFound ) { const SwAccessibleChild& rLower = (*aIter).second; if( rLower.IsAccessible( bInPagePreview ) ) { if( rChild == rLower ) bFound = true; else rPos++; } else if( rLower.GetSwFrame() ) { // There are no unaccessible SdrObjects that count bFound = GetChildIndex( rAccMap, rVisArea, *(rLower.GetSwFrame()), rChild, rPos, bInPagePreview ); } ++aIter; } } else { // The unsorted list is sorted enough, because it returns lower // frames in the correct order. const SwAccessibleChildSList aVisList( rVisArea, rFrame, rAccMap ); SwAccessibleChildSList::const_iterator aIter( aVisList.begin() ); while( aIter != aVisList.end() && !bFound ) { const SwAccessibleChild& rLower = *aIter; if( rLower.IsAccessible( bInPagePreview ) ) { if( rChild == rLower ) bFound = true; else rPos++; } else if( rLower.GetSwFrame() ) { // There are no unaccessible SdrObjects that count bFound = GetChildIndex( rAccMap, rVisArea, *(rLower.GetSwFrame()), rChild, rPos, bInPagePreview ); } ++aIter; } } return bFound; } SwAccessibleChild SwAccessibleFrame::GetChildAtPixel( const SwRect& rVisArea, const SwFrame& rFrame, const Point& rPixPos, bool bInPagePreview, SwAccessibleMap& rAccMap ) { SwAccessibleChild aRet; if( SwAccessibleChildMap::IsSortingRequired( rFrame ) ) { // We need a sorted list here, and we have to reverse iterate, // because objects in front should be returned. const SwAccessibleChildMap aVisMap( rVisArea, rFrame, rAccMap ); SwAccessibleChildMap::const_reverse_iterator aRIter( aVisMap.crbegin() ); while( aRIter != aVisMap.crend() && !aRet.IsValid() ) { const SwAccessibleChild& rLower = (*aRIter).second; // A frame is returned if it's frame size is inside the visarea // and the position is inside the frame's paint area. if( rLower.IsAccessible( bInPagePreview ) ) { SwRect aLogBounds( rLower.GetBounds( rAccMap ) ); if( !aLogBounds.IsEmpty() ) { Rectangle aPixBounds( rAccMap.CoreToPixel( aLogBounds.SVRect() ) ); if( aPixBounds.IsInside( rPixPos ) ) aRet = rLower; } } else if( rLower.GetSwFrame() ) { // There are no unaccessible SdrObjects that count aRet = GetChildAtPixel( rVisArea, *(rLower.GetSwFrame()), rPixPos, bInPagePreview, rAccMap ); } ++aRIter; } } else { // The unsorted list is sorted enough, because it returns lower // frames in the correct order. Moreover, we can iterate forward, // because the lowers don't overlap! const SwAccessibleChildSList aVisList( rVisArea, rFrame, rAccMap ); SwAccessibleChildSList::const_iterator aIter( aVisList.begin() ); while( aIter != aVisList.end() && !aRet.IsValid() ) { const SwAccessibleChild& rLower = *aIter; // A frame is returned if it's frame size is inside the visarea // and the position is inside the frame's paint area. if( rLower.IsAccessible( bInPagePreview ) ) { SwRect aLogBounds( rLower.GetBounds( rAccMap ) ); if( !aLogBounds.IsEmpty() ) { Rectangle aPixBounds( rAccMap.CoreToPixel( aLogBounds.SVRect() ) ); if( aPixBounds.IsInside( rPixPos ) ) aRet = rLower; } } else if( rLower.GetSwFrame() ) { // There are no unaccessible SdrObjects that count aRet = GetChildAtPixel( rVisArea, *(rLower.GetSwFrame()), rPixPos, bInPagePreview, rAccMap ); } ++aIter; } } return aRet; } void SwAccessibleFrame::GetChildren( SwAccessibleMap& rAccMap, const SwRect& rVisArea, const SwFrame& rFrame, ::std::list< SwAccessibleChild >& rChildren, bool bInPagePreview ) { if( SwAccessibleChildMap::IsSortingRequired( rFrame ) ) { // We need a sorted list here const SwAccessibleChildMap aVisMap( rVisArea, rFrame, rAccMap ); SwAccessibleChildMap::const_iterator aIter( aVisMap.cbegin() ); while( aIter != aVisMap.cend() ) { const SwAccessibleChild& rLower = (*aIter).second; if( rLower.IsAccessible( bInPagePreview ) ) { rChildren.push_back( rLower ); } else if( rLower.GetSwFrame() ) { // There are no unaccessible SdrObjects that count GetChildren( rAccMap, rVisArea, *(rLower.GetSwFrame()), rChildren, bInPagePreview ); } ++aIter; } } else { // The unsorted list is sorted enough, because it returns lower // frames in the correct order. const SwAccessibleChildSList aVisList( rVisArea, rFrame, rAccMap ); SwAccessibleChildSList::const_iterator aIter( aVisList.begin() ); while( aIter != aVisList.end() ) { const SwAccessibleChild& rLower = *aIter; if( rLower.IsAccessible( bInPagePreview ) ) { rChildren.push_back( rLower ); } else if( rLower.GetSwFrame() ) { // There are no unaccessible SdrObjects that count GetChildren( rAccMap, rVisArea, *(rLower.GetSwFrame()), rChildren, bInPagePreview ); } ++aIter; } } } SwRect SwAccessibleFrame::GetBounds( const SwAccessibleMap& rAccMap, const SwFrame *pFrame ) { if( !pFrame ) pFrame = GetFrame(); SwAccessibleChild aFrame( pFrame ); SwRect aBounds( aFrame.GetBounds( rAccMap ).Intersection( maVisArea ) ); return aBounds; } bool SwAccessibleFrame::IsEditable( SwViewShell *pVSh ) const { const SwFrame *pFrame = GetFrame(); if( !pFrame ) return false; OSL_ENSURE( pVSh, "no view shell" ); if( pVSh && (pVSh->GetViewOptions()->IsReadonly() || pVSh->IsPreview()) ) return false; if( !pFrame->IsRootFrame() && pFrame->IsProtected() ) return false; return true; } bool SwAccessibleFrame::IsOpaque( SwViewShell *pVSh ) const { SwAccessibleChild aFrame( GetFrame() ); if( !aFrame.GetSwFrame() ) return false; OSL_ENSURE( pVSh, "no view shell" ); if( !pVSh ) return false; const SwViewOption *pVOpt = pVSh->GetViewOptions(); do { const SwFrame *pFrame = aFrame.GetSwFrame(); if( pFrame->IsRootFrame() ) return true; if( pFrame->IsPageFrame() && !pVOpt->IsPageBack() ) return false; const SvxBrushItem &rBack = pFrame->GetAttrSet()->GetBackground(); if( !rBack.GetColor().GetTransparency() || rBack.GetGraphicPos() != GPOS_NONE ) return true; // If a fly frame has a transparent background color, we have to consider the background. // But a background color "no fill"/"auto fill" should *not* be considered. if( pFrame->IsFlyFrame() && (rBack.GetColor().GetTransparency() != 0) && (rBack.GetColor() != COL_TRANSPARENT) ) return true; if( pFrame->IsSctFrame() ) { const SwSection* pSection = static_cast(pFrame)->GetSection(); if( pSection && ( TOX_HEADER_SECTION == pSection->GetType() || TOX_CONTENT_SECTION == pSection->GetType() ) && !pVOpt->IsReadonly() && SwViewOption::IsIndexShadings() ) return true; } if( pFrame->IsFlyFrame() ) aFrame = static_cast(pFrame)->GetAnchorFrame(); else aFrame = pFrame->GetUpper(); } while( aFrame.GetSwFrame() && !aFrame.IsAccessible( IsInPagePreview() ) ); return false; } SwAccessibleFrame::SwAccessibleFrame( const SwRect& rVisArea, const SwFrame *pF, bool bIsPagePreview ) : maVisArea( rVisArea ), mpFrame( pF ), mbIsInPagePreview( bIsPagePreview ), bIsAccDocUse( false ) { } SwAccessibleFrame::~SwAccessibleFrame() { } const SwFrame* SwAccessibleFrame::GetParent( const SwAccessibleChild& rFrameOrObj, bool bInPagePreview ) { return rFrameOrObj.GetParent( bInPagePreview ); } OUString SwAccessibleFrame::GetFormattedPageNumber() const { sal_uInt16 nPageNum = GetFrame()->GetVirtPageNum(); sal_uInt32 nFormat = GetFrame()->FindPageFrame()->GetPageDesc() ->GetNumType().GetNumberingType(); if( SVX_NUM_NUMBER_NONE == nFormat ) nFormat = SVX_NUM_ARABIC; OUString sRet( FormatNumber( nPageNum, nFormat ) ); return sRet; } sal_Int32 SwAccessibleFrame::GetChildCount( SwAccessibleMap& rAccMap ) const { return GetChildCount( rAccMap, maVisArea, mpFrame, IsInPagePreview() ); } sw::access::SwAccessibleChild SwAccessibleFrame::GetChild( SwAccessibleMap& rAccMap, sal_Int32 nPos ) const { return SwAccessibleFrame::GetChild( rAccMap, maVisArea, *mpFrame, nPos, IsInPagePreview() ); } sal_Int32 SwAccessibleFrame::GetChildIndex( SwAccessibleMap& rAccMap, const sw::access::SwAccessibleChild& rChild ) const { sal_Int32 nPos = 0; return GetChildIndex( rAccMap, maVisArea, *mpFrame, rChild, nPos, IsInPagePreview() ) ? nPos : -1L; } sw::access::SwAccessibleChild SwAccessibleFrame::GetChildAtPixel( const Point& rPos, SwAccessibleMap& rAccMap ) const { return GetChildAtPixel( maVisArea, *mpFrame, rPos, IsInPagePreview(), rAccMap ); } void SwAccessibleFrame::GetChildren( SwAccessibleMap& rAccMap, ::std::list< sw::access::SwAccessibleChild >& rChildren ) const { GetChildren( rAccMap, maVisArea, *mpFrame, rChildren, IsInPagePreview() ); } bool SwAccessibleFrame::IsShowing( const SwAccessibleMap& rAccMap, const sw::access::SwAccessibleChild& rFrameOrObj ) const { return IsShowing( rFrameOrObj.GetBox( rAccMap ) ); } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */