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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _VISCRS_HXX #define _VISCRS_HXX #include #include "swcrsr.hxx" #include "swrect.hxx" #include "swregion.hxx" class SwCrsrShell; class SwShellCrsr; // -------- Ab hier Klassen / Methoden fuer den nicht Text-Cursor ------ class SwVisCrsr #ifdef SW_CRSR_TIMER : private Timer #endif { friend void _InitCore(); friend void _FinitCore(); BOOL bIsVisible : 1; BOOL bIsDragCrsr : 1; #ifdef SW_CRSR_TIMER BOOL bTimerOn : 1; #endif Cursor aTxtCrsr; const SwCrsrShell* pCrsrShell; #ifdef SW_CRSR_TIMER virtual void Timeout(); #endif void _SetPosAndShow(); public: SwVisCrsr( const SwCrsrShell * pCShell ); ~SwVisCrsr(); void Show(); void Hide(); BOOL IsVisible() const { return bIsVisible; } void SetDragCrsr( BOOL bFlag = TRUE ) { bIsDragCrsr = bFlag; } #ifdef SW_CRSR_TIMER BOOL ChgTimerFlag( BOOL bTimerOn = TRUE ); #endif }; // ------ Ab hier Klassen / Methoden fuer die Selectionen ------- // #i75172# predefines namespace sdr { namespace overlay { class OverlayObject; }} class SwSelPaintRects : public SwRects { friend void _InitCore(); friend void _FinitCore(); static long nPixPtX, nPixPtY; static MapMode *pMapMode; // die Shell const SwCrsrShell* pCShell; virtual void Paint( const Rectangle& rRect ); virtual void FillRects() = 0; // #i75172# sdr::overlay::OverlayObject* mpCursorOverlay; // #i75172# access to mpCursorOverlay for swapContent sdr::overlay::OverlayObject* getCursorOverlay() const { return mpCursorOverlay; } void setCursorOverlay(sdr::overlay::OverlayObject* pNew) { mpCursorOverlay = pNew; } public: SwSelPaintRects( const SwCrsrShell& rCSh ); virtual ~SwSelPaintRects(); // #i75172# in SwCrsrShell::CreateCrsr() the content of SwSelPaintRects is exchanged. To // make a complete swap access to mpCursorOverlay is needed there void swapContent(SwSelPaintRects& rSwap); void Show(); void Hide(); void Invalidate( const SwRect& rRect ); const SwCrsrShell* GetShell() const { return pCShell; } // check current MapMode of the shell and set possibly the static members. // Optional set the parameters pX, pY static void Get1PixelInLogic( const ViewShell& rSh, long* pX = 0, long* pY = 0 ); }; class SwShellCrsr : public virtual SwCursor, public SwSelPaintRects { // Dokument-Positionen der Start/End-Charakter einer SSelection Point aMkPt, aPtPt; const SwPosition* pPt; // fuer Zuordung vom GetPoint() zum aPtPt virtual void FillRects(); // fuer Table- und normalen Crsr using SwCursor::UpDown; public: SwShellCrsr( const SwCrsrShell& rCrsrSh, const SwPosition &rPos ); SwShellCrsr( const SwCrsrShell& rCrsrSh, const SwPosition &rPos, const Point& rPtPos, SwPaM* pRing = 0 ); SwShellCrsr( SwShellCrsr& ); virtual ~SwShellCrsr(); void Show(); // Update und zeige alle Selektionen an void Hide(); // verstecke alle Selektionen void Invalidate( const SwRect& rRect ); const Point& GetPtPos() const { return( SwPaM::GetPoint() == pPt ? aPtPt : aMkPt ); } Point& GetPtPos() { return( SwPaM::GetPoint() == pPt ? aPtPt : aMkPt ); } const Point& GetMkPos() const { return( SwPaM::GetMark() == pPt ? aPtPt : aMkPt ); } Point& GetMkPos() { return( SwPaM::GetMark() == pPt ? aPtPt : aMkPt ); } const Point& GetSttPos() const { return( SwPaM::Start() == pPt ? aPtPt : aMkPt ); } Point& GetSttPos() { return( SwPaM::Start() == pPt ? aPtPt : aMkPt ); } const Point& GetEndPos() const { return( SwPaM::End() == pPt ? aPtPt : aMkPt ); } Point& GetEndPos() { return( SwPaM::End() == pPt ? aPtPt : aMkPt ); } virtual void SetMark(); virtual SwCursor* Create( SwPaM* pRing = 0 ) const; virtual short MaxReplaceArived(); //returns RET_YES/RET_CANCEL/RET_NO virtual void SaveTblBoxCntnt( const SwPosition* pPos = 0 ); BOOL UpDown( BOOL bUp, USHORT nCnt = 1 ); // TRUE: an die Position kann der Cursor gesetzt werden virtual BOOL IsAtValidPos( BOOL bPoint = TRUE ) const; #if OSL_DEBUG_LEVEL > 1 // JP 05.03.98: zum Testen des UNO-Crsr Verhaltens hier die Implementierung // am sichtbaren Cursor virtual BOOL IsSelOvr( int eFlags = ( nsSwCursorSelOverFlags::SELOVER_CHECKNODESSECTION | nsSwCursorSelOverFlags::SELOVER_TOGGLE | nsSwCursorSelOverFlags::SELOVER_CHANGEPOS )); #endif virtual bool IsReadOnlyAvailable() const; DECL_FIXEDMEMPOOL_NEWDEL( SwShellCrsr ) }; class SwShellTableCrsr : public virtual SwShellCrsr, public virtual SwTableCursor { // die Selection hat die gleiche Reihenfolge wie die // TabellenBoxen. D.h., wird aus dem einen Array an einer Position // etwas geloescht, dann muss es auch im anderen erfolgen!! public: SwShellTableCrsr( const SwCrsrShell& rCrsrSh, const SwPosition& rPos ); SwShellTableCrsr( const SwCrsrShell& rCrsrSh, const SwPosition &rMkPos, const Point& rMkPt, const SwPosition &rPtPos, const Point& rPtPt ); virtual ~SwShellTableCrsr(); virtual void FillRects(); // fuer Table- und normalen Crsr // Pruefe, ob sich der SPoint innerhalb der Tabellen-SSelection befindet BOOL IsInside( const Point& rPt ) const; virtual void SetMark(); virtual SwCursor* Create( SwPaM* pRing = 0 ) const; virtual short MaxReplaceArived(); //returns RET_YES/RET_CANCEL/RET_NO virtual void SaveTblBoxCntnt( const SwPosition* pPos = 0 ); // TRUE: an die Position kann der Cursor gesetzt werden virtual BOOL IsAtValidPos( BOOL bPoint = TRUE ) const; #if OSL_DEBUG_LEVEL > 1 // JP 05.03.98: zum Testen des UNO-Crsr Verhaltens hier die Implementierung // am sichtbaren Cursor virtual BOOL IsSelOvr( int eFlags = ( nsSwCursorSelOverFlags::SELOVER_CHECKNODESSECTION | nsSwCursorSelOverFlags::SELOVER_TOGGLE | nsSwCursorSelOverFlags::SELOVER_CHANGEPOS )); #endif }; #endif // _VISCRS_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */