/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include sdr::properties::BaseProperties& SdrVirtObj::GetProperties() const { return rRefObj.GetProperties(); } // #i27224# sdr::contact::ViewContact* SdrVirtObj::CreateObjectSpecificViewContact() { return new sdr::contact::ViewContactOfVirtObj(*this); } SdrVirtObj::SdrVirtObj( SdrModel& rSdrModel, SdrObject& rNewObj) : SdrObject(rSdrModel), rRefObj(rNewObj) { bVirtObj=true; // this is only a virtual object rRefObj.AddReference(*this); bClosedObj=rRefObj.IsClosedObj(); } SdrVirtObj::~SdrVirtObj() { rRefObj.DelReference(*this); } const SdrObject& SdrVirtObj::GetReferencedObj() const { return rRefObj; } SdrObject& SdrVirtObj::ReferencedObj() { return rRefObj; } void SdrVirtObj::Notify(SfxBroadcaster& /*rBC*/, const SfxHint& /*rHint*/) { bClosedObj=rRefObj.IsClosedObj(); SetRectsDirty(); // TODO: Optimize this. // Only a repaint here, rRefObj may have changed and broadcasts ActionChanged(); } void SdrVirtObj::NbcSetAnchorPos(const Point& rAnchorPos) { aAnchor=rAnchorPos; } void SdrVirtObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const { rRefObj.TakeObjInfo(rInfo); } SdrInventor SdrVirtObj::GetObjInventor() const { return rRefObj.GetObjInventor(); } sal_uInt16 SdrVirtObj::GetObjIdentifier() const { return rRefObj.GetObjIdentifier(); } SdrObjList* SdrVirtObj::GetSubList() const { return rRefObj.GetSubList(); } const tools::Rectangle& SdrVirtObj::GetCurrentBoundRect() const { const_cast(this)->aOutRect=rRefObj.GetCurrentBoundRect(); // TODO: Optimize this. const_cast(this)->aOutRect+=aAnchor; return aOutRect; } const tools::Rectangle& SdrVirtObj::GetLastBoundRect() const { const_cast(this)->aOutRect=rRefObj.GetLastBoundRect(); // TODO: Optimize this. const_cast(this)->aOutRect+=aAnchor; return aOutRect; } void SdrVirtObj::RecalcBoundRect() { aOutRect=rRefObj.GetCurrentBoundRect(); aOutRect+=aAnchor; } SdrVirtObj* SdrVirtObj::Clone(SdrModel* pTargetModel) const { return CloneHelper< SdrVirtObj >(pTargetModel); // TTTT not sure if the above works - how could SdrObjFactory::MakeNewObject // create an object wit correct rRefObj (?) OTOH VirtObj probably needs not // to be cloned ever - only used in Writer for multiple instances e.g. Header/Footer // return new SdrVirtObj( // getSdrModelFromSdrObject(), // rRefObj); // only a further reference } SdrVirtObj& SdrVirtObj::operator=(const SdrVirtObj& rObj) { SdrObject::operator=(rObj); // reference different object?? TTTT -> yes! rRefObj.DelReference(*this); rRefObj = rObj.rRefObj; rRefObj.AddReference(*this); aSnapRect = rObj.aSnapRect; aAnchor = rObj.aAnchor; return *this; } OUString SdrVirtObj::TakeObjNameSingul() const { OUStringBuffer sName(rRefObj.TakeObjNameSingul()); sName.insert(0, '['); sName.append(']'); OUString aName(GetName()); if (!aName.isEmpty()) { sName.append(' '); sName.append('\''); sName.append(aName); sName.append('\''); } return sName.makeStringAndClear(); } OUString SdrVirtObj::TakeObjNamePlural() const { OUStringBuffer sName(rRefObj.TakeObjNamePlural()); sName.insert(0, '['); sName.append(']'); return sName.makeStringAndClear(); } bool SdrVirtObj::HasLimitedRotation() const { // RotGrfFlyFrame: If true, this SdrObject supports only limited rotation return rRefObj.HasLimitedRotation(); } basegfx::B2DPolyPolygon SdrVirtObj::TakeXorPoly() const { basegfx::B2DPolyPolygon aPolyPolygon(rRefObj.TakeXorPoly()); if(aAnchor.X() || aAnchor.Y()) { aPolyPolygon.transform(basegfx::utils::createTranslateB2DHomMatrix(aAnchor.X(), aAnchor.Y())); } return aPolyPolygon; } sal_uInt32 SdrVirtObj::GetHdlCount() const { return rRefObj.GetHdlCount(); } SdrHdl* SdrVirtObj::GetHdl(sal_uInt32 nHdlNum) const { SdrHdl* pHdl=rRefObj.GetHdl(nHdlNum); // #i73248# // GetHdl() at SdrObject is not guaranteed to return an object if(pHdl) { Point aP(pHdl->GetPos()+aAnchor); pHdl->SetPos(aP); } return pHdl; } sal_uInt32 SdrVirtObj::GetPlusHdlCount(const SdrHdl& rHdl) const { return rRefObj.GetPlusHdlCount(rHdl); } SdrHdl* SdrVirtObj::GetPlusHdl(const SdrHdl& rHdl, sal_uInt32 nPlNum) const { SdrHdl* pHdl=rRefObj.GetPlusHdl(rHdl,nPlNum); pHdl->SetPos(pHdl->GetPos() + aAnchor); return pHdl; } void SdrVirtObj::AddToHdlList(SdrHdlList& rHdlList) const { // #i73248# // SdrObject::AddToHdlList(rHdlList) is not a good thing to call // since at SdrPathObj, only AddToHdlList may be used and the call // will instead use the standard implementation which uses GetHdlCount() // and GetHdl instead. This is not wrong, but may be much less effective // and may not be prepared to GetHdl returning NULL // get handles using AddToHdlList from ref object SdrHdlList aLocalList(nullptr); rRefObj.AddToHdlList(aLocalList); const size_t nHdlCount(aLocalList.GetHdlCount()); if(nHdlCount) { // translate handles and add them to dest list. They are temporarily part of // two lists then const Point aOffset(GetOffset()); for(size_t a = 0; a < nHdlCount; ++a) { SdrHdl* pCandidate = aLocalList.GetHdl(a); pCandidate->SetPos(pCandidate->GetPos() + aOffset); rHdlList.AddHdl(pCandidate); } // remove them from source list, else they will be deleted when // source list is deleted while(aLocalList.GetHdlCount()) { aLocalList.RemoveHdl(aLocalList.GetHdlCount() - 1); } } } bool SdrVirtObj::hasSpecialDrag() const { return rRefObj.hasSpecialDrag(); } bool SdrVirtObj::supportsFullDrag() const { return false; } SdrObject* SdrVirtObj::getFullDragClone() const { SdrObject& rReferencedObject = const_cast(this)->ReferencedObj(); return new SdrGrafObj( getSdrModelFromSdrObject(), SdrDragView::GetObjGraphic(rReferencedObject), GetLogicRect()); } bool SdrVirtObj::beginSpecialDrag(SdrDragStat& rDrag) const { return rRefObj.beginSpecialDrag(rDrag); } bool SdrVirtObj::applySpecialDrag(SdrDragStat& rDrag) { return rRefObj.applySpecialDrag(rDrag); } basegfx::B2DPolyPolygon SdrVirtObj::getSpecialDragPoly(const SdrDragStat& rDrag) const { return rRefObj.getSpecialDragPoly(rDrag); // TODO: we don't handle offsets yet! } OUString SdrVirtObj::getSpecialDragComment(const SdrDragStat& rDrag) const { return rRefObj.getSpecialDragComment(rDrag); } bool SdrVirtObj::BegCreate(SdrDragStat& rStat) { return rRefObj.BegCreate(rStat); } bool SdrVirtObj::MovCreate(SdrDragStat& rStat) { return rRefObj.MovCreate(rStat); } bool SdrVirtObj::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) { return rRefObj.EndCreate(rStat,eCmd); } bool SdrVirtObj::BckCreate(SdrDragStat& rStat) { return rRefObj.BckCreate(rStat); } void SdrVirtObj::BrkCreate(SdrDragStat& rStat) { rRefObj.BrkCreate(rStat); } basegfx::B2DPolyPolygon SdrVirtObj::TakeCreatePoly(const SdrDragStat& rDrag) const { return rRefObj.TakeCreatePoly(rDrag); // TODO: we don't handle offsets yet! } void SdrVirtObj::NbcMove(const Size& rSiz) { aAnchor.Move(rSiz); SetRectsDirty(); } void SdrVirtObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) { rRefObj.NbcResize(rRef-aAnchor,xFact,yFact); SetRectsDirty(); } void SdrVirtObj::NbcRotate(const Point& rRef, long nAngle, double sn, double cs) { rRefObj.NbcRotate(rRef-aAnchor,nAngle,sn,cs); SetRectsDirty(); } void SdrVirtObj::NbcMirror(const Point& rRef1, const Point& rRef2) { rRefObj.NbcMirror(rRef1-aAnchor,rRef2-aAnchor); SetRectsDirty(); } void SdrVirtObj::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) { rRefObj.NbcShear(rRef-aAnchor,nAngle,tn,bVShear); SetRectsDirty(); } void SdrVirtObj::Move(const Size& rSiz) { if (rSiz.Width()!=0 || rSiz.Height()!=0) { tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); NbcMove(rSiz); SetChanged(); BroadcastObjectChange(); SendUserCall(SdrUserCallType::MoveOnly,aBoundRect0); } } void SdrVirtObj::Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative) { if (xFact.GetNumerator()!=xFact.GetDenominator() || yFact.GetNumerator()!=yFact.GetDenominator()) { tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); rRefObj.Resize(rRef-aAnchor,xFact,yFact, bUnsetRelative); SetRectsDirty(); SendUserCall(SdrUserCallType::Resize,aBoundRect0); } } void SdrVirtObj::Rotate(const Point& rRef, long nAngle, double sn, double cs) { if (nAngle!=0) { tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); rRefObj.Rotate(rRef-aAnchor,nAngle,sn,cs); SetRectsDirty(); SendUserCall(SdrUserCallType::Resize,aBoundRect0); } } void SdrVirtObj::Mirror(const Point& rRef1, const Point& rRef2) { tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); rRefObj.Mirror(rRef1-aAnchor,rRef2-aAnchor); SetRectsDirty(); SendUserCall(SdrUserCallType::Resize,aBoundRect0); } void SdrVirtObj::Shear(const Point& rRef, long nAngle, double tn, bool bVShear) { if (nAngle!=0) { tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); rRefObj.Shear(rRef-aAnchor,nAngle,tn,bVShear); SetRectsDirty(); SendUserCall(SdrUserCallType::Resize,aBoundRect0); } } void SdrVirtObj::RecalcSnapRect() { aSnapRect=rRefObj.GetSnapRect(); aSnapRect+=aAnchor; } const tools::Rectangle& SdrVirtObj::GetSnapRect() const { const_cast(this)->aSnapRect=rRefObj.GetSnapRect(); const_cast(this)->aSnapRect+=aAnchor; return aSnapRect; } void SdrVirtObj::SetSnapRect(const tools::Rectangle& rRect) { tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); tools::Rectangle aR(rRect); aR-=aAnchor; rRefObj.SetSnapRect(aR); SetRectsDirty(); SendUserCall(SdrUserCallType::Resize,aBoundRect0); } void SdrVirtObj::NbcSetSnapRect(const tools::Rectangle& rRect) { tools::Rectangle aR(rRect); aR-=aAnchor; SetRectsDirty(); rRefObj.NbcSetSnapRect(aR); } const tools::Rectangle& SdrVirtObj::GetLogicRect() const { const_cast(this)->aSnapRect=rRefObj.GetLogicRect(); // An abuse of aSnapRect! const_cast(this)->aSnapRect+=aAnchor; // If there's trouble, we need another Rectangle Member (or a Heap). return aSnapRect; } void SdrVirtObj::SetLogicRect(const tools::Rectangle& rRect) { tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); tools::Rectangle aR(rRect); aR-=aAnchor; rRefObj.SetLogicRect(aR); SetRectsDirty(); SendUserCall(SdrUserCallType::Resize,aBoundRect0); } void SdrVirtObj::NbcSetLogicRect(const tools::Rectangle& rRect) { tools::Rectangle aR(rRect); aR-=aAnchor; SetRectsDirty(); rRefObj.NbcSetLogicRect(aR); } long SdrVirtObj::GetRotateAngle() const { return rRefObj.GetRotateAngle(); } long SdrVirtObj::GetShearAngle(bool bVertical) const { return rRefObj.GetShearAngle(bVertical); } sal_uInt32 SdrVirtObj::GetSnapPointCount() const { return rRefObj.GetSnapPointCount(); } Point SdrVirtObj::GetSnapPoint(sal_uInt32 i) const { Point aP(rRefObj.GetSnapPoint(i)); aP+=aAnchor; return aP; } bool SdrVirtObj::IsPolyObj() const { return rRefObj.IsPolyObj(); } sal_uInt32 SdrVirtObj::GetPointCount() const { return rRefObj.GetPointCount(); } Point SdrVirtObj::GetPoint(sal_uInt32 i) const { return rRefObj.GetPoint(i) + aAnchor; } void SdrVirtObj::NbcSetPoint(const Point& rPnt, sal_uInt32 i) { Point aP(rPnt); aP-=aAnchor; rRefObj.SetPoint(aP,i); SetRectsDirty(); } SdrObjGeoData* SdrVirtObj::NewGeoData() const { return rRefObj.NewGeoData(); } void SdrVirtObj::SaveGeoData(SdrObjGeoData& rGeo) const { rRefObj.SaveGeoData(rGeo); } void SdrVirtObj::RestGeoData(const SdrObjGeoData& rGeo) { rRefObj.RestGeoData(rGeo); SetRectsDirty(); } SdrObjGeoData* SdrVirtObj::GetGeoData() const { return rRefObj.GetGeoData(); } void SdrVirtObj::SetGeoData(const SdrObjGeoData& rGeo) { tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect(); rRefObj.SetGeoData(rGeo); SetRectsDirty(); SendUserCall(SdrUserCallType::Resize,aBoundRect0); } void SdrVirtObj::NbcReformatText() { rRefObj.NbcReformatText(); } void SdrVirtObj::ReformatText() { rRefObj.ReformatText(); } bool SdrVirtObj::HasMacro() const { return rRefObj.HasMacro(); } SdrObject* SdrVirtObj::CheckMacroHit(const SdrObjMacroHitRec& rRec) const { return rRefObj.CheckMacroHit(rRec); // TODO: positioning offset } Pointer SdrVirtObj::GetMacroPointer(const SdrObjMacroHitRec& rRec) const { return rRefObj.GetMacroPointer(rRec); // TODO: positioning offset } void SdrVirtObj::PaintMacro(OutputDevice& rOut, const tools::Rectangle& rDirtyRect, const SdrObjMacroHitRec& rRec) const { rRefObj.PaintMacro(rOut,rDirtyRect,rRec); // TODO: positioning offset } bool SdrVirtObj::DoMacro(const SdrObjMacroHitRec& rRec) { return rRefObj.DoMacro(rRec); // TODO: positioning offset } OUString SdrVirtObj::GetMacroPopupComment(const SdrObjMacroHitRec& rRec) const { return rRefObj.GetMacroPopupComment(rRec); // TODO: positioning offset } const Point SdrVirtObj::GetOffset() const { // #i73248# default offset of SdrVirtObj is aAnchor return aAnchor; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */