/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: svdocapt.cxx,v $ * * $Revision: 1.28 $ * * last change: $Author: hr $ $Date: 2007-06-27 19:05:26 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" #ifndef _BIGINT_HXX //autogen #include #endif #ifndef _SVX_XLNWTIT_HXX //autogen #include #endif #ifndef _SFXSTYLE_HXX //autogen #include #endif #include #include #include #include #include #include "svdxout.hxx" #include #include #include "svdtouch.hxx" #include #include #include #include // fuer RectSnap #include "svdglob.hxx" // StringCache #include "svdstr.hrc" // Objektname #include #include #ifndef _SVX_XFLHTIT_HXX #include #endif #ifndef _SVX_XFLCLIT_HXX #include #endif #ifndef _SVX_XFLTRIT_HXX #include #endif #ifndef _EEITEM_HXX #include #endif #ifndef _SDR_PROPERTIES_CAPTIONPROPERTIES_HXX #include #endif // #i32599# #ifndef _SV_SALBTYPE_HXX #include // FRound #endif #ifndef _BGFX_TUPLE_B2DTUPLE_HXX #include #endif #ifndef _BGFX_MATRIX_B2DHOMMATRIX_HXX #include #endif #ifndef _BGFX_POLYGON_B2DPOLYGON_HXX #include #endif #ifndef _BGFX_RANGE_B2DRANGE_HXX #include #endif #ifndef _BGFX_POLYGON_B2DPOLYGONTOOLS_HXX #include #endif // #i32599# inline double ImplTwipsToMM(double fVal) { return (fVal * (127.0 / 72.0)); } inline double ImplMMToTwips(double fVal) { return (fVal * (72.0 / 127.0)); } //////////////////////////////////////////////////////////////////////////////////////////////////// enum EscDir {LKS,RTS,OBN,UNT}; class ImpCaptParams { public: SdrCaptionType eType; long nAngle; long nGap; long nEscRel; long nEscAbs; long nLineLen; SdrCaptionEscDir eEscDir; FASTBOOL bFitLineLen; FASTBOOL bEscRel; FASTBOOL bFixedAngle; public: ImpCaptParams() { eType =SDRCAPT_TYPE3; bFixedAngle=FALSE; nAngle =4500; nGap =0; eEscDir =SDRCAPT_ESCHORIZONTAL; bEscRel =TRUE; nEscRel =5000; nEscAbs =0; nLineLen =0; bFitLineLen=TRUE; } void CalcEscPos(const Point& rTail, const Rectangle& rRect, Point& rPt, EscDir& rDir) const; }; void ImpCaptParams::CalcEscPos(const Point& rTailPt, const Rectangle& rRect, Point& rPt, EscDir& rDir) const { Point aTl(rTailPt); // lokal kopieren wg. Performance long nX,nY; if (bEscRel) { nX=rRect.Right()-rRect.Left(); nX=BigMulDiv(nX,nEscRel,10000); nY=rRect.Bottom()-rRect.Top(); nY=BigMulDiv(nY,nEscRel,10000); } else { nX=nEscAbs; nY=nEscAbs; } nX+=rRect.Left(); nY+=rRect.Top(); Point aBestPt; EscDir eBestDir=LKS; FASTBOOL bTryH=eEscDir==SDRCAPT_ESCBESTFIT; if (!bTryH) { if (eType!=SDRCAPT_TYPE1) { bTryH=eEscDir==SDRCAPT_ESCHORIZONTAL; } else { bTryH=eEscDir==SDRCAPT_ESCVERTICAL; } } FASTBOOL bTryV=eEscDir==SDRCAPT_ESCBESTFIT; if (!bTryV) { if (eType!=SDRCAPT_TYPE1) { bTryV=eEscDir==SDRCAPT_ESCVERTICAL; } else { bTryV=eEscDir==SDRCAPT_ESCHORIZONTAL; } } if (bTryH) { Point aLft(rRect.Left()-nGap,nY); Point aRgt(rRect.Right()+nGap,nY); FASTBOOL bLft=(aTl.X()-aLft.X()=aHorX+aHorY; } } if (bTakeIt) { aBestPt=aBest2; eBestDir=eBest2; } } rPt=aBestPt; rDir=eBestDir; } ////////////////////////////////////////////////////////////////////////////// sdr::properties::BaseProperties* SdrCaptionObj::CreateObjectSpecificProperties() { return new sdr::properties::CaptionProperties(*this); } ////////////////////////////////////////////////////////////////////////////// TYPEINIT1(SdrCaptionObj,SdrRectObj); SdrCaptionObj::SdrCaptionObj(): SdrRectObj(OBJ_TEXT), aTailPoly(3), // Default Groesse: 3 Punkte = 2 Linien mbSpecialTextBoxShadow(FALSE), mbFixedTail(FALSE) { } SdrCaptionObj::SdrCaptionObj(const Rectangle& rRect): SdrRectObj(OBJ_TEXT,rRect), aTailPoly(3), // Default Groesse: 3 Punkte = 2 Linien mbSpecialTextBoxShadow(FALSE), mbFixedTail(FALSE) { } SdrCaptionObj::SdrCaptionObj(const Rectangle& rRect, const Point& rTail): SdrRectObj(OBJ_TEXT,rRect), aTailPoly(3), // Default Groesse: 3 Punkte = 2 Linien mbSpecialTextBoxShadow(FALSE), mbFixedTail(FALSE) { aTailPoly[0]=maFixedTailPos=rTail; } SdrCaptionObj::~SdrCaptionObj() { } sal_Bool SdrCaptionObj::DoPaintObject(XOutputDevice& rOut, const SdrPaintInfoRec& rInfoRec) const { // special shadow paint for calc if(mbSpecialTextBoxShadow) { const SfxItemSet& rSet = GetObjectItemSet(); sal_uInt32 nXDist = ((SdrShadowXDistItem&)(rSet.Get(SDRATTR_SHADOWXDIST))).GetValue(); sal_uInt32 nYDist = ((SdrShadowYDistItem&)(rSet.Get(SDRATTR_SHADOWYDIST))).GetValue(); const SdrShadowColorItem& rShadColItem = ((SdrShadowColorItem&)(rSet.Get(SDRATTR_SHADOWCOLOR))); Color aShadCol(rShadColItem.GetColorValue()); sal_uInt16 nTransp = ((SdrShadowTransparenceItem&)(rSet.Get(SDRATTR_SHADOWTRANSPARENCE))).GetValue(); XFillStyle eStyle = ((XFillStyleItem&)(rSet.Get(XATTR_FILLSTYLE))).GetValue(); SfxItemSet aSet(rSet); // #99001# Hide lines for special calc shadow aSet.Put(XLineStyleItem(XLINE_NONE)); if(eStyle == XFILL_HATCH) // #41666# { XHatch aHatch = ((XFillHatchItem&)(rSet.Get(XATTR_FILLHATCH))).GetHatchValue(); aHatch.SetColor(aShadCol); aSet.Put(XFillHatchItem(String(),aHatch)); } else { if(eStyle != XFILL_NONE && eStyle != XFILL_SOLID) { // also fuer Gradient und Bitmap aSet.Put(XFillStyleItem(XFILL_SOLID)); } aSet.Put(XFillColorItem(String(),aShadCol)); aSet.Put(XFillTransparenceItem(nTransp)); } rOut.SetFillAttr(aSet); // #99001# Hide lines for special calc shadow rOut.SetLineAttr(aSet); sal_Int32 nEckRad(GetEckenradius()); if(PaintNeedsXPoly(nEckRad)) { XPolygon aX(GetXPoly()); aX.Move(nXDist,nYDist); rOut.DrawPolygon(aX.getB2DPolygon()); } else { Rectangle aR(aRect); aR.Move(nXDist,nYDist); rOut.DrawRect(aR,USHORT(2*nEckRad),USHORT(2*nEckRad)); } } // call parent for normal paint return SdrRectObj::DoPaintObject(rOut, rInfoRec); } void SdrCaptionObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const { rInfo.bRotateFreeAllowed=FALSE; rInfo.bRotate90Allowed =FALSE; rInfo.bMirrorFreeAllowed=FALSE; rInfo.bMirror45Allowed =FALSE; rInfo.bMirror90Allowed =FALSE; rInfo.bTransparenceAllowed = FALSE; rInfo.bGradientAllowed = FALSE; rInfo.bShearAllowed =FALSE; rInfo.bEdgeRadiusAllowed=FALSE; rInfo.bCanConvToPath =TRUE; rInfo.bCanConvToPoly =TRUE; rInfo.bCanConvToPathLineToArea=FALSE; rInfo.bCanConvToPolyLineToArea=FALSE; rInfo.bCanConvToContour = (rInfo.bCanConvToPoly || LineGeometryUsageIsNecessary()); } UINT16 SdrCaptionObj::GetObjIdentifier() const { return UINT16(OBJ_CAPTION); } void SdrCaptionObj::RecalcBoundRect() { aOutRect=GetSnapRect(); // #i32599# // Add BoundRect of TailPlygon here, not in RecalcSnapRect() aOutRect.Union(aTailPoly.GetBoundRect()); long nLineWdt=ImpGetLineWdt(); nLineWdt++; nLineWdt/=2; long nLEndWdt=ImpGetLineEndAdd(); if (nLEndWdt>nLineWdt) nLineWdt=nLEndWdt; if (nLineWdt!=0) { aOutRect.Left ()-=nLineWdt; aOutRect.Top ()-=nLineWdt; aOutRect.Right ()+=nLineWdt; aOutRect.Bottom()+=nLineWdt; } ImpAddShadowToBoundRect(); ImpAddTextToBoundRect(); } SdrObject* SdrCaptionObj::CheckHit(const Point& rPnt, USHORT nTol, const SetOfByte* pVisiLayer) const { if(pVisiLayer && !pVisiLayer->IsSet(sal::static_int_cast< sal_uInt8 >(GetLayer()))) { return NULL; } sal_Bool bHit(SdrRectObj::CheckHit(rPnt,nTol,pVisiLayer) != NULL); if (!bHit) { INT32 nMyTol=nTol; INT32 nWdt = ((XLineWidthItem&)(GetObjectItem(XATTR_LINEWIDTH))).GetValue(); nWdt++; nWdt /= 2; if (nWdt>nMyTol) nMyTol=nWdt; // Bei dicker Linie keine Toleranz noetig Rectangle aR(rPnt,rPnt); aR.Left() -=nMyTol; aR.Right() +=nMyTol; aR.Top() -=nMyTol; aR.Bottom()+=nMyTol; bHit = IsRectTouchesLine(aTailPoly,aR); } return bHit ? (SdrObject*)this : NULL; } void SdrCaptionObj::operator=(const SdrObject& rObj) { SdrRectObj::operator=(rObj); aTailPoly=((SdrCaptionObj&)rObj).aTailPoly; } void SdrCaptionObj::TakeObjNameSingul(XubString& rName) const { rName=ImpGetResStr(STR_ObjNameSingulCAPTION); String aName( GetName() ); if(aName.Len()) { rName += sal_Unicode(' '); rName += sal_Unicode('\''); rName += aName; rName += sal_Unicode('\''); } } void SdrCaptionObj::TakeObjNamePlural(XubString& rName) const { rName=ImpGetResStr(STR_ObjNamePluralCAPTION); } basegfx::B2DPolyPolygon SdrCaptionObj::TakeXorPoly(sal_Bool bDetail) const { basegfx::B2DPolyPolygon aPolyPoly(SdrRectObj::TakeXorPoly(bDetail)); aPolyPoly.append(aTailPoly.getB2DPolygon()); return aPolyPoly; } sal_uInt32 SdrCaptionObj::GetHdlCount() const { sal_uInt32 nAnz1(SdrRectObj::GetHdlCount()); // sal_uInt32 nAnz2(aTailPoly.GetSize()); // Derzeit ist nur das Draggen des Schwanzendes implementiert return nAnz1 + 1L; } SdrHdl* SdrCaptionObj::GetHdl(sal_uInt32 nHdlNum) const { const sal_uInt32 nRectHdlAnz(SdrRectObj::GetHdlCount()); if(nHdlNum < nRectHdlAnz) { return SdrRectObj::GetHdl(nHdlNum); } else { sal_uInt32 nPntNum(nHdlNum); nPntNum -= nRectHdlAnz; if(nPntNum < aTailPoly.GetSize()) { SdrHdl* pHdl = new SdrHdl(aTailPoly.GetPoint((sal_uInt16)nPntNum), HDL_POLY); pHdl->SetPolyNum(1L); pHdl->SetPointNum(nPntNum); return pHdl; } else { return 0L; } } } FASTBOOL SdrCaptionObj::HasSpecialDrag() const { return TRUE; } FASTBOOL SdrCaptionObj::BegDrag(SdrDragStat& rDrag) const { const SdrHdl* pHdl=rDrag.GetHdl(); // #109992# // If this is a CaptionObj, set the flags bEndDragChangesAttributes // and bEndDragChangesGeoAndAttributes to create an undo action which // contains geo and attr changes. Joe seems to have added this as a fix // for a similar occurring problem. rDrag.SetEndDragChangesAttributes(TRUE); rDrag.SetEndDragChangesGeoAndAttributes(TRUE); if (pHdl!=NULL && pHdl->GetPolyNum()==0) { return SdrRectObj::BegDrag(rDrag); } else { rDrag.SetOrtho8Possible(TRUE); if (pHdl==NULL) { if (bMovProt) return FALSE; // Position geschuetzt rDrag.SetNoSnap(TRUE); // Snap mache ich in diesem Fall selbst (RectSnap) rDrag.SetActionRect(aRect); Point aHit(rDrag.GetStart()); if (SdrRectObj::CheckHit(aHit,0,NULL)!=NULL) return TRUE; else return FALSE; } else { return (pHdl->GetPolyNum()==1) && (pHdl->GetPointNum()==0); } } } FASTBOOL SdrCaptionObj::MovDrag(SdrDragStat& rDrag) const { const SdrHdl* pHdl=rDrag.GetHdl(); if (pHdl!=NULL && pHdl->GetPolyNum()==0) { return SdrRectObj::MovDrag(rDrag); } else { SdrView* pView=rDrag.GetView(); SdrPageView* pPV=rDrag.GetPageView(); Rectangle aR(aRect); aR.Move(rDrag.GetDX(),rDrag.GetDY()); if (pView!=NULL && pPV!=NULL && pView->IsSnapEnabled()) { // RectSnap long nDX=0,nDY=0; pView->SnapRect(aR,pPV,nDX,nDY); rDrag.Now().X()+=nDX; rDrag.Now().Y()+=nDY; aR.Move(nDX,nDY); } rDrag.SetActionRect(aR); return TRUE; } } FASTBOOL SdrCaptionObj::EndDrag(SdrDragStat& rDrag) { Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); const SdrHdl* pHdl=rDrag.GetHdl(); if (pHdl!=NULL && pHdl->GetPolyNum()==0) { FASTBOOL bRet=SdrRectObj::EndDrag(rDrag); ImpRecalcTail(); // Here only redraw wanted ActionChanged(); // BroadcastObjectChange(); SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); return bRet; } else { // #110094#-14 SendRepaintBroadcast(); Point aDelt(rDrag.GetNow()-rDrag.GetStart()); if (pHdl==NULL) { // Rect verschoben aRect.Move(aDelt.X(),aDelt.Y()); } else { // Schwanz verschoben aTailPoly[0]+=aDelt; } ImpRecalcTail(); SetChanged(); BroadcastObjectChange(); SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); return TRUE; } } void SdrCaptionObj::BrkDrag(SdrDragStat& rDrag) const { const SdrHdl* pHdl=rDrag.GetHdl(); if (pHdl!=NULL && pHdl->GetPolyNum()==0) { SdrRectObj::BrkDrag(rDrag); } else { } } XubString SdrCaptionObj::GetDragComment(const SdrDragStat& rDrag, FASTBOOL bUndoDragComment, FASTBOOL bCreateComment) const { if (bCreateComment) return String(); const SdrHdl* pHdl=rDrag.GetHdl(); if (pHdl!=NULL && pHdl->GetPolyNum()==0) { return SdrRectObj::GetDragComment(rDrag,bUndoDragComment,FALSE); } else { XubString aStr; if (pHdl==NULL) { ImpTakeDescriptionStr(STR_DragCaptFram,aStr); } else { ImpTakeDescriptionStr(STR_DragCaptTail,aStr); } return aStr; } } basegfx::B2DPolyPolygon SdrCaptionObj::TakeDragPoly(const SdrDragStat& rDrag) const { const SdrHdl* pHdl = rDrag.GetHdl(); const bool bRad(rDrag.GetHdl() && HDL_CIRC == rDrag.GetHdl()->GetKind()); const bool bRectSiz(pHdl && 0L == pHdl->GetPolyNum()); if(bRad) { return SdrRectObj::TakeDragPoly(rDrag); } else { XPolyPolygon aXPP; Point aDelt(rDrag.GetNow()-rDrag.GetStart()); Polygon aTmpPoly(aTailPoly); Rectangle aTmpRect; if (bRectSiz) aTmpRect=ImpDragCalcRect(rDrag); else aTmpRect=aRect; ImpCaptParams aPara; ImpGetCaptParams(aPara); if (!bRectSiz) { if (pHdl==NULL) { // Rect verschieben aTmpRect.Move(aDelt.X(),aDelt.Y()); } else { // Schwanz verschieben aTmpPoly[0]+=aDelt; } } ImpCalcTail(aPara,aTmpPoly,aTmpRect); aXPP.Insert(ImpCalcXPoly(aTmpRect,GetEckenradius())); aXPP.Insert(XPolygon(aTmpPoly)); return aXPP.getB2DPolyPolygon(); } } void SdrCaptionObj::ImpGetCaptParams(ImpCaptParams& rPara) const { const SfxItemSet& rSet = GetObjectItemSet(); rPara.eType =((SdrCaptionTypeItem&) (rSet.Get(SDRATTR_CAPTIONTYPE ))).GetValue(); rPara.bFixedAngle=((SdrCaptionFixedAngleItem&)(rSet.Get(SDRATTR_CAPTIONANGLE ))).GetValue(); rPara.nAngle =((SdrCaptionAngleItem&) (rSet.Get(SDRATTR_CAPTIONFIXEDANGLE))).GetValue(); rPara.nGap =((SdrCaptionGapItem&) (rSet.Get(SDRATTR_CAPTIONGAP ))).GetValue(); rPara.eEscDir =((SdrCaptionEscDirItem&) (rSet.Get(SDRATTR_CAPTIONESCDIR ))).GetValue(); rPara.bEscRel =((SdrCaptionEscIsRelItem&) (rSet.Get(SDRATTR_CAPTIONESCISREL ))).GetValue(); rPara.nEscRel =((SdrCaptionEscRelItem&) (rSet.Get(SDRATTR_CAPTIONESCREL ))).GetValue(); rPara.nEscAbs =((SdrCaptionEscAbsItem&) (rSet.Get(SDRATTR_CAPTIONESCABS ))).GetValue(); rPara.nLineLen =((SdrCaptionLineLenItem&) (rSet.Get(SDRATTR_CAPTIONLINELEN ))).GetValue(); rPara.bFitLineLen=((SdrCaptionFitLineLenItem&)(rSet.Get(SDRATTR_CAPTIONFITLINELEN))).GetValue(); } void SdrCaptionObj::ImpRecalcTail() { ImpCaptParams aPara; ImpGetCaptParams(aPara); ImpCalcTail(aPara,aTailPoly,aRect); SetRectsDirty(); SetXPolyDirty(); } // #i35971# // SdrCaptionObj::ImpCalcTail1 does move the object(!). What a hack. // I really wonder why this had not triggered problems before. I am // sure there are some places where SetTailPos() is called at least // twice or SetSnapRect after it again just to work around this. // Changed this method to not do that. // Also found why this has been done: For interactive dragging of the // tail end pos for SDRCAPT_TYPE1. This sure was the simplest method // to achieve this, for the cost to make a whole group of const methods // of this object implicitly chainging the object's position. void SdrCaptionObj::ImpCalcTail1(const ImpCaptParams& rPara, Polygon& rPoly, Rectangle& rRect) const { Polygon aPol(2); Point aTl(rPoly[0]); aPol[0] = aTl; aPol[1] = aTl; EscDir eEscDir; Point aEscPos; rPara.CalcEscPos(aTl, rRect, aEscPos, eEscDir); aPol[1] = aEscPos; if(eEscDir==LKS || eEscDir==RTS) { aPol[0].X() = aEscPos.X(); } else { aPol[0].Y() = aEscPos.Y(); } rPoly = aPol; } void SdrCaptionObj::ImpCalcTail2(const ImpCaptParams& rPara, Polygon& rPoly, Rectangle& rRect) const { // Gap/EscDir/EscPos/Angle Polygon aPol(2); Point aTl(rPoly[0]); aPol[0]=aTl; EscDir eEscDir; Point aEscPos; rPara.CalcEscPos(aTl,rRect,aEscPos,eEscDir); aPol[1]=aEscPos; if (!rPara.bFixedAngle) { // fehlende Implementation } rPoly=aPol; } void SdrCaptionObj::ImpCalcTail3(const ImpCaptParams& rPara, Polygon& rPoly, Rectangle& rRect) const { // Gap/EscDir/EscPos/Angle/LineLen Polygon aPol(3); Point aTl(rPoly[0]); aPol[0]=aTl; EscDir eEscDir; Point aEscPos; rPara.CalcEscPos(aTl,rRect,aEscPos,eEscDir); aPol[1]=aEscPos; aPol[2]=aEscPos; if (eEscDir==LKS || eEscDir==RTS) { if (rPara.bFitLineLen) { aPol[1].X()=(aTl.X()+aEscPos.X())/2; } else { if (eEscDir==LKS) aPol[1].X()-=rPara.nLineLen; else aPol[1].X()+=rPara.nLineLen; } } else { if (rPara.bFitLineLen) { aPol[1].Y()=(aTl.Y()+aEscPos.Y())/2; } else { if (eEscDir==OBN) aPol[1].Y()-=rPara.nLineLen; else aPol[1].Y()+=rPara.nLineLen; } } if (!rPara.bFixedAngle) { // fehlende Implementation } rPoly=aPol; } void SdrCaptionObj::ImpCalcTail4(const ImpCaptParams& rPara, Polygon& rPoly, Rectangle& rRect) const { ImpCalcTail3(rPara,rPoly,rRect); } void SdrCaptionObj::ImpCalcTail(const ImpCaptParams& rPara, Polygon& rPoly, Rectangle& rRect) const { switch (rPara.eType) { case SDRCAPT_TYPE1: ImpCalcTail1(rPara,rPoly,rRect); break; case SDRCAPT_TYPE2: ImpCalcTail2(rPara,rPoly,rRect); break; case SDRCAPT_TYPE3: ImpCalcTail3(rPara,rPoly,rRect); break; case SDRCAPT_TYPE4: ImpCalcTail4(rPara,rPoly,rRect); break; } } FASTBOOL SdrCaptionObj::BegCreate(SdrDragStat& rStat) { if (aRect.IsEmpty()) return FALSE; // Create z.Zt. nur mit vorgegebenen Rect ImpCaptParams aPara; ImpGetCaptParams(aPara); aRect.SetPos(rStat.GetNow()); aTailPoly[0]=rStat.GetStart(); ImpCalcTail(aPara,aTailPoly,aRect); rStat.SetActionRect(aRect); return TRUE; } FASTBOOL SdrCaptionObj::MovCreate(SdrDragStat& rStat) { ImpCaptParams aPara; ImpGetCaptParams(aPara); aRect.SetPos(rStat.GetNow()); ImpCalcTail(aPara,aTailPoly,aRect); rStat.SetActionRect(aRect); bBoundRectDirty=TRUE; bSnapRectDirty=TRUE; return TRUE; } FASTBOOL SdrCaptionObj::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) { ImpCaptParams aPara; ImpGetCaptParams(aPara); aRect.SetPos(rStat.GetNow()); ImpCalcTail(aPara,aTailPoly,aRect); SetRectsDirty(); return (eCmd==SDRCREATE_FORCEEND || rStat.GetPointAnz()>=2); } FASTBOOL SdrCaptionObj::BckCreate(SdrDragStat& /*rStat*/) { return FALSE; } void SdrCaptionObj::BrkCreate(SdrDragStat& /*rStat*/) { } basegfx::B2DPolyPolygon SdrCaptionObj::TakeCreatePoly(const SdrDragStat& /*rDrag*/) const { basegfx::B2DPolyPolygon aRetval; const basegfx::B2DRange aRange(aRect.Left(), aRect.Top(), aRect.Right(), aRect.Bottom()); aRetval.append(basegfx::tools::createPolygonFromRect(aRange)); aRetval.append(aTailPoly.getB2DPolygon()); return aRetval; } Pointer SdrCaptionObj::GetCreatePointer() const { return Pointer(POINTER_DRAW_CAPTION); } void SdrCaptionObj::NbcMove(const Size& rSiz) { SdrRectObj::NbcMove(rSiz); MovePoly(aTailPoly,rSiz); if(mbFixedTail) SetTailPos(GetFixedTailPos()); } void SdrCaptionObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) { SdrRectObj::NbcResize(rRef,xFact,yFact); ResizePoly(aTailPoly,rRef,xFact,yFact); ImpRecalcTail(); if(mbFixedTail) SetTailPos(GetFixedTailPos()); } void SdrCaptionObj::NbcSetRelativePos(const Point& rPnt) { Point aRelPos0(aTailPoly.GetPoint(0)-aAnchor); Size aSiz(rPnt.X()-aRelPos0.X(),rPnt.Y()-aRelPos0.Y()); NbcMove(aSiz); // Der ruft auch das SetRectsDirty() } Point SdrCaptionObj::GetRelativePos() const { return aTailPoly.GetPoint(0)-aAnchor; } void SdrCaptionObj::NbcSetAnchorPos(const Point& rPnt) { SdrRectObj::NbcSetAnchorPos(rPnt); // !!!!! fehlende Impl. } const Point& SdrCaptionObj::GetAnchorPos() const { // !!!!! fehlende Impl. return SdrRectObj::GetAnchorPos(); } void SdrCaptionObj::RecalcSnapRect() { SdrRectObj::RecalcSnapRect(); // #i32599# // Add BoundRect of TailPlygon in RecalcBoundRect(), not here // maSnapRect.Union(aTailPoly.GetBoundRect()); // !!!!! fehlende Impl. } const Rectangle& SdrCaptionObj::GetSnapRect() const { return SdrRectObj::GetSnapRect(); } void SdrCaptionObj::NbcSetSnapRect(const Rectangle& rRect) { // #i32599# // Move back to see the rectangle of the underlying SdrRectObj // as the SnapRect, without the TailPos. That simplifies SnapRect // handling again, if not allows it at all... SdrRectObj::NbcSetSnapRect(rRect); } const Rectangle& SdrCaptionObj::GetLogicRect() const { return aRect; } void SdrCaptionObj::NbcSetLogicRect(const Rectangle& rRect) { SdrRectObj::NbcSetLogicRect(rRect); ImpRecalcTail(); } const Point& SdrCaptionObj::GetTailPos() const { return aTailPoly[0]; } void SdrCaptionObj::SetTailPos(const Point& rPos) { if (aTailPoly.GetSize()==0 || aTailPoly[0]!=rPos) { Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); // #110094#-14 SendRepaintBroadcast(); NbcSetTailPos(rPos); SetChanged(); BroadcastObjectChange(); SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); } } void SdrCaptionObj::NbcSetTailPos(const Point& rPos) { aTailPoly[0]=rPos; ImpRecalcTail(); } sal_uInt32 SdrCaptionObj::GetSnapPointCount() const { // !!!!! fehlende Impl. return 0L; } Point SdrCaptionObj::GetSnapPoint(sal_uInt32 /*i*/) const { // !!!!! fehlende Impl. return Point(0,0); } void SdrCaptionObj::SetModel(SdrModel* pNewModel) { SdrRectObj::SetModel(pNewModel); ImpRecalcTail(); } void SdrCaptionObj::SFX_NOTIFY(SfxBroadcaster& rBC, const TypeId& rBCType, const SfxHint& rHint, const TypeId& rHintType) { SdrRectObj::SFX_NOTIFY(rBC,rBCType,rHint,rHintType); ImpRecalcTail(); } SdrObjGeoData* SdrCaptionObj::NewGeoData() const { return new SdrCaptObjGeoData; } void SdrCaptionObj::SaveGeoData(SdrObjGeoData& rGeo) const { SdrRectObj::SaveGeoData(rGeo); SdrCaptObjGeoData& rCGeo=(SdrCaptObjGeoData&)rGeo; rCGeo.aTailPoly=aTailPoly; } void SdrCaptionObj::RestGeoData(const SdrObjGeoData& rGeo) { SdrRectObj::RestGeoData(rGeo); SdrCaptObjGeoData& rCGeo=(SdrCaptObjGeoData&)rGeo; aTailPoly=rCGeo.aTailPoly; } SdrObject* SdrCaptionObj::DoConvertToPolyObj(BOOL bBezier) const { // #42334# - Convert implementiert SdrObject* pRect=SdrRectObj::DoConvertToPolyObj(bBezier); SdrObject* pTail = ImpConvertMakeObj(basegfx::B2DPolyPolygon(aTailPoly.getB2DPolygon()), sal_False, bBezier); SdrObject* pRet=(pTail!=NULL) ? pTail : pRect; if (pTail!=NULL && pRect!=NULL) { FASTBOOL bInsRect=TRUE; FASTBOOL bInsTail=TRUE; SdrObjList* pOL=pTail->GetSubList(); if (pOL!=NULL) { pRet=pRect; bInsTail=FALSE; } if (pOL==NULL) pOL=pRect->GetSubList(); if (pOL!=NULL) { pRet=pRect; bInsRect=FALSE; } if (pOL==NULL) { SdrObjGroup* pGrp=new SdrObjGroup; pOL=pGrp->GetSubList(); pRet=pGrp; } if (bInsRect) pOL->NbcInsertObject(pRect); if (bInsTail) pOL->NbcInsertObject(pTail,0); } return pRet; } // #i32599# // Add own implementation for TRSetBaseGeometry to handle TailPos over changes. void SdrCaptionObj::TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& /*rPolyPolygon*/) { // break up matrix basegfx::B2DTuple aScale; basegfx::B2DTuple aTranslate; double fRotate, fShearX; rMatrix.decompose(aScale, aTranslate, fRotate, fShearX); // #i75086# Old DrawingLayer (GeoStat and geometry) does not support holding negative scalings // in X and Y which equal a 180 degree rotation. Recognize it and react accordingly if(basegfx::fTools::less(aScale.getX(), 0.0) && basegfx::fTools::less(aScale.getY(), 0.0)) { aScale.setX(fabs(aScale.getX())); aScale.setY(fabs(aScale.getY())); fRotate = fmod(fRotate + F_PI, F_2PI); } // force metric to pool metric SfxMapUnit eMapUnit = pModel->GetItemPool().GetMetric(0); if(eMapUnit != SFX_MAPUNIT_100TH_MM) { switch(eMapUnit) { case SFX_MAPUNIT_TWIP : { // position aTranslate.setX(ImplMMToTwips(aTranslate.getX())); aTranslate.setY(ImplMMToTwips(aTranslate.getY())); // size aScale.setX(ImplMMToTwips(aScale.getX())); aScale.setY(ImplMMToTwips(aScale.getY())); break; } default: { DBG_ERROR("TRSetBaseGeometry: Missing unit translation to PoolMetric!"); } } } // if anchor is used, make position relative to it if( pModel->IsWriter() ) { if(GetAnchorPos().X() || GetAnchorPos().Y()) { aTranslate += basegfx::B2DTuple(GetAnchorPos().X(), GetAnchorPos().Y()); } } // build BaseRect Point aPoint(FRound(aTranslate.getX()), FRound(aTranslate.getY())); Rectangle aBaseRect(aPoint, Size(FRound(aScale.getX()), FRound(aScale.getY()))); // set BaseRect, but rescue TailPos over this call const Point aTailPoint = GetTailPos(); SetSnapRect(aBaseRect); SetTailPos(aTailPoint); ImpRecalcTail(); } // eof