/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include using namespace ::basegfx; // #114409# namespace sdr { namespace overlay { OverlayObjectCell::OverlayObjectCell( CellOverlayType eType, const Color& rColor, const RangeVector& rRects ) : OverlayObject( rColor ), mePaintType( eType ), maRectangles( rRects ) { // no AA for selection overlays allowAntiAliase(false); } OverlayObjectCell::~OverlayObjectCell() { } drawinglayer::primitive2d::Primitive2DSequence OverlayObjectCell::createOverlayObjectPrimitive2DSequence() { drawinglayer::primitive2d::Primitive2DSequence aRetval; const sal_uInt32 nCount(maRectangles.size()); if(nCount) { const basegfx::BColor aRGBColor(getBaseColor().getBColor()); aRetval.realloc(nCount); // create primitives for all ranges for(sal_uInt32 a(0); a < nCount; a++) { const basegfx::B2DRange& rRange(maRectangles[a]); const basegfx::B2DPolygon aPolygon(basegfx::tools::createPolygonFromRect(rRange)); aRetval[a] = drawinglayer::primitive2d::Primitive2DReference( new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D( basegfx::B2DPolyPolygon(aPolygon), aRGBColor)); } if(mePaintType == CELL_OVERLAY_TRANSPARENT) { // embed in 50% transparent paint const drawinglayer::primitive2d::Primitive2DReference aUnifiedTransparence( new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D( aRetval, 0.5)); aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aUnifiedTransparence, 1); } else // CELL_OVERLAY_INVERT { // embed in invert primitive const drawinglayer::primitive2d::Primitive2DReference aInvert( new drawinglayer::primitive2d::InvertPrimitive2D( aRetval)); aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aInvert, 1); } } return aRetval; } } // end of namespace overlay } // end of namespace sdr ////////////////////////////////////////////////////////////////////////////// // eof /* vim:set shiftwidth=4 softtabstop=4 expandtab: */