/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include "svx/sdrpaintwindow.hxx" #include #include #include #include #include namespace sdr { namespace contact { using ::com::sun::star::awt::XControl; using ::com::sun::star::uno::Reference; using ::com::sun::star::awt::XControlContainer; using ::com::sun::star::awt::XControlModel; using ::com::sun::star::awt::XWindow2; using ::com::sun::star::uno::UNO_QUERY; using ::com::sun::star::uno::Exception; //= ViewContactOfUnoControl ViewContactOfUnoControl::ViewContactOfUnoControl( SdrUnoObj& _rUnoObject ) :ViewContactOfSdrObj( _rUnoObject ) { } ViewContactOfUnoControl::~ViewContactOfUnoControl() { } Reference< XControl > ViewContactOfUnoControl::getTemporaryControlForWindow( const vcl::Window& _rWindow, Reference< XControlContainer >& _inout_ControlContainer ) const { SdrUnoObj* pUnoObject = dynamic_cast< SdrUnoObj* >( TryToGetSdrObject() ); OSL_ENSURE( pUnoObject, "ViewContactOfUnoControl::getTemporaryControlForDevice: no SdrUnoObj!" ); if ( !pUnoObject ) return nullptr; return ViewObjectContactOfUnoControl::getTemporaryControlForWindow( _rWindow, _inout_ControlContainer, *pUnoObject ); } ViewObjectContact& ViewContactOfUnoControl::CreateObjectSpecificViewObjectContact( ObjectContact& _rObjectContact ) { // print or print preview requires special handling const OutputDevice* pDevice = _rObjectContact.TryToGetOutputDevice(); ObjectContactOfPageView* const pPageViewContact = dynamic_cast< ObjectContactOfPageView* >( &_rObjectContact ); const bool bPrintOrPreview = pPageViewContact && ( ( ( pDevice != nullptr ) && ( pDevice->GetOutDevType() == OUTDEV_PRINTER ) ) || pPageViewContact->GetPageWindow().GetPageView().GetView().IsPrintPreview() ) ; if ( bPrintOrPreview ) return *new UnoControlPrintOrPreviewContact( *pPageViewContact, *this ); // all others are nowadays served by the same implementation return *new ViewObjectContactOfUnoControl( _rObjectContact, *this ); } drawinglayer::primitive2d::Primitive2DContainer ViewContactOfUnoControl::createViewIndependentPrimitive2DSequence() const { // create range. Use model data directly, not getBoundRect()/getSnapRect; these will use // the primitive data themselves in the long run. Use SdrUnoObj's (which is a SdrRectObj) // call to GetGeoRect() to access SdrTextObj::aRect directly and without executing anything Rectangle aRectangle(GetSdrUnoObj().GetGeoRect()); // Hack for calc, transform position of object according // to current zoom so as objects relative position to grid // appears stable Point aGridOffset = GetSdrUnoObj().GetGridOffset(); aRectangle += aGridOffset; const basegfx::B2DRange aRange( aRectangle.Left(), aRectangle.Top(), aRectangle.Right(), aRectangle.Bottom()); // create object transform basegfx::B2DHomMatrix aTransform; aTransform.set(0, 0, aRange.getWidth()); aTransform.set(1, 1, aRange.getHeight()); aTransform.set(0, 2, aRange.getMinX()); aTransform.set(1, 2, aRange.getMinY()); Reference< XControlModel > xControlModel = GetSdrUnoObj().GetUnoControlModel(); if(xControlModel.is()) { // create control primitive WITHOUT possibly existing XControl; this would be done in // the VOC in createPrimitive2DSequence() const drawinglayer::primitive2d::Primitive2DReference xRetval( new drawinglayer::primitive2d::ControlPrimitive2D( aTransform, xControlModel)); return drawinglayer::primitive2d::Primitive2DContainer { xRetval }; } else { // always append an invisible outline for the cases where no visible content exists const drawinglayer::primitive2d::Primitive2DReference xRetval( drawinglayer::primitive2d::createHiddenGeometryPrimitives2D( aTransform)); return drawinglayer::primitive2d::Primitive2DContainer { xRetval }; } } } } // namespace sdr::contact /* vim:set shiftwidth=4 softtabstop=4 expandtab: */