/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include "svx/svdstr.hrc" #include "svdglob.hxx" #include #include #include "svx/globl3d.hxx" #include #include #include #include #include #include #include #include // DrawContact section sdr::contact::ViewContact* E3dSphereObj::CreateObjectSpecificViewContact() { return new sdr::contact::ViewContactOfE3dSphere(*this); } sdr::properties::BaseProperties* E3dSphereObj::CreateObjectSpecificProperties() { return new sdr::properties::E3dSphereProperties(*this); } // Build Sphere from polygon facets in latitude and longitude E3dSphereObj::E3dSphereObj(E3dDefaultAttributes& rDefault, const basegfx::B3DPoint& rCenter, const basegfx::B3DVector& r3DSize) : E3dCompoundObject(rDefault) { // Set defaults SetDefaultAttributes(rDefault); aCenter = rCenter; aSize = r3DSize; } // Create Sphere without creating the Polygons within // This call is from the 3D Object Factory (objfac3d.cxx) and only when loading // of documents. Here you do not need CreateSphere call, since the real number // of segments is not even known yet. This was until 10.02.1997 a (small) // memory leak. E3dSphereObj::E3dSphereObj(int /*dummy*/) // the parameters it needs to be able to distinguish which // constructors of the two is meant. The above is the default. { // Set defaults E3dDefaultAttributes aDefault; SetDefaultAttributes(aDefault); } void E3dSphereObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault) { // Set defaults aCenter = rDefault.GetDefaultSphereCenter(); aSize = rDefault.GetDefaultSphereSize(); } sal_uInt16 E3dSphereObj::GetObjIdentifier() const { return E3D_SPHEREOBJ_ID; } // Convert the object into a group object consisting of n polygons SdrObject *E3dSphereObj::DoConvertToPolyObj(bool /*bBezier*/, bool /*bAddText*/) const { return nullptr; } E3dSphereObj* E3dSphereObj::Clone() const { return CloneHelper< E3dSphereObj >(); } // Set local parameters with geometry re-creating void E3dSphereObj::SetCenter(const basegfx::B3DPoint& rNew) { if(aCenter != rNew) { aCenter = rNew; ActionChanged(); } } void E3dSphereObj::SetSize(const basegfx::B3DVector& rNew) { if(aSize != rNew) { aSize = rNew; ActionChanged(); } } // Get the name of the object (singular) OUString E3dSphereObj::TakeObjNameSingul() const { OUStringBuffer sName(ImpGetResStr(STR_ObjNameSingulSphere3d)); OUString aName(GetName()); if (!aName.isEmpty()) { sName.append(' '); sName.append('\''); sName.append(aName); sName.append('\''); } return sName.makeStringAndClear(); } // Get the name of the object (plural) OUString E3dSphereObj::TakeObjNamePlural() const { return ImpGetResStr(STR_ObjNamePluralSphere3d); } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */