/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #define _SVX_CHARMAP_CXX_ #include #include #include #include #include #include #include #include #include "charmapacc.hxx" #include #include #include #include #include #include "rtl/ustrbuf.hxx" using namespace ::com::sun::star::accessibility; using namespace ::com::sun::star::uno; using namespace ::com::sun::star; // ----------------------------------------------------------------------- sal_uInt32& SvxShowCharSet::getSelectedChar() { static sal_uInt32 cSelectedChar = ' '; // keeps selected character over app livetime return cSelectedChar; } // class SvxShowCharSet ================================================== #define SBWIDTH 16 SvxShowCharSet::SvxShowCharSet(Window* pParent, const ResId& rResId) : Control(pParent, rResId) , m_pAccessible(NULL) , aVscrollSB(this, WB_VERT) { init(); InitSettings( sal_True, sal_True ); } SvxShowCharSet::SvxShowCharSet(Window* pParent) : Control(pParent, WB_TABSTOP) , m_pAccessible(NULL) , aVscrollSB( this, WB_VERT) { init(); InitSettings( sal_True, sal_True ); } void SvxShowCharSet::init() { nSelectedIndex = -1; // TODO: move into init list when it is no longer static m_nXGap = 0; m_nYGap = 0; SetStyle( GetStyle() | WB_CLIPCHILDREN ); aVscrollSB.SetScrollHdl( LINK( this, SvxShowCharSet, VscrollHdl ) ); aVscrollSB.EnableDrag( sal_True ); // other settings like aVscroll depend on selected font => see SetFont bDrag = sal_False; } void SvxShowCharSet::Resize() { Control::Resize(); SetFont(GetFont()); //force recalculation of correct fontsize } extern "C" SAL_DLLPUBLIC_EXPORT Window* SAL_CALL makeSvxShowCharSet(Window *pParent, VclBuilder::stringmap &) { return new SvxShowCharSet(pParent); } // ----------------------------------------------------------------------- void SvxShowCharSet::GetFocus() { Control::GetFocus(); SelectIndex( nSelectedIndex, sal_True ); } // ----------------------------------------------------------------------- void SvxShowCharSet::LoseFocus() { Control::LoseFocus(); SelectIndex( nSelectedIndex, sal_False ); } // ----------------------------------------------------------------------- void SvxShowCharSet::StateChanged( StateChangedType nType ) { if ( nType == STATE_CHANGE_CONTROLFOREGROUND ) InitSettings( sal_True, sal_False ); else if ( nType == STATE_CHANGE_CONTROLBACKGROUND ) InitSettings( sal_False, sal_True ); Control::StateChanged( nType ); } // ----------------------------------------------------------------------- void SvxShowCharSet::DataChanged( const DataChangedEvent& rDCEvt ) { if ( ( rDCEvt.GetType() == DATACHANGED_SETTINGS ) && ( rDCEvt.GetFlags() & SETTINGS_STYLE ) ) InitSettings( sal_True, sal_True ); else Control::DataChanged( rDCEvt ); } // ----------------------------------------------------------------------- void SvxShowCharSet::MouseButtonDown( const MouseEvent& rMEvt ) { if ( rMEvt.IsLeft() ) { if ( rMEvt.GetClicks() == 1 ) { GrabFocus(); bDrag = sal_True; CaptureMouse(); int nIndex = PixelToMapIndex( rMEvt.GetPosPixel() ); SelectIndex( nIndex ); } if ( !(rMEvt.GetClicks() % 2) ) aDoubleClkHdl.Call( this ); } } // ----------------------------------------------------------------------- void SvxShowCharSet::MouseButtonUp( const MouseEvent& rMEvt ) { if ( bDrag && rMEvt.IsLeft() ) { // released mouse over character map if ( Rectangle(Point(), GetOutputSize()).IsInside(rMEvt.GetPosPixel())) aSelectHdl.Call( this ); ReleaseMouse(); bDrag = sal_False; } } // ----------------------------------------------------------------------- void SvxShowCharSet::MouseMove( const MouseEvent& rMEvt ) { if ( rMEvt.IsLeft() && bDrag ) { Point aPos = rMEvt.GetPosPixel(); Size aSize = GetSizePixel(); if ( aPos.X() < 0 ) aPos.X() = 0; else if ( aPos.X() > aSize.Width()-5 ) aPos.X() = aSize.Width()-5; if ( aPos.Y() < 0 ) aPos.Y() = 0; else if ( aPos.Y() > aSize.Height()-5 ) aPos.Y() = aSize.Height()-5; int nIndex = PixelToMapIndex( aPos ); SelectIndex( nIndex ); } } // ----------------------------------------------------------------------- void SvxShowCharSet::Command( const CommandEvent& rCEvt ) { if( !HandleScrollCommand( rCEvt, 0, &aVscrollSB ) ) Control::Command( rCEvt ); } // ----------------------------------------------------------------------------- sal_uInt16 SvxShowCharSet::GetRowPos(sal_uInt16 _nPos) const { return _nPos / COLUMN_COUNT ; } // ----------------------------------------------------------------------------- sal_uInt16 SvxShowCharSet::GetColumnPos(sal_uInt16 _nPos) const { return _nPos % COLUMN_COUNT ; } // ----------------------------------------------------------------------- int SvxShowCharSet::FirstInView( void ) const { int nIndex = 0; if( aVscrollSB.IsVisible() ) nIndex += aVscrollSB.GetThumbPos() * COLUMN_COUNT; return nIndex; } // ----------------------------------------------------------------------- int SvxShowCharSet::LastInView( void ) const { sal_uIntPtr nIndex = FirstInView(); nIndex += ROW_COUNT * COLUMN_COUNT - 1; sal_uIntPtr nCompare = sal::static_int_cast( maFontCharMap.GetCharCount() - 1 ); if( nIndex > nCompare ) nIndex = nCompare; return nIndex; } // ----------------------------------------------------------------------- inline Point SvxShowCharSet::MapIndexToPixel( int nIndex ) const { const int nBase = FirstInView(); int x = ((nIndex - nBase) % COLUMN_COUNT) * nX; int y = ((nIndex - nBase) / COLUMN_COUNT) * nY; return Point( x + m_nXGap, y + m_nYGap ); } // ----------------------------------------------------------------------------- int SvxShowCharSet::PixelToMapIndex( const Point& point) const { int nBase = FirstInView(); return (nBase + ((point.X() - m_nXGap)/nX) + ((point.Y() - m_nYGap)/nY) * COLUMN_COUNT); } // ----------------------------------------------------------------------- void SvxShowCharSet::KeyInput( const KeyEvent& rKEvt ) { KeyCode aCode = rKEvt.GetKeyCode(); if( aCode.GetModifier() ) { Control::KeyInput( rKEvt ); return; } int tmpSelected = nSelectedIndex; switch ( aCode.GetCode() ) { case KEY_SPACE: aSelectHdl.Call( this ); break; case KEY_LEFT: --tmpSelected; break; case KEY_RIGHT: ++tmpSelected; break; case KEY_UP: tmpSelected -= COLUMN_COUNT; break; case KEY_DOWN: tmpSelected += COLUMN_COUNT; break; case KEY_PAGEUP: tmpSelected -= ROW_COUNT * COLUMN_COUNT; break; case KEY_PAGEDOWN: tmpSelected += ROW_COUNT * COLUMN_COUNT; break; case KEY_HOME: tmpSelected = 0; break; case KEY_END: tmpSelected = maFontCharMap.GetCharCount() - 1; break; case KEY_TAB: // some fonts have a character at these unicode control codes case KEY_ESCAPE: case KEY_RETURN: Control::KeyInput( rKEvt ); tmpSelected = - 1; // mark as invalid break; default: { sal_UCS4 cChar = rKEvt.GetCharCode(); sal_UCS4 cNext = maFontCharMap.GetNextChar( cChar - 1 ); tmpSelected = maFontCharMap.GetIndexFromChar( cNext ); if( tmpSelected < 0 || (cChar != cNext) ) { Control::KeyInput( rKEvt ); tmpSelected = - 1; // mark as invalid } } } if ( tmpSelected >= 0 ) { SelectIndex( tmpSelected, sal_True ); aPreSelectHdl.Call( this ); } } // ----------------------------------------------------------------------- void SvxShowCharSet::Paint( const Rectangle& ) { DrawChars_Impl( FirstInView(), LastInView() ); } // ----------------------------------------------------------------------------- void SvxShowCharSet::DeSelect() { DrawChars_Impl(nSelectedIndex,nSelectedIndex); } // stretch a grid rectangle if its at the edge to fill unused space Rectangle SvxShowCharSet::getGridRectangle(const Point &rPointUL, const Size &rOutputSize) { long x = rPointUL.X() - 1; long y = rPointUL.Y() - 1; Point aPointUL(x+1, y+1); Size aGridSize(nX-1, nY-1); long nXDistFromLeft = x - m_nXGap; if (nXDistFromLeft <= 1) { aPointUL.X() = 1; aGridSize.Width() += m_nXGap + nXDistFromLeft; } long nXDistFromRight = rOutputSize.Width() - m_nXGap - nX - x; if (nXDistFromRight <= 1) aGridSize.Width() += m_nXGap + nXDistFromRight; long nXDistFromTop = y - m_nYGap; if (nXDistFromTop <= 1) { aPointUL.Y() = 1; aGridSize.Height() += m_nYGap + nXDistFromTop; } long nXDistFromBottom = rOutputSize.Height() - m_nYGap - nY - y; if (nXDistFromBottom <= 1) aGridSize.Height() += m_nYGap + nXDistFromBottom; return Rectangle(aPointUL, aGridSize); } void SvxShowCharSet::DrawChars_Impl( int n1, int n2 ) { if( n1 > LastInView() || n2 < FirstInView() ) return; Size aOutputSize = GetOutputSizePixel(); if (aVscrollSB.IsVisible()) aOutputSize.Width() -= SBWIDTH; int i; for ( i = 1; i < COLUMN_COUNT; ++i ) DrawLine( Point( nX * i + m_nXGap, 0 ), Point( nX * i + m_nXGap, aOutputSize.Height() ) ); for ( i = 1; i < ROW_COUNT; ++i ) DrawLine( Point( 0, nY * i + m_nYGap ), Point( aOutputSize.Width(), nY * i + m_nYGap) ); const StyleSettings& rStyleSettings = Application::GetSettings().GetStyleSettings(); const Color aWindowTextColor( rStyleSettings.GetFieldTextColor() ); Color aHighlightColor( rStyleSettings.GetHighlightColor() ); Color aHighlightTextColor( rStyleSettings.GetHighlightTextColor() ); Color aFaceColor( rStyleSettings.GetFaceColor() ); Color aLightColor( rStyleSettings.GetLightColor() ); Color aShadowColor( rStyleSettings.GetShadowColor() ); int nTextHeight = GetTextHeight(); Rectangle aBoundRect; for( i = n1; i <= n2; ++i ) { Point pix = MapIndexToPixel( i ); int x = pix.X(); int y = pix.Y(); rtl::OUStringBuffer buf; buf.appendUtf32( maFontCharMap.GetCharFromIndex( i ) ); String aCharStr(buf.makeStringAndClear()); int nTextWidth = GetTextWidth(aCharStr); int tx = x + (nX - nTextWidth + 1) / 2; int ty = y + (nY - nTextHeight + 1) / 2; Point aPointTxTy( tx, ty ); // adjust position before it gets out of bounds if( GetTextBoundRect( aBoundRect, aCharStr ) && !aBoundRect.IsEmpty() ) { // zero advance width => use ink width to center glyph if( !nTextWidth ) { aPointTxTy.X() = x - aBoundRect.Left() + (nX - aBoundRect.GetWidth() + 1) / 2; } aBoundRect += aPointTxTy; // shift back vertically if needed int nYLDelta = aBoundRect.Top() - y; int nYHDelta = (y + nY) - aBoundRect.Bottom(); if( nYLDelta <= 0 ) aPointTxTy.Y() -= nYLDelta - 1; else if( nYHDelta <= 0 ) aPointTxTy.Y() += nYHDelta - 1; // shift back horizontally if needed int nXLDelta = aBoundRect.Left() - x; int nXHDelta = (x + nX) - aBoundRect.Right(); if( nXLDelta <= 0 ) aPointTxTy.X() -= nXLDelta - 1; else if( nXHDelta <= 0 ) aPointTxTy.X() += nXHDelta - 1; } Color aTextCol = GetTextColor(); if ( i != nSelectedIndex ) { SetTextColor( aWindowTextColor ); DrawText( aPointTxTy, aCharStr ); } else { Color aLineCol = GetLineColor(); Color aFillCol = GetFillColor(); SetLineColor(); Point aPointUL( x + 1, y + 1 ); if( HasFocus() ) { SetFillColor( aHighlightColor ); DrawRect( getGridRectangle(aPointUL, aOutputSize) ); SetTextColor( aHighlightTextColor ); DrawText( aPointTxTy, aCharStr ); } else { SetFillColor( aFaceColor ); DrawRect( getGridRectangle(aPointUL, aOutputSize) ); SetLineColor( aLightColor ); DrawLine( aPointUL, Point( x+nX-1, y+1) ); DrawLine( aPointUL, Point( x+1, y+nY-1) ); SetLineColor( aShadowColor ); DrawLine( Point( x+1, y+nY-1), Point( x+nX-1, y+nY-1) ); DrawLine( Point( x+nX-1, y+nY-1), Point( x+nX-1, y+1) ); DrawText( aPointTxTy, aCharStr ); } SetLineColor( aLineCol ); SetFillColor( aFillCol ); } SetTextColor( aTextCol ); } } // ----------------------------------------------------------------------- void SvxShowCharSet::InitSettings( sal_Bool bForeground, sal_Bool bBackground ) { const StyleSettings& rStyleSettings = Application::GetSettings().GetStyleSettings(); if ( bForeground ) { Color aTextColor( rStyleSettings.GetDialogTextColor() ); if ( IsControlForeground() ) aTextColor = GetControlForeground(); SetTextColor( aTextColor ); } if ( bBackground ) { if ( IsControlBackground() ) SetBackground( GetControlBackground() ); else SetBackground( rStyleSettings.GetWindowColor() ); } Invalidate(); } // ----------------------------------------------------------------------- sal_UCS4 SvxShowCharSet::GetSelectCharacter() const { if( nSelectedIndex >= 0 ) getSelectedChar() = maFontCharMap.GetCharFromIndex( nSelectedIndex ); return getSelectedChar(); } // ----------------------------------------------------------------------- void SvxShowCharSet::SetFont( const Font& rFont ) { // save last selected unicode if( nSelectedIndex >= 0 ) getSelectedChar() = maFontCharMap.GetCharFromIndex( nSelectedIndex ); Size aSize = GetOutputSizePixel(); aSize.Width() -= SBWIDTH; Font aFont = rFont; aFont.SetWeight( WEIGHT_LIGHT ); aFont.SetAlign( ALIGN_TOP ); int nFontHeight = (aSize.Height() - 5) * 2 / (3 * ROW_COUNT); aFont.SetSize( PixelToLogic( Size( 0, nFontHeight ) ) ); aFont.SetTransparent( sal_True ); Control::SetFont( aFont ); GetFontCharMap( maFontCharMap ); nX = aSize.Width() / COLUMN_COUNT; nY = aSize.Height() / ROW_COUNT; aVscrollSB.setPosSizePixel( aSize.Width(), 0, SBWIDTH, aSize.Height() ); aVscrollSB.SetRangeMin( 0 ); int nLastRow = (maFontCharMap.GetCharCount() - 1 + COLUMN_COUNT) / COLUMN_COUNT; aVscrollSB.SetRangeMax( nLastRow ); aVscrollSB.SetPageSize( ROW_COUNT-1 ); aVscrollSB.SetVisibleSize( ROW_COUNT ); // restore last selected unicode int nMapIndex = maFontCharMap.GetIndexFromChar( getSelectedChar() ); SelectIndex( nMapIndex ); aVscrollSB.Show(); // rearrange CharSet element in sync with nX- and nY-multiples Size aDrawSize(nX * COLUMN_COUNT, nY * ROW_COUNT); m_nXGap = (aSize.Width() - aDrawSize.Width()) / 2; m_nYGap = (aSize.Height() - aDrawSize.Height()) / 2; Invalidate(); } // ----------------------------------------------------------------------- void SvxShowCharSet::SelectIndex( int nNewIndex, sal_Bool bFocus ) { if( nNewIndex < 0 ) { // need to scroll see closest unicode sal_uInt32 cPrev = maFontCharMap.GetPrevChar( getSelectedChar() ); int nMapIndex = maFontCharMap.GetIndexFromChar( cPrev ); int nNewPos = nMapIndex / COLUMN_COUNT; aVscrollSB.SetThumbPos( nNewPos ); nSelectedIndex = bFocus ? nMapIndex+1 : -1; Invalidate(); Update(); } else if( nNewIndex < FirstInView() ) { // need to scroll up to see selected item int nOldPos = aVscrollSB.GetThumbPos(); int nDelta = (FirstInView() - nNewIndex + COLUMN_COUNT-1) / COLUMN_COUNT; aVscrollSB.SetThumbPos( nOldPos - nDelta ); nSelectedIndex = nNewIndex; Invalidate(); if( nDelta ) Update(); } else if( nNewIndex > LastInView() ) { // need to scroll down to see selected item int nOldPos = aVscrollSB.GetThumbPos(); int nDelta = (nNewIndex - LastInView() + COLUMN_COUNT) / COLUMN_COUNT; aVscrollSB.SetThumbPos( nOldPos + nDelta ); if( nNewIndex < maFontCharMap.GetCharCount() ) { nSelectedIndex = nNewIndex; Invalidate(); } if( nOldPos != aVscrollSB.GetThumbPos() ) { Invalidate(); Update(); } } else { // remove highlighted view Color aLineCol = GetLineColor(); Color aFillCol = GetFillColor(); SetLineColor(); SetFillColor( GetBackground().GetColor() ); Point aOldPixel = MapIndexToPixel( nSelectedIndex ); aOldPixel.Move( +1, +1); Size aOutputSize = GetOutputSizePixel(); if (aVscrollSB.IsVisible()) aOutputSize.Width() -= SBWIDTH; DrawRect( getGridRectangle(aOldPixel, aOutputSize) ); SetLineColor( aLineCol ); SetFillColor( aFillCol ); int nOldIndex = nSelectedIndex; nSelectedIndex = nNewIndex; DrawChars_Impl( nOldIndex, nOldIndex ); DrawChars_Impl( nNewIndex, nNewIndex ); } if( nSelectedIndex >= 0 ) { getSelectedChar() = maFontCharMap.GetCharFromIndex( nSelectedIndex ); if( m_pAccessible ) { ::svx::SvxShowCharSetItem* pItem = ImplGetItem(nSelectedIndex); m_pAccessible->fireEvent( AccessibleEventId::ACTIVE_DESCENDANT_CHANGED, Any(), makeAny(pItem->GetAccessible()) ); // this call asures that m_pItem is set OSL_ENSURE(pItem->m_pItem,"No accessible created!"); Any aOldAny, aNewAny; aNewAny <<= AccessibleStateType::FOCUSED; pItem->m_pItem->fireEvent( AccessibleEventId::STATE_CHANGED, aOldAny, aNewAny ); aNewAny <<= AccessibleStateType::SELECTED; pItem->m_pItem->fireEvent( AccessibleEventId::STATE_CHANGED, aOldAny, aNewAny ); } } aHighHdl.Call( this ); } // ----------------------------------------------------------------------- void SvxShowCharSet::SelectCharacter( sal_UCS4 cNew, sal_Bool bFocus ) { // get next available char of current font sal_UCS4 cNext = maFontCharMap.GetNextChar( cNew - 1 ); int nMapIndex = maFontCharMap.GetIndexFromChar( cNext ); SelectIndex( nMapIndex, bFocus ); if( !bFocus ) { // move selected item to top row if not in focus aVscrollSB.SetThumbPos( nMapIndex / COLUMN_COUNT ); Invalidate(); } } // ----------------------------------------------------------------------- IMPL_LINK_NOARG(SvxShowCharSet, VscrollHdl) { if( nSelectedIndex < FirstInView() ) { SelectIndex( FirstInView() + (nSelectedIndex % COLUMN_COUNT) ); } else if( nSelectedIndex > LastInView() ) { if( m_pAccessible ) { ::com::sun::star::uno::Any aOldAny, aNewAny; int nLast = LastInView(); for ( ; nLast != nSelectedIndex; ++nLast) { aOldAny <<= ImplGetItem(nLast)->GetAccessible(); m_pAccessible ->fireEvent( AccessibleEventId::CHILD, aOldAny, aNewAny ); } } SelectIndex( (LastInView() - COLUMN_COUNT + 1) + (nSelectedIndex % COLUMN_COUNT) ); } Invalidate(); return 0; } // ----------------------------------------------------------------------- SvxShowCharSet::~SvxShowCharSet() { if ( m_pAccessible ) ReleaseAccessible(); } // ----------------------------------------------------------------------------- void SvxShowCharSet::ReleaseAccessible() { m_aItems.clear(); m_pAccessible = NULL; m_xAccessible = NULL; } // ----------------------------------------------------------------------------- ::com::sun::star::uno::Reference< XAccessible > SvxShowCharSet::CreateAccessible() { OSL_ENSURE(!m_pAccessible,"Accessible already created!"); m_pAccessible = new ::svx::SvxShowCharSetVirtualAcc(this); m_xAccessible = m_pAccessible; return m_xAccessible; } // ----------------------------------------------------------------------------- ::svx::SvxShowCharSetItem* SvxShowCharSet::ImplGetItem( int _nPos ) { ItemsMap::iterator aFind = m_aItems.find(_nPos); if ( aFind == m_aItems.end() ) { OSL_ENSURE(m_pAccessible,"Who wants to create a child of my table without a parent?"); boost::shared_ptr xItem(new svx::SvxShowCharSetItem(*this, m_pAccessible->getTable(), sal::static_int_cast< sal_uInt16 >(_nPos))); aFind = m_aItems.insert(ItemsMap::value_type(_nPos, xItem)).first; rtl::OUStringBuffer buf; buf.appendUtf32( maFontCharMap.GetCharFromIndex( _nPos ) ); aFind->second->maText = buf.makeStringAndClear(); Point pix = MapIndexToPixel( _nPos ); aFind->second->maRect = Rectangle( Point( pix.X() + 1, pix.Y() + 1 ), Size(nX-1,nY-1) ); } return aFind->second.get(); } // ----------------------------------------------------------------------------- ScrollBar* SvxShowCharSet::getScrollBar() { return &aVscrollSB; } // ----------------------------------------------------------------------- sal_Int32 SvxShowCharSet::getMaxCharCount() const { return maFontCharMap.GetCharCount(); } // class SubsetMap ======================================================= // TODO: should be moved into Font Attributes stuff // we let it mature here though because it is currently the only use SubsetMap::SubsetMap( const FontCharMap* pFontCharMap ) : Resource( SVX_RES(RID_SUBSETMAP) ) { InitList(); ApplyCharMap( pFontCharMap ); FreeResource(); } const Subset* SubsetMap::GetNextSubset( bool bFirst ) const { if( bFirst ) maSubsetIterator = maSubsets.begin(); if( maSubsetIterator == maSubsets.end() ) return NULL; const Subset* s = &*(maSubsetIterator++); return s; } const Subset* SubsetMap::GetSubsetByUnicode( sal_UCS4 cChar ) const { // TODO: is it worth to avoid a linear search? for( const Subset* s = GetNextSubset( true ); s; s = GetNextSubset( false ) ) if( (s->GetRangeMin() <= cChar) && (cChar <= s->GetRangeMax()) ) return s; return NULL; } inline Subset::Subset( sal_UCS4 nMin, sal_UCS4 nMax, int resId) : mnRangeMin(nMin), mnRangeMax(nMax), maRangeName( SVX_RES(resId) ) {} void SubsetMap::InitList() { static SubsetList aAllSubsets; static bool bInit = true; if( bInit ) { bInit = false; // TODO: eventually merge or split unicode subranges // a "native writer" should decide for his subsets aAllSubsets.push_back( Subset( 0x0020, 0x007F, RID_SUBSETSTR_BASIC_LATIN ) ); aAllSubsets.push_back( Subset( 0x0080, 0x00FF, RID_SUBSETSTR_LATIN_1 ) ); aAllSubsets.push_back( Subset( 0x0100, 0x017F, RID_SUBSETSTR_LATIN_EXTENDED_A ) ); aAllSubsets.push_back( Subset( 0x0180, 0x024F, RID_SUBSETSTR_LATIN_EXTENDED_B ) ); aAllSubsets.push_back( Subset( 0x0250, 0x02AF, RID_SUBSETSTR_IPA_EXTENSIONS ) ); aAllSubsets.push_back( Subset( 0x02B0, 0x02FF, RID_SUBSETSTR_SPACING_MODIFIERS ) ); aAllSubsets.push_back( Subset( 0x0300, 0x036F, RID_SUBSETSTR_COMB_DIACRITICAL ) ); aAllSubsets.push_back( Subset( 0x0370, 0x03FF, RID_SUBSETSTR_BASIC_GREEK ) ); aAllSubsets.push_back( Subset( 0x0400, 0x04FF, RID_SUBSETSTR_CYRILLIC ) ); aAllSubsets.push_back( Subset( 0x0530, 0x058F, RID_SUBSETSTR_ARMENIAN ) ); aAllSubsets.push_back( Subset( 0x0590, 0x05FF, RID_SUBSETSTR_BASIC_HEBREW ) ); aAllSubsets.push_back( Subset( 0x0600, 0x065F, RID_SUBSETSTR_BASIC_ARABIC ) ); aAllSubsets.push_back( Subset( 0x0660, 0x06FF, RID_SUBSETSTR_ARABIC_EXTENDED ) ); aAllSubsets.push_back( Subset( 0x0700, 0x074F, RID_SUBSETSTR_SYRIAC ) ); aAllSubsets.push_back( Subset( 0x0780, 0x07BF, RID_SUBSETSTR_THAANA ) ); aAllSubsets.push_back( Subset( 0x0900, 0x097F, RID_SUBSETSTR_DEVANAGARI ) ); aAllSubsets.push_back( Subset( 0x0980, 0x09FF, RID_SUBSETSTR_BENGALI ) ); aAllSubsets.push_back( Subset( 0x0A00, 0x0A7F, RID_SUBSETSTR_GURMUKHI ) ); aAllSubsets.push_back( Subset( 0x0A80, 0x0AFF, RID_SUBSETSTR_GUJARATI ) ); aAllSubsets.push_back( Subset( 0x0B00, 0x0B7F, RID_SUBSETSTR_ORIYA ) ); aAllSubsets.push_back( Subset( 0x0B80, 0x0BFF, RID_SUBSETSTR_TAMIL ) ); aAllSubsets.push_back( Subset( 0x0C00, 0x0C7F, RID_SUBSETSTR_TELUGU ) ); aAllSubsets.push_back( Subset( 0x0C80, 0x0CFF, RID_SUBSETSTR_KANNADA ) ); aAllSubsets.push_back( Subset( 0x0D00, 0x0D7F, RID_SUBSETSTR_MALAYALAM ) ); aAllSubsets.push_back( Subset( 0x0D80, 0x0DFF, RID_SUBSETSTR_SINHALA ) ); aAllSubsets.push_back( Subset( 0x0E00, 0x0E7F, RID_SUBSETSTR_THAI ) ); aAllSubsets.push_back( Subset( 0x0E80, 0x0EFF, RID_SUBSETSTR_LAO ) ); aAllSubsets.push_back( Subset( 0x0F00, 0x0FBF, RID_SUBSETSTR_TIBETAN ) ); aAllSubsets.push_back( Subset( 0x1000, 0x109F, RID_SUBSETSTR_MYANMAR ) ); aAllSubsets.push_back( Subset( 0x10A0, 0x10FF, RID_SUBSETSTR_BASIC_GEORGIAN ) ); // aAllSubsets.push_back( Subset( 0x10A0, 0x10C5, RID_SUBSETSTR_GEORGIAN_EXTENDED ) ); aAllSubsets.push_back( Subset( 0x1100, 0x11FF, RID_SUBSETSTR_HANGUL_JAMO ) ); aAllSubsets.push_back( Subset( 0x1200, 0x137F, RID_SUBSETSTR_ETHIOPIC ) ); aAllSubsets.push_back( Subset( 0x13A0, 0x13FF, RID_SUBSETSTR_CHEROKEE ) ); aAllSubsets.push_back( Subset( 0x1400, 0x167F, RID_SUBSETSTR_CANADIAN_ABORIGINAL ) ); aAllSubsets.push_back( Subset( 0x1680, 0x169F, RID_SUBSETSTR_OGHAM ) ); aAllSubsets.push_back( Subset( 0x16A0, 0x16F0, RID_SUBSETSTR_RUNIC ) ); aAllSubsets.push_back( Subset( 0x1700, 0x171F, RID_SUBSETSTR_TAGALOG ) ); aAllSubsets.push_back( Subset( 0x1720, 0x173F, RID_SUBSETSTR_HANUNOO ) ); aAllSubsets.push_back( Subset( 0x1740, 0x175F, RID_SUBSETSTR_BUHID ) ); aAllSubsets.push_back( Subset( 0x1760, 0x177F, RID_SUBSETSTR_TAGBANWA ) ); aAllSubsets.push_back( Subset( 0x1780, 0x17FF, RID_SUBSETSTR_KHMER ) ); aAllSubsets.push_back( Subset( 0x1800, 0x18AF, RID_SUBSETSTR_MONGOLIAN ) ); aAllSubsets.push_back( Subset( 0x1E00, 0x1EFF, RID_SUBSETSTR_LATIN_EXTENDED_ADDS ) ); aAllSubsets.push_back( Subset( 0x1F00, 0x1FFF, RID_SUBSETSTR_GREEK_EXTENDED ) ); aAllSubsets.push_back( Subset( 0x2000, 0x206F, RID_SUBSETSTR_GENERAL_PUNCTUATION ) ); aAllSubsets.push_back( Subset( 0x2070, 0x209F, RID_SUBSETSTR_SUB_SUPER_SCRIPTS ) ); aAllSubsets.push_back( Subset( 0x20A0, 0x20CF, RID_SUBSETSTR_CURRENCY_SYMBOLS ) ); aAllSubsets.push_back( Subset( 0x20D0, 0x20FF, RID_SUBSETSTR_COMB_DIACRITIC_SYMS ) ); aAllSubsets.push_back( Subset( 0x2100, 0x214F, RID_SUBSETSTR_LETTERLIKE_SYMBOLS ) ); aAllSubsets.push_back( Subset( 0x2150, 0x218F, RID_SUBSETSTR_NUMBER_FORMS ) ); aAllSubsets.push_back( Subset( 0x2190, 0x21FF, RID_SUBSETSTR_ARROWS ) ); aAllSubsets.push_back( Subset( 0x2200, 0x22FF, RID_SUBSETSTR_MATH_OPERATORS ) ); aAllSubsets.push_back( Subset( 0x2300, 0x23FF, RID_SUBSETSTR_MISC_TECHNICAL ) ); aAllSubsets.push_back( Subset( 0x2400, 0x243F, RID_SUBSETSTR_CONTROL_PICTURES ) ); aAllSubsets.push_back( Subset( 0x2440, 0x245F, RID_SUBSETSTR_OPTICAL_CHAR_REC ) ); aAllSubsets.push_back( Subset( 0x2460, 0x24FF, RID_SUBSETSTR_ENCLOSED_ALPHANUM ) ); aAllSubsets.push_back( Subset( 0x2500, 0x257F, RID_SUBSETSTR_BOX_DRAWING ) ); aAllSubsets.push_back( Subset( 0x2580, 0x259F, RID_SUBSETSTR_BLOCK_ELEMENTS ) ); aAllSubsets.push_back( Subset( 0x25A0, 0x25FF, RID_SUBSETSTR_GEOMETRIC_SHAPES ) ); aAllSubsets.push_back( Subset( 0x2600, 0x26FF, RID_SUBSETSTR_MISC_DINGBATS ) ); aAllSubsets.push_back( Subset( 0x2700, 0x27BF, RID_SUBSETSTR_DINGBATS ) ); aAllSubsets.push_back( Subset( 0x27C0, 0x27FF, RID_SUBSETSTR_MISC_MATH_SYMS_A ) ); aAllSubsets.push_back( Subset( 0x27F0, 0x27FF, RID_SUBSETSTR_SUPPL_ARROWS_A ) ); aAllSubsets.push_back( Subset( 0x2800, 0x28FF, RID_SUBSETSTR_BRAILLE_PATTERNS ) ); aAllSubsets.push_back( Subset( 0x2900, 0x297F, RID_SUBSETSTR_SUPPL_ARROWS_B ) ); aAllSubsets.push_back( Subset( 0x2980, 0x29FF, RID_SUBSETSTR_MISC_MATH_SYMS_B ) ); aAllSubsets.push_back( Subset( 0x2E80, 0x2EFF, RID_SUBSETSTR_CJK_RADICAL_SUPPL ) ); aAllSubsets.push_back( Subset( 0x2F00, 0x2FDF, RID_SUBSETSTR_KANGXI_RADICALS ) ); aAllSubsets.push_back( Subset( 0x2FF0, 0x2FFF, RID_SUBSETSTR_IDEO_DESC_CHARS ) ); aAllSubsets.push_back( Subset( 0x3000, 0x303F, RID_SUBSETSTR_CJK_SYMS_PUNCTUATION ) ); aAllSubsets.push_back( Subset( 0x3040, 0x309F, RID_SUBSETSTR_HIRAGANA ) ); aAllSubsets.push_back( Subset( 0x30A0, 0x30FF, RID_SUBSETSTR_KATAKANA ) ); aAllSubsets.push_back( Subset( 0x3100, 0x312F, RID_SUBSETSTR_BOPOMOFO ) ); aAllSubsets.push_back( Subset( 0x3130, 0x318F, RID_SUBSETSTR_HANGUL_COMPAT_JAMO ) ); aAllSubsets.push_back( Subset( 0x3190, 0x319F, RID_SUBSETSTR_KANBUN ) ); aAllSubsets.push_back( Subset( 0x31A0, 0x31BF, RID_SUBSETSTR_BOPOMOFO_EXTENDED ) ); aAllSubsets.push_back( Subset( 0x31C0, 0x31FF, RID_SUBSETSTR_KATAKANA_PHONETIC ) ); aAllSubsets.push_back( Subset( 0x3200, 0x32FF, RID_SUBSETSTR_ENCLOSED_CJK_LETTERS ) ); aAllSubsets.push_back( Subset( 0x3300, 0x33FF, RID_SUBSETSTR_CJK_COMPATIBILITY ) ); aAllSubsets.push_back( Subset( 0x3400, 0x4DFF, RID_SUBSETSTR_CJK_EXT_A_UNIFIED_IDGRAPH ) ); aAllSubsets.push_back( Subset( 0x4E00, 0x9FA5, RID_SUBSETSTR_CJK_UNIFIED_IDGRAPH ) ); aAllSubsets.push_back( Subset( 0xA000, 0xA4CF, RID_SUBSETSTR_YI ) ); aAllSubsets.push_back( Subset( 0xAC00, 0xB097, RID_SUBSETSTR_HANGUL_GA ) ); aAllSubsets.push_back( Subset( 0xB098, 0xB2E3, RID_SUBSETSTR_HANGUL_NA ) ); aAllSubsets.push_back( Subset( 0xB2E4, 0xB77B, RID_SUBSETSTR_HANGUL_DA ) ); aAllSubsets.push_back( Subset( 0xB77C, 0xB9C7, RID_SUBSETSTR_HANGUL_RA ) ); aAllSubsets.push_back( Subset( 0xB9C8, 0xBC13, RID_SUBSETSTR_HANGUL_MA ) ); aAllSubsets.push_back( Subset( 0xBC14, 0xC0AB, RID_SUBSETSTR_HANGUL_BA ) ); aAllSubsets.push_back( Subset( 0xC0AC, 0xC543, RID_SUBSETSTR_HANGUL_SA ) ); aAllSubsets.push_back( Subset( 0xC544, 0xC78F, RID_SUBSETSTR_HANGUL_AH ) ); aAllSubsets.push_back( Subset( 0xC790, 0xCC27, RID_SUBSETSTR_HANGUL_JA ) ); aAllSubsets.push_back( Subset( 0xCC28, 0xCE73, RID_SUBSETSTR_HANGUL_CHA ) ); aAllSubsets.push_back( Subset( 0xCE74, 0xD0BF, RID_SUBSETSTR_HANGUL_KA ) ); aAllSubsets.push_back( Subset( 0xD0C0, 0xD30B, RID_SUBSETSTR_HANGUL_TA ) ); aAllSubsets.push_back( Subset( 0xD30C, 0xD557, RID_SUBSETSTR_HANGUL_PA ) ); aAllSubsets.push_back( Subset( 0xD558, 0xD7A3, RID_SUBSETSTR_HANGUL_HA ) ); // aAllSubsets.push_back( Subset( 0xAC00, 0xD7AF, RID_SUBSETSTR_HANGUL ) ); // aAllSubsets.push_back( Subset( 0xD800, 0xDFFF, RID_SUBSETSTR_SURROGATE ) ); aAllSubsets.push_back( Subset( 0xE000, 0xF8FF, RID_SUBSETSTR_PRIVATE_USE_AREA ) ); aAllSubsets.push_back( Subset( 0xF900, 0xFAFF, RID_SUBSETSTR_CJK_COMPAT_IDGRAPHS ) ); aAllSubsets.push_back( Subset( 0xFB00, 0xFB4F, RID_SUBSETSTR_ALPHA_PRESENTATION ) ); aAllSubsets.push_back( Subset( 0xFB50, 0xFDFF, RID_SUBSETSTR_ARABIC_PRESENT_A ) ); aAllSubsets.push_back( Subset( 0xFE20, 0xFE2F, RID_SUBSETSTR_COMBINING_HALF_MARKS ) ); aAllSubsets.push_back( Subset( 0xFE30, 0xFE4F, RID_SUBSETSTR_CJK_COMPAT_FORMS ) ); aAllSubsets.push_back( Subset( 0xFE50, 0xFE6F, RID_SUBSETSTR_SMALL_FORM_VARIANTS ) ); aAllSubsets.push_back( Subset( 0xFE70, 0xFEFF, RID_SUBSETSTR_ARABIC_PRESENT_B ) ); aAllSubsets.push_back( Subset( 0xFF00, 0xFFEF, RID_SUBSETSTR_HALFW_FULLW_FORMS ) ); aAllSubsets.push_back( Subset( 0xFFF0, 0xFFFF, RID_SUBSETSTR_SPECIALS ) ); } maSubsets = aAllSubsets; } void SubsetMap::ApplyCharMap( const FontCharMap* pFontCharMap ) { if( !pFontCharMap ) return; // remove subsets that are not matched in any range SubsetList::iterator it_next = maSubsets.begin(); while( it_next != maSubsets.end() ) { SubsetList::iterator it = it_next++; const Subset& rSubset = *it; sal_uInt32 cMin = rSubset.GetRangeMin(); sal_uInt32 cMax = rSubset.GetRangeMax(); int nCount = pFontCharMap->CountCharsInRange( cMin, cMax ); if( nCount <= 0 ) maSubsets.erase( it ); } } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */