/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYTOOLS_HXX #define INCLUDED_SVX_SDR_OVERLAY_OVERLAYTOOLS_HXX #include #include // Overlay helper class which holds a BotmapEx which is to be visualized // at the given logic position with the Bitmap's pixel size, unscaled and // unrotated (like a marker). The discrete pixel on the bitmap assocciated // with the target position is given in discrete X,Y coordinates namespace drawinglayer { namespace primitive2d { class OverlayBitmapExPrimitive : public DiscreteMetricDependentPrimitive2D { private: // The BitmapEx to use, PixelSize is used BitmapEx maBitmapEx; // The logic position basegfx::B2DPoint maBasePosition; // The pixel inside the BitmapEx which is assocciated with // the target position (offset in the bitmap) sal_uInt16 mnCenterX; sal_uInt16 mnCenterY; // evtl. rotation and shear around center double mfShearX; double mfRotation; protected: virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE; public: OverlayBitmapExPrimitive( const BitmapEx& rBitmapEx, const basegfx::B2DPoint& rBasePosition, sal_uInt16 nCenterX, sal_uInt16 nCenterY, double fShearX = 0.0, double fRotation = 0.0); // data access const BitmapEx& getBitmapEx() const { return maBitmapEx; } const basegfx::B2DPoint& getBasePosition() const { return maBasePosition; } sal_uInt16 getCenterX() const { return mnCenterX; } sal_uInt16 getCenterY() const { return mnCenterY; } double getShearX() const { return mfShearX; } double getRotation() const { return mfRotation; } // compare operator virtual bool operator==( const BasePrimitive2D& rPrimitive ) const SAL_OVERRIDE; DeclPrimitive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer // Overlay helper class for a crosshair namespace drawinglayer { namespace primitive2d { class OverlayCrosshairPrimitive : public ViewportDependentPrimitive2D { private: // The logic position basegfx::B2DPoint maBasePosition; // The stripe colors and legth basegfx::BColor maRGBColorA; basegfx::BColor maRGBColorB; double mfDiscreteDashLength; protected: virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE; public: OverlayCrosshairPrimitive( const basegfx::B2DPoint& rBasePosition, const basegfx::BColor& rRGBColorA, const basegfx::BColor& rRGBColorB, double fDiscreteDashLength); // data access const basegfx::B2DPoint& getBasePosition() const { return maBasePosition; } const basegfx::BColor& getRGBColorA() const { return maRGBColorA; } const basegfx::BColor& getRGBColorB() const { return maRGBColorB; } double getDiscreteDashLength() const { return mfDiscreteDashLength; } // compare operator virtual bool operator==( const BasePrimitive2D& rPrimitive ) const SAL_OVERRIDE; DeclPrimitive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer // Overlay helper class for a hatch rectangle as used e.g. for text object // selection hilighting namespace drawinglayer { namespace primitive2d { class OverlayRectanglePrimitive : public DiscreteMetricDependentPrimitive2D { private: // the logic rectangle definition basegfx::B2DRange maObjectRange; // the graphic definition basegfx::BColor maColor; double mfTransparence; // the dscrete grow and shrink of the box double mfDiscreteGrow; double mfDiscreteShrink; // the rotation of the primitive itself double mfRotation; protected: virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE; public: OverlayRectanglePrimitive( const basegfx::B2DRange& rObjectRange, const basegfx::BColor& rColor, double fTransparence, double fDiscreteGrow, double fDiscreteShrink, double fRotation); // data access const basegfx::B2DRange& getObjectRange() const { return maObjectRange; } const basegfx::BColor& getColor() const { return maColor; } double getTransparence() const { return mfTransparence; } double getDiscreteGrow() const { return mfDiscreteGrow; } double getDiscreteShrink() const { return mfDiscreteShrink; } double getRotation() const { return mfRotation; } // compare operator virtual bool operator==( const BasePrimitive2D& rPrimitive ) const SAL_OVERRIDE; DeclPrimitive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer // Overlay helper class for a striped helpline namespace drawinglayer { namespace primitive2d { enum HelplineStyle { HELPLINESTYLE_POINT, HELPLINESTYLE_VERTICAL, HELPLINESTYLE_HORIZONTAL }; class OverlayHelplineStripedPrimitive : public ViewportDependentPrimitive2D { private: // The logic position basegfx::B2DPoint maBasePosition; // the style HelplineStyle meStyle; // The stripe colors and legth basegfx::BColor maRGBColorA; basegfx::BColor maRGBColorB; double mfDiscreteDashLength; protected: virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE; public: OverlayHelplineStripedPrimitive( const basegfx::B2DPoint& rBasePosition, HelplineStyle eStyle, const basegfx::BColor& rRGBColorA, const basegfx::BColor& rRGBColorB, double fDiscreteDashLength); // data access const basegfx::B2DPoint& getBasePosition() const { return maBasePosition; } HelplineStyle getStyle() const { return meStyle; } const basegfx::BColor& getRGBColorA() const { return maRGBColorA; } const basegfx::BColor& getRGBColorB() const { return maRGBColorB; } double getDiscreteDashLength() const { return mfDiscreteDashLength; } // compare operator virtual bool operator==( const BasePrimitive2D& rPrimitive ) const SAL_OVERRIDE; DeclPrimitive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer // Overlay helper class for rolling rectangle helplines. This primitive is // only for the extended lines to the ends of the view namespace drawinglayer { namespace primitive2d { class OverlayRollingRectanglePrimitive : public ViewportDependentPrimitive2D { private: // The logic range basegfx::B2DRange maRollingRectangle; // The stripe colors and legth basegfx::BColor maRGBColorA; basegfx::BColor maRGBColorB; double mfDiscreteDashLength; protected: virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE; public: OverlayRollingRectanglePrimitive( const basegfx::B2DRange& aRollingRectangle, const basegfx::BColor& rRGBColorA, const basegfx::BColor& rRGBColorB, double fDiscreteDashLength); // data access const basegfx::B2DRange& getRollingRectangle() const { return maRollingRectangle; } const basegfx::BColor& getRGBColorA() const { return maRGBColorA; } const basegfx::BColor& getRGBColorB() const { return maRGBColorB; } double getDiscreteDashLength() const { return mfDiscreteDashLength; } // compare operator virtual bool operator==( const BasePrimitive2D& rPrimitive ) const SAL_OVERRIDE; DeclPrimitive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer #endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYTOOLS_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */