/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #define BTN_GEO 2 #define BTN_REPRESENTATION 3 #define BTN_LIGHT 4 #define BTN_TEXTURE 5 #define BTN_MATERIAL 6 #define BTN_UPDATE 7 #define BTN_ASSIGN 8 // Unterer Teil #define BTN_PERSPECTIVE 9 #define BTN_CHANGE_TO_3D 10 #define BTN_LATHE_OBJ 11 #define CTL_PREVIEW 12 #define CTL_LIGHT_PREVIEW 13 // Geometry #define FT_HORIZONTAL 24 #define NUM_HORIZONTAL 25 #define FT_VERTICAL 26 #define NUM_VERTICAL 27 #define FL_SEGMENTS 28 #define FT_PERCENT_DIAGONAL 29 #define MTR_PERCENT_DIAGONAL 30 #define FT_BACKSCALE 31 #define MTR_BACKSCALE 32 #define FT_END_ANGLE 33 #define MTR_END_ANGLE 34 #define FT_DEPTH 35 #define MTR_DEPTH 36 #define FL_GEOMETRIE 37 #define BTN_NORMALS_OBJ 38 #define BTN_NORMALS_FLAT 39 #define BTN_NORMALS_SPHERE 40 #define BTN_TWO_SIDED_LIGHTING 41 #define BTN_NORMALS_INVERT 42 #define FL_NORMALS 43 #define BTN_DOUBLE_SIDED 44 // Depiction/Appearance #define FT_SHADEMODE 45 #define LB_SHADEMODE 46 #define BTN_SHADOW_3D 47 #define FT_SLANT 48 #define MTR_SLANT 49 #define FL_SHADOW 50 #define FT_DISTANCE 51 #define MTR_DISTANCE 52 #define FT_FOCAL_LENGTH 53 #define MTR_FOCAL_LENGTH 54 #define FL_CAMERA 55 #define FL_REPRESENTATION 56 // Lighting #define BTN_LIGHT_1 60 #define BTN_LIGHT_2 61 #define BTN_LIGHT_3 62 #define BTN_LIGHT_4 63 #define BTN_LIGHT_5 64 #define BTN_LIGHT_6 65 #define BTN_LIGHT_7 66 #define BTN_LIGHT_8 67 #define LB_LIGHT_1 68 #define LB_LIGHT_2 69 #define LB_LIGHT_3 70 #define LB_LIGHT_4 71 #define LB_LIGHT_5 72 #define LB_LIGHT_6 73 #define LB_LIGHT_7 74 #define LB_LIGHT_8 75 #define BTN_LIGHT_COLOR 76 #define FT_LIGHTSOURCE 77 #define LB_AMBIENTLIGHT 78 #define BTN_AMBIENT_COLOR 79 #define FT_AMBIENTLIGHT 80 #define FL_LIGHT 81 // Textures #define FT_TEX_KIND 90 #define BTN_TEX_LUMINANCE 91 #define BTN_TEX_COLOR 92 #define FT_TEX_MODE 93 #define BTN_TEX_REPLACE 94 #define BTN_TEX_MODULATE 95 #define BTN_TEX_BLEND 96 #define FT_TEX_PROJECTION_X 97 #define BTN_TEX_PARALLEL_X 98 #define BTN_TEX_CIRCLE_X 99 #define BTN_TEX_OBJECT_X 100 #define FT_TEX_PROJECTION_Y 101 #define BTN_TEX_PARALLEL_Y 102 #define BTN_TEX_CIRCLE_Y 103 #define BTN_TEX_OBJECT_Y 104 #define FT_TEX_FILTER 105 #define BTN_TEX_FILTER 106 #define FL_TEXTURE 107 // Material #define FL_MATERIAL 111 #define FT_MAT_COLOR 112 #define LB_MAT_COLOR 113 #define BTN_MAT_COLOR 114 #define FT_MAT_EMISSION 115 #define LB_MAT_EMISSION 116 #define BTN_EMISSION_COLOR 117 #define FT_MAT_SPECULAR 118 #define LB_MAT_SPECULAR 119 #define BTN_SPECULAR_COLOR 120 #define FT_MAT_SPECULAR_INTENSITY 121 #define MTR_MAT_SPECULAR_INTENSITY 122 #define FL_MAT_SPECULAR 123 #define FT_MAT_FAVORITES 124 #define LB_MAT_FAVORITES 125 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */