/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SLIDESHOW_SOURCE_INC_SHAPEATTRIBUTELAYER_HXX #define INCLUDED_SLIDESHOW_SOURCE_INC_SHAPEATTRIBUTELAYER_HXX #include #include #include #include #include #include #include "rgbcolor.hxx" #include namespace slideshow { namespace internal { /** This interface represents a stateful object. The state ID returned by the getStateId() method abstractly encodes the object's state. When this ID changes, clients can assume that the object's state has changed. */ class State final { public: /// Abstract, numerically encoded state ID typedef ::std::size_t StateId; }; class ShapeAttributeLayer; typedef ::std::shared_ptr< ShapeAttributeLayer > ShapeAttributeLayerSharedPtr; /** Encapsulates all modifiable attributes of a shape. This class holds all modifiable attributes of a shape, and at the same time provides means to layer attributes on top of each other... And yes, there's a reason why we even pass bools and ints by const reference. Namely, that makes the set* methods differ only in the value type, which greatly reduces template variability (e.g. in AnimationFactory). */ class ShapeAttributeLayer { public: /** Create a ShapeAttributeLayer instance, with all attributes set to default. Furthermore, this constructor gets a pointer to a child layer, which is used as the fallback (or the base value) for all attributes @param rChildLayer Layer below this one @attention This method is only supposed to be called from Shape objects */ explicit ShapeAttributeLayer( const ShapeAttributeLayerSharedPtr& rChildLayer ); // Children management methods /** Revoke the given layer. This method revokes the given layer from this object or one of the children. That is, if this object does have children, and the given layer is no direct child, it is recursively passed to the children for removal. @return true, if removal was successful. @attention This method is only supposed to be called from Shape objects */ bool revokeChildLayer( const ShapeAttributeLayerSharedPtr& rChildLayer ); /** Query the child layer of this object. @attention This method is only supposed to be called from Shape objects */ const ShapeAttributeLayerSharedPtr& getChildLayer() const; /** Set the additive mode for possible child attributes This method sets the additive mode for child attributes. That is the way underlying attribute layers are combined with this one (i.e. to overrule lower layers, or how to combine the values). The default is css::animations::AnimationAdditiveMode::BASE, which means, take the value of the underlying layers, or from the model shape itself. @param nMode Must be one of css::animations::AnimationAdditiveMode. */ void setAdditiveMode( sal_Int16 nMode ); // Attribute methods /** Query whether the width attribute is valid. */ bool isWidthValid() const; /** Query the current width of the shape */ double getWidth() const; /** Set the new width of the shape @param rNewWidth A negative width mirrors the shape. */ void setWidth( const double& rNewWidth ); /** Query whether the height attribute is valid. */ bool isHeightValid() const; /** Query the current height of the shape */ double getHeight() const; /** Set the new height of the shape @param rNewHeight A negative height mirrors the shape. */ void setHeight( const double& rNewHeight ); /** Set the new size of the shape @param rNewSize A negative size mirrors the shape. */ void setSize( const ::basegfx::B2DSize& rNewSize ); /** Query whether the x position attribute is valid */ bool isPosXValid() const; /** Query the current x position of the shape. The current x position of the shape is always relative to the center of the shape (in contrast to the Shape::getBounds() and Shape::getUpdateArea() methods). */ double getPosX() const; /** Set the new x position of the shape The current x position of the shape is always relative to the center of the shape (in contrast to the Shape::getBounds() and Shape::getUpdateArea() methods). */ void setPosX( const double& rNewX ); /** Query whether the y position attribute is valid */ bool isPosYValid() const; /** Query the current y position of the shape The current y position of the shape is always relative to the center of the shape (in contrast to the Shape::getBounds() and Shape::getUpdateArea() methods). */ double getPosY() const; /** Set the new y position of the shape The current y position of the shape is always relative to the center of the shape (in contrast to the Shape::getBounds() and Shape::getUpdateArea() methods). */ void setPosY( const double& rNewY ); /** Set the new position of the shape The current position of the shape is always relative to the center of the shape (in contrast to the Shape::getBounds() and Shape::getUpdateArea() methods). */ void setPosition( const ::basegfx::B2DPoint& rNewPos ); /** Query whether the rotation angle attribute is valid */ bool isRotationAngleValid() const; /** Query the current rotation angle of the shape @return the rotation angle in degrees. */ double getRotationAngle() const; /** Set the new rotation angle of the shape @param rNewAngle New rotation angle in degrees. */ void setRotationAngle( const double& rNewAngle ); /** Query whether the shear x angle attribute is valid */ bool isShearXAngleValid() const; /** Query the current shear angle at the x axis of the shape @return the shear angle in degrees. */ double getShearXAngle() const; /** Set the new shear angle at the x axis of the shape @param rNewAngle New shear angle in radians. */ void setShearXAngle( const double& rNewAngle ); /** Query whether the shear y angle attribute is valid */ bool isShearYAngleValid() const; /** Query the current shear angle at the y axis of the shape @return the shear angle in degrees. */ double getShearYAngle() const; /** Set the new shear angle at the y axis of the shape @param rNewAngle New shear angle in radians. */ void setShearYAngle( const double& rNewAngle ); /** Query whether the alpha attribute is valid */ bool isAlphaValid() const; /** Query the current alpha value of the shape */ double getAlpha() const; /** Set the new alpha value of the shape @param rNewValue New alpha value, must be in the [0,1] range */ void setAlpha( const double& rNewValue ); /** Query whether the clip attribute is valid */ bool isClipValid() const; /** Query the current clip polygon of the shape */ ::basegfx::B2DPolyPolygon getClip() const; /** Set the new clip polygon of the shape @param rNewClip New clip polygon, is interpreted in shape view coordinates, but relative to the shape (i.e. the origin of the shape coincides with the origin of the clip polygon). */ void setClip( const ::basegfx::B2DPolyPolygon& rNewClip ); /** Query whether the dim color attribute is valid The dim color globally 'dims' the shape towards that color */ bool isDimColorValid() const; /** Get the dim color for the whole shape. */ RGBColor getDimColor() const; /** Set the dim color globally for the whole shape. */ void setDimColor( const RGBColor& nNewColor ); /** Query whether the fill color attribute is valid */ bool isFillColorValid() const; /** Get the fill color for the whole shape. If there's no unique fill color, the color from the first filled polygon is returned. */ RGBColor getFillColor() const; /** Set the fill color globally for the whole shape. */ void setFillColor( const RGBColor& nNewColor ); /** Query whether the line color attribute is valid */ bool isLineColorValid() const; /** Get the line color for the whole shape. If there's no unique line color, the color from the first line is returned. */ RGBColor getLineColor() const; /** Set the line color globally for the whole shape. */ void setLineColor( const RGBColor& nNewColor ); /** Query whether the fill mode attribute is valid */ bool isFillStyleValid() const; /** Get the current fill mode for polygon fillings. @returns the current style */ sal_Int16 getFillStyle() const; /** Changes polygon fillings. */ void setFillStyle( const sal_Int16& rStyle ); /** Query whether the line mode attribute is valid */ bool isLineStyleValid() const; /** Get the current line mode for line drawing. @returns the current line style */ sal_Int16 getLineStyle() const; /** Set line style for the whole shape */ void setLineStyle( const sal_Int16& rStyle ); /** Query whether the visibility state attribute is valid */ bool isVisibilityValid() const; /** Get the current shape visibility. @returns true for visible, false for invisible. */ bool getVisibility() const; /** Set the shape visibility */ void setVisibility( const bool& bVisible ); /** Query whether the char color attribute is valid */ bool isCharColorValid() const; /** Get the text color for the whole shape. If there's no unique text color, the color from the first text drawn is returned. */ RGBColor getCharColor() const; /** Set the text color globally for the whole shape. */ void setCharColor( const RGBColor& nNewColor ); /** Query whether the char weight attribute is valid */ bool isCharWeightValid() const; /** Get the current char weight value for the whole shape. @returns the value for the char weight. The value must be out of the css::awt::FontWeight constant group. */ double getCharWeight() const; /** Set the char weight globally for the whole shape. The value must be out of the css::awt::FontWeight constant group. */ void setCharWeight( const double& rStyle ); /** Query whether the underline mode attribute is valid */ bool isUnderlineModeValid() const; /** Get the current text underline status for the whole shape. If there is no unique underline status, false is returned. @returns true for underlined text, false for normal. */ sal_Int16 getUnderlineMode() const; /** Set the underline status globally for the whole shape */ void setUnderlineMode( const sal_Int16& bUnderline ); /** Query whether the font family attribute is valid */ bool isFontFamilyValid() const; /** Get the current text font family for the whole shape. If there is no unique font family, the font family of the first text of the shape is returned. */ OUString getFontFamily() const; /** Set the text font family name globally for the whole shape */ void setFontFamily( const OUString& rName ); /** Query whether the italic mode attribute is valid */ bool isCharPostureValid() const; /** Get the current text italic style for the whole shape. @returns the italic style. The value returned is one of the css::awt::FontSlant enums */ sal_Int16 getCharPosture() const; /** Set the italic style globally for the whole shape. The value must be one of the css::awt::FontSlant enums. */ void setCharPosture( const sal_Int16& rStyle ); /** Query whether the char scaling attribute is valid */ bool isCharScaleValid() const; /** Query the current char scaling attribute globally for the shape. The char scaling changes the scale of the whole shape text (uniformly, i.e. both in x and in y direction). */ double getCharScale() const; /** Set the new char scale globally for the shape @param rNewScale New char scale */ void setCharScale( const double& rNewScale ); // State change query methods State::StateId getTransformationState() const; State::StateId getClipState() const; State::StateId getAlphaState() const; State::StateId getPositionState() const; State::StateId getContentState() const; State::StateId getVisibilityState() const; private: // default copy/assignment operator is okay // ShapeAttributeLayer(const ShapeAttributeLayer&); // ShapeAttributeLayer& operator=( const ShapeAttributeLayer& ); bool haveChild() const { return static_cast< bool >(mpChild); } void updateStateIds(); template< typename T > T calcValue( const T& rCurrValue, bool bThisInstanceValid, bool (ShapeAttributeLayer::*pIsValid)() const, T (ShapeAttributeLayer::*pGetValue)() const ) const; ShapeAttributeLayerSharedPtr mpChild; // may be NULL ::basegfx::B2DSize maSize; ::basegfx::B2DPoint maPosition; ::basegfx::B2DPolyPolygon maClip; OUString maFontFamily; double mnRotationAngle; double mnShearXAngle; double mnShearYAngle; double mnAlpha; double mnCharScale; double mnCharWeight; css::drawing::FillStyle meFillStyle; css::drawing::LineStyle meLineStyle; css::awt::FontSlant meCharPosture; sal_Int16 mnUnderlineMode; RGBColor maDimColor; RGBColor maFillColor; RGBColor maLineColor; RGBColor maCharColor; State::StateId mnTransformationState; State::StateId mnClipState; State::StateId mnAlphaState; State::StateId mnPositionState; State::StateId mnContentState; State::StateId mnVisibilityState; sal_Int16 mnAdditiveMode; bool mbVisibility : 1; bool mbWidthValid : 1; bool mbHeightValid : 1; bool mbPosXValid : 1; bool mbPosYValid : 1; bool mbClipValid : 1; bool mbFontFamilyValid : 1; bool mbRotationAngleValid : 1; bool mbShearXAngleValid : 1; bool mbShearYAngleValid : 1; bool mbAlphaValid : 1; bool mbCharScaleValid : 1; bool mbDimColorValid : 1; bool mbFillColorValid : 1; bool mbLineColorValid : 1; bool mbCharColorValid : 1; bool mbFillStyleValid : 1; bool mbLineStyleValid : 1; bool mbCharWeightValid : 1; bool mbUnderlineModeValid : 1; bool mbCharPostureValid : 1; bool mbVisibilityValid : 1; }; } } #endif // INCLUDED_SLIDESHOW_SOURCE_INC_SHAPEATTRIBUTELAYER_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */