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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_slideshow.hxx" #include #include #include #include #include #include "snakewipe.hxx" #include "transitiontools.hxx" namespace slideshow { namespace internal { SnakeWipe::SnakeWipe( sal_Int32 nElements, bool diagonal, bool flipOnYAxis ) : m_sqrtElements( static_cast( sqrt( static_cast(nElements) ) ) ), m_elementEdge( 1.0 / m_sqrtElements ), m_diagonal(diagonal), m_flipOnYAxis(flipOnYAxis) { } ::basegfx::B2DPolyPolygon SnakeWipe::calcSnake( double t ) const { ::basegfx::B2DPolyPolygon res; const double area = (t * m_sqrtElements * m_sqrtElements); const sal_Int32 line_ = (static_cast(area) / m_sqrtElements); const double line = ::basegfx::pruneScaleValue( static_cast(line_) / m_sqrtElements ); const double col = ::basegfx::pruneScaleValue( (area - (line_ * m_sqrtElements)) / m_sqrtElements ); if (! ::basegfx::fTools::equalZero( line )) { ::basegfx::B2DPolygon poly; poly.append( ::basegfx::B2DPoint( 0.0, 0.0 ) ); poly.append( ::basegfx::B2DPoint( 0.0, line ) ); poly.append( ::basegfx::B2DPoint( 1.0, line ) ); poly.append( ::basegfx::B2DPoint( 1.0, 0.0 ) ); poly.setClosed(true); res.append(poly); } if (! ::basegfx::fTools::equalZero( col )) { double offset = 0.0; if ((line_ & 1) == 1) { // odd line: => right to left offset = (1.0 - col); } ::basegfx::B2DPolygon poly; poly.append( ::basegfx::B2DPoint( offset, line ) ); poly.append( ::basegfx::B2DPoint( offset, line + m_elementEdge ) ); poly.append( ::basegfx::B2DPoint( offset + col, line + m_elementEdge ) ); poly.append( ::basegfx::B2DPoint( offset + col, line ) ); poly.setClosed(true); res.append(poly); } return res; } ::basegfx::B2DPolyPolygon SnakeWipe::calcHalfDiagonalSnake( double t, bool in ) const { ::basegfx::B2DPolyPolygon res; if (in) { const double sqrtArea2 = sqrt( t * m_sqrtElements * m_sqrtElements ); const double edge = ::basegfx::pruneScaleValue( static_cast( static_cast(sqrtArea2) ) / m_sqrtElements ); ::basegfx::B2DPolygon poly; if (! ::basegfx::fTools::equalZero( edge )) { poly.append( ::basegfx::B2DPoint( 0.0, 0.0 ) ); poly.append( ::basegfx::B2DPoint( 0.0, edge ) ); poly.append( ::basegfx::B2DPoint( edge, 0.0 ) ); poly.setClosed(true); res.append(poly); } const double a = (M_SQRT1_2 / m_sqrtElements); const double d = (sqrtArea2 - static_cast(sqrtArea2)); const double len = (t * M_SQRT2 * d); const double height = ::basegfx::pruneScaleValue( M_SQRT1_2 / m_sqrtElements ); poly.clear(); poly.append( ::basegfx::B2DPoint( 0.0, 0.0 ) ); poly.append( ::basegfx::B2DPoint( 0.0, height ) ); poly.append( ::basegfx::B2DPoint( len + a, height ) ); poly.append( ::basegfx::B2DPoint( len + a, 0.0 ) ); poly.setClosed(true); ::basegfx::B2DHomMatrix aTransform; if ((static_cast(sqrtArea2) & 1) == 1) { // odd line aTransform = basegfx::tools::createRotateB2DHomMatrix(M_PI_2 + M_PI_4); aTransform.translate(edge + m_elementEdge, 0.0); } else { aTransform = basegfx::tools::createTranslateB2DHomMatrix(-a, 0.0); aTransform.rotate( -M_PI_4 ); aTransform.translate( 0.0, edge ); } poly.transform( aTransform ); res.append(poly); } else // out { const double sqrtArea2 = sqrt( t * m_sqrtElements * m_sqrtElements ); const double edge = ::basegfx::pruneScaleValue( static_cast( static_cast(sqrtArea2) ) / m_sqrtElements ); ::basegfx::B2DPolygon poly; if (! ::basegfx::fTools::equalZero( edge )) { poly.append( ::basegfx::B2DPoint( 0.0, 1.0 ) ); poly.append( ::basegfx::B2DPoint( edge, 1.0 ) ); poly.append( ::basegfx::B2DPoint( 1.0, edge ) ); poly.append( ::basegfx::B2DPoint( 1.0, 0.0 ) ); poly.setClosed(true); res.append(poly); } const double a = (M_SQRT1_2 / m_sqrtElements); const double d = (sqrtArea2 - static_cast(sqrtArea2)); const double len = ((1.0 - t) * M_SQRT2 * d); const double height = ::basegfx::pruneScaleValue( M_SQRT1_2 / m_sqrtElements ); poly.clear(); poly.append( ::basegfx::B2DPoint( 0.0, 0.0 ) ); poly.append( ::basegfx::B2DPoint( 0.0, height ) ); poly.append( ::basegfx::B2DPoint( len + a, height ) ); poly.append( ::basegfx::B2DPoint( len + a, 0.0 ) ); poly.setClosed(true); ::basegfx::B2DHomMatrix aTransform; if ((static_cast(sqrtArea2) & 1) == 1) { // odd line aTransform = basegfx::tools::createTranslateB2DHomMatrix(0.0, -height); aTransform.rotate( M_PI_2 + M_PI_4 ); aTransform.translate( 1.0, edge ); } else { aTransform = basegfx::tools::createRotateB2DHomMatrix(-M_PI_4); aTransform.translate( edge, 1.0 ); } poly.transform( aTransform ); res.append(poly); } return res; } ::basegfx::B2DPolyPolygon SnakeWipe::operator () ( double t ) { ::basegfx::B2DPolyPolygon res; if (m_diagonal) { if (t >= 0.5) { res.append( calcHalfDiagonalSnake( 1.0, true ) ); res.append( calcHalfDiagonalSnake( 2.0 * (t - 0.5), false ) ); } else res.append( calcHalfDiagonalSnake( 2.0 * t, true ) ); } else res = calcSnake(t); return m_flipOnYAxis ? flipOnYAxis(res) : res; } ::basegfx::B2DPolyPolygon ParallelSnakesWipe::operator () ( double t ) { ::basegfx::B2DPolyPolygon res; if (m_diagonal) { OSL_ASSERT( m_opposite ); ::basegfx::B2DPolyPolygon half( calcHalfDiagonalSnake( t, false /* out */ ) ); // flip on x axis and rotate 90 degrees: basegfx::B2DHomMatrix aTransform(basegfx::tools::createScaleB2DHomMatrix(1.0, -1.0)); aTransform.translate( -0.5, 0.5 ); aTransform.rotate( M_PI_2 ); aTransform.translate( 0.5, 0.5 ); half.transform( aTransform ); half.flip(); res.append( half ); // rotate 180 degrees: aTransform = basegfx::tools::createTranslateB2DHomMatrix(-0.5, -0.5); aTransform.rotate( M_PI ); aTransform.translate( 0.5, 0.5 ); half.transform( aTransform ); res.append( half ); } else { ::basegfx::B2DPolyPolygon half( calcSnake( t / 2.0 ) ); // rotate 90 degrees: basegfx::B2DHomMatrix aTransform(basegfx::tools::createTranslateB2DHomMatrix(-0.5, -0.5)); aTransform.rotate( M_PI_2 ); aTransform.translate( 0.5, 0.5 ); half.transform( aTransform ); res.append( flipOnYAxis(half) ); res.append( m_opposite ? flipOnXAxis(half) : half ); } return m_flipOnYAxis ? flipOnYAxis(res) : res; } } }