/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include namespace slideshow { namespace internal { namespace { // helper functions // ================ double getMagic( double nLuminance, double nSaturation ) { if( nLuminance <= 0.5 ) return nLuminance*(1.0 + nSaturation); else return nLuminance + nSaturation - nLuminance*nSaturation; } HSLColor::HSLTriple rgb2hsl( double nRed, double nGreen, double nBlue ) { // r,g,b in [0,1], h in [0,360] and s,l in [0,1] HSLColor::HSLTriple aRes; const double nMax( ::std::max(nRed,::std::max(nGreen, nBlue)) ); const double nMin( ::std::min(nRed,::std::min(nGreen, nBlue)) ); const double nDelta( nMax - nMin ); aRes.mnLuminance = (nMax + nMin) / 2.0; if( ::basegfx::fTools::equalZero( nDelta ) ) { aRes.mnSaturation = 0.0; // hue undefined (achromatic case) aRes.mnHue = 0.0; } else { aRes.mnSaturation = aRes.mnLuminance > 0.5 ? nDelta/(2.0-nMax-nMin) : nDelta/(nMax + nMin); if( rtl::math::approxEqual(nRed, nMax) ) aRes.mnHue = (nGreen - nBlue)/nDelta; else if( rtl::math::approxEqual(nGreen, nMax) ) aRes.mnHue = 2.0 + (nBlue - nRed)/nDelta; else if( rtl::math::approxEqual(nBlue, nMax) ) aRes.mnHue = 4.0 + (nRed - nGreen)/nDelta; aRes.mnHue *= 60.0; if( aRes.mnHue < 0.0 ) aRes.mnHue += 360.0; } return aRes; } double hsl2rgbHelper( double nValue1, double nValue2, double nHue ) { // clamp hue to [0,360] nHue = fmod( nHue, 360.0 ); // cope with wrap-arounds if( nHue < 0.0 ) nHue += 360.0; if( nHue < 60.0 ) return nValue1 + (nValue2 - nValue1)*nHue/60.0; else if( nHue < 180.0 ) return nValue2; else if( nHue < 240.0 ) return nValue1 + (nValue2 - nValue1)*(240.0 - nHue)/60.0; else return nValue1; } RGBColor::RGBTriple hsl2rgb( double nHue, double nSaturation, double nLuminance ) { if( ::basegfx::fTools::equalZero( nSaturation ) ) return RGBColor::RGBTriple(0.0, 0.0, nLuminance ); const double nVal1( getMagic(nLuminance, nSaturation) ); const double nVal2( 2.0*nLuminance - nVal1 ); RGBColor::RGBTriple aRes; aRes.mnRed = hsl2rgbHelper( nVal2, nVal1, nHue + 120.0 ); aRes.mnGreen = hsl2rgbHelper( nVal2, nVal1, nHue ); aRes.mnBlue = hsl2rgbHelper( nVal2, nVal1, nHue - 120.0 ); return aRes; } /// Truncate range of value to [0,1] double truncateRangeStd( double nVal ) { return ::std::max( 0.0, ::std::min( 1.0, nVal ) ); } /// Truncate range of value to [0,360] double truncateRangeHue( double nVal ) { return ::std::max( 0.0, ::std::min( 360.0, nVal ) ); } /// convert RGB color to sal_uInt8, truncate range appropriately before sal_uInt8 colorToInt( double nCol ) { return static_cast< sal_uInt8 >( ::basegfx::fround( truncateRangeStd( nCol ) * 255.0 ) ); } } // HSLColor HSLColor::HSLTriple::HSLTriple() : mnHue(), mnSaturation(), mnLuminance() { } HSLColor::HSLTriple::HSLTriple( double nHue, double nSaturation, double nLuminance ) : mnHue( nHue ), mnSaturation( nSaturation ), mnLuminance( nLuminance ) { } HSLColor::HSLColor() : maHSLTriple( 0.0, 0.0, 0.0 ) { } HSLColor::HSLColor( double nHue, double nSaturation, double nLuminance ) : maHSLTriple( nHue, nSaturation, nLuminance ) { } HSLColor::HSLColor( const RGBColor& rColor ) : maHSLTriple( rgb2hsl( truncateRangeStd( rColor.getRed() ), truncateRangeStd( rColor.getGreen() ), truncateRangeStd( rColor.getBlue() ) ) ) { } bool operator==( const HSLColor& rLHS, const HSLColor& rRHS ) { return ( rLHS.getHue() == rRHS.getHue() && rLHS.getSaturation() == rRHS.getSaturation() && rLHS.getLuminance() == rRHS.getLuminance() ); } bool operator!=( const HSLColor& rLHS, const HSLColor& rRHS ) { return !( rLHS == rRHS ); } HSLColor operator+( const HSLColor& rLHS, const HSLColor& rRHS ) { return HSLColor( rLHS.getHue() + rRHS.getHue(), rLHS.getSaturation() + rRHS.getSaturation(), rLHS.getLuminance() + rRHS.getLuminance() ); } HSLColor operator*( double nFactor, const HSLColor& rRHS ) { return HSLColor( nFactor * rRHS.getHue(), nFactor * rRHS.getSaturation(), nFactor * rRHS.getLuminance() ); } HSLColor interpolate( const HSLColor& rFrom, const HSLColor& rTo, double t, bool bCCW ) { const double nFromHue( rFrom.getHue() ); const double nToHue ( rTo.getHue() ); double nHue=0.0; if( nFromHue <= nToHue && !bCCW ) { // interpolate hue clockwise. That is, hue starts at // high values and ends at low ones. Therefore, we // must 'cross' the 360 degrees and start at low // values again (imagine the hues to lie on the // circle, where values above 360 degrees are mapped // back to [0,360)). nHue = (1.0-t)*(nFromHue + 360.0) + t*nToHue; } else if( nFromHue > nToHue && bCCW ) { // interpolate hue counter-clockwise. That is, hue // starts at high values and ends at low // ones. Therefore, we must 'cross' the 360 degrees // and start at low values again (imagine the hues to // lie on the circle, where values above 360 degrees // are mapped back to [0,360)). nHue = (1.0-t)*nFromHue + t*(nToHue + 360.0); } else { // interpolate hue counter-clockwise. That is, hue // starts at low values and ends at high ones (imagine // the hue value as degrees on a circle, with // increasing values going counter-clockwise) nHue = (1.0-t)*nFromHue + t*nToHue; } return HSLColor( nHue, (1.0-t)*rFrom.getSaturation() + t*rTo.getSaturation(), (1.0-t)*rFrom.getLuminance() + t*rTo.getLuminance() ); } // RGBColor RGBColor::RGBTriple::RGBTriple() : mnRed(), mnGreen(), mnBlue() { } RGBColor::RGBTriple::RGBTriple( double nRed, double nGreen, double nBlue ) : mnRed( nRed ), mnGreen( nGreen ), mnBlue( nBlue ) { } RGBColor::RGBColor() : maRGBTriple( 0.0, 0.0, 0.0 ) { } RGBColor::RGBColor( ::cppcanvas::IntSRGBA nRGBColor ) : maRGBTriple( ::cppcanvas::getRed( nRGBColor ) / 255.0, ::cppcanvas::getGreen( nRGBColor ) / 255.0, ::cppcanvas::getBlue( nRGBColor ) / 255.0 ) { } RGBColor::RGBColor( double nRed, double nGreen, double nBlue ) : maRGBTriple( nRed, nGreen, nBlue ) { } RGBColor::RGBColor( const HSLColor& rColor ) : maRGBTriple( hsl2rgb( truncateRangeHue( rColor.getHue() ), truncateRangeStd( rColor.getSaturation() ), truncateRangeStd( rColor.getLuminance() ) ) ) { } ::cppcanvas::IntSRGBA RGBColor::getIntegerColor() const { return ::cppcanvas::makeColor( colorToInt( getRed() ), colorToInt( getGreen() ), colorToInt( getBlue() ), 255 ); } bool operator==( const RGBColor& rLHS, const RGBColor& rRHS ) { return ( rLHS.getRed() == rRHS.getRed() && rLHS.getGreen() == rRHS.getGreen() && rLHS.getBlue() == rRHS.getBlue() ); } bool operator!=( const RGBColor& rLHS, const RGBColor& rRHS ) { return !( rLHS == rRHS ); } RGBColor operator+( const RGBColor& rLHS, const RGBColor& rRHS ) { return RGBColor( rLHS.getRed() + rRHS.getRed(), rLHS.getGreen() + rRHS.getGreen(), rLHS.getBlue() + rRHS.getBlue() ); } RGBColor operator*( const RGBColor& rLHS, const RGBColor& rRHS ) { return RGBColor( rLHS.getRed() * rRHS.getRed(), rLHS.getGreen() * rRHS.getGreen(), rLHS.getBlue() * rRHS.getBlue() ); } RGBColor operator*( double nFactor, const RGBColor& rRHS ) { return RGBColor( nFactor * rRHS.getRed(), nFactor * rRHS.getGreen(), nFactor * rRHS.getBlue() ); } RGBColor interpolate( const RGBColor& rFrom, const RGBColor& rTo, double t ) { return RGBColor( (1.0-t)*rFrom.getRed() + t*rTo.getRed(), (1.0-t)*rFrom.getGreen() + t*rTo.getGreen(), (1.0-t)*rFrom.getBlue() + t*rTo.getBlue() ); } } } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */