/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SFX2_SOURCE_INC_STATCACH_HXX #define INCLUDED_SFX2_SOURCE_INC_STATCACH_HXX #include #include #include #include #include #include #include #include #include #include #include #include "slotserv.hxx" class SfxControllerItem; class SfxDispatcher; class BindDispatch_Impl : public ::cppu::WeakImplHelper1< css::frame::XStatusListener > { friend class SfxStateCache; ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatch > xDisp; ::com::sun::star::util::URL aURL; ::com::sun::star::frame::FeatureStateEvent aStatus; SfxStateCache* pCache; const SfxSlot* pSlot; public: BindDispatch_Impl( const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatch > & rDisp, const ::com::sun::star::util::URL& rURL, SfxStateCache* pStateCache, const SfxSlot* pSlot ); virtual void SAL_CALL statusChanged( const ::com::sun::star::frame::FeatureStateEvent& Event ) throw ( ::com::sun::star::uno::RuntimeException, std::exception ) SAL_OVERRIDE; virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& Source ) throw ( ::com::sun::star::uno::RuntimeException, std::exception ) SAL_OVERRIDE; void Release(); const ::com::sun::star::frame::FeatureStateEvent& GetStatus() const { return aStatus;} void Dispatch( const com::sun::star::uno::Sequence < com::sun::star::beans::PropertyValue >& aProps, bool bForceSynchron = false ); }; class SfxStateCache { friend class BindDispatch_Impl; BindDispatch_Impl* pDispatch; sal_uInt16 nId; // Slot-Id SfxControllerItem* pInternalController; com::sun::star::uno::Reference < com::sun::star::frame::XDispatch > xMyDispatch; SfxControllerItem* pController; // Pointer to first bound Controller (interlinked with each other) SfxSlotServer aSlotServ; // SlotServer, SlotPtr = 0 -> not on Stack SfxPoolItem* pLastItem; // Last sent Item, never -1 SfxItemState eLastState; // Last sent State bool bCtrlDirty:1; // Update Controller? bool bSlotDirty:1; // Present Funktion, must be updated bool bItemVisible:1; // item visibility bool bItemDirty; // Validity of pLastItem private: SfxStateCache( const SfxStateCache& rOrig ); // inward void SetState_Impl( SfxItemState, const SfxPoolItem*, bool bMaybeDirty=false ); public: SfxStateCache( sal_uInt16 nFuncId ); ~SfxStateCache(); sal_uInt16 GetId() const; const SfxSlotServer* GetSlotServer( SfxDispatcher &rDispat, const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider > & xProv ); const SfxSlotServer* GetSlotServer( SfxDispatcher &rDispat ) { return GetSlotServer( rDispat, ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider > () ); } ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatch > GetDispatch() const; void Dispatch( const SfxItemSet* pSet, bool bForceSynchron = false ); bool IsControllerDirty() const { return bCtrlDirty ? sal_True : sal_False; } SfxPoolItem* GetItem() const { return pLastItem; } void ClearCache(); void SetState( SfxItemState, const SfxPoolItem*, bool bMaybeDirty=false ); void SetCachedState(bool bAlways = false); void DeleteFloatingWindows(); void Invalidate( bool bWithSlot ); void SetVisibleState( bool bShow=true ); SfxControllerItem* ChangeItemLink( SfxControllerItem* pNewBinding ); SfxControllerItem* GetItemLink() const; void SetInternalController( SfxControllerItem* pCtrl ) { DBG_ASSERT( !pInternalController, "Only one internal controller allowed!" ); pInternalController = pCtrl; } void ReleaseInternalController() { pInternalController = 0; } SfxControllerItem* GetInternalController() const { return pInternalController; } com::sun::star::uno::Reference < com::sun::star::frame::XDispatch > GetInternalDispatch() const { return xMyDispatch; } void SetInternalDispatch( const com::sun::star::uno::Reference < com::sun::star::frame::XDispatch >& rDisp ) { xMyDispatch = rDisp; } }; // clears Cached-Item inline void SfxStateCache::ClearCache() { bItemDirty = true; } // registeres a item representing this function inline SfxControllerItem* SfxStateCache::ChangeItemLink( SfxControllerItem* pNewBinding ) { SfxControllerItem* pOldBinding = pController; pController = pNewBinding; if ( pNewBinding ) { bCtrlDirty = true; bItemDirty = true; } return pOldBinding; } // returns the func binding which becomes called on spreading states inline SfxControllerItem* SfxStateCache::GetItemLink() const { return pController; } inline sal_uInt16 SfxStateCache::GetId() const { return nId; } #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */