/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "itemdel.hxx" //Includes below due to nInReschedule #include "appdata.hxx" #include #include #include "statcach.hxx" #include #include #include #include #include #include "sfxtypes.hxx" #include "workwin.hxx" #include #include #include #include #include #include #include #include #include #include using namespace ::com::sun::star; using namespace ::com::sun::star::uno; using namespace ::com::sun::star::util; static sal_uInt16 nTimeOut = 300; #define TIMEOUT_FIRST nTimeOut #define TIMEOUT_UPDATING 20 typedef std::unordered_map< sal_uInt16, bool > InvalidateSlotMap; typedef std::vector SfxStateCacheArr_Impl; struct SfxFoundCache_Impl { sal_uInt16 nWhichId; // If available: Which-Id, else: nSlotId const SfxSlot* pSlot; // Pointer to SfxStateCache* pCache; // Pointer to StatusCache, if possible NULL SfxFoundCache_Impl(sal_uInt16 nW, const SfxSlot *pS, SfxStateCache *pC ): nWhichId(nW), pSlot(pS), pCache(pC) {} }; class SfxFoundCacheArr_Impl { typedef std::vector > DataType; DataType maData; public: SfxFoundCache_Impl& operator[] ( size_t i ) { return *maData[i].get(); } size_t size() const { return maData.size(); } void push_back( SfxFoundCache_Impl* p ) { maData.push_back(std::unique_ptr(p)); } }; enum class SfxPopupAction { DELETE, HIDE, SHOW }; class SfxBindings_Impl { public: css::uno::Reference< css::frame::XDispatchRecorder > xRecorder; css::uno::Reference< css::frame::XDispatchProvider > xProv; SfxWorkWindow* pWorkWin; SfxBindings* pSubBindings; SfxBindings* pSuperBindings; SfxStateCacheArr_Impl* pCaches; // One chache for each binding sal_uInt16 nCachedFunc1; // index for the last one called sal_uInt16 nCachedFunc2; // index for the second last called sal_uInt16 nMsgPos; // Message-Position relative the one to be updated SfxPopupAction ePopupAction; // Checked in DeleteFloatinWindow() bool bContextChanged; bool bMsgDirty; // Has a MessageServer been invalidated? bool bAllMsgDirty; // Has a MessageServer been invalidated? bool bAllDirty; // After InvalidateAll bool bCtrlReleased; // while EnterRegistrations AutoTimer aTimer; // for volatile Slots bool bInUpdate; // for Assertions bool bInNextJob; // for Assertions bool bFirstRound; // First round in Update sal_uInt16 nFirstShell; // Shell, the first round is preferred sal_uInt16 nOwnRegLevel; // Counts the real Locks, except those of the Super Bindings InvalidateSlotMap m_aInvalidateSlots; // store slots which are invalidated while in update }; SfxBindings::SfxBindings() : pImpl(new SfxBindings_Impl), pDispatcher(nullptr), nRegLevel(1) // first becomes 0, when the Dispatcher is set { pImpl->nMsgPos = 0; pImpl->bAllMsgDirty = true; pImpl->bContextChanged = false; pImpl->bMsgDirty = true; pImpl->bAllDirty = true; pImpl->ePopupAction = SfxPopupAction::DELETE; pImpl->nCachedFunc1 = 0; pImpl->nCachedFunc2 = 0; pImpl->bCtrlReleased = false; pImpl->bFirstRound = false; pImpl->bInNextJob = false; pImpl->bInUpdate = false; pImpl->pSubBindings = nullptr; pImpl->pSuperBindings = nullptr; pImpl->pWorkWin = nullptr; pImpl->nOwnRegLevel = nRegLevel; // all caches are valid (no pending invalidate-job) // create the list of caches pImpl->pCaches = new SfxStateCacheArr_Impl; pImpl->aTimer.SetTimeoutHdl( LINK(this, SfxBindings, NextJob) ); } SfxBindings::~SfxBindings() /* [Description] Destructor of the SfxBindings class. The one, for each existing Instance is automatically destroyed by the after the execution of . The still existing instances, which are registered by the SfxBindings instance, are automatically destroyed in the Destructor. These are usually the Floating-Toolboxen, Value-Sets etc. Arrays of SfxControllerItems may at this time no longer exist. */ { // The SubBindings should not be locked! pImpl->pSubBindings = nullptr; ENTERREGISTRATIONS(); pImpl->aTimer.Stop(); DeleteControllers_Impl(); // Delete Caches for(SfxStateCacheArr_Impl::const_iterator it = pImpl->pCaches->begin(); it != pImpl->pCaches->end(); ++it) delete *it; DELETEZ( pImpl->pWorkWin ); delete pImpl->pCaches; } void SfxBindings::DeleteControllers_Impl() { // in the first round delete SfxPopupWindows sal_uInt16 nCount = pImpl->pCaches->size(); sal_uInt16 nCache; for ( nCache = 0; nCache < nCount; ++nCache ) { // Remember were you are SfxStateCache *pCache = (*pImpl->pCaches)[nCache]; sal_uInt16 nSlotId = pCache->GetId(); // Re-align, because the cache may have been reduced sal_uInt16 nNewCount = pImpl->pCaches->size(); if ( nNewCount < nCount ) { nCache = GetSlotPos(nSlotId); if ( nCache >= nNewCount || nSlotId != (*pImpl->pCaches)[nCache]->GetId() ) --nCache; nCount = nNewCount; } } // Delete all Caches for ( nCache = pImpl->pCaches->size(); nCache > 0; --nCache ) { // Get Cache via css::sdbcx::Index SfxStateCache *pCache = (*pImpl->pCaches)[ nCache-1 ]; // unbind all controllers in the cache SfxControllerItem *pNext; for ( SfxControllerItem *pCtrl = pCache->GetItemLink(); pCtrl; pCtrl = pNext ) { pNext = pCtrl->GetItemLink(); pCtrl->UnBind(); } if ( pCache->GetInternalController() ) pCache->GetInternalController()->UnBind(); // Delete Cache if( nCache-1 < (sal_uInt16) pImpl->pCaches->size() ) delete (*pImpl->pCaches)[nCache-1]; pImpl->pCaches->erase(pImpl->pCaches->begin()+ nCache - 1); } } void SfxBindings::HidePopups( bool bHide ) { // Hide SfxPopupWindows HidePopupCtrls_Impl( bHide ); SfxBindings *pSub = pImpl->pSubBindings; while ( pSub ) { pImpl->pSubBindings->HidePopupCtrls_Impl( bHide ); pSub = pSub->pImpl->pSubBindings; } // Hide SfxChildWindows DBG_ASSERT( pDispatcher, "HidePopups not allowed without dispatcher" ); if ( pImpl->pWorkWin ) pImpl->pWorkWin->HidePopups_Impl( bHide, true ); } void SfxBindings::HidePopupCtrls_Impl( bool bHide ) { if ( bHide ) { // Hide SfxPopupWindows pImpl->ePopupAction = SfxPopupAction::HIDE; } else { // Show SfxPopupWindows pImpl->ePopupAction = SfxPopupAction::SHOW; } pImpl->ePopupAction = SfxPopupAction::DELETE; } void SfxBindings::Update_Impl ( SfxStateCache* pCache // The up to date SfxStatusCache ) { if( pCache->GetDispatch().is() && pCache->GetItemLink() ) { pCache->SetCachedState(true); if ( !pCache->GetInternalController() ) return; } if ( !pDispatcher ) return; // gather together all with the same status method which are dirty SfxDispatcher &rDispat = *pDispatcher; const SfxSlot *pRealSlot = nullptr; const SfxSlotServer* pMsgServer = nullptr; SfxFoundCacheArr_Impl aFound; SfxItemSet *pSet = CreateSet_Impl( pCache, pRealSlot, &pMsgServer, aFound ); bool bUpdated = false; if ( pSet ) { // Query Status if ( rDispat.FillState_( *pMsgServer, *pSet, pRealSlot ) ) { // Post Status const SfxInterface *pInterface = rDispat.GetShell(pMsgServer->GetShellLevel())->GetInterface(); for ( size_t nPos = 0; nPos < aFound.size(); ++nPos ) { const SfxFoundCache_Impl& rFound = aFound[nPos]; sal_uInt16 nWhich = rFound.nWhichId; const SfxPoolItem *pItem = nullptr; SfxItemState eState = pSet->GetItemState(nWhich, true, &pItem); if ( eState == SfxItemState::DEFAULT && SfxItemPool::IsWhich(nWhich) ) pItem = &pSet->Get(nWhich); UpdateControllers_Impl( pInterface, aFound[nPos], pItem, eState ); } bUpdated = true; } delete pSet; } if ( !bUpdated && pCache ) { // When pCache == NULL and no SlotServer // (for example due to locked Dispatcher! ), // obviously do not try to update SfxFoundCache_Impl aFoundCache(0, pRealSlot, pCache ); UpdateControllers_Impl( nullptr, aFoundCache, nullptr, SfxItemState::DISABLED); } } void SfxBindings::InvalidateSlotsInMap_Impl() { InvalidateSlotMap::const_iterator pIter = pImpl->m_aInvalidateSlots.begin(); while ( pIter != pImpl->m_aInvalidateSlots.end() ) { Invalidate( pIter->first ); ++pIter; } pImpl->m_aInvalidateSlots.clear(); } void SfxBindings::AddSlotToInvalidateSlotsMap_Impl( sal_uInt16 nId ) { pImpl->m_aInvalidateSlots[nId] = true; } void SfxBindings::Update ( sal_uInt16 nId // the bound and up-to-date Slot-Id ) { DBG_ASSERT( pImpl->pCaches != nullptr, "SfxBindings not initialized" ); if ( pDispatcher ) pDispatcher->Flush(); if ( pImpl->pSubBindings ) pImpl->pSubBindings->Update( nId ); SfxStateCache* pCache = GetStateCache( nId ); if ( pCache ) { pImpl->bInUpdate = true; if ( pImpl->bMsgDirty ) { UpdateSlotServer_Impl(); pCache = GetStateCache( nId ); } if (pCache) { bool bInternalUpdate = true; if( pCache->GetDispatch().is() && pCache->GetItemLink() ) { pCache->SetCachedState(true); bInternalUpdate = ( pCache->GetInternalController() != nullptr ); } if ( bInternalUpdate ) { // Query Status const SfxSlotServer* pMsgServer = pDispatcher ? pCache->GetSlotServer(*pDispatcher, pImpl->xProv) : nullptr; if ( !pCache->IsControllerDirty() ) { pImpl->bInUpdate = false; InvalidateSlotsInMap_Impl(); return; } if (!pMsgServer) { pCache->SetState(SfxItemState::DISABLED, nullptr); pImpl->bInUpdate = false; InvalidateSlotsInMap_Impl(); return; } Update_Impl(pCache); } pImpl->bAllDirty = false; } pImpl->bInUpdate = false; InvalidateSlotsInMap_Impl(); } } void SfxBindings::Update() { DBG_ASSERT( pImpl->pCaches != nullptr, "SfxBindings not initialized" ); if ( pImpl->pSubBindings ) pImpl->pSubBindings->Update(); if ( pDispatcher ) { if ( nRegLevel ) return; pImpl->bInUpdate = true; pDispatcher->Flush(); pDispatcher->Update_Impl(); while ( !NextJob_Impl(nullptr) ) ; // loop pImpl->bInUpdate = false; InvalidateSlotsInMap_Impl(); } } void SfxBindings::SetState ( const SfxItemSet& rSet // status values to be set ) { // when locked then only invalidate if ( nRegLevel ) { SfxItemIter aIter(rSet); for ( const SfxPoolItem *pItem = aIter.FirstItem(); pItem; pItem = aIter.NextItem() ) Invalidate( pItem->Which() ); } else { // Status may be accepted only if all slot-pointers are set if ( pImpl->bMsgDirty ) UpdateSlotServer_Impl(); // Iterate over the itemset, update if the slot bound //! Bug: Use WhichIter and possibly send VoidItems up SfxItemIter aIter(rSet); for ( const SfxPoolItem *pItem = aIter.FirstItem(); pItem; pItem = aIter.NextItem() ) { SfxStateCache* pCache = GetStateCache( rSet.GetPool()->GetSlotId(pItem->Which()) ); if ( pCache ) { // Update status if ( !pCache->IsControllerDirty() ) pCache->Invalidate(false); pCache->SetState( SfxItemState::DEFAULT, pItem ); //! Not implemented: Updates from EnumSlots via master slots } } } } void SfxBindings::SetState ( const SfxPoolItem& rItem // Status value to be set ) { if ( nRegLevel ) { Invalidate( rItem.Which() ); } else { // Status may be accepted only if all slot-pointers are set if ( pImpl->bMsgDirty ) UpdateSlotServer_Impl(); //update if the slot bound DBG_ASSERT( SfxItemPool::IsSlot( rItem.Which() ), "cannot set items with which-id" ); SfxStateCache* pCache = GetStateCache( rItem.Which() ); if ( pCache ) { // Update Status if ( !pCache->IsControllerDirty() ) pCache->Invalidate(false); pCache->SetState( SfxItemState::DEFAULT, &rItem ); //! Not implemented: Updates from EnumSlots via master slots } } } SfxStateCache* SfxBindings::GetAnyStateCache_Impl( sal_uInt16 nId ) { SfxStateCache* pCache = GetStateCache( nId ); if ( !pCache && pImpl->pSubBindings ) return pImpl->pSubBindings->GetAnyStateCache_Impl( nId ); return pCache; } SfxStateCache* SfxBindings::GetStateCache ( sal_uInt16 nId /* Slot-Id, which SfxStatusCache is to be found */ ) { return GetStateCache(nId, nullptr); } SfxStateCache* SfxBindings::GetStateCache ( sal_uInt16 nId, /* Slot-Id, which SfxStatusCache is to be found */ sal_uInt16* pPos /* NULL for instance the position from which the bindings are to be searched binary. Returns the position back for where the nId was found, or where it was inserted. */ ) { DBG_ASSERT( pImpl->pCaches != nullptr, "SfxBindings not initialized" ); // is the specified function bound? const sal_uInt16 nStart = ( pPos ? *pPos : 0 ); const sal_uInt16 nPos = GetSlotPos( nId, nStart ); if ( nPos < pImpl->pCaches->size() && (*pImpl->pCaches)[nPos]->GetId() == nId ) { if ( pPos ) *pPos = nPos; return (*pImpl->pCaches)[nPos]; } return nullptr; } void SfxBindings::InvalidateAll ( bool bWithMsg /* true Mark Slot Server as invalid false Slot Server remains valid */ ) { DBG_ASSERT( !pImpl->bInUpdate, "SfxBindings::Invalidate while in update" ); if ( pImpl->pSubBindings ) pImpl->pSubBindings->InvalidateAll( bWithMsg ); // everything is already set dirty or downing => nothing to do if ( !pDispatcher || ( pImpl->bAllDirty && ( !bWithMsg || pImpl->bAllMsgDirty ) ) || SfxGetpApp()->IsDowning() ) { return; } pImpl->bAllMsgDirty = pImpl->bAllMsgDirty || bWithMsg; pImpl->bMsgDirty = pImpl->bMsgDirty || pImpl->bAllMsgDirty || bWithMsg; pImpl->bAllDirty = true; for (SfxStateCache* pCache : *pImpl->pCaches) pCache->Invalidate(bWithMsg); pImpl->nMsgPos = 0; if ( !nRegLevel ) { pImpl->aTimer.Stop(); pImpl->aTimer.SetTimeout(TIMEOUT_FIRST); pImpl->aTimer.Start(); } } void SfxBindings::Invalidate ( const sal_uInt16* pIds /* numerically sorted NULL-terminated array of slot IDs (individual, not as a couple!) */ ) { if ( pImpl->bInUpdate ) { sal_Int32 i = 0; while ( pIds[i] != 0 ) AddSlotToInvalidateSlotsMap_Impl( pIds[i++] ); if ( pImpl->pSubBindings ) pImpl->pSubBindings->Invalidate( pIds ); return; } if ( pImpl->pSubBindings ) pImpl->pSubBindings->Invalidate( pIds ); // everything is already set dirty or downing => nothing to do if ( !pDispatcher || pImpl->bAllDirty || SfxGetpApp()->IsDowning() ) return; // Search binary in always smaller areas for ( sal_uInt16 n = GetSlotPos(*pIds); *pIds && n < pImpl->pCaches->size(); n = GetSlotPos(*pIds, n) ) { // If SID is ever bound, then invalidate the cache SfxStateCache *pCache = (*pImpl->pCaches)[n]; if ( pCache->GetId() == *pIds ) pCache->Invalidate(false); // Next SID if ( !*++pIds ) break; DBG_ASSERT( *pIds > *(pIds-1), "pIds unsorted" ); } // if not enticed to start update timer pImpl->nMsgPos = 0; if ( !nRegLevel ) { pImpl->aTimer.Stop(); pImpl->aTimer.SetTimeout(TIMEOUT_FIRST); pImpl->aTimer.Start(); } } void SfxBindings::InvalidateShell ( const SfxShell& rSh, /* whose Slot-Ids should be invalidated */ bool bDeep /* true also the SfxShell's inherited slot IDs are invalidated false the inherited and not overridden Slot-Ids are invalidated */ // for now always bDeep ) { DBG_ASSERT( !pImpl->bInUpdate, "SfxBindings::Invalidate while in update" ); if ( pImpl->pSubBindings ) pImpl->pSubBindings->InvalidateShell( rSh, bDeep ); if ( !pDispatcher || pImpl->bAllDirty || SfxGetpApp()->IsDowning() ) return; // flush now already, it is done in GetShellLevel (rsh) anyway, // important so that is set correctly: pImpl-> ball(Msg)Dirty pDispatcher->Flush(); if ((pImpl->bAllDirty && pImpl->bAllMsgDirty) || SfxGetpApp()->IsDowning()) { // if the next one is anyway, then all the servers are collected return; } // Find Level sal_uInt16 nLevel = pDispatcher->GetShellLevel(rSh); if ( nLevel != USHRT_MAX ) { for (SfxStateCache* pCache : *pImpl->pCaches) { const SfxSlotServer *pMsgServer = pCache->GetSlotServer(*pDispatcher, pImpl->xProv); if ( pMsgServer && pMsgServer->GetShellLevel() == nLevel ) pCache->Invalidate(false); } pImpl->nMsgPos = 0; if ( !nRegLevel ) { pImpl->aTimer.Stop(); pImpl->aTimer.SetTimeout(TIMEOUT_FIRST); pImpl->aTimer.Start(); pImpl->bFirstRound = true; pImpl->nFirstShell = nLevel; } } } void SfxBindings::Invalidate ( sal_uInt16 nId // Status value to be set ) { if ( pImpl->bInUpdate ) { AddSlotToInvalidateSlotsMap_Impl( nId ); if ( pImpl->pSubBindings ) pImpl->pSubBindings->Invalidate( nId ); return; } if ( pImpl->pSubBindings ) pImpl->pSubBindings->Invalidate( nId ); if ( !pDispatcher || pImpl->bAllDirty || SfxGetpApp()->IsDowning() ) return; SfxStateCache* pCache = GetStateCache(nId); if ( pCache ) { pCache->Invalidate(false); pImpl->nMsgPos = std::min(GetSlotPos(nId), pImpl->nMsgPos); if ( !nRegLevel ) { pImpl->aTimer.Stop(); pImpl->aTimer.SetTimeout(TIMEOUT_FIRST); pImpl->aTimer.Start(); } } } void SfxBindings::Invalidate ( sal_uInt16 nId, // Status value to be set bool bWithItem, // Clear StateCache? bool bWithMsg // Get new SlotServer? ) { DBG_ASSERT( !pImpl->bInUpdate, "SfxBindings::Invalidate while in update" ); if ( pImpl->pSubBindings ) pImpl->pSubBindings->Invalidate( nId, bWithItem, bWithMsg ); if ( SfxGetpApp()->IsDowning() ) return; SfxStateCache* pCache = GetStateCache(nId); if ( pCache ) { if ( bWithItem ) pCache->ClearCache(); pCache->Invalidate(bWithMsg); if ( !pDispatcher || pImpl->bAllDirty ) return; pImpl->nMsgPos = std::min(GetSlotPos(nId), pImpl->nMsgPos); if ( !nRegLevel ) { pImpl->aTimer.Stop(); pImpl->aTimer.SetTimeout(TIMEOUT_FIRST); pImpl->aTimer.Start(); } } } bool SfxBindings::IsBound( sal_uInt16 nSlotId ) { DBG_ASSERT( pImpl->pCaches != nullptr, "SfxBindings not initialized" ); sal_uInt16 nStartSearchAt = 0; return GetStateCache(nSlotId, &nStartSearchAt ) != nullptr; } sal_uInt16 SfxBindings::GetSlotPos( sal_uInt16 nId, sal_uInt16 nStartSearchAt ) { DBG_ASSERT( pImpl->pCaches != nullptr, "SfxBindings not initialized" ); // answer immediately if a function-seek comes repeated if ( pImpl->nCachedFunc1 < pImpl->pCaches->size() && (*pImpl->pCaches)[pImpl->nCachedFunc1]->GetId() == nId ) { return pImpl->nCachedFunc1; } if ( pImpl->nCachedFunc2 < pImpl->pCaches->size() && (*pImpl->pCaches)[pImpl->nCachedFunc2]->GetId() == nId ) { // swap the caches sal_uInt16 nTemp = pImpl->nCachedFunc1; pImpl->nCachedFunc1 = pImpl->nCachedFunc2; pImpl->nCachedFunc2 = nTemp; return pImpl->nCachedFunc1; } // binary search, if not found, seek to target-position if ( pImpl->pCaches->size() <= nStartSearchAt ) { return 0; } if ( (sal_uInt16) pImpl->pCaches->size() == (nStartSearchAt+1) ) { return (*pImpl->pCaches)[nStartSearchAt]->GetId() >= nId ? 0 : 1; } sal_uInt16 nLow = nStartSearchAt; sal_uInt16 nMid = 0; sal_uInt16 nHigh = 0; bool bFound = false; nHigh = pImpl->pCaches->size() - 1; while ( !bFound && nLow <= nHigh ) { nMid = (nLow + nHigh) >> 1; DBG_ASSERT( nMid < pImpl->pCaches->size(), "bsearch is buggy" ); int nDiff = (int) nId - (int) ( ((*pImpl->pCaches)[nMid])->GetId() ); if ( nDiff < 0) { if ( nMid == 0 ) break; nHigh = nMid - 1; } else if ( nDiff > 0 ) { nLow = nMid + 1; if ( nLow == 0 ) break; } else bFound = true; } sal_uInt16 nPos = bFound ? nMid : nLow; DBG_ASSERT( nPos <= pImpl->pCaches->size(), "" ); DBG_ASSERT( nPos == pImpl->pCaches->size() || nId <= (*pImpl->pCaches)[nPos]->GetId(), "" ); DBG_ASSERT( nPos == nStartSearchAt || nId > (*pImpl->pCaches)[nPos-1]->GetId(), "" ); DBG_ASSERT( ( (nPos+1) >= (sal_uInt16) pImpl->pCaches->size() ) || nId < (*pImpl->pCaches)[nPos+1]->GetId(), "" ); pImpl->nCachedFunc2 = pImpl->nCachedFunc1; pImpl->nCachedFunc1 = nPos; return nPos; } void SfxBindings::RegisterInternal_Impl( SfxControllerItem& rItem ) { Register_Impl( rItem, true ); } void SfxBindings::Register( SfxControllerItem& rItem ) { Register_Impl( rItem, false ); } void SfxBindings::Register_Impl( SfxControllerItem& rItem, bool bInternal ) { // DBG_ASSERT( nRegLevel > 0, "registration without EnterRegistrations" ); DBG_ASSERT( !pImpl->bInNextJob, "SfxBindings::Register while status-updating" ); // insert new cache if it does not already exist sal_uInt16 nId = rItem.GetId(); sal_uInt16 nPos = GetSlotPos(nId); if ( nPos >= pImpl->pCaches->size() || (*pImpl->pCaches)[nPos]->GetId() != nId ) { SfxStateCache* pCache = new SfxStateCache(nId); pImpl->pCaches->insert( pImpl->pCaches->begin() + nPos, pCache ); DBG_ASSERT( nPos == 0 || (*pImpl->pCaches)[nPos]->GetId() > (*pImpl->pCaches)[nPos-1]->GetId(), "" ); DBG_ASSERT( (nPos == pImpl->pCaches->size()-1) || (*pImpl->pCaches)[nPos]->GetId() < (*pImpl->pCaches)[nPos+1]->GetId(), "" ); pImpl->bMsgDirty = true; } // enqueue the new binding if ( bInternal ) { (*pImpl->pCaches)[nPos]->SetInternalController( &rItem ); } else { SfxControllerItem *pOldItem = (*pImpl->pCaches)[nPos]->ChangeItemLink(&rItem); rItem.ChangeItemLink(pOldItem); } } void SfxBindings::Release( SfxControllerItem& rItem ) { DBG_ASSERT( pImpl->pCaches != nullptr, "SfxBindings not initialized" ); DBG_ASSERT( !pImpl->bInNextJob, "SfxBindings::Release while status-updating" ); ENTERREGISTRATIONS(); // find the bound function sal_uInt16 nId = rItem.GetId(); sal_uInt16 nPos = GetSlotPos(nId); SfxStateCache* pCache = (nPos < pImpl->pCaches->size()) ? (*pImpl->pCaches)[nPos] : nullptr; if ( pCache && pCache->GetId() == nId ) { if ( pCache->GetInternalController() == &rItem ) { pCache->ReleaseInternalController(); } else { // is this the first binding in the list? SfxControllerItem* pItem = pCache->GetItemLink(); if ( pItem == &rItem ) pCache->ChangeItemLink( rItem.GetItemLink() ); else { // search the binding in the list while ( pItem && pItem->GetItemLink() != &rItem ) pItem = pItem->GetItemLink(); // unlink it if it was found if ( pItem ) pItem->ChangeItemLink( rItem.GetItemLink() ); } } // was this the last controller? if ( pCache->GetItemLink() == nullptr && !pCache->GetInternalController() ) { pImpl->bCtrlReleased = true; } } LEAVEREGISTRATIONS(); } const SfxPoolItem* SfxBindings::ExecuteSynchron( sal_uInt16 nId, const SfxPoolItem** ppItems, const SfxPoolItem **ppInternalArgs ) { DBG_ASSERT( pImpl->pCaches != nullptr, "SfxBindings not initialized" ); if( !nId || !pDispatcher ) return nullptr; return Execute_Impl( nId, ppItems, 0, SfxCallMode::SYNCHRON, ppInternalArgs ); } bool SfxBindings::Execute( sal_uInt16 nId, const SfxPoolItem** ppItems, SfxCallMode nCallMode, const SfxPoolItem **ppInternalArgs ) { DBG_ASSERT( pImpl->pCaches != nullptr, "SfxBindings not initialized" ); if( !nId || !pDispatcher ) return false; const SfxPoolItem* pRet = Execute_Impl( nId, ppItems, 0, nCallMode, ppInternalArgs ); return ( pRet != nullptr ); } const SfxPoolItem* SfxBindings::Execute_Impl( sal_uInt16 nId, const SfxPoolItem** ppItems, sal_uInt16 nModi, SfxCallMode nCallMode, const SfxPoolItem **ppInternalArgs, bool bGlobalOnly ) { SfxStateCache *pCache = GetStateCache( nId ); if ( !pCache ) { SfxBindings *pBind = pImpl->pSubBindings; while ( pBind ) { if ( pBind->GetStateCache( nId ) ) return pBind->Execute_Impl( nId, ppItems, nModi, nCallMode, ppInternalArgs, bGlobalOnly ); pBind = pBind->pImpl->pSubBindings; } } SfxDispatcher &rDispatcher = *pDispatcher; rDispatcher.Flush(); // get SlotServer (Slot+ShellLevel) and Shell from cache std::unique_ptr xCache; if ( !pCache ) { // Execution of non cached slots (Accelerators don't use Controllers) // slot is uncached, use SlotCache to handle external dispatch providers xCache.reset(new SfxStateCache(nId)); pCache = xCache.get(); pCache->GetSlotServer( rDispatcher, pImpl->xProv ); } if ( pCache->GetDispatch().is() ) { DBG_ASSERT( !ppInternalArgs, "Internal args get lost when dispatched!" ); SfxItemPool &rPool = GetDispatcher()->GetFrame()->GetObjectShell()->GetPool(); SfxRequest aReq( nId, nCallMode, rPool ); aReq.SetModifier( nModi ); if( ppItems ) while( *ppItems ) aReq.AppendItem( **ppItems++ ); // cache binds to an external dispatch provider sal_Int16 eRet = pCache->Dispatch( aReq.GetArgs(), nCallMode == SfxCallMode::SYNCHRON ); SfxPoolItem *pPool; if ( eRet == css::frame::DispatchResultState::DONTKNOW ) pPool = new SfxVoidItem( nId ); else pPool = new SfxBoolItem( nId, eRet == css::frame::DispatchResultState::SUCCESS); DeleteItemOnIdle( pPool ); return pPool; } // slot is handled internally by SfxDispatcher if ( pImpl->bMsgDirty ) UpdateSlotServer_Impl(); SfxShell *pShell=nullptr; const SfxSlot *pSlot=nullptr; const SfxSlotServer* pServer = pCache->GetSlotServer( rDispatcher, pImpl->xProv ); if ( !pServer ) { return nullptr; } else { pShell = rDispatcher.GetShell( pServer->GetShellLevel() ); pSlot = pServer->GetSlot(); } if ( bGlobalOnly ) if ( dynamic_cast< const SfxModule *>( pShell ) == nullptr && dynamic_cast< const SfxApplication *>( pShell ) == nullptr && dynamic_cast< const SfxViewFrame *>( pShell ) == nullptr ) return nullptr; SfxItemPool &rPool = pShell->GetPool(); SfxRequest aReq( nId, nCallMode, rPool ); aReq.SetModifier( nModi ); if( ppItems ) while( *ppItems ) aReq.AppendItem( **ppItems++ ); if ( ppInternalArgs ) { SfxAllItemSet aSet( rPool ); for ( const SfxPoolItem **pArg = ppInternalArgs; *pArg; ++pArg ) aSet.Put( **pArg ); aReq.SetInternalArgs_Impl( aSet ); } Execute_Impl( aReq, pSlot, pShell ); const SfxPoolItem* pRet = aReq.GetReturnValue(); if ( !pRet ) { SfxPoolItem *pVoid = new SfxVoidItem( nId ); DeleteItemOnIdle( pVoid ); pRet = pVoid; } return pRet; } void SfxBindings::Execute_Impl( SfxRequest& aReq, const SfxSlot* pSlot, SfxShell* pShell ) { SfxItemPool &rPool = pShell->GetPool(); if ( SfxSlotKind::Enum == pSlot->GetKind() ) { // for Enum-Slots, the Master has to be executed with the value // of the enums const SfxSlot *pRealSlot = pShell->GetInterface()->GetRealSlot(pSlot); const sal_uInt16 nSlotId = pRealSlot->GetSlotId(); aReq.SetSlot( nSlotId ); aReq.AppendItem( SfxAllEnumItem( rPool.GetWhich(nSlotId), pSlot->GetValue() ) ); pDispatcher->Execute_( *pShell, *pRealSlot, aReq, aReq.GetCallMode() | SfxCallMode::RECORD ); } else if ( SfxSlotKind::Attribute == pSlot->GetKind() ) { // Which value has to be mapped for Attribute slots const sal_uInt16 nSlotId = pSlot->GetSlotId(); aReq.SetSlot( nSlotId ); if ( pSlot->IsMode(SfxSlotMode::TOGGLE) ) { // The value is attached to a toggleable attribute (Bools) sal_uInt16 nWhich = pSlot->GetWhich(rPool); SfxItemSet aSet(rPool, nWhich, nWhich); SfxStateFunc aFunc = pSlot->GetStateFnc(); pShell->CallState( aFunc, aSet ); const SfxPoolItem *pOldItem; SfxItemState eState = aSet.GetItemState(nWhich, true, &pOldItem); if ( eState == SfxItemState::DISABLED ) return; if ( SfxItemState::DEFAULT == eState && SfxItemPool::IsWhich(nWhich) ) pOldItem = &aSet.Get(nWhich); if ( SfxItemState::SET == eState || ( SfxItemState::DEFAULT == eState && SfxItemPool::IsWhich(nWhich) && pOldItem ) ) { if ( dynamic_cast< const SfxBoolItem *>( pOldItem ) != nullptr ) { // we can toggle Bools bool bOldValue = static_cast(pOldItem)->GetValue(); SfxBoolItem *pNewItem = static_cast(pOldItem->Clone()); pNewItem->SetValue( !bOldValue ); aReq.AppendItem( *pNewItem ); delete pNewItem; } else if ( dynamic_cast< const SfxEnumItemInterface *>( pOldItem ) != nullptr && static_cast(pOldItem)->HasBoolValue()) { // and Enums with Bool-Interface SfxEnumItemInterface *pNewItem = static_cast(pOldItem->Clone()); pNewItem->SetBoolValue(!static_cast(pOldItem)->GetBoolValue()); aReq.AppendItem( *pNewItem ); delete pNewItem; } else { OSL_FAIL( "Toggle only for Enums and Bools allowed" ); } } else if ( SfxItemState::DONTCARE == eState ) { // Create one Status-Item for each Factory SfxPoolItem *pNewItem = pSlot->GetType()->CreateItem(); DBG_ASSERT( pNewItem, "Toggle to slot without ItemFactory" ); pNewItem->SetWhich( nWhich ); if ( dynamic_cast< const SfxBoolItem *>( pNewItem ) != nullptr ) { // we can toggle Bools static_cast(pNewItem)->SetValue( true ); aReq.AppendItem( *pNewItem ); } else if ( dynamic_cast< const SfxEnumItemInterface *>( pNewItem ) != nullptr && static_cast(pNewItem)->HasBoolValue()) { // and Enums with Bool-Interface static_cast(pNewItem)->SetBoolValue(true); aReq.AppendItem( *pNewItem ); } else { OSL_FAIL( "Toggle only for Enums and Bools allowed" ); } delete pNewItem; } else { OSL_FAIL( "suspicious Toggle-Slot" ); } } pDispatcher->Execute_( *pShell, *pSlot, aReq, aReq.GetCallMode() | SfxCallMode::RECORD ); } else pDispatcher->Execute_( *pShell, *pSlot, aReq, aReq.GetCallMode() | SfxCallMode::RECORD ); } void SfxBindings::UpdateSlotServer_Impl() { DBG_ASSERT( pImpl->pCaches != nullptr, "SfxBindings not initialized" ); // synchronize pDispatcher->Flush(); if ( pImpl->bAllMsgDirty ) { if ( !nRegLevel ) { css::uno::Reference < css::frame::XFrame > xFrame ( pDispatcher->GetFrame()->GetFrame().GetFrameInterface(), UNO_QUERY ); pImpl->bContextChanged = false; } else pImpl->bContextChanged = true; } for (SfxStateCache* pCache : *pImpl->pCaches) { //GetSlotServer can modify pImpl->pCaches pCache->GetSlotServer(*pDispatcher, pImpl->xProv); } pImpl->bMsgDirty = pImpl->bAllMsgDirty = false; Broadcast( SfxSimpleHint(SFX_HINT_DOCCHANGED) ); } SfxItemSet* SfxBindings::CreateSet_Impl ( SfxStateCache*& pCache, // in: Status-Cache from nId const SfxSlot*& pRealSlot, // out: RealSlot to nId const SfxSlotServer** pMsgServer, // out: Slot-Server to nId SfxFoundCacheArr_Impl& rFound // out: List of Caches for Siblings ) { DBG_ASSERT( pImpl->pCaches != nullptr, "SfxBindings not initialized" ); DBG_ASSERT( !pImpl->bMsgDirty, "CreateSet_Impl with dirty MessageServer" ); assert(pDispatcher); const SfxSlotServer* pMsgSvr = pCache->GetSlotServer(*pDispatcher, pImpl->xProv); if (!pMsgSvr) return nullptr; pRealSlot = nullptr; *pMsgServer = pMsgSvr; sal_uInt16 nShellLevel = pMsgSvr->GetShellLevel(); SfxShell *pShell = pDispatcher->GetShell( nShellLevel ); if ( !pShell ) // rare GPF when browsing through update from Inet-Notify return nullptr; SfxItemPool &rPool = pShell->GetPool(); // get the status method, which is served by the pCache SfxStateFunc pFnc = nullptr; const SfxInterface *pInterface = pShell->GetInterface(); if ( SfxSlotKind::Enum == pMsgSvr->GetSlot()->GetKind() ) { pRealSlot = pInterface->GetRealSlot(pMsgSvr->GetSlot()); pCache = GetStateCache( pRealSlot->GetSlotId() ); } else pRealSlot = pMsgSvr->GetSlot(); // Note: pCache can be NULL! pFnc = pRealSlot->GetStateFnc(); // the RealSlot is always on SfxFoundCache_Impl *pFound = new SfxFoundCache_Impl( pRealSlot->GetWhich(rPool), pRealSlot, pCache ); rFound.push_back( pFound ); // Search through the bindings for slots served by the same function. This , // will only affect slots which are present in the found interface. // The position of the Statecaches in StateCache-Array sal_uInt16 nCachePos = pImpl->nMsgPos; const SfxSlot *pSibling = pRealSlot->GetNextSlot(); // the Slots ODF a interfaces ar linked in a circle while ( pSibling > pRealSlot ) { SfxStateFunc pSiblingFnc=nullptr; SfxStateCache *pSiblingCache = GetStateCache( pSibling->GetSlotId(), &nCachePos ); // Is the slot cached ? if ( pSiblingCache ) { const SfxSlotServer *pServ = pSiblingCache->GetSlotServer(*pDispatcher, pImpl->xProv); if ( pServ && pServ->GetShellLevel() == nShellLevel ) pSiblingFnc = pServ->GetSlot()->GetStateFnc(); } // Does the slot have to be updated at all? bool bInsert = pSiblingCache && pSiblingCache->IsControllerDirty(); // It is not enough to ask for the same shell!! bool bSameMethod = pSiblingCache && pFnc == pSiblingFnc; // If the slot is a non-dirty master slot, then maybe one of his slaves // is dirty? Then the master slot is still inserted. if ( !bInsert && bSameMethod && pSibling->GetLinkedSlot() ) { // Also check slave slots for Binding const SfxSlot* pFirstSlave = pSibling->GetLinkedSlot(); for ( const SfxSlot *pSlaveSlot = pFirstSlave; !bInsert; pSlaveSlot = pSlaveSlot->GetNextSlot()) { // the slaves points to its master DBG_ASSERT(pSlaveSlot->GetLinkedSlot() == pSibling, "Wrong Master/Slave relationship!"); sal_uInt16 nCurMsgPos = pImpl->nMsgPos; const SfxStateCache *pSlaveCache = GetStateCache( pSlaveSlot->GetSlotId(), &nCurMsgPos ); // Is the slave slot chached and dirty ? bInsert = pSlaveCache && pSlaveCache->IsControllerDirty(); // Slaves are chained together in a circle if (pSlaveSlot->GetNextSlot() == pFirstSlave) break; } } if ( bInsert && bSameMethod ) { SfxFoundCache_Impl *pFoundCache = new SfxFoundCache_Impl( pSibling->GetWhich(rPool), pSibling, pSiblingCache ); rFound.push_back( pFoundCache ); } pSibling = pSibling->GetNextSlot(); } // Create a Set from the ranges std::unique_ptr pRanges(new sal_uInt16[rFound.size() * 2 + 1]); int j = 0; sal_uInt16 i = 0; while ( i < rFound.size() ) { pRanges[j++] = rFound[i].nWhichId; // consecutive numbers for ( ; i < rFound.size()-1; ++i ) if ( rFound[i].nWhichId+1 != rFound[i+1].nWhichId ) break; pRanges[j++] = rFound[i++].nWhichId; } pRanges[j] = 0; // terminating NULL SfxItemSet *pSet = new SfxItemSet(rPool, pRanges.get()); pRanges.reset(); return pSet; } void SfxBindings::UpdateControllers_Impl ( const SfxInterface* pIF, // Id of the current serving Interface const SfxFoundCache_Impl& rFound, // Cache, Slot, Which etc. const SfxPoolItem* pItem, // item to send to controller SfxItemState eState // state of item ) { DBG_ASSERT( !rFound.pSlot || SfxSlotKind::Enum != rFound.pSlot->GetKind(), "direct update of enum slot isn't allowed" ); SfxStateCache* pCache = rFound.pCache; const SfxSlot* pSlot = rFound.pSlot; DBG_ASSERT( !pCache || !pSlot || pCache->GetId() == pSlot->GetSlotId(), "SID mismatch" ); // bound until now, the Controller to update the Slot. if ( pCache && pCache->IsControllerDirty() ) { if ( SfxItemState::DONTCARE == eState ) { // ambiguous pCache->SetState( SfxItemState::DONTCARE, reinterpret_cast(-1) ); } else if ( SfxItemState::DEFAULT == eState && rFound.nWhichId > SFX_WHICH_MAX ) { // no Status or Default but without Pool SfxVoidItem aVoid(0); pCache->SetState( SfxItemState::UNKNOWN, &aVoid ); } else if ( SfxItemState::DISABLED == eState ) pCache->SetState(SfxItemState::DISABLED, nullptr); else pCache->SetState(SfxItemState::DEFAULT, pItem); } // Update the slots for so far available and bound Controllers for // Slave-Slots (Enum-value) DBG_ASSERT( !pSlot || nullptr == pSlot->GetLinkedSlot() || !pItem || dynamic_cast< const SfxEnumItemInterface *>( pItem ) != nullptr, "master slot with non-enum-type found" ); const SfxSlot *pFirstSlave = pSlot ? pSlot->GetLinkedSlot() : nullptr; if ( pIF && pFirstSlave) { // Items cast on EnumItem const SfxEnumItemInterface *pEnumItem = dynamic_cast< const SfxEnumItemInterface* >(pItem); if ( eState == SfxItemState::DEFAULT && !pEnumItem ) eState = SfxItemState::DONTCARE; else eState = SfxControllerItem::GetItemState( pEnumItem ); // Iterate over all Slaves-Slots for ( const SfxSlot *pSlave = pFirstSlave; pSlave; pSlave = pSlave->GetNextSlot() ) { DBG_ASSERT(pSlave, "Wrong SlaveSlot binding!"); DBG_ASSERT(SfxSlotKind::Enum == pSlave->GetKind(),"non enum slaves aren't allowed"); DBG_ASSERT(pSlave->GetMasterSlotId() == pSlot->GetSlotId(),"Wrong MasterSlot!"); // Binding exist for function ? SfxStateCache *pEnumCache = GetStateCache( pSlave->GetSlotId() ); if ( pEnumCache ) { pEnumCache->Invalidate(false); // HACK(CONTROL/SELECT Kram) ??? if ( eState == SfxItemState::DONTCARE && rFound.nWhichId == 10144 ) { SfxVoidItem aVoid(0); pEnumCache->SetState( SfxItemState::UNKNOWN, &aVoid ); if (pSlave->GetNextSlot() == pFirstSlave) break; continue; } if ( SfxItemState::DISABLED == eState || (pEnumItem && !pEnumItem->IsEnabled( pSlave->GetSlotId())) ) { // disabled pEnumCache->SetState(SfxItemState::DISABLED, nullptr); } else if ( SfxItemState::DEFAULT == eState && pEnumItem ) { // Determine enum value sal_uInt16 nValue = pEnumItem->GetEnumValue(); SfxBoolItem aBool( rFound.nWhichId, pSlave->GetValue() == nValue ); pEnumCache->SetState(SfxItemState::DEFAULT, &aBool); } else { // ambiguous pEnumCache->SetState( SfxItemState::DONTCARE, reinterpret_cast(-1) ); } } if (pSlave->GetNextSlot() == pFirstSlave) break; } } } IMPL_LINK_TYPED( SfxBindings, NextJob, Timer *, pTimer, void ) { NextJob_Impl(pTimer); } bool SfxBindings::NextJob_Impl(Timer * pTimer) { #ifdef DBG_UTIL // on Windows very often C++ Exceptions (GPF etc.) are caught by MSVCRT // or another MS library try to get them here try { #endif const unsigned MAX_INPUT_DELAY = 200; DBG_ASSERT( pImpl->pCaches != nullptr, "SfxBindings not initialized" ); if ( Application::GetLastInputInterval() < MAX_INPUT_DELAY && pTimer ) { pImpl->aTimer.SetTimeout(TIMEOUT_UPDATING); return true; } SfxApplication *pSfxApp = SfxGetpApp(); if( pDispatcher ) pDispatcher->Update_Impl(); // modifying the SfxObjectInterface-stack without SfxBindings => nothing to do SfxViewFrame* pFrame = pDispatcher ? pDispatcher->GetFrame() : nullptr; if ( (pFrame && !pFrame->GetObjectShell()->AcceptStateUpdate()) || pSfxApp->IsDowning() || pImpl->pCaches->empty() ) { return true; } if ( !pDispatcher || !pDispatcher->IsFlushed() ) { return true; } // if possible Update all server / happens in its own time slice // but process all events at once when unit testing, for reliability reasons static bool bTest = getenv("LO_TESTNAME"); if ( pImpl->bMsgDirty && !bTest ) { UpdateSlotServer_Impl(); return false; } pImpl->bAllDirty = false; pImpl->aTimer.SetTimeout(TIMEOUT_UPDATING); // at least 10 loops and further if more jobs are available but no input bool bPreEmptive = pTimer && !pSfxApp->Get_Impl()->nInReschedule; sal_uInt16 nLoops = 10; pImpl->bInNextJob = true; const sal_uInt16 nCount = pImpl->pCaches->size(); while ( pImpl->nMsgPos < nCount ) { // iterate through the bound functions bool bJobDone = false; while ( !bJobDone ) { SfxStateCache* pCache = (*pImpl->pCaches)[pImpl->nMsgPos]; DBG_ASSERT( pCache, "invalid SfxStateCache-position in job queue" ); bool bWasDirty = pCache->IsControllerDirty(); if ( bWasDirty ) { Update_Impl( pCache ); DBG_ASSERT( nCount == pImpl->pCaches->size(), "Reschedule in StateChanged => buff" ); } // skip to next function binding ++pImpl->nMsgPos; // keep job if it is not completed, but any input is available bJobDone = pImpl->nMsgPos >= nCount; if ( bJobDone && pImpl->bFirstRound ) { // Update of the preferred shell has been done, now may // also the others shells be updated bJobDone = false; pImpl->bFirstRound = false; pImpl->nMsgPos = 0; } if ( bWasDirty && !bJobDone && bPreEmptive && (--nLoops == 0) ) { pImpl->bInNextJob = false; return false; } } } pImpl->nMsgPos = 0; pImpl->aTimer.Stop(); // Update round is finished pImpl->bInNextJob = false; Broadcast(SfxSimpleHint(SFX_HINT_UPDATEDONE)); return true; #ifdef DBG_UTIL } catch (...) { OSL_FAIL("C++ exception caught!"); pImpl->bInNextJob = false; } return false; #endif } sal_uInt16 SfxBindings::EnterRegistrations(const char *pFile, int nLine) { SAL_INFO( "sfx.control", std::setw(std::min(nRegLevel, sal_uInt16(8))) << ' ' << "this = " << this << " Level = " << nRegLevel << " SfxBindings::EnterRegistrations " << (pFile ? SAL_STREAM("File: " << pFile << " Line: " << nLine) : "")); // When bindings are locked, also lock sub bindings. if ( pImpl->pSubBindings ) { pImpl->pSubBindings->ENTERREGISTRATIONS(); // These EnterRegistrations are not "real" for the SubBindings pImpl->pSubBindings->pImpl->nOwnRegLevel--; // Synchronize Bindings pImpl->pSubBindings->nRegLevel = nRegLevel + pImpl->pSubBindings->pImpl->nOwnRegLevel + 1; } pImpl->nOwnRegLevel++; // check if this is the outer most level if ( ++nRegLevel == 1 ) { // stop background-processing pImpl->aTimer.Stop(); // flush the cache pImpl->nCachedFunc1 = 0; pImpl->nCachedFunc2 = 0; // Mark if the all of the Caches have disappeared. pImpl->bCtrlReleased = false; } return nRegLevel; } void SfxBindings::LeaveRegistrations( sal_uInt16 nLevel, const char *pFile, int nLine ) { (void)nLevel; // unused variable DBG_ASSERT( nRegLevel, "Leave without Enter" ); DBG_ASSERT( nLevel == USHRT_MAX || nLevel == nRegLevel, "wrong Leave" ); // Only when the SubBindings are still locked by the Superbindings, // remove this lock (i.e. if there are more locks than "real" ones) if ( pImpl->pSubBindings && pImpl->pSubBindings->nRegLevel > pImpl->pSubBindings->pImpl->nOwnRegLevel ) { // Synchronize Bindings pImpl->pSubBindings->nRegLevel = nRegLevel + pImpl->pSubBindings->pImpl->nOwnRegLevel; // This LeaveRegistrations is not "real" for SubBindings pImpl->pSubBindings->pImpl->nOwnRegLevel++; pImpl->pSubBindings->LEAVEREGISTRATIONS(); } pImpl->nOwnRegLevel--; // check if this is the outer most level if ( --nRegLevel == 0 && !SfxGetpApp()->IsDowning() ) { if ( pImpl->bContextChanged ) { pImpl->bContextChanged = false; } SfxViewFrame* pFrame = pDispatcher->GetFrame(); // If possible remove unused Caches, for example prepare PlugInInfo if ( pImpl->bCtrlReleased ) { for ( sal_uInt16 nCache = pImpl->pCaches->size(); nCache > 0; --nCache ) { // Get Cache via css::sdbcx::Index SfxStateCache *pCache = (*pImpl->pCaches)[nCache-1]; // No interested Controller present if ( pCache->GetItemLink() == nullptr && !pCache->GetInternalController() ) { // Remove Cache. Safety: first remove and then delete pImpl->pCaches->erase(pImpl->pCaches->begin() + nCache - 1); delete pCache; } } } // restart background-processing pImpl->nMsgPos = 0; if ( !pFrame || !pFrame->GetObjectShell() ) return; if ( pImpl->pCaches && !pImpl->pCaches->empty() ) { pImpl->aTimer.Stop(); pImpl->aTimer.SetTimeout(TIMEOUT_FIRST); pImpl->aTimer.Start(); } } SAL_INFO( "sfx.control", std::setw(std::min(nRegLevel, sal_uInt16(8))) << ' ' << "this = " << this << " Level = " << nRegLevel << " SfxBindings::LeaveRegistrations " << (pFile ? SAL_STREAM("File: " << pFile << " Line: " << nLine) : "")); } void SfxBindings::SetDispatcher( SfxDispatcher *pDisp ) { SfxDispatcher *pOldDispat = pDispatcher; if ( pDisp != pDispatcher ) { if ( pOldDispat ) { SfxBindings* pBind = pOldDispat->GetBindings(); while ( pBind ) { if ( pBind->pImpl->pSubBindings == this && pBind->pDispatcher != pDisp ) pBind->SetSubBindings_Impl( nullptr ); pBind = pBind->pImpl->pSubBindings; } } pDispatcher = pDisp; css::uno::Reference < css::frame::XDispatchProvider > xProv; if ( pDisp ) xProv.set( pDisp->GetFrame()->GetFrame().GetFrameInterface(), UNO_QUERY ); SetDispatchProvider_Impl( xProv ); InvalidateAll( true ); if ( pDispatcher && !pOldDispat ) { if ( pImpl->pSubBindings && pImpl->pSubBindings->pDispatcher != pOldDispat ) { OSL_FAIL( "SubBindings already set before activating!" ); pImpl->pSubBindings->ENTERREGISTRATIONS(); } LEAVEREGISTRATIONS(); } else if( !pDispatcher ) { ENTERREGISTRATIONS(); if ( pImpl->pSubBindings && pImpl->pSubBindings->pDispatcher != pOldDispat ) { OSL_FAIL( "SubBindings still set even when deactivating!" ); pImpl->pSubBindings->LEAVEREGISTRATIONS(); } } Broadcast( SfxSimpleHint( SFX_HINT_DATACHANGED ) ); if ( pDisp ) { SfxBindings* pBind = pDisp->GetBindings(); while ( pBind && pBind != this ) { if ( !pBind->pImpl->pSubBindings ) { pBind->SetSubBindings_Impl( this ); break; } pBind = pBind->pImpl->pSubBindings; } } } } void SfxBindings::ClearCache_Impl( sal_uInt16 nSlotId ) { SfxStateCache* pCache = GetStateCache(nSlotId); if (!pCache) return; pCache->ClearCache(); } void SfxBindings::StartUpdate_Impl( bool bComplete ) { if ( pImpl->pSubBindings ) pImpl->pSubBindings->StartUpdate_Impl( bComplete ); if ( !bComplete ) // Update may be interrupted NextJob_Impl(&pImpl->aTimer); else // Update all slots in a row NextJob_Impl(nullptr); } SfxItemState SfxBindings::QueryState( sal_uInt16 nSlot, std::unique_ptr &rpState ) { css::uno::Reference< css::frame::XDispatch > xDisp; SfxStateCache *pCache = GetStateCache( nSlot ); if ( pCache ) xDisp = pCache->GetDispatch(); if ( xDisp.is() || !pCache ) { const SfxSlot* pSlot = SfxSlotPool::GetSlotPool( pDispatcher->GetFrame() ).GetSlot( nSlot ); if ( !pSlot || !pSlot->pUnoName ) return SfxItemState::DISABLED; css::util::URL aURL; OUString aCmd( ".uno:" ); aURL.Protocol = aCmd; aURL.Path = OUString::createFromAscii(pSlot->GetUnoName()); aCmd += aURL.Path; aURL.Complete = aCmd; aURL.Main = aCmd; if ( !xDisp.is() ) xDisp = pImpl->xProv->queryDispatch( aURL, OUString(), 0 ); if ( xDisp.is() ) { css::uno::Reference< css::lang::XUnoTunnel > xTunnel( xDisp, css::uno::UNO_QUERY ); SfxOfficeDispatch* pDisp = nullptr; if ( xTunnel.is() ) { sal_Int64 nImplementation = xTunnel->getSomething(SfxOfficeDispatch::impl_getStaticIdentifier()); pDisp = reinterpret_cast< SfxOfficeDispatch* >( sal::static_int_cast< sal_IntPtr >( nImplementation )); } if ( !pDisp ) { bool bDeleteCache = false; if ( !pCache ) { pCache = new SfxStateCache( nSlot ); pCache->GetSlotServer( *GetDispatcher_Impl(), pImpl->xProv ); bDeleteCache = true; } SfxItemState eState = SfxItemState::SET; BindDispatch_Impl *pBind = new BindDispatch_Impl( xDisp, aURL, pCache, pSlot ); pBind->acquire(); xDisp->addStatusListener( pBind, aURL ); if ( !pBind->GetStatus().IsEnabled ) { eState = SfxItemState::DISABLED; } else { css::uno::Any aAny = pBind->GetStatus().State; css::uno::Type aType = aAny.getValueType(); if ( aType == cppu::UnoType::get() ) { bool bTemp = false; aAny >>= bTemp ; rpState.reset(new SfxBoolItem( nSlot, bTemp )); } else if ( aType == ::cppu::UnoType< ::cppu::UnoUnsignedShortType >::get() ) { sal_uInt16 nTemp = 0; aAny >>= nTemp ; rpState.reset(new SfxUInt16Item( nSlot, nTemp )); } else if ( aType == cppu::UnoType::get() ) { sal_uInt32 nTemp = 0; aAny >>= nTemp ; rpState.reset(new SfxUInt32Item( nSlot, nTemp )); } else if ( aType == cppu::UnoType::get() ) { OUString sTemp ; aAny >>= sTemp ; rpState.reset(new SfxStringItem( nSlot, sTemp )); } else rpState.reset(new SfxVoidItem( nSlot )); } xDisp->removeStatusListener( pBind, aURL ); pBind->Release(); if ( bDeleteCache ) DELETEZ( pCache ); return eState; } } } // Then test at the dispatcher to check if the returned items from // there are always DELETE_ON_IDLE, a copy of it has to be made in // order to allow for transition of ownership. const SfxPoolItem *pItem = nullptr; SfxItemState eState = pDispatcher->QueryState( nSlot, pItem ); if ( eState == SfxItemState::SET ) { DBG_ASSERT( pItem, "SfxItemState::SET but no item!" ); if ( pItem ) rpState.reset(pItem->Clone()); } else if ( eState == SfxItemState::DEFAULT && pItem ) { rpState.reset(pItem->Clone()); } return eState; } void SfxBindings::SetSubBindings_Impl( SfxBindings *pSub ) { if ( pImpl->pSubBindings ) { pImpl->pSubBindings->SetDispatchProvider_Impl( css::uno::Reference< css::frame::XDispatchProvider > () ); pImpl->pSubBindings->pImpl->pSuperBindings = nullptr; } pImpl->pSubBindings = pSub; if ( pSub ) { pImpl->pSubBindings->SetDispatchProvider_Impl( pImpl->xProv ); pSub->pImpl->pSuperBindings = this; } } SfxBindings* SfxBindings::GetSubBindings_Impl() const { return pImpl->pSubBindings; } void SfxBindings::SetWorkWindow_Impl( SfxWorkWindow* pWork ) { pImpl->pWorkWin = pWork; } SfxWorkWindow* SfxBindings::GetWorkWindow_Impl() const { return pImpl->pWorkWin; } bool SfxBindings::IsInUpdate() const { bool bInUpdate = pImpl->bInUpdate; if ( !bInUpdate && pImpl->pSubBindings ) bInUpdate = pImpl->pSubBindings->IsInUpdate(); return bInUpdate; } void SfxBindings::SetVisibleState( sal_uInt16 nId, bool bShow ) { css::uno::Reference< css::frame::XDispatch > xDisp; SfxStateCache *pCache = GetStateCache( nId ); if ( pCache ) pCache->SetVisibleState( bShow ); } void SfxBindings::SetActiveFrame( const css::uno::Reference< css::frame::XFrame > & rFrame ) { if ( rFrame.is() || !pDispatcher ) SetDispatchProvider_Impl( css::uno::Reference< css::frame::XDispatchProvider > ( rFrame, css::uno::UNO_QUERY ) ); else SetDispatchProvider_Impl( css::uno::Reference< css::frame::XDispatchProvider > ( pDispatcher->GetFrame()->GetFrame().GetFrameInterface(), css::uno::UNO_QUERY ) ); } const css::uno::Reference< css::frame::XFrame > SfxBindings::GetActiveFrame() const { const css::uno::Reference< css::frame::XFrame > xFrame( pImpl->xProv, css::uno::UNO_QUERY ); if ( xFrame.is() || !pDispatcher ) return xFrame; else return pDispatcher->GetFrame()->GetFrame().GetFrameInterface(); } void SfxBindings::SetDispatchProvider_Impl( const css::uno::Reference< css::frame::XDispatchProvider > & rProv ) { bool bInvalidate = ( rProv != pImpl->xProv ); if ( bInvalidate ) { pImpl->xProv = rProv; InvalidateAll( true ); } if ( pImpl->pSubBindings ) pImpl->pSubBindings->SetDispatchProvider_Impl( pImpl->xProv ); } const css::uno::Reference< css::frame::XDispatchRecorder >& SfxBindings::GetRecorder() const { return pImpl->xRecorder; } void SfxBindings::SetRecorder_Impl( css::uno::Reference< css::frame::XDispatchRecorder >& rRecorder ) { pImpl->xRecorder = rRecorder; } void SfxBindings::ContextChanged_Impl() { if ( !pImpl->bInUpdate && ( !pImpl->bContextChanged || !pImpl->bAllMsgDirty ) ) { InvalidateAll( true ); } } uno::Reference < frame::XDispatch > SfxBindings::GetDispatch( const SfxSlot* pSlot, const util::URL& aURL, bool bMasterCommand ) { uno::Reference < frame::XDispatch > xRet; SfxStateCache* pCache = GetStateCache( pSlot->nSlotId ); if ( pCache && !bMasterCommand ) xRet = pCache->GetInternalDispatch(); if ( !xRet.is() ) { // dispatches for slaves are unbound, they don't have a state SfxOfficeDispatch* pDispatch = bMasterCommand ? new SfxOfficeDispatch( pDispatcher, pSlot, aURL ) : new SfxOfficeDispatch( *this, pDispatcher, pSlot, aURL ); pDispatch->SetMasterUnoCommand( bMasterCommand ); xRet.set( pDispatch ); if ( !pCache ) pCache = GetStateCache( pSlot->nSlotId ); DBG_ASSERT( pCache, "No cache for OfficeDispatch!" ); if ( pCache && !bMasterCommand ) pCache->SetInternalDispatch( xRet ); } return xRet; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */