/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef _SFXMSG_HXX #define _SFXMSG_HXX #include #include #include #include #include //-------------------------------------------------------------------- #define SFX_SLOT_CACHABLE 0x0001L // exclusiv to VOLATILE, default #define SFX_SLOT_VOLATILE 0x0002L // per Timer every 2s get new, // exclusiv to CACHABLE #define SFX_SLOT_TOGGLE 0x0004L // inverted for Execute old value #define SFX_SLOT_AUTOUPDATE 0x0008L // invalidated the status automatically // after execute #define SFX_SLOT_SYNCHRON 0x0010L // exclusiv to ASYNCHRON, default #define SFX_SLOT_ASYNCHRON 0x0020L // via Post-Message, exclusiv // to SYNCHRON #define SFX_SLOT_HASCOREID 0x0040L // Slot-ID/Which-ID execute mapping #define SFX_SLOT_HASDIALOG 0x0080L // Coordinates for dialogue after recofig #define SFX_SLOT_NORECORD 0x0100L // no recording #define SFX_SLOT_RECORDPERITEM 0x0200L // each item, one statement #define SFX_SLOT_RECORDPERSET 0x0400L // The whole Set is a Statement, default #define SFX_SLOT_RECORDMANUAL 0x0800L // Recording by the application // developer is default #define SFX_SLOT_RECORDABSOLUTE 0x1000000L // Recording with absolute Target #define SFX_SLOT_STANDARD ( SFX_SLOT_CACHABLE | \ SFX_SLOT_SYNCHRON | \ SFX_SLOT_RECORDPERSET ) #define SFX_SLOT_PROPGET 0x1000L // get property #define SFX_SLOT_PROPSET 0x2000L // set property, exclusiv to // SFX_SLOT_METHOD #define SFX_SLOT_METHOD 0x4000L // Method, exclusiv to SFX_SLOT_PROPSET #define SFX_SLOT_FASTCALL 0x8000L // No test if disabled before Execute #define SFX_SLOT_STATUSBARCONFIG 0x10000L // configurable status row #define SFX_SLOT_MENUCONFIG 0x20000L // configurable Menu #define SFX_SLOT_TOOLBOXCONFIG 0x40000L // configurable Toolboxen #define SFX_SLOT_ACCELCONFIG 0x80000L // configurable keys #define SFX_SLOT_CONTAINER 0x100000L // Operated by the container at // InPlace #define SFX_SLOT_READONLYDOC 0x200000L // also available for // read-only Documents #define SFX_SLOT_IMAGEROTATION 0x400000L // Rotate image on Vertical/ // Bi-directional writing #define SFX_SLOT_IMAGEREFLECTION 0x800000L // Mirror image on Vertical/ // Bi-directional writing //-------------------------------------------------------------------- class SfxRequest; class SfxItemSet; #define SFX_EXEC_STUB( aShellClass, aExecMethod) \ void SfxStub##aShellClass##aExecMethod( \ SfxShell *pShell, SfxRequest& rReq) \ { \ (( aShellClass* ) pShell )->aExecMethod( rReq ); \ } #define SFX_STATE_STUB( aShellClass, aStateMethod) \ void SfxStub##aShellClass##aStateMethod( \ SfxShell *pShell, SfxItemSet& rSet) \ { \ (( aShellClass* ) pShell )->aStateMethod( rSet ); \ } #define SFX_STUB_PTR( aShellClass, aMethod ) \ &SfxStub##aShellClass##aMethod #define SFX_STUB_PTR_EXEC_NONE &SfxShell::EmptyExecStub #define SFX_STUB_PTR_STATE_NONE &SfxShell::EmptyStateStub //-------------------------------------------------------------------- enum SfxSlotKind { SFX_KIND_STANDARD, SFX_KIND_ENUM, SFX_KIND_ATTR }; //========================================================================= struct SfxTypeAttrib { sal_uInt16 nAID; const char* pName; }; struct SfxType { TypeId aTypeId; sal_uInt16 nAttribs; SfxTypeAttrib aAttrib[16]; const TypeId& Type() const { return aTypeId; } SfxPoolItem* CreateItem() const { return (SfxPoolItem*) aTypeId(); } }; struct SfxType0 { TypeId aTypeId; sal_uInt16 nAttribs; const TypeId& Type() const { return aTypeId; } SfxPoolItem* CreateItem() const { return (SfxPoolItem*) aTypeId(); } }; #define SFX_DECL_TYPE(n) struct SfxType##n \ { \ TypeId aTypeId; \ sal_uInt16 nAttribs; \ SfxTypeAttrib aAttrib[n]; \ } #define SFX_TYPE(Class) &a##Class##_Impl SFX_DECL_TYPE(1); SFX_DECL_TYPE(2); SFX_DECL_TYPE(3); SFX_DECL_TYPE(4); SFX_DECL_TYPE(5); SFX_DECL_TYPE(6); SFX_DECL_TYPE(7); SFX_DECL_TYPE(8); SFX_DECL_TYPE(10); // for SfxDocInfoItem SFX_DECL_TYPE(11); SFX_DECL_TYPE(13); // for SwAddPrinterItem, Sd... SFX_DECL_TYPE(14); SFX_DECL_TYPE(16); // for SwDocDisplayItem SFX_DECL_TYPE(17); // for SvxAddressItem SFX_DECL_TYPE(18); // for SvxSearchItem // all SfxTypes must be in this header #undef SFX_DECL_TYPE #define SFX_SLOT_ARG( aShellClass, id, GroupId, ExecMethodPtr, StateMethodPtr, Flags, ItemClass, nArg0, nArgs, Name, Prop ) \ { id, GroupId, id, Flags | Prop, \ USHRT_MAX, 0, \ ExecMethodPtr, \ StateMethodPtr, \ (const SfxType*) &a##ItemClass##_Impl, \ Name, Name, 0, 0, \ &a##aShellClass##Args_Impl[nArg0], nArgs, 0, Name \ } #define SFX_SLOT( aShellClass, id, GroupId, ExecMethodPtr, StateMethodPtr, Flags, ItemClass ) \ { id, GroupId, id, Flags, \ 0, 0, \ ExecMethodPtr, \ StateMethodPtr, \ (const SfxType*) &a##ItemClass##_Impl, \ 0, 0, 0, 0, 0, 0, 0 \ } #define SFX_NEW_SLOT_ARG( aShellClass, id, hid, GroupId, pLinked, pNext, ExecMethodPtr, StateMethodPtr, Flags, DisableFlags, ItemClass, nArg0, nArgs, Name, Prop, UnoName ) \ { id, GroupId, hid, Flags | Prop, \ USHRT_MAX, 0, \ ExecMethodPtr, \ StateMethodPtr, \ (const SfxType*) &a##ItemClass##_Impl, \ Name, Name, \ pLinked, pNext, \ &a##aShellClass##Args_Impl[nArg0], nArgs, DisableFlags, UnoName \ } #define SFX_NEW_SLOT_ENUM( SlaveId, hid, GroupId, pMaster, pNext, MasterId, Value, Flags, DisableFlags, UnoName ) \ { SlaveId, GroupId, hid, Flags, \ MasterId, Value, \ 0, \ 0, \ (const SfxType*) &aSfxBoolItem_Impl, \ 0, 0, \ pMaster, \ pNext, \ 0, 0, DisableFlags, UnoName \ } #define SFX_ARGUMENT( ArgSlotId, ArgName, ArgTypeId ) \ { (const SfxType*) &a##ArgTypeId##_Impl, ArgName, ArgSlotId } //-------------------------------------------------------------------- class SfxPoolItem; struct SfxFormalArgument { const SfxType* pType; // Type of the parameter (SfxPoolItem subclass) const char* pName; // Name of the sParameters sal_uInt16 nSlotId; // Slot-Id for identification of the Parameters const TypeId& Type() const { return pType->aTypeId; } SfxPoolItem* CreateItem() const { return (SfxPoolItem*) pType->aTypeId(); } }; //-------------------------------------------------------------------- class SfxSlot { public: sal_uInt16 nSlotId; // Unique slot-ID in Shell sal_uInt16 nGroupId; // for configuration region sal_uIntPtr nHelpId; // Usually == nSlotId sal_uIntPtr nFlags; // artihmetic ordered Flags sal_uInt16 nMasterSlotId; // Enum-Slot for example Which-Id sal_uInt16 nValue; // Value, in case of Enum-Slot SfxExecFunc fnExec; // Function to be excecuted SfxStateFunc fnState; // Function for Status const SfxType* pType; // SfxPoolItem-Type (Status) const char* pName; // Name of the Slots const char* pMethodName; // Name of the Method if different const SfxSlot* pLinkedSlot; // Master-Slot for Enum value const SfxSlot* pNextSlot; // with the same Status-Method const SfxFormalArgument* pFirstArgDef; // first formal Argument-Definition sal_uInt16 nArgDefCount; // Number of formal Argumentents long nDisableFlags; // DisableFlags that need to be // present, so that the Slot // can be enabled const char* pUnoName; // UnoName for the Slots public: SfxSlotKind GetKind() const; sal_uInt16 GetSlotId() const; sal_uIntPtr GetHelpId() const; sal_uIntPtr GetMode() const; sal_Bool IsMode( sal_uIntPtr nMode ) const; sal_uInt16 GetGroupId() const; sal_uInt16 GetMasterSlotId() const { return nMasterSlotId; } sal_uInt16 GetWhich( const SfxItemPool &rPool ) const; sal_uInt16 GetValue() const { return nValue; } const SfxType* GetType() const { return pType; } const char* GetUnoName() const { return pUnoName; } SFX2_DLLPUBLIC rtl::OString GetCommand() const; SFX2_DLLPUBLIC rtl::OUString GetCommandString() const; sal_uInt16 GetFormalArgumentCount() const { return nArgDefCount; } const SfxFormalArgument& GetFormalArgument( sal_uInt16 nNo ) const { return pFirstArgDef[nNo]; } SfxExecFunc GetExecFnc() const { return fnExec; } SfxStateFunc GetStateFnc() const { return fnState; } const SfxSlot* GetLinkedSlot() const { return pLinkedSlot; } const SfxSlot* GetNextSlot() const { return pNextSlot; } }; //========================================================================= // returns the id of the function inline sal_uInt16 SfxSlot::GetSlotId() const { return nSlotId; } //-------------------------------------------------------------------- // returns the help-id of the slot inline sal_uIntPtr SfxSlot::GetHelpId() const { return nHelpId; } //-------------------------------------------------------------------- // returns a bitfield with flags inline sal_uIntPtr SfxSlot::GetMode() const { return nFlags; } //-------------------------------------------------------------------- // determines if the specified mode is assigned inline sal_Bool SfxSlot::IsMode( sal_uIntPtr nMode ) const { return (nFlags & nMode) != 0; } //-------------------------------------------------------------------- // returns the id of the associated group inline sal_uInt16 SfxSlot::GetGroupId() const { return nGroupId; } #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */