/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _SD_UNDO_ANIM_HXX #define _SD_UNDO_ANIM_HXX #include #include #include #include "sdundo.hxx" class SdPage; namespace sd { struct UndoAnimationImpl; class UndoAnimation : public SdrUndoAction { public: UndoAnimation( SdDrawDocument* pDoc, SdPage* pThePage ); virtual ~UndoAnimation(); virtual void Undo(); virtual void Redo(); virtual String GetComment() const; private: UndoAnimationImpl* mpImpl; }; struct UndoAnimationPathImpl; class UndoAnimationPath : public SdrUndoAction { public: UndoAnimationPath( SdDrawDocument* pDoc, SdPage* pThePage, const com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode ); virtual ~UndoAnimationPath(); virtual void Undo(); virtual void Redo(); virtual String GetComment() const; private: UndoAnimationPathImpl* mpImpl; }; struct UndoTransitionImpl; class UndoTransition : public SdUndoAction { public: UndoTransition( SdDrawDocument* pDoc, SdPage* pThePage ); virtual ~UndoTransition(); virtual void Undo(); virtual void Redo(); virtual String GetComment() const; private: UndoTransitionImpl* mpImpl; }; } #endif // _SD_UNDO_ANIM_HXX