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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _SDATTR_HXX #define _SDATTR_HXX #include #include #include #include #include #ifndef _SDATTR_HRC #include "sdattr.hrc" #endif #include "glob.hxx" #include "fadedef.h" #include "diadef.h" //------------------------------------------------------------------ //================================================================== // Layer-Attribute //================================================================== class SdAttrLayerName : public SfxStringItem { public: SdAttrLayerName() : SfxStringItem( ATTR_LAYER_NAME, String( RTL_CONSTASCII_USTRINGPARAM( "neue Ebene" ))) {} SdAttrLayerName( const String& aStr ) : SfxStringItem( ATTR_LAYER_NAME, aStr ) {} }; //------------------------------------------------------------------ class SdAttrLayerTitle : public SfxStringItem { public: SdAttrLayerTitle() : SfxStringItem( ATTR_LAYER_TITLE, XubString()) {} SdAttrLayerTitle( const String& aStr ) : SfxStringItem( ATTR_LAYER_TITLE, aStr ) {} }; //------------------------------------------------------------------ class SdAttrLayerDesc : public SfxStringItem { public: SdAttrLayerDesc() : SfxStringItem( ATTR_LAYER_DESC, XubString()) {} SdAttrLayerDesc( const String& aStr ) : SfxStringItem( ATTR_LAYER_DESC, aStr ) {} }; //------------------------------------------------------------------ class SdAttrLayerVisible : public SfxBoolItem { public: SdAttrLayerVisible( BOOL bValue = TRUE ) : SfxBoolItem( ATTR_LAYER_VISIBLE, bValue ) {} }; //------------------------------------------------------------------ class SdAttrLayerPrintable : public SfxBoolItem { public: SdAttrLayerPrintable( BOOL bValue = TRUE ) : SfxBoolItem( ATTR_LAYER_PRINTABLE, bValue ) {} }; //------------------------------------------------------------------ class SdAttrLayerLocked : public SfxBoolItem { public: SdAttrLayerLocked( BOOL bValue = FALSE ) : SfxBoolItem( ATTR_LAYER_LOCKED, bValue ) {} }; //------------------------------------------------------------------ class SdAttrLayerThisPage : public SfxBoolItem { public: SdAttrLayerThisPage( BOOL bValue = FALSE ) : SfxBoolItem( ATTR_LAYER_THISPAGE, bValue ) {} }; //------------------------------------------------------------------ class DiaEffectItem : public SfxEnumItem { public: TYPEINFO(); DiaEffectItem( ::com::sun::star::presentation::FadeEffect eFade = com::sun::star::presentation::FadeEffect_NONE ); DiaEffectItem( SvStream& rIn ); virtual SfxPoolItem* Clone( SfxItemPool* pPool = 0 ) const; virtual SfxPoolItem* Create( SvStream& rIn, USHORT nVer ) const; USHORT GetValueCount() const { return FADE_EFFECT_COUNT; } ::com::sun::star::presentation::FadeEffect GetValue() const { return (::com::sun::star::presentation::FadeEffect) SfxEnumItem::GetValue(); } }; //------------------------------------------------------------------ class DiaSpeedItem : public SfxEnumItem { public: TYPEINFO(); DiaSpeedItem( FadeSpeed = FADE_SPEED_MEDIUM ); DiaSpeedItem( SvStream& rIn ); virtual SfxPoolItem* Clone( SfxItemPool* pPool = 0 ) const; virtual SfxPoolItem* Create( SvStream& rIn, USHORT nVer ) const; USHORT GetValueCount() const { return FADE_SPEED_COUNT; } FadeSpeed GetValue() const { return (FadeSpeed) SfxEnumItem::GetValue(); } }; //------------------------------------------------------------------ class DiaAutoItem : public SfxEnumItem { public: TYPEINFO(); DiaAutoItem( PresChange = PRESCHANGE_MANUAL ); DiaAutoItem( SvStream& rIn ); virtual SfxPoolItem* Clone( SfxItemPool* pPool = 0 ) const; virtual SfxPoolItem* Create( SvStream& rIn, USHORT nVer ) const; USHORT GetValueCount() const { return PRESCHANGE_COUNT; } PresChange GetValue() const { return (PresChange) SfxEnumItem::GetValue(); } }; //------------------------------------------------------------------ class DiaTimeItem : public SfxUInt32Item { public: TYPEINFO(); DiaTimeItem( UINT32 nValue = 0L ); virtual SfxPoolItem* Clone( SfxItemPool* pPool = 0 ) const; virtual int operator==( const SfxPoolItem& ) const; }; #endif // _SDATTR_HXX