/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef __com_sun_star_presentation_EffectNodeType_idl__ #define __com_sun_star_presentation_EffectNodeType_idl__ //============================================================================= module com { module sun { module star { module presentation { //============================================================================= /** This constants defines a type for an animation effect node.
This is stored with the name node-type inside the ::com::sun::star::animations::XAnimationNode::UserData sequence.
This does not manipulate the timing or syncronization. It can be used to quickly identify semantic blocks inside an animation hierachy. @see ::com::sun::star::animations::AnimationNode */ constants EffectNodeType { /** This node has no special meaning. */ const short DEFAULT = 0; /** This node contains an effect that starts on click. */ const short ON_CLICK = 1; /** This node contains an effect that starts with a previous effect. */ const short WITH_PREVIOUS = 2; /** This node contains an effect that starts after a previous effect has finished. */ const short AFTER_PREVIOUS = 3; /** This is the main sequence for effects that is automaticaly started. */ const short MAIN_SEQUENCE = 4; /** This is the root sequence. */ const short TIMING_ROOT = 5; /** This is a sequence with effects that starts due to user interaction. */ const short INTERACTIVE_SEQUENCE = 6; }; //============================================================================= }; }; }; }; #endif