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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_lingucomponent.hxx" #if defined(WNT) #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using ::com::sun::star::lang::Locale; using namespace ::com::sun::star; #if 0 ////////////////////////////////////////////////////////////////////// String GetDirectoryPathFromFileURL( const String &rFileURL ) { // get file URL INetURLObject aURLObj; aURLObj.SetSmartProtocol( INET_PROT_FILE ); aURLObj.SetSmartURL( rFileURL ); aURLObj.removeSegment(); DBG_ASSERT( !aURLObj.HasError(), "invalid URL" ); String aRes = aURLObj.GetMainURL( INetURLObject::DECODE_TO_IURI ); return aRes; } #endif #if defined(WNT) rtl::OString Win_GetShortPathName( const rtl::OUString &rLongPathName ) { rtl::OString aRes; sal_Unicode aShortBuffer[1024] = {0}; sal_Int32 nShortBufSize = SAL_N_ELEMENTS( aShortBuffer ); // use the version of 'GetShortPathName' that can deal with Unicode... sal_Int32 nShortLen = GetShortPathNameW( reinterpret_cast( rLongPathName.getStr() ), reinterpret_cast( aShortBuffer ), nShortBufSize ); if (nShortLen < nShortBufSize) // conversion successful? aRes = rtl::OString( OU2ENC( rtl::OUString( aShortBuffer, nShortLen ), osl_getThreadTextEncoding()) ); else OSL_FAIL( "Win_GetShortPathName: buffer to short" ); return aRes; } #endif //defined(WNT) ////////////////////////////////////////////////////////////////////// // build list of old style diuctionaries (not as extensions) to use. // User installed dictionaries (the ones residing in the user paths) // will get precedence over system installed ones for the same language. std::vector< SvtLinguConfigDictionaryEntry > GetOldStyleDics( const char *pDicType ) { std::vector< SvtLinguConfigDictionaryEntry > aRes; if (!pDicType) return aRes; rtl::OUString aFormatName; String aDicExtension; #ifdef SYSTEM_DICTS rtl::OUString aSystemDir; rtl::OUString aSystemPrefix; rtl::OUString aSystemSuffix; #endif if (strcmp( pDicType, "DICT" ) == 0) { aFormatName = A2OU("DICT_SPELL"); aDicExtension = String::CreateFromAscii( ".dic" ); #ifdef SYSTEM_DICTS aSystemDir = A2OU( DICT_SYSTEM_DIR ); aSystemSuffix = aDicExtension; #endif } else if (strcmp( pDicType, "HYPH" ) == 0) { aFormatName = A2OU("DICT_HYPH"); aDicExtension = String::CreateFromAscii( ".dic" ); #ifdef SYSTEM_DICTS aSystemDir = A2OU( HYPH_SYSTEM_DIR ); aSystemPrefix = A2OU( "hyph_" ); aSystemSuffix = aDicExtension; #endif } else if (strcmp( pDicType, "THES" ) == 0) { aFormatName = A2OU("DICT_THES"); aDicExtension = String::CreateFromAscii( ".dat" ); #ifdef SYSTEM_DICTS aSystemDir = A2OU( THES_SYSTEM_DIR ); aSystemPrefix = A2OU( "th_" ); aSystemSuffix = A2OU( "_v2.dat" ); #endif } if (aFormatName.getLength() == 0 || aDicExtension.Len() == 0) return aRes; // set of languages to remember the language where it is already // decided to make use of the dictionary. std::set< LanguageType > aDicLangInUse; #ifdef SYSTEM_DICTS osl::Directory aSystemDicts(aSystemDir); if (aSystemDicts.open() == osl::FileBase::E_None) { osl::DirectoryItem aItem; osl::FileStatus aFileStatus(FileStatusMask_FileURL); while (aSystemDicts.getNextItem(aItem) == osl::FileBase::E_None) { aItem.getFileStatus(aFileStatus); rtl::OUString sPath = aFileStatus.getFileURL(); if (sPath.lastIndexOf(aSystemSuffix) == sPath.getLength()-aSystemSuffix.getLength()) { sal_Int32 nStartIndex = sPath.lastIndexOf(sal_Unicode('/')) + 1; if (!sPath.match(aSystemPrefix, nStartIndex)) continue; rtl::OUString sChunk = sPath.copy(0, sPath.getLength() - aSystemSuffix.getLength()); sal_Int32 nIndex = nStartIndex + aSystemPrefix.getLength(); rtl::OUString sLang = sChunk.getToken( 0, '_', nIndex ); if (!sLang.getLength()) continue; rtl::OUString sRegion; if (nIndex != -1) sRegion = sChunk.copy( nIndex, sChunk.getLength() - nIndex ); // Thus we first get the language of the dictionary LanguageType nLang = MsLangId::convertIsoNamesToLanguage( sLang, sRegion ); if (aDicLangInUse.count( nLang ) == 0) { // remember the new language in use aDicLangInUse.insert( nLang ); // add the dictionary to the resulting vector SvtLinguConfigDictionaryEntry aDicEntry; aDicEntry.aLocations.realloc(1); aDicEntry.aLocaleNames.realloc(1); rtl::OUString aLocaleName( MsLangId::convertLanguageToIsoString( nLang ) ); aDicEntry.aLocations[0] = sPath; aDicEntry.aFormatName = aFormatName; aDicEntry.aLocaleNames[0] = aLocaleName; aRes.push_back( aDicEntry ); } } } } #endif return aRes; } void MergeNewStyleDicsAndOldStyleDics( std::list< SvtLinguConfigDictionaryEntry > &rNewStyleDics, const std::vector< SvtLinguConfigDictionaryEntry > &rOldStyleDics ) { // get list of languages supported by new style dictionaries std::set< LanguageType > aNewStyleLanguages; std::list< SvtLinguConfigDictionaryEntry >::const_iterator aIt; for (aIt = rNewStyleDics.begin() ; aIt != rNewStyleDics.end(); ++aIt) { const uno::Sequence< rtl::OUString > aLocaleNames( aIt->aLocaleNames ); sal_Int32 nLocaleNames = aLocaleNames.getLength(); for (sal_Int32 k = 0; k < nLocaleNames; ++k) { LanguageType nLang = MsLangId::convertIsoStringToLanguage( aLocaleNames[k] ); aNewStyleLanguages.insert( nLang ); } } // now check all old style dictionaries if they will add a not yet // added language. If so add them to the resulting vector std::vector< SvtLinguConfigDictionaryEntry >::const_iterator aIt2; for (aIt2 = rOldStyleDics.begin(); aIt2 != rOldStyleDics.end(); ++aIt2) { sal_Int32 nOldStyleDics = aIt2->aLocaleNames.getLength(); // old style dics should only have one language listed... DBG_ASSERT( nOldStyleDics, "old style dictionary with more then one language found!"); if (nOldStyleDics > 0) { LanguageType nLang = MsLangId::convertIsoStringToLanguage( aIt2->aLocaleNames[0] ); if (nLang == LANGUAGE_DONTKNOW || nLang == LANGUAGE_NONE) { OSL_FAIL( "old style dictionary with invalid language found!" ); continue; } // language not yet added? if (aNewStyleLanguages.count( nLang ) == 0) rNewStyleDics.push_back( *aIt2 ); } else { OSL_FAIL( "old style dictionary with no language found!" ); } } } rtl_TextEncoding getTextEncodingFromCharset(const sal_Char* pCharset) { // default result: used to indicate that we failed to get the proper encoding rtl_TextEncoding eRet = RTL_TEXTENCODING_DONTKNOW; if (pCharset) { eRet = rtl_getTextEncodingFromMimeCharset(pCharset); if (eRet == RTL_TEXTENCODING_DONTKNOW) eRet = rtl_getTextEncodingFromUnixCharset(pCharset); if (eRet == RTL_TEXTENCODING_DONTKNOW) { if (strcmp("ISCII-DEVANAGARI", pCharset) == 0) eRet = RTL_TEXTENCODING_ISCII_DEVANAGARI; } } return eRet; } ////////////////////////////////////////////////////////////////////// /* vim:set shiftwidth=4 softtabstop=4 expandtab: */