/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_SYSDATA_HXX #define INCLUDED_VCL_SYSDATA_HXX #include #include #include #ifdef MACOSX // predeclare the native classes to avoid header/include problems typedef struct CGContext *CGContextRef; typedef struct CGLayer *CGLayerRef; typedef const struct __CTFont * CTFontRef; #ifdef __OBJC__ @class NSView; #else class NSView; #endif #endif #ifdef IOS typedef const struct __CTFont * CTFontRef; typedef struct CGContext *CGContextRef; #endif #if defined(_WIN32) #include #include #include #endif struct SystemEnvData { unsigned long nSize; // size in bytes of this structure #if defined(_WIN32) HWND hWnd; // the window hwnd #elif defined( MACOSX ) NSView* mpNSView; // the cocoa (NSView *) implementing this object bool mbOpenGL; // use a OpenGL providing NSView #elif defined( ANDROID ) // Nothing #elif defined( IOS ) // Nothing #elif defined( UNX ) void* pDisplay; // the relevant display connection long aWindow; // the window of the object void* pSalFrame; // contains a salframe, if object has one void* pWidget; // the corresponding widget void* pVisual; // the visual in use int nScreen; // the current screen of the window int nDepth; // depth of said visual long aColormap; // the colormap being used void* pAppContext; // the application context in use long aShellWindow; // the window of the frame's shell void* pShellWidget; // the frame's shell widget const char* pToolkit; // the toolkit in use (gtk2 vs gtk3) #endif SystemEnvData() : nSize(0) #if defined(_WIN32) , hWnd(0) #elif defined( MACOSX ) , mpNSView(nullptr) , mbOpenGL(false) #elif defined( ANDROID ) #elif defined( IOS ) #elif defined( UNX ) , pDisplay(nullptr) , aWindow(0) , pSalFrame(nullptr) , pWidget(nullptr) , pVisual(nullptr) , nScreen(0) , nDepth(0) , aColormap(0) , pAppContext(nullptr) , aShellWindow(0) , pShellWidget(nullptr) , pToolkit(nullptr) #endif { } }; struct SystemParentData { unsigned long nSize; // size in bytes of this structure #if defined(_WIN32) HWND hWnd; // the window hwnd #elif defined( MACOSX ) NSView* pView; // the cocoa (NSView *) implementing this object #elif defined( ANDROID ) // Nothing #elif defined( IOS ) // Nothing #elif defined( UNX ) long aWindow; // the window of the object bool bXEmbedSupport:1; // decides whether the object in question // should support the XEmbed protocol #endif }; struct SystemMenuData { #if defined(_WIN32) HMENU hMenu; // the menu handle of the menu bar #else // Nothing #endif }; struct SystemGraphicsData { unsigned long nSize; // size in bytes of this structure #if defined(_WIN32) HDC hDC; // handle to a device context HWND hWnd; // optional handle to a window #elif defined( MACOSX ) CGContextRef rCGContext; // CoreGraphics graphic context #elif defined( ANDROID ) // Nothing #elif defined( IOS ) CGContextRef rCGContext; // CoreGraphics graphic context #elif defined( UNX ) void* pDisplay; // the relevant display connection long hDrawable; // a drawable void* pVisual; // the visual in use int nScreen; // the current screen of the drawable int nDepth; // depth of said visual long aColormap; // the colormap being used void* pXRenderFormat; // render format for drawable #endif SystemGraphicsData() : nSize( sizeof( SystemGraphicsData ) ) #if defined(_WIN32) , hDC( 0 ) , hWnd( 0 ) #elif defined( MACOSX ) , rCGContext( nullptr ) #elif defined( ANDROID ) // Nothing #elif defined( IOS ) , rCGContext( NULL ) #elif defined( UNX ) , pDisplay( nullptr ) , hDrawable( 0 ) , pVisual( nullptr ) , nScreen( 0 ) , nDepth( 0 ) , aColormap( 0 ) , pXRenderFormat( nullptr ) #endif { } }; struct SystemWindowData { unsigned long nSize; // size in bytes of this structure #if defined(_WIN32) // meaningless on Windows #elif defined( MACOSX ) bool bOpenGL; // create a OpenGL providing NSView bool bLegacy; // create a 2.1 legacy context, only valid if bOpenGL == true #elif defined( ANDROID ) // Nothing #elif defined( IOS ) // Nothing #elif defined( UNX ) void* pVisual; // the visual to be used #endif }; struct SystemGlyphData { unsigned long index; double x; double y; int fallbacklevel; }; #if ENABLE_CAIRO_CANVAS struct SystemFontData { unsigned long nSize; // size in bytes of this structure #if defined( UNX ) void* nFontId; // native font id int nFontFlags; // native font flags #endif bool bFakeBold; // Does this font need faking the bold style bool bFakeItalic; // Does this font need faking the italic style bool bAntialias; // Should this font be antialiased bool bVerticalCharacterType; // Is the font using vertical character type SystemFontData() : nSize( sizeof( SystemFontData ) ) #if defined( UNX ) , nFontId( nullptr ) , nFontFlags( 0 ) #endif , bFakeBold( false ) , bFakeItalic( false ) , bAntialias( true ) , bVerticalCharacterType( false ) { } }; #endif // ENABLE_CAIRO_CANVAS typedef std::vector SystemGlyphDataVector; struct SystemTextLayoutData { unsigned long nSize; // size in bytes of this structure SystemGlyphDataVector rGlyphData; // glyph data int orientation; // Text orientation }; #endif // INCLUDED_VCL_SYSDATA_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */