/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SVX_SDRPAINTWINDOW_HXX #define INCLUDED_SVX_SDRPAINTWINDOW_HXX #include #include #include //////////////////////////////////////////////////////////////////////////////////////////////////// // predeclarations class SdrPaintView; namespace sdr { namespace overlay { class OverlayManager; } // end of namespace overlay } // end of namespace sdr #ifdef _MSC_VER // broken msvc template instantiation #include #endif //////////////////////////////////////////////////////////////////////////////////////////////////// /// paint the transparent children of rWin that overlap rPixelRect /// (for example, transparent form controls like check boxes) void SVX_DLLPUBLIC PaintTransparentChildren(Window & rWindow, Rectangle const& rPixelRect); class SdrPreRenderDevice { // The original OutputDevice OutputDevice& mrOutputDevice; // The VirtualDevice for PreRendering VirtualDevice maPreRenderDevice; public: explicit SdrPreRenderDevice(OutputDevice& rOriginal); ~SdrPreRenderDevice(); void PreparePreRenderDevice(); void OutputPreRenderDevice(const Region& rExpandedRegion); OutputDevice& GetOriginalOutputDevice() const { return mrOutputDevice; } OutputDevice& GetPreRenderDevice() { return maPreRenderDevice; } }; //////////////////////////////////////////////////////////////////////////////////////////////////// class SVX_DLLPUBLIC SdrPaintWindow { private: // the OutputDevice this window represents OutputDevice& mrOutputDevice; // the SdrPaintView this window belongs to SdrPaintView& mrPaintView; // the new OverlayManager for the new OverlayObjects. Test add here, will // replace the IAOManager as soon as it works. rtl::Reference< ::sdr::overlay::OverlayManager > mxOverlayManager; // The PreRenderDevice for PreRendering SdrPreRenderDevice* mpPreRenderDevice; // The RedrawRegion used for rendering Region maRedrawRegion; // bitfield // #i72889# flag if this is only a temporary target for repaint, default is false bool mbTemporaryTarget : 1; /** Remember whether the mxOverlayManager supports buffering. Using this flags expensive dynamic_casts on mxOverlayManager in order to detect this. */ bool mbUseBuffer; // helpers void impCreateOverlayManager(); public: SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut); ~SdrPaintWindow(); // data read accesses SdrPaintView& GetPaintView() const { return mrPaintView; } OutputDevice& GetOutputDevice() const { return mrOutputDevice; } // OVERLAYMANAGER rtl::Reference< ::sdr::overlay::OverlayManager > GetOverlayManager() const; // #i73602# add flag if buffer shall be used void DrawOverlay(const Region& rRegion); // calculate visible area and return Rectangle GetVisibleArea() const; // Is OutDev a printer? bool OutputToPrinter() const { return (OUTDEV_PRINTER == mrOutputDevice.GetOutDevType()); } // Is OutDev a window? sal_Bool OutputToWindow() const { return (OUTDEV_WINDOW == mrOutputDevice.GetOutDevType()); } // Is OutDev a VirtualDevice? sal_Bool OutputToVirtualDevice() const { return (OUTDEV_VIRDEV == mrOutputDevice.GetOutDevType()); } // Is OutDev a recording MetaFile? bool OutputToRecordingMetaFile() const; // prepare PreRendering (evtl.) void PreparePreRenderDevice(); void DestroyPreRenderDevice(); void OutputPreRenderDevice(const Region& rExpandedRegion); SdrPreRenderDevice* GetPreRenderDevice() const { return mpPreRenderDevice; } // RedrawRegion const Region& GetRedrawRegion() const; void SetRedrawRegion(const Region& rNew); // #i72889# read/write access to TempoparyTarget bool getTemporaryTarget() const { return (bool)mbTemporaryTarget; } void setTemporaryTarget(bool bNew) { mbTemporaryTarget = bNew; } // #i72889# get target output device, take into account output buffering OutputDevice& GetTargetOutputDevice() { if(mpPreRenderDevice) return mpPreRenderDevice->GetPreRenderDevice(); else return mrOutputDevice; } }; // typedefs for a list of SdrPaintWindows typedef ::std::vector< SdrPaintWindow* > SdrPaintWindowVector; //////////////////////////////////////////////////////////////////////////////////////////////////// #endif // INCLUDED_SVX_SDRPAINTWINDOW_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */