/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SVX_CAMERA3D_HXX #define INCLUDED_SVX_CAMERA3D_HXX #include #include /************************************************************************* |* |* Camera derivative |* \************************************************************************/ class SVX_DLLPUBLIC Camera3D : public Viewport3D { protected: basegfx::B3DPoint aResetPos; basegfx::B3DPoint aResetLookAt; double fResetFocalLength; double fResetBankAngle; basegfx::B3DPoint aPosition; basegfx::B3DPoint aLookAt; double fFocalLength; double fBankAngle; bool bAutoAdjustProjection; public: Camera3D(const basegfx::B3DPoint& rPos, const basegfx::B3DPoint& rLookAt, double fFocalLen = 35.0, double fBankAng = 0); Camera3D(); void SetDefaults(const basegfx::B3DPoint& rPos, const basegfx::B3DPoint& rLookAt, double fFocalLen = 35.0, double fBankAng = 0); void SetViewWindow(double fX, double fY, double fW, double fH); void SetPosition(const basegfx::B3DPoint& rNewPos); const basegfx::B3DPoint& GetPosition() const { return aPosition; } void SetLookAt(const basegfx::B3DPoint& rNewLookAt); const basegfx::B3DPoint& GetLookAt() const { return aLookAt; } void SetPosAndLookAt(const basegfx::B3DPoint& rNewPos, const basegfx::B3DPoint& rNewLookAt); // Focal length in mm void SetFocalLength(double fLen); double GetFocalLength() const { return fFocalLength; } // Bank angle links/rechts void SetBankAngle(double fAngle); double GetBankAngle() const { return fBankAngle; } void SetAutoAdjustProjection(bool bAdjust = true) { bAutoAdjustProjection = bAdjust; } bool IsAutoAdjustProjection() const { return bAutoAdjustProjection; } }; #endif // INCLUDED_SVX_CAMERA3D_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */