/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SFX2_BINDINGS_HXX #define INCLUDED_SFX2_BINDINGS_HXX #include #include #include #include #include #include #include #include #include #include #include // some other includes #include // forwards, typedefs, declarations class SystemWindow; class SfxSlot; class SfxSlotServer; class SfxControllerItem; class SfxStateCache; class SfxItemSet; class SfxDispatcher; class SfxBindings; class SfxBindings_Impl; class Timer; class SfxWorkWindow; class SfxUnoControllerItem; typedef std::vector SfxUnoControllerArr_Impl; enum class SfxCallMode : sal_uInt16 { SLOT = 0x00, // sync/async from Slot SYNCHRON = 0x01, // synchronously in the same Stackframe ASYNCHRON = 0x02, // asynchronously via AppEvent RECORD = 0x04, // take into account while recording API = 0x08, // API call (silent) MODAL = 0x10 // despite ModalMode }; // make combining these type-safe inline SfxCallMode operator| (SfxCallMode lhs, SfxCallMode rhs) { return static_cast(static_cast(lhs) | static_cast(rhs)); } inline SfxCallMode operator& (SfxCallMode lhs, SfxCallMode rhs) { return static_cast(static_cast(lhs) & static_cast(rhs)); } inline SfxCallMode operator~ (SfxCallMode rhs) { return static_cast(0x1f & ~(static_cast(rhs))); } inline SfxCallMode& operator|= (SfxCallMode& lhs, SfxCallMode rhs) { lhs = static_cast(static_cast(lhs) | static_cast(rhs)); return lhs; } inline SfxCallMode& operator&= (SfxCallMode& lhs, SfxCallMode rhs) { lhs = static_cast(static_cast(lhs) & static_cast(rhs)); return lhs; } enum SfxPopupAction { SFX_POPUP_DELETE, SFX_POPUP_HIDE, SFX_POPUP_SHOW }; struct SfxFoundCache_Impl { sal_uInt16 nSlotId; // the Slot-Id sal_uInt16 nWhichId; // If available: Which-Id, else: nSlotId const SfxSlot* pSlot; // Pointer to SfxStateCache* pCache; // Pointer to StatusCache, if possible NULL SfxFoundCache_Impl(sal_uInt16 nS, sal_uInt16 nW, const SfxSlot *pS, SfxStateCache *pC ): nSlotId(nS), nWhichId(nW), pSlot(pS), pCache(pC) {} }; typedef boost::ptr_vector SfxFoundCacheArr_Impl; class SFX2_DLLPUBLIC SfxBindings: public SfxBroadcaster /* [Description] In each SFx application one instance of the SfxBindings-Class will exists from until . This instance is automatically created and destroyed by SfxApplication. However these instances will be handled by the Macro or the associated . The SfxBindings manages all of its Slot-Ids bound by the registered controllers and keeps a cache of the respectively. (it is what we call the combination of SfxShell instance and SfxSlot). In the SfxBindings it is stored, if and in this case which controllers that are dirty and which Slot-Server-Caches are dirty respectively. It summarizes status queries (calls to the status methods specified in the IDL) that are served by the same state methods, and handles the simulation of . */ { friend class SfxApplication; friend class SfxShell; friend class SfxBindings_Impl; SfxBindings_Impl*pImp; // Data of the Bindings instance SfxDispatcher* pDispatcher; // Dispatcher, to be used sal_uInt16 nRegLevel; // Lock-Level while Reconfig private: SAL_DLLPRIVATE const SfxPoolItem* Execute_Impl( sal_uInt16 nSlot, const SfxPoolItem **pArgs, sal_uInt16 nModi, SfxCallMode nCall, const SfxPoolItem **pInternalArgs, bool bGlobalOnly=false); SAL_DLLPRIVATE void SetSubBindings_Impl( SfxBindings* ); SAL_DLLPRIVATE void UpdateSlotServer_Impl(); // Update SlotServer SAL_DLLPRIVATE SfxItemSet* CreateSet_Impl( SfxStateCache* &pCache, const SfxSlot* &pRealSlot, const SfxSlotServer**, SfxFoundCacheArr_Impl& ); SAL_DLLPRIVATE sal_uInt16 GetSlotPos( sal_uInt16 nId, sal_uInt16 nStartSearchAt = 0 ); SAL_DLLPRIVATE void Update_Impl( SfxStateCache* pCache ); SAL_DLLPRIVATE void UpdateControllers_Impl( const SfxInterface* pIF, const SfxFoundCache_Impl& rFound, const SfxPoolItem *pItem, SfxItemState eItemState ); SAL_DLLPRIVATE SfxStateCache* GetStateCache( sal_uInt16 nId, sal_uInt16 *pPos); DECL_DLLPRIVATE_LINK( NextJob_Impl, Timer * ); public: SfxBindings(); virtual ~SfxBindings(); void HidePopups( bool bHide = true ); SAL_DLLPRIVATE void HidePopupCtrls_Impl( bool bHide = true ); void SetDispatcher(SfxDispatcher *pDisp); void Update( sal_uInt16 nId ); // For example, from Menu::Activate void Update(); SAL_DLLPRIVATE void StartUpdate_Impl(bool bComplete=false); void Invalidate( sal_uInt16 nId ); void Invalidate( const sal_uInt16* pIds ); void InvalidateShell( const SfxShell &rSh, bool bDeep = false ); void InvalidateAll( bool bWithMsg ); void SetState( const SfxItemSet &rSet ); void SetState( const SfxPoolItem &rItem ); void Invalidate( sal_uInt16 nId, bool bWithItem, bool bWithMsg=false); void Invalidate( sal_uInt16 nId, bool bWithMsg); bool IsInUpdate() const; void SetVisibleState( sal_uInt16 nId, bool bShow ); bool IsBound( sal_uInt16 nMsgId, sal_uInt16 nStartSearchAt = 0 ); SfxStateCache* GetStateCache( sal_uInt16 nId); SAL_DLLPRIVATE SfxStateCache* GetAnyStateCache_Impl( sal_uInt16 nId ); /** * @param rpState the caller has to delete the pointer */ SfxItemState QueryState( sal_uInt16 nSID, SfxPoolItem* &rpState ); const SfxPoolItem* ExecuteSynchron( sal_uInt16 nSlot, const SfxPoolItem **pArgs = 0, sal_uInt16 nModi = 0, const SfxPoolItem **pInternalArgs = 0); bool Execute( sal_uInt16 nSlot, const SfxPoolItem **pArgs = 0, sal_uInt16 nModi = 0, SfxCallMode nCall = SfxCallMode::SLOT, const SfxPoolItem **pInternalArgs = 0); SAL_DLLPRIVATE void SetDispatchProvider_Impl( const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider > & rFrame ); void SetActiveFrame( const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame > & rFrame ); const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame > GetActiveFrame() const; // Reconfig bool IsInRegistrations() const; sal_uInt16 EnterRegistrations(const char *pFile = 0, int nLine = 0); void LeaveRegistrations( sal_uInt16 nLevel = USHRT_MAX, const char *pFile = 0, int nLine = 0 ); void Register( SfxControllerItem& rBinding ); void Release( SfxControllerItem& rBinding ); SfxDispatcher* GetDispatcher() const { return pDispatcher; } com::sun::star::uno::Reference< com::sun::star::frame::XDispatchRecorder > GetRecorder() const; com::sun::star::uno::Reference < com::sun::star::frame::XDispatch > GetDispatch( const SfxSlot*, const com::sun::star::util::URL& aURL, bool bMasterCommand ); SAL_DLLPRIVATE void ContextChanged_Impl(); SAL_DLLPRIVATE void Execute_Impl( SfxRequest& rReq, const SfxSlot* pSlot, SfxShell* pShell ); SAL_DLLPRIVATE void DeleteControllers_Impl(); SAL_DLLPRIVATE SfxDispatcher* GetDispatcher_Impl() { return pDispatcher; } SAL_DLLPRIVATE void ClearCache_Impl( sal_uInt16 nSlotId ); SAL_DLLPRIVATE bool IsInUpdate_Impl() const{ return IsInUpdate(); } SAL_DLLPRIVATE void RegisterInternal_Impl( SfxControllerItem& rBinding ); SAL_DLLPRIVATE void Register_Impl( SfxControllerItem& rBinding, bool ); SAL_DLLPRIVATE SfxWorkWindow* GetWorkWindow_Impl() const; SAL_DLLPRIVATE void SetWorkWindow_Impl( SfxWorkWindow* ); SAL_DLLPRIVATE SfxBindings* GetSubBindings_Impl( bool bTop = false ) const; SAL_DLLPRIVATE void InvalidateUnoControllers_Impl(); SAL_DLLPRIVATE void RegisterUnoController_Impl( SfxUnoControllerItem* ); SAL_DLLPRIVATE void ReleaseUnoController_Impl( SfxUnoControllerItem* ); SAL_DLLPRIVATE bool ExecuteCommand_Impl( const OUString& rCommand ); SAL_DLLPRIVATE void SetRecorder_Impl( com::sun::star::uno::Reference< com::sun::star::frame::XDispatchRecorder >& ); SAL_DLLPRIVATE void InvalidateSlotsInMap_Impl(); SAL_DLLPRIVATE void AddSlotToInvalidateSlotsMap_Impl( sal_uInt16 nId ); }; #ifdef DBG_UTIL #define ENTERREGISTRATIONS() EnterRegistrations(__FILE__, __LINE__) #define LEAVEREGISTRATIONS() LeaveRegistrations(USHRT_MAX, __FILE__, __LINE__) #define DENTERREGISTRATIONS() \ EnterRegistrations( OStringBuffer(__FILE__).append('(').append(reinterpret_cast(this)).append(')').getStr(), __LINE__ ) #define DLEAVEREGISTRATIONS( ) \ LeaveRegistrations( USHRT_MAX, OStringBuffer(__FILE__).append('(').append(reinterpret_cast(this)).append(')').getStr(), __LINE__ ) #else #define ENTERREGISTRATIONS() EnterRegistrations() #define LEAVEREGISTRATIONS() LeaveRegistrations() #define DENTERREGISTRATIONS() EnterRegistrations() #define DLEAVEREGISTRATIONS() LeaveRegistrations() #endif inline bool SfxBindings::IsInRegistrations() const /* [Description] Determines whether the SfxBindings instance is registered or unregistered, i.e. calls that have not been closed by . [Return value] int sal_True The SfxBindings instance is currently in Registration-Mode. No status updates . int sal_False The SfxBindings instance is the normal mode. Status updates can be done. */ { return 0 != nRegLevel; } #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */