/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX #include #include #include #include #include #include namespace drawinglayer { namespace primitive3d { /** PolygonHairlinePrimitive3D class This primitive defines a Hairline in 3D. Since hairlines are view-dependent, this primitive is view-dependent, too. This is one of the non-decomposable 3D primitives, so a renderer should process it. */ class DRAWINGLAYER_DLLPUBLIC PolygonHairlinePrimitive3D : public BasePrimitive3D { private: /// the hairline geometry basegfx::B3DPolygon maPolygon; /// the hairline color basegfx::BColor maBColor; public: /// constructor PolygonHairlinePrimitive3D( const basegfx::B3DPolygon& rPolygon, const basegfx::BColor& rBColor); /// data read access const basegfx::B3DPolygon& getB3DPolygon() const { return maPolygon; } const basegfx::BColor& getBColor() const { return maBColor; } /// compare operator virtual bool operator==(const BasePrimitive3D& rPrimitive) const override; /// get range virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override; /// provide unique ID DeclPrimitive3DIDBlock() }; } // end of namespace primitive3d } // end of namespace drawinglayer namespace drawinglayer { namespace primitive3d { /** PolygonStrokePrimitive3D class This primitive defines a 3D line with line width, line join, line color and stroke attributes. It will be decomposed dependent on the definition to the needed primitives, e.g. filled Tubes for fat lines. */ class DRAWINGLAYER_DLLPUBLIC PolygonStrokePrimitive3D : public BufferedDecompositionPrimitive3D { private: /// the line geometry basegfx::B3DPolygon maPolygon; /// the line attributes like width, join and color attribute::LineAttribute maLineAttribute; /// the line stroking (if used) attribute::StrokeAttribute maStrokeAttribute; protected: /// local decomposition. virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override; public: /// constructor PolygonStrokePrimitive3D( const basegfx::B3DPolygon& rPolygon, const attribute::LineAttribute& rLineAttribute, const attribute::StrokeAttribute& rStrokeAttribute); /// data read access const basegfx::B3DPolygon& getB3DPolygon() const { return maPolygon; } const attribute::LineAttribute& getLineAttribute() const { return maLineAttribute; } const attribute::StrokeAttribute& getStrokeAttribute() const { return maStrokeAttribute; } /// compare operator virtual bool operator==(const BasePrimitive3D& rPrimitive) const override; /// provide unique ID DeclPrimitive3DIDBlock() }; } // end of namespace primitive3d } // end of namespace drawinglayer #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */