/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_BASEGFX_POLYGON_B2DPOLYGONCUTANDTOUCH_HXX #define INCLUDED_BASEGFX_POLYGON_B2DPOLYGONCUTANDTOUCH_HXX #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace basegfx { namespace tools { // look for self-intersections and self-touches (points on an edge) in given polygon and add // extra points there. Result will have no touches or intersections on an edge, only on points BASEGFX_DLLPUBLIC B2DPolygon addPointsAtCutsAndTouches(const B2DPolygon& rCandidate); // look for polypolygon-intersections and polypolygon-touches (point of poly A on an edge of poly B) in given PolyPolygon and add // extra points there. Result will have no touches or intersections between contained polygons on an edge, only on points. For // convenience, the correction for self-intersections for each member polygon will be used, too. // Changed: Self intersections are searched by default, but may be switched off by 2nd parameter. BASEGFX_DLLPUBLIC B2DPolyPolygon addPointsAtCutsAndTouches(const B2DPolyPolygon& rCandidate, bool bSelfIntersections = true); // look for intersections of rCandidate with the edge from rStart to rEnd and add extra points there. // Points are only added in the range of the edge, not on the endless vector. BASEGFX_DLLPUBLIC B2DPolygon addPointsAtCuts(const B2DPolygon& rCandidate, const B2DPoint& rStart, const B2DPoint& rEnd); // look for intersections of rCandidate with the mask Polygon and add extra points there. // The mask polygon is assumed to be closed, even when it's not explicitly. BASEGFX_DLLPUBLIC B2DPolygon addPointsAtCuts(const B2DPolygon& rCandidate, const B2DPolyPolygon& rMask); } // end of namespace tools } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// #endif // INCLUDED_BASEGFX_POLYGON_B2DPOLYGONCUTANDTOUCH_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */