/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_HWPFILTER_SOURCE_MZSTRING_H #define INCLUDED_HWPFILTER_SOURCE_MZSTRING_H #ifdef HAVE_CONFIG_H # include "config.h" #endif /** @name MzString class It was supposed to be used instead of std::string. Notes for usage: When you declare an MzString, it is initially empty. There is no need to do things like #MzString a = "";#, especially not in constructors. If you want to use a default empty MzString as a parameter, use #void foo(MzString par = MzString()); // Correct# rather than #void foo(MzString par = ""); // WRONG!# #void foo(MzString par = 0); // WRONG!# (The last one is only wrong because some compilers can't handle it.) Methods that take an index as parameter all follow this rule: Valid indexes go from 0 to length()-1. \begin{tabular}{rl} Correct: & #foo.substr(0, length()-1);# \\ Wrong: & #bar.substr(0, length());# \end{tabular} It is important that you declare MzStrings as const if possible, because some methods are much more efficient in const versions. If you want to check whether a string is empty, do #if (foo.empty()) something right# rather than something along the lines of #if (!foo) completely wrong# When you use the #.copy()# method, MzString calls "#new []#", so you have to release the memory with #delete[]#. Don't preallocate memory. When you want to copy an MzString, just do #MzString a, b = "String";# #a = b; // That's it!# not something like #MzString a, b = "String";# #a = b.copy();# The class automatically handles deep copying when required. */ class MzString { public: MzString(); // Create an empty string // if len = 0, len becomes s.length) MzString(MzString const &s, int len = 0); ~MzString(); int length() const; const char* c_str() const; operator char*() { return (char *)c_str(); } // If it is not posible to use the constructor with an initial // allocation size, use the following member to set the size. bool resize(int len); // Assignment MzString &operator = (MzString &s); MzString &operator = (const char *s); // Appending MzString &operator += (char); MzString &operator += (const char *); MzString &operator += (MzString const &); MzString &operator << (const char *); MzString &operator << (char); MzString &operator << (unsigned char c) { return *this<<(char)c; } MzString &operator << (int); MzString &operator << (long); MzString &operator << (short i) { return *this<<(int)i; } MzString &operator << (MzString const &); /* MzString &operator << (MzString *s) { return *this<<*s; } // Removing char operator >> (char &c); */ // Access to specific characters //char &operator [] (int n); char operator [] (int n); char last(); // Comparison // Return: // 0 : 'this' is equal to 's'. // -1 : 'this' is less than 's'. // 1 : 'this' is greater than 's'. int compare(const char *s); // Searching for parts int find (char c); int find (char c, int pos); int find (char *); int find (char *, int pos); int rfind (char c); int rfind (char c, int pos); // Manipulation void replace(int, char c); void append (MzString const &s); void append (const char *s); void append (const char *s, int n); private: int Length; // Current Length int Allocated; // Total space allocated char *Data; // The actual contents // Allocate some space for the data. // Delete Data if it has been allocated. bool allocate(int len); }; inline int MzString::length() const { return Length; } inline const char* MzString::c_str() const { if (Data) { Data[Length] = '\0'; // We always leave room for this. return (const char *)Data; } else return ""; } // Non friend, non member operators #endif // INCLUDED_HWPFILTER_SOURCE_MZSTRING_H /* vim:set shiftwidth=4 softtabstop=4 expandtab: */