/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_framework.hxx" //_________________________________________________________________________________________________________________ // my own includes //_________________________________________________________________________________________________________________ #include #include #include //_________________________________________________________________________________________________________________ // interface includes //_________________________________________________________________________________________________________________ #include //_________________________________________________________________________________________________________________ // includes of other projects //_________________________________________________________________________________________________________________ #include //_________________________________________________________________________________________________________________ // namespace //_________________________________________________________________________________________________________________ namespace framework{ //_________________________________________________________________________________________________________________ // non exported const //_________________________________________________________________________________________________________________ //_________________________________________________________________________________________________________________ // non exported definitions //_________________________________________________________________________________________________________________ //_________________________________________________________________________________________________________________ // declarations //_________________________________________________________________________________________________________________ /**-*************************************************************************************************************** @short initialize an empty container @descr The container will be empty then - special features (e.g. the async quit mechanism) are disabled. @threadsafe not neccessary - its not a singleton @modified 01.07.2002 14:42,as96863 *****************************************************************************************************************/ FrameContainer::FrameContainer() // initialize base classes first. // Order is neccessary for right initilization of his and OUR member ... m_aLock : ThreadHelpBase ( &Application::GetSolarMutex() ) /*DEPRECATEME , m_bAsyncQuit ( sal_False ) // default must be "disabled"! , m_aAsyncCall ( LINK( this, FrameContainer, implts_asyncQuit ) ) */ { } /**-*************************************************************************************************************** @short deinitialize may a filled container @descr Special features (if the currently are running) will be dsiabled and we free all used other ressources. @threadsafe not neccessary - its not a singleton @modified 01.07.2002 14:43,as96863 *****************************************************************************************************************/ FrameContainer::~FrameContainer() { // Don't forget to free memory! m_aContainer.clear(); m_xActiveFrame.clear(); } /**-*************************************************************************************************************** @short append a new frame to the container @descr We accept the incoming frame only, if it is a valid reference and dosnt exist already. @param xFrame frame, which should be added to this container Must be a valid reference. @threadsafe yes @modified 01.07.2002 14:44,as96863 *****************************************************************************************************************/ void FrameContainer::append( const css::uno::Reference< css::frame::XFrame >& xFrame ) { if (xFrame.is() && ! exist(xFrame)) { /* SAFE { */ WriteGuard aWriteLock( m_aLock ); m_aContainer.push_back( xFrame ); aWriteLock.unlock(); /* } SAFE */ } } /**-*************************************************************************************************************** @short remove a frame from the container @descr In case we remove the last frame and our internal special feature (the async quit mechanism) was enabled by the desktop instance, we start it. @param xFrame frame, which should be deleted from this container Must be a valid reference. @threadsafe yes @modified 01.07.2002 14:52,as96863 *****************************************************************************************************************/ void FrameContainer::remove( const css::uno::Reference< css::frame::XFrame >& xFrame ) { /* SAFE { */ // write lock neccessary for follwing erase()! WriteGuard aWriteLock( m_aLock ); TFrameIterator aSearchedItem = ::std::find( m_aContainer.begin(), m_aContainer.end(), xFrame ); if (aSearchedItem!=m_aContainer.end()) { m_aContainer.erase( aSearchedItem ); // If removed frame was the current active frame - reset state variable. if (m_xActiveFrame==xFrame) m_xActiveFrame = css::uno::Reference< css::frame::XFrame >(); // We don't need the write lock any longer ... // downgrade to read access. aWriteLock.downgrade(); } aWriteLock.unlock(); // } SAFE } /**-*************************************************************************************************************** @short check if the given frame currently exist inside the container @descr - @param xFrame reference to the queried frame @return if frame is oart of this container otherwhise @threadsafe yes @modified 01.07.2002 14:55,as96863 *****************************************************************************************************************/ sal_Bool FrameContainer::exist( const css::uno::Reference< css::frame::XFrame >& xFrame ) const { /* SAFE { */ ReadGuard aReadLock( m_aLock ); return( ::std::find( m_aContainer.begin(), m_aContainer.end(), xFrame ) != m_aContainer.end() ); /* } SAFE */ } /**-*************************************************************************************************************** @short delete all existing items of the container @descr - @threadsafe yes @modified 01.07.2002 15:00,as96863 *****************************************************************************************************************/ void FrameContainer::clear() { // SAFE { WriteGuard aWriteLock( m_aLock ); // Clear the container ... m_aContainer.clear(); // ... and don't forget to reset the active frame. // Its an reference to a valid container-item. // But no container item => no active frame! m_xActiveFrame = css::uno::Reference< css::frame::XFrame >(); aWriteLock.unlock(); // } SAFE } /**-*************************************************************************************************************** @short returns count of all current existing frames @descr - @deprecated This value can't be guaranteed for multithreading environments. So it will be marked as deprecated and should be replaced by "getAllElements()". @return the count of existing container items @threadsafe yes @modified 01.07.2002 15:00,as96863 *****************************************************************************************************************/ sal_uInt32 FrameContainer::getCount() const { /* SAFE { */ ReadGuard aReadLock( m_aLock ); return( (sal_uInt32)m_aContainer.size() ); /* } SAFE */ } /**-*************************************************************************************************************** @short returns one item of this container @descr - @deprecated This value can't be guaranteed for multithreading environments. So it will be marked as deprecated and should be replaced by "getAllElements()". @param nIndex a valud between 0 and (getCount()-1) to adress one container item @return a reference to a frame inside the container, which match with given index @threadsafe yes @modified 01.07.2002 15:03,as96863 *****************************************************************************************************************/ css::uno::Reference< css::frame::XFrame > FrameContainer::operator[]( sal_uInt32 nIndex ) const { css::uno::Reference< css::frame::XFrame > xFrame; try { // Get element form container WITH automatic test of ranges! // If index not valid, a out_of_range exception is thrown. /* SAFE { */ ReadGuard aReadLock( m_aLock ); xFrame = m_aContainer.at( nIndex ); aReadLock.unlock(); /* } SAFE */ } catch( std::out_of_range& ) { // The index is not valid for current container-content - we must handle this case! // We can return the default value ... LOG_EXCEPTION( "FrameContainer::operator[]", "Exception catched ...", DECLARE_ASCII("::std::out_of_range") ) } return xFrame; } /**-*************************************************************************************************************** @short returns a snapshot of all currently existing frames inside this container @descr Should be used to replace the deprecated functions getCount()/operator[]! @return a list of all frame refrences inside this container @threadsafe yes @modified 01.07.2002 15:09,as96863 *****************************************************************************************************************/ css::uno::Sequence< css::uno::Reference< css::frame::XFrame > > FrameContainer::getAllElements() const { /* SAFE { */ ReadGuard aReadLock( m_aLock ); sal_Int32 nPosition = 0; css::uno::Sequence< css::uno::Reference< css::frame::XFrame > > lElements ( (sal_uInt32)m_aContainer.size() ); for (TConstFrameIterator pItem=m_aContainer.begin(); pItem!=m_aContainer.end(); ++pItem) lElements[nPosition++] = *pItem; aReadLock.unlock(); /* } SAFE */ return lElements; } /**-*************************************************************************************************************** @short set the given frame as the new active one inside this container @descr We accept this frame only, if it's already a part of this container. @param xFrame reference to the new active frame Must be a valid reference and already part of this container. @threadsafe yes @modified 01.07.2002 15:11,as96863 *****************************************************************************************************************/ void FrameContainer::setActive( const css::uno::Reference< css::frame::XFrame >& xFrame ) { if ( !xFrame.is() || exist(xFrame) ) { /* SAFE { */ WriteGuard aWriteLock( m_aLock ); m_xActiveFrame = xFrame; aWriteLock.unlock(); /* } SAFE */ } } /**-*************************************************************************************************************** @short return sthe current active frame of this container @descr Value can be null in case the frame was removed from the container and nobody from outside decide which of all others should be the new one ... @return a reference to the current active frame Value can be NULL! @threadsafe yes @modified 01.07.2002 15:11,as96863 *****************************************************************************************************************/ css::uno::Reference< css::frame::XFrame > FrameContainer::getActive() const { /* SAFE { */ ReadGuard aReadLock( m_aLock ); return m_xActiveFrame; /* } SAFE */ } /**-*************************************************************************************************************** @short implements a simple search based on current container items @descr It can be used for findFrame() and implements a deep down search. @param sName target name, which is searched @return reference to the found frame or NULL if not. @threadsafe yes @modified 01.07.2002 15:22,as96863 *****************************************************************************************************************/ css::uno::Reference< css::frame::XFrame > FrameContainer::searchOnAllChildrens( const ::rtl::OUString& sName ) const { /* SAFE { */ ReadGuard aReadLock( m_aLock ); // Step over all child frames. But if direct child isn't the right one search on his children first - before // you go to next direct child of this container! css::uno::Reference< css::frame::XFrame > xSearchedFrame; for( TConstFrameIterator pIterator=m_aContainer.begin(); pIterator!=m_aContainer.end(); ++pIterator ) { if ((*pIterator)->getName()==sName) { xSearchedFrame = *pIterator; break; } else { xSearchedFrame = (*pIterator)->findFrame( sName, css::frame::FrameSearchFlag::CHILDREN ); if (xSearchedFrame.is()) break; } } aReadLock.unlock(); /* } SAFE */ return xSearchedFrame; } /**-*************************************************************************************************************** @short implements a simple search based on current container items @descr It can be used for findFrame() and search on members of this container only! @param sName target name, which is searched @return reference to the found frame or NULL if not. @threadsafe yes @modified 01.07.2002 15:22,as96863 *****************************************************************************************************************/ css::uno::Reference< css::frame::XFrame > FrameContainer::searchOnDirectChildrens( const ::rtl::OUString& sName ) const { /* SAFE { */ ReadGuard aReadLock( m_aLock ); css::uno::Reference< css::frame::XFrame > xSearchedFrame; for( TConstFrameIterator pIterator=m_aContainer.begin(); pIterator!=m_aContainer.end(); ++pIterator ) { if ((*pIterator)->getName()==sName) { xSearchedFrame = *pIterator; break; } } aReadLock.unlock(); /* } SAFE */ return xSearchedFrame; } } // namespace framework /* vim:set shiftwidth=4 softtabstop=4 expandtab: */