/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: propertysetbase.hxx,v $ * * $Revision: 1.4 $ * * last change: $Author: rt $ $Date: 2005-09-08 23:20:46 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef _PROPERTYSETBASE_HXX #define _PROPERTYSETBASE_HXX // include for parent class #include #include #include #include #include #include // include for inlined helper function below #include #include #include // forward declarations for method arguments namespace com { namespace sun { namespace star { namespace uno { class Any; class Type; class RuntimeException; template class Sequence; } } } } /** base class which encapsulates accessing (reading/writing) concrete property values */ class PropertyAccessorBase : public ::rtl::IReference { private: oslInterlockedCount m_refCount; protected: PropertyAccessorBase() : m_refCount( 0 ) { } public: virtual oslInterlockedCount SAL_CALL acquire(); virtual oslInterlockedCount SAL_CALL release(); virtual bool approveValue( const com::sun::star::uno::Any& rValue ) const = 0; virtual void setValue( const com::sun::star::uno::Any& rValue ) = 0; virtual void getValue( com::sun::star::uno::Any& rValue ) const = 0; virtual bool isWriteable() const = 0; }; /** helper class for implementing property accessors through public member functions */ template< typename CLASS, typename VALUE, class WRITER, class READER > class GenericPropertyAccessor : public PropertyAccessorBase { public: typedef WRITER Writer; typedef READER Reader; private: CLASS* m_pInstance; Writer m_pWriter; Reader m_pReader; public: GenericPropertyAccessor( CLASS* pInstance, Writer pWriter, Reader pReader ) :m_pInstance( pInstance ) ,m_pWriter( pWriter ) ,m_pReader( pReader ) { } virtual bool approveValue( const com::sun::star::uno::Any& rValue ) const { VALUE aVal; return ( rValue >>= aVal ); } virtual void setValue( const com::sun::star::uno::Any& rValue ) { VALUE aTypedVal; OSL_VERIFY( rValue >>= aTypedVal ); (m_pInstance->*m_pWriter)( aTypedVal ); } virtual void getValue( com::sun::star::uno::Any& rValue ) const { rValue = com::sun::star::uno::makeAny( (m_pInstance->*m_pReader)() ); } virtual bool isWriteable() const { return m_pWriter != NULL; } }; /** helper class for implementing property accessors via non-UNO methods */ template< typename CLASS, typename VALUE > class DirectPropertyAccessor :public GenericPropertyAccessor < CLASS , VALUE , void (CLASS::*)( const VALUE& ) , VALUE (CLASS::*)() const > { protected: typedef void (CLASS::*Writer)( const VALUE& ); typedef VALUE (CLASS::*Reader)() const; public: DirectPropertyAccessor( CLASS* pInstance, Writer pWriter, Reader pReader ) :GenericPropertyAccessor< CLASS, VALUE, Writer, Reader >( pInstance, pWriter, pReader ) { } }; /** helper class for implementing non-UNO accessors to a boolean property */ template< typename CLASS, typename DUMMY > class BooleanPropertyAccessor :public GenericPropertyAccessor < CLASS , bool , void (CLASS::*)( bool ) , bool (CLASS::*)() const > { protected: typedef void (CLASS::*Writer)( bool ); typedef bool (CLASS::*Reader)() const; public: BooleanPropertyAccessor( CLASS* pInstance, Writer pWriter, Reader pReader ) :GenericPropertyAccessor< CLASS, bool, Writer, Reader >( pInstance, pWriter, pReader ) { } }; /** helper class for implementing property accessors via UNO methods */ template< typename CLASS, typename VALUE > class APIPropertyAccessor :public GenericPropertyAccessor < CLASS , VALUE , void (SAL_CALL CLASS::*)( const VALUE& ) , VALUE (SAL_CALL CLASS::*)() > { protected: typedef void (SAL_CALL CLASS::*Writer)( const VALUE& ); typedef VALUE (SAL_CALL CLASS::*Reader)(); public: APIPropertyAccessor( CLASS* pInstance, Writer pWriter, Reader pReader ) :GenericPropertyAccessor< CLASS, VALUE, Writer, Reader >( pInstance, pWriter, pReader ) { } }; /** bridges two XPropertySet helper implementations The OStatefulPropertySet (basically, the OPropertySetHelper) implements a comprehensive framework for property sets, including property change notifications. However, it lacks some easy possibilities to declare the supported properties. Other helper structs and classes allow for this, but are lacking needed features such as property change notifications. The PropertySetBase bridges various implementations, so you have the best of both worlds. */ class PropertySetBase : public comphelper::OStatefulPropertySet { private: typedef com::sun::star::uno::Any Any_t; typedef ::std::map< const sal_Int32, ::rtl::Reference< PropertyAccessorBase > > PropertyAccessors; typedef ::std::vector< ::com::sun::star::beans::Property > PropertyArray; typedef ::std::map< const sal_Int32, Any_t > PropertyValueCache; PropertyArray m_aProperties; cppu::IPropertyArrayHelper* m_pProperties; PropertyAccessors m_aAccessors; PropertyValueCache m_aCache; protected: PropertySetBase(); virtual ~PropertySetBase(); /** registers a new property to be supported by this instance @param rProperty the descriptor for the to-be-supported property @param rAccessor an instance which is able to provide read and possibly write access to the property. @precond Must not be called after any of the property set related UNO interfaces has been used. Usually, you will do a number of registerProperty calls in the constructor of your class. */ void registerProperty( const com::sun::star::beans::Property& rProperty, const ::rtl::Reference< PropertyAccessorBase >& rAccessor ); /** notifies a change in a given property value, if necessary The necessity of the notification is determined by a cached value for the given property. Caching happens after notification. That is, when you call notifyAndCachePropertyValue for the first time, a value for the given property is default constructed, and considered to be the "old value". If this value differs from the current value, then this change is notified to all interested listeners. Finally, the current value is remembered. Subsequent calls to notifyAndCachePropertyValue use the remembered value as "old value", and from then on behave as the first call. @param nHandle the handle of the property. Must denote a property supported by this instance, i.e. one previously registered via registerProperty. @precond our ref count must not be 0. The reason is that during this method's execution, the instance might be acquired and released, which would immediately destroy the instance if it has a ref count of 0. @seealso initializePropertyValueCache */ void notifyAndCachePropertyValue( sal_Int32 nHandle ); /** initializes the property value cache for the given property, with its current value Usually used to initialize the cache with values which are different from default constructed values. Say you have a boolean property whose initial state is . Say you call notifyAndCachePropertyValue the first time: it will default construct the "old value" for this property as , and thus not do any notifications if the "current value" is also - which might be wrong, since the guessing of the "old value" differed from the real initial value which was . Too confusing? Okay, than just call this method for every property you have. @param nHandle the handle of the property. Must denote a property supported by this instance, i.e. one previously registered via registerProperty. @param rValue the value to cache @seealso notifyAndCachePropertyValue */ void initializePropertyValueCache( sal_Int32 nHandle ); /// OPropertysetHelper methods virtual sal_Bool SAL_CALL convertFastPropertyValue( Any_t& rConvertedValue, Any_t& rOldValue, sal_Int32 nHandle, const Any_t& rValue ) throw (::com::sun::star::lang::IllegalArgumentException); virtual void SAL_CALL setFastPropertyValue_NoBroadcast( sal_Int32 nHandle, const Any_t& rValue ) throw (::com::sun::star::uno::Exception); virtual void SAL_CALL getFastPropertyValue( Any_t& rValue, sal_Int32 nHandle ) const; virtual cppu::IPropertyArrayHelper& SAL_CALL getInfoHelper(); virtual ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySetInfo > SAL_CALL getPropertySetInfo( ) throw(::com::sun::star::uno::RuntimeException); public: /// helper struct for granting selective access to some notification-related methods struct NotifierAccess { friend struct PropertyChangeNotifier; private: NotifierAccess() { } }; /** retrieves the current property value for the given handle @param nHandle the handle of the property. Must denote a property supported by this instance, i.e. one previously registered via registerProperty. @see registerProperty */ inline void getCurrentPropertyValueByHandle( sal_Int32 nHandle, Any_t& /* [out] */ rValue, const NotifierAccess& ) const { getFastPropertyValue( rValue, nHandle ); } /** notifies a change in a given property to all interested listeners */ inline void notifyPropertyChange( sal_Int32 nHandle, const Any_t& rOldValue, const Any_t& rNewValue, const NotifierAccess& ) const { const_cast< PropertySetBase* >( this )->firePropertyChange( nHandle, rNewValue, rOldValue ); } private: /** locates a property given by handle @param nHandle the handle of the property. Must denote a property supported by this instance, i.e. one previously registered via registerProperty. @see registerProperty */ PropertyAccessorBase& locatePropertyHandler( sal_Int32 nHandle ) const; }; /** a helper class for notifying property changes in a PropertySetBase instance. You can create an instance of this class on the stack of a method which is to programmatically change the value of a property. In its constructor, the instance will acquire the current property value, and in its destructor, it will notify the change of this property's value (if necessary). You do not need this class if you are modifying property values by using the X(Fast|Multi)PropertSet methods, since those already care for property notifications. You only need it if you're changing the internal representation of your property directly. Also note that usually, notifications in the UNO world should be done without a locked mutex. So if you use this class in conjunction with a MutexGuard, ensure that you first instantiate the PropertyChangeNotifier, and then the MutexGuard, so your mutex is released before the notification happens. */ struct PropertyChangeNotifier { private: const PropertySetBase& m_rPropertySet; sal_Int32 m_nHandle; com::sun::star::uno::Any m_aOldValue; public: /** constructs a PropertyChangeNotifier @param rPropertySet the property set implementation whose property is going to be changed. Note that this property set implementation must live at least as long as the PropertyChangeNotifier instance does. @param nHandle the handle of the property which is going to be changed. Must be a valid property handle for the given rPropertySet */ inline PropertyChangeNotifier( const PropertySetBase& rPropertySet, sal_Int32 nHandle ) :m_rPropertySet( rPropertySet ) ,m_nHandle( nHandle ) { m_rPropertySet.getCurrentPropertyValueByHandle( m_nHandle, m_aOldValue, PropertySetBase::NotifierAccess() ); } inline ~PropertyChangeNotifier() { com::sun::star::uno::Any aNewValue; m_rPropertySet.getCurrentPropertyValueByHandle( m_nHandle, aNewValue, PropertySetBase::NotifierAccess() ); if ( aNewValue != m_aOldValue ) { m_rPropertySet.notifyPropertyChange( m_nHandle, m_aOldValue, aNewValue, PropertySetBase::NotifierAccess() ); } } }; #define PROPERTY_FLAGS( NAME, TYPE, FLAG ) com::sun::star::beans::Property( \ ::rtl::OUString( #NAME, sizeof( #NAME ) - 1, RTL_TEXTENCODING_ASCII_US ), \ HANDLE_##NAME, getCppuType( static_cast< TYPE* >( NULL ) ), FLAG ) #define PROPERTY( NAME, TYPE ) PROPERTY_FLAGS( NAME, TYPE, com::sun::star::beans::PropertyAttribute::BOUND ) #define PROPERTY_RO( NAME, TYPE ) PROPERTY_FLAGS( NAME, TYPE, com::sun::star::beans::PropertyAttribute::BOUND | com::sun::star::beans::PropertyAttribute::READONLY ) #endif