/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: rtattributes.hxx,v $ * * $Revision: 1.3 $ * * last change: $Author: rt $ $Date: 2005-09-08 23:11:01 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef FORMS_SOURCE_RICHTEXT_RTATTRIBUTES_HXX #define FORMS_SOURCE_RICHTEXT_RTATTRIBUTES_HXX #ifndef _SOLAR_H #include #endif #ifndef _SAL_TYPES_H_ #include #endif #ifndef _SFXPOOLITEM_HXX #include #endif //........................................................................ namespace frm { //........................................................................ //==================================================================== //= misc //==================================================================== /// the id of an attribute typedef sal_Int32 AttributeId; /// the "which id" of an item in an SfxItemSet typedef USHORT WhichId; /// a SFX slot id typedef USHORT SfxSlotId; /// a script type typedef USHORT ScriptType; //==================================================================== //= AttributeCheckState //==================================================================== enum AttributeCheckState { eChecked, eUnchecked, eIndetermined }; //==================================================================== //= AttributeState //==================================================================== struct AttributeState { private: SfxItemHandle* pItemHandle; public: AttributeCheckState eSimpleState; //................................................................ inline AttributeState( ); inline explicit AttributeState( AttributeCheckState _eCheckState ); inline AttributeState( const AttributeState& _rSource ); inline AttributeState& operator=( const AttributeState& _rSource ); inline bool operator==( const AttributeState& _rRHS ); inline const SfxPoolItem* getItem() const; inline void setItem( const SfxPoolItem* _pItem ); }; //==================================================================== //= AttributeState (inline implementation) //==================================================================== //................................................................ inline AttributeState::AttributeState( ) :eSimpleState( eIndetermined ) ,pItemHandle( NULL ) { } //................................................................ inline AttributeState::AttributeState( AttributeCheckState _eCheckState ) :eSimpleState( _eCheckState ) ,pItemHandle( NULL ) { } //................................................................ inline AttributeState::AttributeState( const AttributeState& _rSource ) :eSimpleState( eIndetermined ) ,pItemHandle( NULL ) { operator=( _rSource ); } //................................................................ inline AttributeState& AttributeState::operator=( const AttributeState& _rSource ) { if ( &_rSource == this ) return *this; eSimpleState = _rSource.eSimpleState; setItem( _rSource.getItem() ); return *this; } //................................................................ inline const SfxPoolItem* AttributeState::getItem() const { return pItemHandle ? &pItemHandle->GetItem() : NULL; } //................................................................ inline void AttributeState::setItem( const SfxPoolItem* _pItem ) { if ( pItemHandle ) delete pItemHandle; if ( _pItem ) pItemHandle = new SfxItemHandle( *const_cast< SfxPoolItem* >( _pItem ) ); else pItemHandle = NULL; } //................................................................ inline bool AttributeState::operator==( const AttributeState& _rRHS ) { if ( eSimpleState != _rRHS.eSimpleState ) return false; if ( pItemHandle && !_rRHS.pItemHandle ) return false; if ( !pItemHandle && _rRHS.pItemHandle ) return false; if ( !pItemHandle && !_rRHS.pItemHandle ) return true; return ( pItemHandle->GetItem() == _rRHS.pItemHandle->GetItem() ); } //==================================================================== //= IMultiAttributeDispatcher //==================================================================== class IMultiAttributeDispatcher { public: virtual AttributeState getState( AttributeId _nAttributeId ) const = 0; virtual void executeAttribute( AttributeId _nAttributeId, const SfxPoolItem* _pArgument ) = 0; }; //........................................................................ } // namespace frm //........................................................................ #endif // FORMS_SOURCE_RICHTEXT_RTATTRIBUTES_HXX