#*************************************************************** # Licensed to the Apache Software Foundation (ASF) under one # or more contributor license agreements. See the NOTICE file # distributed with this work for additional information # regarding copyright ownership. The ASF licenses this file # to you under the Apache License, Version 2.0 (the # "License"); you may not use this file except in compliance # with the License. You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, # software distributed under the License is distributed on an # "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY # KIND, either express or implied. See the License for the # specific language governing permissions and limitations # under the License. #*************************************************************** $(eval $(call gb_Library_Library,svgfilter)) $(eval $(call gb_Library_add_package_headers,svgfilter,filter_generated)) $(eval $(call gb_Library_set_componentfile,svgfilter,filter/source/svg/svgfilter)) $(eval $(call gb_Library_add_defs,svgfilter,\ -DUSE_MODERN_SPIRIT \ )) $(eval $(call gb_Library_add_api,svgfilter,\ udkapi \ offapi \ )) $(eval $(call gb_Library_set_include,svgfilter,\ $$(INCLUDE) \ -I$(WORKDIR)/CustomTarget/filter/source/svg \ )) $(eval $(call gb_Library_add_linked_libs,svgfilter,\ svxcore \ editeng \ xo \ svt \ vcl \ svl \ utl \ tl \ sax \ comphelper \ basegfx \ cppuhelper \ cppu \ sal \ $(gb_STDLIBS) \ )) $(eval $(call gb_Library_use_externals,svgfilter,libxml2)) $(eval $(call gb_Library_add_exception_objects,svgfilter,\ filter/source/svg/b2dellipse \ filter/source/svg/impsvgdialog \ filter/source/svg/parserfragments \ filter/source/svg/svgdialog \ filter/source/svg/svgexport \ filter/source/svg/svgfilter \ filter/source/svg/svgfontexport \ filter/source/svg/svgimport \ filter/source/svg/svgreader \ filter/source/svg/svgwriter \ filter/source/svg/tokenmap \ filter/source/svg/units \ )) # vim: set noet sw=4 ts=4: