/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2008 by Sun Microsystems, Inc. * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: source.cxx,v $ * $Revision: 1.23 $ * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_dtrans.hxx" #include #include #include #include #include #include #include #include "source.hxx" #include "globals.hxx" #include "sourcecontext.hxx" #include "../../inc/DtObjFactory.hxx" #include #include #include #include #ifdef __MINGW32__ #define __uuidof(I) IID_##I #endif using namespace rtl; using namespace cppu; using namespace osl; using namespace com::sun::star::datatransfer; using namespace com::sun::star::datatransfer::dnd; using namespace com::sun::star::datatransfer::dnd::DNDConstants; using namespace com::sun::star::uno; using namespace com::sun::star::awt::MouseButton; using namespace com::sun::star::awt; using namespace com::sun::star::lang; extern rtl_StandardModuleCount g_moduleCount; //--> TRA extern Reference< XTransferable > g_XTransferable; //<-- TRA unsigned __stdcall DndOleSTAFunc(LPVOID pParams); //---------------------------------------------------- /** Ctor */ DragSource::DragSource( const Reference& sf): m_serviceFactory( sf), WeakComponentImplHelper3< XDragSource, XInitialization, XServiceInfo >(m_mutex), // m_pcurrentContext_impl(0), m_hAppWindow(0), m_MouseButton(0), m_RunningDndOperationCount(0) { g_moduleCount.modCnt.acquire( &g_moduleCount.modCnt ); } //---------------------------------------------------- /** Dtor */ DragSource::~DragSource() { g_moduleCount.modCnt.release( &g_moduleCount.modCnt ); } //---------------------------------------------------- /** First start a new drag and drop thread if the last one has finished ???? Do we really need a separate thread for every Dnd opeartion or only if the source thread is an MTA thread ???? */ void DragSource::StartDragImpl( const DragGestureEvent& trigger, sal_Int8 sourceActions, sal_Int32 /*cursor*/, sal_Int32 /*image*/, const Reference& trans, const Reference& listener ) { // The actions supported by the drag source m_sourceActions= sourceActions; // We need to know which mouse button triggered the operation. // If it was the left one, then the drop occurs when that button // has been released and if it was the right one then the drop // occurs when the right button has been released. If the event is not // set then we assume that the left button is pressed. MouseEvent evtMouse; trigger.Event >>= evtMouse; m_MouseButton= evtMouse.Buttons; // The SourceContext class administers the XDragSourceListener s and // fires events to them. An instance only exists in the scope of this // functions. However, the drag and drop operation causes callbacks // to the IDropSource interface implemented in this class (but only // while this function executes). The source context is also used // in DragSource::QueryContinueDrag. m_currentContext= static_cast( new SourceContext( static_cast(this), listener ) ); // Convert the XTransferable data object into an IDataObject object; //--> TRA g_XTransferable = trans; //<-- TRA m_spDataObject= m_aDataConverter.createDataObjFromTransferable( m_serviceFactory, trans); // Obtain the id of the thread that created the window DWORD processId; m_threadIdWindow= GetWindowThreadProcessId( m_hAppWindow, &processId); // hold the instance for the DnD thread, it's to late // to acquire at the start of the thread procedure // the thread procedure is responsible for the release acquire(); // The thread acccesses members of this instance but does not call acquire. // Hopefully this instance is not destroyed before the thread has terminated. unsigned threadId; HANDLE hThread= reinterpret_cast(_beginthreadex( 0, 0, DndOleSTAFunc, reinterpret_cast(this), 0, &threadId)); // detach from thread CloseHandle(hThread); } // XInitialization //---------------------------------------------------- /** aArguments contains a machine id */ void SAL_CALL DragSource::initialize( const Sequence< Any >& aArguments ) throw(Exception, RuntimeException) { if( aArguments.getLength() >=2) m_hAppWindow= *(HWND*)aArguments[1].getValue(); OSL_ASSERT( IsWindow( m_hAppWindow) ); } //---------------------------------------------------- /** XDragSource */ sal_Bool SAL_CALL DragSource::isDragImageSupported( ) throw(RuntimeException) { return 0; } //---------------------------------------------------- /** */ sal_Int32 SAL_CALL DragSource::getDefaultCursor( sal_Int8 /*dragAction*/ ) throw( IllegalArgumentException, RuntimeException) { return 0; } //---------------------------------------------------- /** Notifies the XDragSourceListener by calling dragDropEnd */ void SAL_CALL DragSource::startDrag( const DragGestureEvent& trigger, sal_Int8 sourceActions, sal_Int32 cursor, sal_Int32 image, const Reference& trans, const Reference& listener ) throw( RuntimeException) { // Allow only one running dnd operation at a time, // see XDragSource documentation long cnt = InterlockedIncrement(&m_RunningDndOperationCount); if (1 == cnt) { StartDragImpl(trigger, sourceActions, cursor, image, trans, listener); } else { //OSL_ENSURE(false, "Overlapping Drag&Drop operation rejected!"); cnt = InterlockedDecrement(&m_RunningDndOperationCount); DragSourceDropEvent dsde; dsde.DropAction = ACTION_NONE; dsde.DropSuccess = false; try { listener->dragDropEnd(dsde); } catch(RuntimeException&) { OSL_ENSURE(false, "Runtime exception during event dispatching"); } } } //---------------------------------------------------- /**IDropTarget */ HRESULT STDMETHODCALLTYPE DragSource::QueryInterface( REFIID riid, void **ppvObject) { if( !ppvObject) return E_POINTER; *ppvObject= NULL; if( riid == __uuidof( IUnknown) ) *ppvObject= static_cast( this); else if ( riid == __uuidof( IDropSource) ) *ppvObject= static_cast( this); if(*ppvObject) { AddRef(); return S_OK; } else return E_NOINTERFACE; } //---------------------------------------------------- /** */ ULONG STDMETHODCALLTYPE DragSource::AddRef( void) { acquire(); return (ULONG) m_refCount; } //---------------------------------------------------- /** */ ULONG STDMETHODCALLTYPE DragSource::Release( void) { ULONG ref= m_refCount; release(); return --ref; } //---------------------------------------------------- /** IDropSource */ HRESULT STDMETHODCALLTYPE DragSource::QueryContinueDrag( /* [in] */ BOOL fEscapePressed, /* [in] */ DWORD grfKeyState) { #if defined DBG_CONSOLE_OUT printf("\nDragSource::QueryContinueDrag"); #endif HRESULT retVal= S_OK; // default continue DnD if (fEscapePressed) { retVal= DRAGDROP_S_CANCEL; } else { if( ( m_MouseButton == MouseButton::RIGHT && !(grfKeyState & MK_RBUTTON) ) || ( m_MouseButton == MouseButton::MIDDLE && !(grfKeyState & MK_MBUTTON) ) || ( m_MouseButton == MouseButton::LEFT && !(grfKeyState & MK_LBUTTON) ) || ( m_MouseButton == 0 && !(grfKeyState & MK_LBUTTON) ) ) { retVal= DRAGDROP_S_DROP; } } // fire dropActionChanged event. // this is actually done by the context, which also detects whether the action // changed at all sal_Int8 dropAction= fEscapePressed ? ACTION_NONE : dndOleKeysToAction( grfKeyState, m_sourceActions); sal_Int8 userAction= fEscapePressed ? ACTION_NONE : dndOleKeysToAction( grfKeyState, -1 ); static_cast(m_currentContext.get())->fire_dropActionChanged( dropAction, userAction); return retVal; } //---------------------------------------------------- /** */ HRESULT STDMETHODCALLTYPE DragSource::GiveFeedback( /* [in] */ DWORD #if defined DBG_CONSOLE_OUT dwEffect #endif ) { #if defined DBG_CONSOLE_OUT printf("\nDragSource::GiveFeedback %d", dwEffect); #endif return DRAGDROP_S_USEDEFAULTCURSORS; } // XServiceInfo OUString SAL_CALL DragSource::getImplementationName( ) throw (RuntimeException) { return OUString(RTL_CONSTASCII_USTRINGPARAM(DNDSOURCE_IMPL_NAME));; } // XServiceInfo sal_Bool SAL_CALL DragSource::supportsService( const OUString& ServiceName ) throw (RuntimeException) { if( ServiceName.equals(OUString(RTL_CONSTASCII_USTRINGPARAM(DNDSOURCE_SERVICE_NAME )))) return sal_True; return sal_False; } Sequence< OUString > SAL_CALL DragSource::getSupportedServiceNames( ) throw (RuntimeException) { OUString names[1]= {OUString(RTL_CONSTASCII_USTRINGPARAM(DNDSOURCE_SERVICE_NAME))}; return Sequence(names, 1); } //---------------------------------------------------- /**This function is called as extra thread from DragSource::executeDrag. The function carries out a drag and drop operation by calling DoDragDrop. The thread also notifies all XSourceListener. */ unsigned __stdcall DndOleSTAFunc(LPVOID pParams) { // The structure contains all arguments for DoDragDrop and other DragSource *pSource= (DragSource*)pParams; // Drag and drop only works in a thread in which OleInitialize is called. HRESULT hr= OleInitialize( NULL); if(SUCCEEDED(hr)) { // We force the creation of a thread message queue. This is necessary // for a later call to AttachThreadInput MSG msgtemp; PeekMessage( &msgtemp, NULL, WM_USER, WM_USER, PM_NOREMOVE); DWORD threadId= GetCurrentThreadId(); // This thread is attached to the thread that created the window. Hence // this thread also receives all mouse and keyboard messages which are // needed by DoDragDrop AttachThreadInput( threadId , pSource->m_threadIdWindow, TRUE ); DWORD dwEffect= 0; hr= DoDragDrop( pSource->m_spDataObject.get(), static_cast(pSource), dndActionsToDropEffects( pSource->m_sourceActions), &dwEffect); // #105428 detach my message queue from the other threads // message queue before calling fire_dragDropEnd else // the office may appear to hang sometimes AttachThreadInput( threadId, pSource->m_threadIdWindow, FALSE); //--> TRA // clear the global transferable again g_XTransferable = Reference< XTransferable >( ); //<-- TRA OSL_ENSURE( hr != E_INVALIDARG, "IDataObject impl does not contain valid data"); //Fire event sal_Int8 action= hr == DRAGDROP_S_DROP ? dndOleDropEffectsToActions( dwEffect) : ACTION_NONE; static_cast(pSource->m_currentContext.get())->fire_dragDropEnd( hr == DRAGDROP_S_DROP ? sal_True : sal_False, action); // Destroy SourceContextslkfgj pSource->m_currentContext= 0; // Destroy the XTransferable wrapper pSource->m_spDataObject=0; OleUninitialize(); } InterlockedDecrement(&pSource->m_RunningDndOperationCount); // the DragSource was manually acquired by // thread starting method DelayedStartDrag pSource->release(); return 0; }