/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// // buffered VDev usage namespace { typedef ::std::vector< VirtualDevice* > aBuffers; class VDevBuffer : public Timer, protected comphelper::OBaseMutex { private: // available buffers aBuffers maFreeBuffers; // allocated/used buffers (remembered to allow deleteing them in destructor) aBuffers maUsedBuffers; public: VDevBuffer(); virtual ~VDevBuffer(); VirtualDevice* alloc(OutputDevice& rOutDev, const Size& rSizePixel, bool bClear, bool bMono); void free(VirtualDevice& rDevice); // Timer virtuals virtual void Timeout(); }; VDevBuffer::VDevBuffer() : Timer(), maFreeBuffers(), maUsedBuffers() { SetTimeout(10L * 1000L); // ten seconds } VDevBuffer::~VDevBuffer() { ::osl::MutexGuard aGuard(m_aMutex); Stop(); while(!maFreeBuffers.empty()) { delete *(maFreeBuffers.end() - 1); maFreeBuffers.pop_back(); } while(!maUsedBuffers.empty()) { delete *(maUsedBuffers.end() - 1); maUsedBuffers.pop_back(); } } VirtualDevice* VDevBuffer::alloc(OutputDevice& rOutDev, const Size& rSizePixel, bool bClear, bool bMono) { ::osl::MutexGuard aGuard(m_aMutex); VirtualDevice* pRetval = 0; if(!maFreeBuffers.empty()) { bool bOkay(false); aBuffers::iterator aFound(maFreeBuffers.end()); for(aBuffers::iterator a(maFreeBuffers.begin()); a != maFreeBuffers.end(); ++a) { OSL_ENSURE(*a, "Empty pointer in VDevBuffer (!)"); if((bMono && 1 == (*a)->GetBitCount()) || (!bMono && (*a)->GetBitCount() > 1)) { // candidate is valid due to bit depth if(aFound != maFreeBuffers.end()) { // already found if(bOkay) { // found is valid const bool bCandidateOkay((*a)->GetOutputWidthPixel() >= rSizePixel.getWidth() && (*a)->GetOutputHeightPixel() >= rSizePixel.getHeight()); if(bCandidateOkay) { // found and candidate are valid const sal_uLong aSquare((*aFound)->GetOutputWidthPixel() * (*aFound)->GetOutputHeightPixel()); const sal_uLong aCandidateSquare((*a)->GetOutputWidthPixel() * (*a)->GetOutputHeightPixel()); if(aCandidateSquare < aSquare) { // candidate is valid and smaller, use it aFound = a; } } else { // found is valid, candidate is not. Keep found } } else { // found is invalid, use candidate aFound = a; bOkay = (*aFound)->GetOutputWidthPixel() >= rSizePixel.getWidth() && (*aFound)->GetOutputHeightPixel() >= rSizePixel.getHeight(); } } else { // none yet, use candidate aFound = a; bOkay = (*aFound)->GetOutputWidthPixel() >= rSizePixel.getWidth() && (*aFound)->GetOutputHeightPixel() >= rSizePixel.getHeight(); } } } if(aFound != maFreeBuffers.end()) { pRetval = *aFound; maFreeBuffers.erase(aFound); if(bOkay) { if(bClear) { pRetval->Erase(Rectangle(0, 0, rSizePixel.getWidth(), rSizePixel.getHeight())); } } else { pRetval->SetOutputSizePixel(rSizePixel, bClear); } } } // no success yet, create new buffer if(!pRetval) { pRetval = (bMono) ? new VirtualDevice(rOutDev, 1) : new VirtualDevice(rOutDev); pRetval->SetOutputSizePixel(rSizePixel, bClear); } else { // reused, reset some values pRetval->SetMapMode(); } // remember allocated buffer maUsedBuffers.push_back(pRetval); return pRetval; } void VDevBuffer::free(VirtualDevice& rDevice) { ::osl::MutexGuard aGuard(m_aMutex); const aBuffers::iterator aUsedFound(::std::find(maUsedBuffers.begin(), maUsedBuffers.end(), &rDevice)); OSL_ENSURE(aUsedFound != maUsedBuffers.end(), "OOps, non-registered buffer freed (!)"); maUsedBuffers.erase(aUsedFound); maFreeBuffers.push_back(&rDevice); Start(); } void VDevBuffer::Timeout() { ::osl::MutexGuard aGuard(m_aMutex); while(!maFreeBuffers.empty()) { delete *(maFreeBuffers.end() - 1); maFreeBuffers.pop_back(); } } } ////////////////////////////////////////////////////////////////////////////// // support for rendering Bitmap and BitmapEx contents namespace drawinglayer { // static global VDev buffer for the VclProcessor2D's (VclMetafileProcessor2D and VclPixelProcessor2D) VDevBuffer& getVDevBuffer() { // secure global instance with Vcl's safe desroyer of external (seen by // library base) stuff, the remembered VDevs need to be deleted before // Vcl's deinit static vcl::DeleteOnDeinit< VDevBuffer > aVDevBuffer(new VDevBuffer()); return *aVDevBuffer.get(); } impBufferDevice::impBufferDevice( OutputDevice& rOutDev, const basegfx::B2DRange& rRange, bool bAddOffsetToMapping) : mrOutDev(rOutDev), mpContent(0), mpMask(0), mpAlpha(0) { basegfx::B2DRange aRangePixel(rRange); aRangePixel.transform(mrOutDev.GetViewTransformation()); const Rectangle aRectPixel( (sal_Int32)floor(aRangePixel.getMinX()), (sal_Int32)floor(aRangePixel.getMinY()), (sal_Int32)ceil(aRangePixel.getMaxX()), (sal_Int32)ceil(aRangePixel.getMaxY())); const Point aEmptyPoint; maDestPixel = Rectangle(aEmptyPoint, mrOutDev.GetOutputSizePixel()); maDestPixel.Intersection(aRectPixel); if(isVisible()) { mpContent = getVDevBuffer().alloc(mrOutDev, maDestPixel.GetSize(), false, false); // #i93485# assert when copying from window to VDev is used OSL_ENSURE(mrOutDev.GetOutDevType() != OUTDEV_WINDOW, "impBufferDevice render helper: Copying from Window to VDev, this should be avoided (!)"); const bool bWasEnabledSrc(mrOutDev.IsMapModeEnabled()); mrOutDev.EnableMapMode(false); mpContent->DrawOutDev(aEmptyPoint, maDestPixel.GetSize(), maDestPixel.TopLeft(), maDestPixel.GetSize(), mrOutDev); mrOutDev.EnableMapMode(bWasEnabledSrc); MapMode aNewMapMode(mrOutDev.GetMapMode()); if(bAddOffsetToMapping) { const Point aLogicTopLeft(mrOutDev.PixelToLogic(maDestPixel.TopLeft())); aNewMapMode.SetOrigin(Point(-aLogicTopLeft.X(), -aLogicTopLeft.Y())); } mpContent->SetMapMode(aNewMapMode); // copy AA flag for new target mpContent->SetAntialiasing(mrOutDev.GetAntialiasing()); } } impBufferDevice::~impBufferDevice() { if(mpContent) { getVDevBuffer().free(*mpContent); } if(mpMask) { getVDevBuffer().free(*mpMask); } if(mpAlpha) { getVDevBuffer().free(*mpAlpha); } } void impBufferDevice::paint(double fTrans) { if(isVisible()) { const Point aEmptyPoint; const Size aSizePixel(maDestPixel.GetSize()); const bool bWasEnabledDst(mrOutDev.IsMapModeEnabled()); static bool bDoSaveForVisualControl(false); mrOutDev.EnableMapMode(false); mpContent->EnableMapMode(false); Bitmap aContent(mpContent->GetBitmap(aEmptyPoint, aSizePixel)); if(bDoSaveForVisualControl) { SvFileStream aNew((const String&)String( "c:\\content.bmp" ), STREAM_WRITE|STREAM_TRUNC); aNew << aContent; } if(mpAlpha) { mpAlpha->EnableMapMode(false); const AlphaMask aAlphaMask(mpAlpha->GetBitmap(aEmptyPoint, aSizePixel)); if(bDoSaveForVisualControl) { SvFileStream aNew((const String&)String( "c:\\transparence.bmp" ), STREAM_WRITE|STREAM_TRUNC); aNew << aAlphaMask.GetBitmap(); } mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aAlphaMask)); } else if(mpMask) { mpMask->EnableMapMode(false); const Bitmap aMask(mpMask->GetBitmap(aEmptyPoint, aSizePixel)); if(bDoSaveForVisualControl) { SvFileStream aNew((const String&)String( "c:\\mask.bmp" ), STREAM_WRITE|STREAM_TRUNC); aNew << aMask; } mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aMask)); } else if(0.0 != fTrans) { sal_uInt8 nMaskValue((sal_uInt8)basegfx::fround(fTrans * 255.0)); const AlphaMask aAlphaMask(aSizePixel, &nMaskValue); mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aAlphaMask)); } else { mrOutDev.DrawBitmap(maDestPixel.TopLeft(), aContent); } mrOutDev.EnableMapMode(bWasEnabledDst); } } VirtualDevice& impBufferDevice::getContent() { OSL_ENSURE(mpContent, "impBufferDevice: No content, check isVisible() before accessing (!)"); return *mpContent; } VirtualDevice& impBufferDevice::getMask() { OSL_ENSURE(mpContent, "impBufferDevice: No content, check isVisible() before accessing (!)"); if(!mpMask) { mpMask = getVDevBuffer().alloc(mrOutDev, maDestPixel.GetSize(), true, true); mpMask->SetMapMode(mpContent->GetMapMode()); // do NOT copy AA flag for mask! } return *mpMask; } VirtualDevice& impBufferDevice::getTransparence() { OSL_ENSURE(mpContent, "impBufferDevice: No content, check isVisible() before accessing (!)"); if(!mpAlpha) { mpAlpha = getVDevBuffer().alloc(mrOutDev, maDestPixel.GetSize(), true, false); mpAlpha->SetMapMode(mpContent->GetMapMode()); // copy AA flag for new target; masking needs to be smooth mpAlpha->SetAntialiasing(mpContent->GetAntialiasing()); } return *mpAlpha; } } // end of namespace drawinglayer /* vim:set shiftwidth=4 softtabstop=4 expandtab: */